Thread, Timer and flash.sh improvements (#165)

- Various improvements to Thread and Timer:
  - Remove "mark as static" option as it is unused
  - Implemented core pinning for ESP32 platforms
  - Use `TickType_t` consistently (instead of `uint32_t`)
  - Use `enum class` instead of `enum`
- Fix for `flash.sh` not working when using `pip` to install `esptool`
This commit is contained in:
Ken Van Hoeylandt 2025-01-13 20:20:43 +01:00 committed by GitHub
parent 5d189fe5a3
commit 43c78c69d8
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
20 changed files with 151 additions and 198 deletions

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@ -14,7 +14,7 @@
bool tdeck_init_lvgl() {
static lv_disp_t* display = nullptr;
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = tt::THREAD_PRIORITY_RENDER,
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,

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@ -12,7 +12,7 @@
bool initLvgl() {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = tt::THREAD_PRIORITY_RENDER,
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = CORE2_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,

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@ -12,7 +12,7 @@
bool initLvgl() {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = tt::THREAD_PRIORITY_RENDER,
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = CORE2_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,

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@ -65,7 +65,7 @@ void lvgl_task_start() {
"lvgl",
8192,
nullptr,
tt::Thread::PriorityHigh, // Should be higher than main app task
static_cast<UBaseType_t>(tt::Thread::Priority::High), // Should be higher than main app task
nullptr
);

View File

@ -29,7 +29,7 @@ void freertosMain() {
"main",
8192,
nullptr,
tt::Thread::PriorityNormal,
static_cast<UBaseType_t>(tt::Thread::Priority::Normal),
nullptr
);

View File

@ -7,7 +7,7 @@
bool twodotfour_lvgl_init() {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = tt::THREAD_PRIORITY_RENDER,
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = 8096,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,

View File

@ -21,22 +21,35 @@ function is_bin_in_path {
function require_bin {
program=$1
tip=$2
if ! is_bin_in_path $program; then
echo -e "\e[31m⚠ $program not found!\n\t$tip\e[0m"
exit 1
else
exit 0
fi
}
require_bin esptool.py "install esptool from your package manager or install python and run 'pip install esptool'"
require_bin jq "install jq from your package manager or install python and run 'pip install jq'"
# Find either esptool (installed via system package manager) or esptool.py (installed via pip)
if ! is_bin_in_path esptool; then
if ! is_bin_in_path esptool.py; then
echo "\e[31m⚠ esptool not found! Install it from your package manager or install python and run 'pip install esptool'\e[0m"
exit 1
else
esptoolPath=esptool.py
fi
else
esptoolPath=esptool
fi
if [[ $1 -eq 0 ]]; then
# Ensure the port was specified
if [ -z "$1" ]; then
echo -e "\e[31m⚠ Must Specify port as argument. For example:\n\tflash.sh /dev/ttyACM0\n\tflash.sh /dev/ttyUSB0\e[0m"
exit -1
fi
# Take the flash_arg file contents and join each line in the file into a single line
flash_args=`grep \n Binaries/flash_args | awk '{print}' ORS=' '`
cd Binaries
# Create flash command based on partitions
KEY_VALUES=`jq -r '.flash_files | keys[] as $k | "\($k) \(.[$k])"' flasher_args.json | tr "\n" " "`
esptool.py --port $1 erase_flash
esptool.py --port $1 --connect-attempts 10 -b 460800 write_flash $KEY_VALUES
$esptoolPath --port $1 erase_flash
$esptoolPath --port $1 write_flash $flash_args
cd -

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@ -28,12 +28,9 @@
- Attach ELF data to wrapper app (as app data) (check that app state is "running"!) so you can run more than 1 external apps at a time.
We'll need to keep track of all manifest instances, so that the wrapper can look up the relevant manifest for the relevant callbacks.
- T-Deck: Clear screen before turning on blacklight
- Audio player app
- Audio recording app
- T-Deck: Use knob for UI selection
- Crash monitoring: Keep track of which system phase the app crashed in (e.g. which app in which state)
- AppContext's onResult should pass the app id (or launch request id!) that was started, so we can differentiate between multiple types of apps being launched
- Loader: Use main dispatcher instead of Thread
- Create more unit tests for `tactility-core` and `tactility` (PC-only for now)
- Show a warning screen if firmware encryption or secure boot are off when saving WiFi credentials.
- Show a warning screen when a user plugs in the SD card on a device that only supports mounting at boot.
@ -45,6 +42,8 @@
- Support hot-plugging SD card
# Nice-to-haves
- Audio player app
- Audio recording app
- OTA updates
- Web flasher
- T-Deck Plus: Create separate board config?

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@ -74,8 +74,6 @@ const struct esp_elfsym elf_symbols[] {
ESP_ELFSYM_EXPORT(tt_thread_alloc_ext),
ESP_ELFSYM_EXPORT(tt_thread_free),
ESP_ELFSYM_EXPORT(tt_thread_set_name),
ESP_ELFSYM_EXPORT(tt_thread_mark_as_static),
ESP_ELFSYM_EXPORT(tt_thread_is_marked_as_static),
ESP_ELFSYM_EXPORT(tt_thread_set_stack_size),
ESP_ELFSYM_EXPORT(tt_thread_set_callback),
ESP_ELFSYM_EXPORT(tt_thread_set_priority),

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@ -31,14 +31,6 @@ void tt_thread_set_name(ThreadHandle handle, const char* name) {
HANDLE_AS_THREAD(handle)->setName(name);
}
void tt_thread_mark_as_static(ThreadHandle handle) {
HANDLE_AS_THREAD(handle)->markAsStatic();
}
bool tt_thread_is_marked_as_static(ThreadHandle handle) {
return HANDLE_AS_THREAD(handle)->isMarkedAsStatic();
}
void tt_thread_set_stack_size(ThreadHandle handle, size_t size) {
HANDLE_AS_THREAD(handle)->setStackSize(size);
}

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@ -38,14 +38,14 @@ typedef int32_t (*ThreadCallback)(void* context);
typedef void (*ThreadStateCallback)(ThreadState state, void* context);
typedef enum {
ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
ThreadPriorityIdle = 1,
ThreadPriorityLowest = 2,
ThreadPriorityLow = 3,
ThreadPriorityNormal = 4,
ThreadPriorityHigh = 5,
ThreadPriorityHigher = 6,
ThreadPriorityHighest = 7
ThreadPriorityNone = 0U, /**< Uninitialized, choose system default */
ThreadPriorityIdle = 1U,
ThreadPriorityLowest = 2U,
ThreadPriorityLow = 3U,
ThreadPriorityNormal = 4U,
ThreadPriorityHigh = 5U,
ThreadPriorityHigher = 6U,
ThreadPriorityHighest = 7U
} ThreadPriority;
ThreadHandle tt_thread_alloc();
@ -57,8 +57,6 @@ ThreadHandle tt_thread_alloc_ext(
);
void tt_thread_free(ThreadHandle handle);
void tt_thread_set_name(ThreadHandle handle, const char* name);
void tt_thread_mark_as_static(ThreadHandle handle);
bool tt_thread_is_marked_as_static(ThreadHandle handle);
void tt_thread_set_stack_size(ThreadHandle handle, size_t size);
void tt_thread_set_callback(ThreadHandle handle, ThreadCallback callback, void* _Nullable callbackContext);
void tt_thread_set_priority(ThreadHandle handle, ThreadPriority priority);

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@ -58,8 +58,8 @@ bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback call
);
}
void tt_timer_set_thread_priority(TimerHandle handle, TimerThreadPriority priority) {
((TimerWrapper*)handle)->timer->setThreadPriority((tt::Timer::ThreadPriority)priority);
void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority) {
((TimerWrapper*)handle)->timer->setThreadPriority((tt::Thread::Priority)priority);
}
}

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@ -1,5 +1,6 @@
#pragma once
#include "tt_thread.h"
#include <freertos/FreeRTOS.h>
#ifdef __cplusplus
@ -16,11 +17,6 @@ typedef enum {
TimerTypePeriodic = 1 ///< Repeating timer.
} TimerType;
typedef enum {
TimerThreadPriorityNormal, /**< Lower then other threads */
TimerThreadPriorityElevated, /**< Same as other threads */
} TimerThreadPriority;
typedef void (*TimerCallback)(void* context);
typedef void (*TimerPendingCallback)(void* context, uint32_t arg);
@ -32,7 +28,7 @@ bool tt_timer_stop(TimerHandle handle);
bool tt_timer_is_running(TimerHandle handle);
uint32_t tt_timer_get_expire_time(TimerHandle handle);
bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks);
void tt_timer_set_thread_priority(TimerHandle handle, TimerThreadPriority priority);
void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority);
#ifdef __cplusplus
}

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@ -18,7 +18,7 @@ DispatcherThread::DispatcherThread(const std::string& threadName, size_t threadS
}
DispatcherThread::~DispatcherThread() {
if (thread->getState() != Thread::StateStopped) {
if (thread->getState() != Thread::State::Stopped) {
stop();
}
}

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@ -19,7 +19,7 @@ namespace tt {
#define THREAD_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_TASK_NOTIFY) - 1U))
#define EVENT_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_EVENT_GROUPS) - 1U))
static_assert(Thread::PriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
static_assert(static_cast<UBaseType_t>(Thread::Priority::Critical) <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
static_assert(TT_CONFIG_THREAD_MAX_PRIORITIES <= configMAX_PRIORITIES, "highest tactility priority is higher than max FreeRTOS priority");
void setState(Thread::Data* data, Thread::State state) {
@ -29,6 +29,8 @@ void setState(Thread::Data* data, Thread::State state) {
}
}
static_assert(configSUPPORT_DYNAMIC_ALLOCATION == 1);
/** Catch threads that are trying to exit wrong way */
__attribute__((__noreturn__)) void thread_catch() { //-V1082
// If you're here it means you're probably doing something wrong
@ -47,20 +49,12 @@ static void thread_body(void* context) {
tt_assert(pvTaskGetThreadLocalStoragePointer(nullptr, 0) == nullptr);
vTaskSetThreadLocalStoragePointer(nullptr, 0, data->thread);
tt_assert(data->state == Thread::StateStarting);
setState(data, Thread::StateRunning);
tt_assert(data->state == Thread::State::Starting);
setState(data, Thread::State::Running);
data->callbackResult = data->callback(data->callbackContext);
tt_assert(data->state == Thread::StateRunning);
tt_assert(data->state == Thread::State::Running);
if (data->isStatic) {
TT_LOG_I(
TAG,
"%s static task memory will not be reclaimed",
data->name.empty() ? "<unnamed service>" : data->name.c_str()
);
}
setState(data, Thread::StateStopped);
setState(data, Thread::State::Stopped);
vTaskSetThreadLocalStoragePointer(nullptr, 0, nullptr);
data->taskHandle = nullptr;
@ -73,15 +67,14 @@ Thread::Thread() :
data({
.thread = nullptr,
.taskHandle = nullptr,
.state = StateStopped,
.state = State::Stopped,
.callback = nullptr,
.callbackContext = nullptr,
.callbackResult = 0,
.stateCallback = nullptr,
.stateCallbackContext = nullptr,
.name = std::string(),
.priority = PriorityNormal,
.isStatic = false,
.priority = Priority::Normal,
.stackSize = 0,
}) { }
@ -89,64 +82,56 @@ Thread::Thread(
const std::string& name,
configSTACK_DEPTH_TYPE stackSize,
Callback callback,
_Nullable void* callbackContext) :
_Nullable void* callbackContext,
portBASE_TYPE affinity
) :
data({
.thread = nullptr,
.taskHandle = nullptr,
.state = StateStopped,
.state = State::Stopped,
.callback = callback,
.callbackContext = callbackContext,
.callbackResult = 0,
.stateCallback = nullptr,
.stateCallbackContext = nullptr,
.name = name,
.priority = PriorityNormal,
.isStatic = false,
.priority = Priority::Normal,
.stackSize = stackSize,
.affinity = affinity
}) { }
Thread::~Thread() {
// Ensure that use join before free
tt_assert(data.state == StateStopped);
tt_assert(data.state == State::Stopped);
tt_assert(data.taskHandle == nullptr);
}
void Thread::setName(const std::string& newName) {
tt_assert(data.state == StateStopped);
tt_assert(data.state == State::Stopped);
data.name = newName;
}
void Thread::markAsStatic() {
data.isStatic = true;
}
bool Thread::isMarkedAsStatic() const {
return data.isStatic;
}
void Thread::setStackSize(size_t stackSize) {
tt_assert(data.state == StateStopped);
tt_assert(data.state == State::Stopped);
tt_assert(stackSize % 4 == 0);
data.stackSize = stackSize;
}
void Thread::setCallback(Callback callback, _Nullable void* callbackContext) {
tt_assert(data.state == StateStopped);
tt_assert(data.state == State::Stopped);
data.callback = callback;
data.callbackContext = callbackContext;
}
void Thread::setPriority(Priority priority) {
tt_assert(data.state == StateStopped);
tt_assert(priority >= 0 && priority <= TT_CONFIG_THREAD_MAX_PRIORITIES);
tt_assert(data.state == State::Stopped);
data.priority = priority;
}
void Thread::setStateCallback(StateCallback callback, _Nullable void* callbackContext) {
tt_assert(data.state == StateStopped);
tt_assert(data.state == State::Stopped);
data.stateCallback = callback;
data.stateCallbackContext = callbackContext;
}
@ -157,38 +142,49 @@ Thread::State Thread::getState() const {
void Thread::start() {
tt_assert(data.callback);
tt_assert(data.state == StateStopped);
tt_assert(data.stackSize > 0 && data.stackSize < (UINT16_MAX * sizeof(StackType_t)));
tt_assert(data.state == State::Stopped);
tt_assert(data.stackSize > 0U && data.stackSize < (UINT16_MAX * sizeof(StackType_t)));
setState(&data, StateStarting);
setState(&data, State::Starting);
uint32_t stack_depth = data.stackSize / sizeof(StackType_t);
if (data.isStatic) {
#if configSUPPORT_STATIC_ALLOCATION == 1
data.taskHandle = xTaskCreateStatic(
BaseType_t result;
if (data.affinity != -1) {
#ifdef ESP_PLATFORM
result = xTaskCreatePinnedToCore(
thread_body,
data.name.c_str(),
stack_depth,
&data,
data.priority,
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack_depth)),
static_cast<StaticTask_t*>(malloc(sizeof(StaticTask_t)))
this,
static_cast<UBaseType_t>(data.priority),
&(data.taskHandle),
data.affinity
);
#else
TT_LOG_E(TAG, "static tasks are not supported by current FreeRTOS config/platform - creating regular one");
BaseType_t result = xTaskCreate(
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
TT_LOG_W(TAG, "Pinned tasks are not supported by current FreeRTOS platform - creating regular one");
result = xTaskCreate(
thread_body,
data.name.c_str(),
stack_depth,
this,
static_cast<UBaseType_t>(data.priority),
&(data.taskHandle)
);
tt_check(result == pdPASS);
#endif
} else {
BaseType_t result = xTaskCreate(
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
result = xTaskCreate(
thread_body,
data.name.c_str(),
stack_depth,
this,
static_cast<UBaseType_t>(data.priority),
&(data.taskHandle)
);
tt_check(result == pdPASS);
}
tt_check(data.state == StateStopped || data.taskHandle);
tt_check(result == pdPASS);
tt_check(data.state == State::Stopped || data.taskHandle);
}
bool Thread::join() {
@ -205,12 +201,12 @@ bool Thread::join() {
return true;
}
ThreadId Thread::getId() {
ThreadId Thread::getId() const {
return data.taskHandle;
}
int32_t Thread::getReturnCode() {
tt_assert(data.state == StateStopped);
int32_t Thread::getReturnCode() const {
tt_assert(data.state == State::Stopped);
return data.callbackResult;
}
@ -224,8 +220,7 @@ Thread* thread_get_current() {
}
void thread_set_current_priority(Thread::Priority priority) {
UBaseType_t new_priority = priority ? priority : Thread::PriorityNormal;
vTaskPrioritySet(nullptr, new_priority);
vTaskPrioritySet(nullptr, static_cast<UBaseType_t>(priority));
}
Thread::Priority thread_get_current_priority() {
@ -237,14 +232,6 @@ void thread_yield() {
taskYIELD();
}
bool thread_mark_is_static(ThreadId thread_id) {
auto hTask = (TaskHandle_t)thread_id;
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
assert(thread != nullptr);
return thread->isMarkedAsStatic();
}
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags) {
auto hTask = (TaskHandle_t)thread_id;
uint32_t rflags;

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@ -16,24 +16,23 @@ typedef TaskHandle_t ThreadId;
class Thread {
public:
typedef enum {
StateStopped,
StateStarting,
StateRunning,
} State;
enum class State{
Stopped,
Starting,
Running,
};
/** ThreadPriority */
typedef enum {
PriorityNone = 0, /**< Uninitialized, choose system default */
PriorityIdle = 1,
PriorityLowest = 2,
PriorityLow = 3,
PriorityNormal = 4,
PriorityHigh = 5,
PriorityHigher = 6,
PriorityHighest = 7
} Priority;
enum class Priority : UBaseType_t {
None = 0U, /**< Uninitialized, choose system default */
Idle = 1U,
Lower = 2U,
Low = 3U,
Normal = 4U,
High = 5U,
Higher = 6U,
Critical = 7U
};
/** ThreadCallback Your callback to run in new thread
* @warning never use osThreadExit in Thread
@ -55,41 +54,33 @@ public:
typedef struct {
Thread* thread;
TaskHandle_t taskHandle;
State state;
Callback callback;
void* callbackContext;
int32_t callbackResult;
StateCallback stateCallback;
void* stateCallbackContext;
std::string name;
Priority priority;
// Keep all non-alignable byte types in one place,
// this ensures that the size of this structure is minimal
bool isStatic;
configSTACK_DEPTH_TYPE stackSize;
portBASE_TYPE affinity;
} Data;
Thread();
/** Allocate Thread, shortcut version
* @param[in] name
* @param[in] stack_size
* @param[in] name the name of the thread
* @param[in] stackSize in bytes
* @param[in] callback
* @param[in] callbackContext
* @return Thread*
* @param[in] affinity Which CPU core to pin this task to, -1 means unpinned (only works on ESP32)
*/
Thread(
const std::string& name,
configSTACK_DEPTH_TYPE stackSize,
Callback callback,
_Nullable void* callbackContext
_Nullable void* callbackContext,
portBASE_TYPE affinity = -1
);
~Thread();
@ -99,16 +90,6 @@ public:
*/
void setName(const std::string& name);
/** Mark thread as service
* The service cannot be stopped or removed, and cannot exit from the thread body
*/
void markAsStatic();
/** Check if thread is as service
* If true, the service cannot be stopped or removed, and cannot exit from the thread body
*/
bool isMarkedAsStatic() const;
/** Set Thread stack size
* @param[in] stackSize stack size in bytes
*/
@ -137,8 +118,7 @@ public:
*/
State getState() const;
/** Start Thread
*/
/** Start Thread */
void start();
/** Join Thread
@ -150,10 +130,10 @@ public:
/** Get FreeRTOS ThreadId for Thread instance
* @return ThreadId or nullptr
*/
ThreadId getId();
ThreadId getId() const;
/** @return thread return code */
int32_t getReturnCode();
int32_t getReturnCode() const;
private:
@ -161,9 +141,9 @@ private:
};
#define THREAD_PRIORITY_APP Thread::PriorityNormal
#define THREAD_PRIORITY_SERVICE Thread::PriorityHigh
#define THREAD_PRIORITY_RENDER Thread::PriorityHigher
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
#define THREAD_PRIORITY_SERVICE Thread::Priority::High
#define THREAD_PRIORITY_RENDER Thread::Priority::Higher
#define THREAD_PRIORITY_ISR Thread::Priority::Critical
/** Set current thread priority
* @param[in] priority ThreadPriority value
@ -220,10 +200,4 @@ void thread_resume(ThreadId threadId);
*/
bool thread_is_suspended(ThreadId threadId);
/** Check if the thread was created with static memory
* @param[in] threadId thread id
* @return true if thread memory is static
*/
bool thread_mark_is_static(ThreadId threadId);
} // namespace

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@ -36,16 +36,16 @@ Timer::~Timer() {
tt_check(xTimerDelete(timerHandle, portMAX_DELAY) == pdPASS);
}
bool Timer::start(uint32_t intervalTicks) {
bool Timer::start(TickType_t interval) {
tt_assert(!TT_IS_ISR());
tt_assert(intervalTicks < portMAX_DELAY);
return xTimerChangePeriod(timerHandle, intervalTicks, portMAX_DELAY) == pdPASS;
tt_assert(interval < portMAX_DELAY);
return xTimerChangePeriod(timerHandle, interval, portMAX_DELAY) == pdPASS;
}
bool Timer::restart(uint32_t intervalTicks) {
bool Timer::restart(TickType_t interval) {
tt_assert(!TT_IS_ISR());
tt_assert(intervalTicks < portMAX_DELAY);
return xTimerChangePeriod(timerHandle, intervalTicks, portMAX_DELAY) == pdPASS &&
tt_assert(interval < portMAX_DELAY);
return xTimerChangePeriod(timerHandle, interval, portMAX_DELAY) == pdPASS &&
xTimerReset(timerHandle, portMAX_DELAY) == pdPASS;
}
@ -59,9 +59,9 @@ bool Timer::isRunning() {
return xTimerIsTimerActive(timerHandle) == pdTRUE;
}
uint32_t Timer::getExpireTime() {
TickType_t Timer::getExpireTime() {
tt_assert(!TT_IS_ISR());
return (uint32_t)xTimerGetExpiryTime(timerHandle);
return xTimerGetExpiryTime(timerHandle);
}
bool Timer::setPendingCallback(PendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeout) {
@ -73,19 +73,13 @@ bool Timer::setPendingCallback(PendingCallback callback, void* callbackContext,
}
}
void Timer::setThreadPriority(ThreadPriority priority) {
void Timer::setThreadPriority(Thread::Priority priority) {
tt_assert(!TT_IS_ISR());
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
tt_assert(task_handle); // Don't call this method before timer task start
if (priority == TimerThreadPriorityNormal) {
vTaskPrioritySet(task_handle, configTIMER_TASK_PRIORITY);
} else if (priority == TimerThreadPriorityElevated) {
vTaskPrioritySet(task_handle, configMAX_PRIORITIES - 1);
} else {
tt_crash("Unsupported timer priority");
}
vTaskPrioritySet(task_handle, static_cast<UBaseType_t>(priority));
}
} // namespace

View File

@ -3,6 +3,7 @@
#include "CoreTypes.h"
#include "RtosCompatTimers.h"
#include "Thread.h"
#include <memory>
namespace tt {
@ -34,17 +35,17 @@ public:
/** Start timer
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
* @param[in] ticks The interval in ticks
* @param[in] interval The interval in ticks
* @return success result
*/
bool start(uint32_t intervalTicks);
bool start(TickType_t interval);
/** Restart timer with previous timeout value
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
* @param[in] ticks The interval in ticks
* @param[in] interval The interval in ticks
* @return success result
*/
bool restart(uint32_t intervalTicks);
bool restart(TickType_t interval);
/** Stop timer
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
@ -61,7 +62,7 @@ public:
/** Get timer expire time
* @return expire tick
*/
uint32_t getExpireTime();
TickType_t getExpireTime();
/**
* Calls xTimerPendFunctionCall internally.
@ -69,18 +70,19 @@ public:
* @param[in] callbackContext the first function argument
* @param[in] callbackArg the second function argument
* @param[in] timeout the function timeout (must set to 0 in ISR mode)
* @return true on success
*/
bool setPendingCallback(PendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeout);
typedef enum {
TimerThreadPriorityNormal, /**< Lower then other threads */
TimerThreadPriorityElevated, /**< Same as other threads */
} ThreadPriority;
enum class Priority{
Normal, /**< Lower then other threads */
Elevated, /**< Same as other threads */
};
/** Set Timer thread priority
* @param[in] priority The priority
*/
void setThreadPriority(ThreadPriority priority);
void setThreadPriority(Thread::Priority priority);
};
} // namespace

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@ -23,12 +23,12 @@ TEST_CASE("a mutex can block a thread") {
thread.start();
kernel::delayMillis(5);
CHECK_EQ(thread.getState(), Thread::StateRunning);
CHECK_EQ(thread.getState(), Thread::State::Running);
mutex.unlock();
kernel::delayMillis(5);
CHECK_EQ(thread.getState(), Thread::StateStopped);
CHECK_EQ(thread.getState(), Thread::State::Stopped);
thread.join();
}

View File

@ -78,13 +78,13 @@ TEST_CASE("thread state should be correct") {
&interruptable_thread,
&interrupted
);
CHECK_EQ(thread->getState(), Thread::StateStopped);
CHECK_EQ(thread->getState(), Thread::State::Stopped);
thread->start();
Thread::State state = thread->getState();
CHECK((state == Thread::StateStarting || state == Thread::StateRunning));
CHECK((state == Thread::State::Starting || state == Thread::State::Running));
interrupted = true;
thread->join();
CHECK_EQ(thread->getState(), Thread::StateStopped);
CHECK_EQ(thread->getState(), Thread::State::Stopped);
delete thread;
}