mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
Thread and Timer converted to class (#81)
This commit is contained in:
parent
85e26636a3
commit
854fefa1a1
@ -21,7 +21,7 @@ int main() {
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"main",
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8192,
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nullptr,
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tt::ThreadPriorityNormal,
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tt::Thread::PriorityNormal,
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nullptr
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);
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@ -81,7 +81,7 @@ void lvgl_task_start() {
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"lvgl",
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8192,
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NULL,
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tt::ThreadPriorityHigh, // Should be higher than main app task
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tt::Thread::PriorityHigh, // Should be higher than main app task
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NULL
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);
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@ -12,7 +12,7 @@ bool m5stack_lvgl_init() {
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static lv_display_t* display = nullptr;
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::ThreadPriorityHigh,
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.task_priority = tt::Thread::PriorityHigh,
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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@ -104,9 +104,9 @@ lv_disp_t* ws3t_display_create() {
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lvgl_mux = xSemaphoreCreateRecursiveMutex();
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tt_assert(lvgl_mux);
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tt::Thread* thread = tt::thread_alloc_ex("display_task", 8192, &display_task, nullptr);
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tt::thread_set_priority(thread, tt::ThreadPriorityHigh); // TODO: try out THREAD_PRIORITY_RENDER
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tt::thread_start(thread);
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tt::Thread* thread = new tt::Thread("display_task", 8192, &display_task, nullptr);
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thread->setPriority(tt::Thread::PriorityHigh); // TODO: try out THREAD_PRIORITY_RENDER
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thread->start();
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esp_lcd_panel_handle_t panel_handle = NULL;
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esp_lcd_rgb_panel_config_t panel_config = {
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@ -14,7 +14,7 @@ bool twodotfour_lvgl_init() {
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static esp_lcd_touch_handle_t touch_handle;
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::ThreadPriorityHigh,
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.task_priority = tt::Thread::PriorityHigh,
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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@ -90,14 +90,14 @@ static int32_t gpio_task(void* context) {
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static void task_start(Gpio* gpio) {
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tt_assert(gpio->thread == nullptr);
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lock(gpio);
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gpio->thread = thread_alloc_ex(
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gpio->thread = new Thread(
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"gpio",
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4096,
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&gpio_task,
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gpio
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);
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gpio->thread_interrupted = false;
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thread_start(gpio->thread);
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gpio->thread->start();
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unlock(gpio);
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}
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@ -107,10 +107,10 @@ static void task_stop(Gpio* gpio) {
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gpio->thread_interrupted = true;
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unlock(gpio);
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thread_join(gpio->thread);
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gpio->thread->join();
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lock(gpio);
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thread_free(gpio->thread);
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delete gpio->thread;
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gpio->thread = nullptr;
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unlock(gpio);
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}
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@ -20,9 +20,8 @@ typedef struct {
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lv_obj_t* current;
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} AppData;
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static void app_update_ui(App app) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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static void app_update_ui(void* callbackContext) {
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auto* data = (AppData*)callbackContext;
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bool charging_enabled = data->power->is_charging_enabled();
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const char* charge_state = data->power->is_charging() ? "yes" : "no";
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uint8_t charge_level = data->power->get_charge_level();
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@ -46,11 +45,10 @@ static void on_power_enabled_change(lv_event_t* event) {
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auto* enable_switch = static_cast<lv_obj_t*>(lv_event_get_target(event));
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if (code == LV_EVENT_VALUE_CHANGED) {
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bool is_on = lv_obj_has_state(enable_switch, LV_STATE_CHECKED);
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App app = lv_event_get_user_data(event);
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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auto* data = static_cast<AppData*>(lv_event_get_user_data(event));
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if (data->power->is_charging_enabled() != is_on) {
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data->power->set_charging_enabled(is_on);
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app_update_ui(app);
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app_update_ui(data);
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}
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}
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}
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@ -80,7 +78,7 @@ static void app_show(App app, lv_obj_t* parent) {
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lv_obj_set_align(enable_label, LV_ALIGN_LEFT_MID);
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lv_obj_t* enable_switch = lv_switch_create(switch_container);
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lv_obj_add_event_cb(enable_switch, on_power_enabled_change, LV_EVENT_ALL, app);
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lv_obj_add_event_cb(enable_switch, on_power_enabled_change, LV_EVENT_ALL, data);
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lv_obj_set_align(enable_switch, LV_ALIGN_RIGHT_MID);
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data->enable_switch = enable_switch;
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@ -88,27 +86,27 @@ static void app_show(App app, lv_obj_t* parent) {
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data->charge_level = lv_label_create(wrapper);
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data->current = lv_label_create(wrapper);
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app_update_ui(app);
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timer_start(data->update_timer, ms_to_ticks(1000));
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app_update_ui(data);
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data->update_timer->start(ms_to_ticks(1000));
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}
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static void app_hide(TT_UNUSED App app) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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timer_stop(data->update_timer);
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data->update_timer->stop();
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}
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static void app_start(App app) {
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auto* data = static_cast<AppData*>(malloc(sizeof(AppData)));
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tt_app_set_data(app, data);
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data->update_timer = timer_alloc(&app_update_ui, TimerTypePeriodic, app);
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auto* data = new AppData();
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data->update_timer = new Timer(Timer::TypePeriodic, &app_update_ui, data);
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data->power = get_config()->hardware->power;
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assert(data->power != nullptr); // The Power app only shows up on supported devices
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tt_app_set_data(app, data);
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}
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static void app_stop(App app) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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timer_free(data->update_timer);
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free(data);
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delete data->update_timer;
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delete data;
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}
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extern const AppManifest manifest = {
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@ -37,7 +37,7 @@ Gui* gui_alloc() {
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auto* instance = static_cast<Gui*>(malloc(sizeof(Gui)));
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memset(instance, 0, sizeof(Gui));
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tt_check(instance != NULL);
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instance->thread = thread_alloc_ex(
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instance->thread = new Thread(
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"gui",
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4096, // Last known minimum was 2800 for launching desktop
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&gui_main,
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@ -56,7 +56,7 @@ Gui* gui_alloc() {
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void gui_free(Gui* instance) {
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tt_assert(instance != nullptr);
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thread_free(instance->thread);
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delete instance->thread;
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tt_mutex_free(instance->mutex);
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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@ -80,7 +80,7 @@ void unlock() {
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void request_draw() {
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tt_assert(gui);
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ThreadId thread_id = thread_get_id(gui->thread);
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ThreadId thread_id = gui->thread->getId();
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thread_flags_set(thread_id, GUI_THREAD_FLAG_DRAW);
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}
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@ -138,17 +138,17 @@ static int32_t gui_main(TT_UNUSED void* p) {
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static void start(TT_UNUSED Service& service) {
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gui = gui_alloc();
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thread_set_priority(gui->thread, THREAD_PRIORITY_SERVICE);
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thread_start(gui->thread);
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gui->thread->setPriority(THREAD_PRIORITY_SERVICE);
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gui->thread->start();
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}
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static void stop(TT_UNUSED Service& service) {
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lock();
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ThreadId thread_id = thread_get_id(gui->thread);
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ThreadId thread_id = gui->thread->getId();
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thread_flags_set(thread_id, GUI_THREAD_FLAG_EXIT);
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thread_join(gui->thread);
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thread_free(gui->thread);
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gui->thread->join();
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delete gui->thread;
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unlock();
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@ -31,7 +31,7 @@ static Loader* loader_alloc() {
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loader_singleton = new Loader();
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loader_singleton->pubsub_internal = tt_pubsub_alloc();
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loader_singleton->pubsub_external = tt_pubsub_alloc();
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loader_singleton->thread = thread_alloc_ex(
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loader_singleton->thread = new Thread(
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"loader",
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4096, // Last known minimum was 2400 for starting Hello World app
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&loader_main,
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@ -45,7 +45,7 @@ static Loader* loader_alloc() {
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static void loader_free() {
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tt_assert(loader_singleton != nullptr);
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thread_free(loader_singleton->thread);
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delete loader_singleton->thread;
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tt_pubsub_free(loader_singleton->pubsub_internal);
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tt_pubsub_free(loader_singleton->pubsub_external);
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tt_mutex_free(loader_singleton->mutex);
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@ -334,18 +334,21 @@ static void loader_start(TT_UNUSED Service& service) {
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tt_check(loader_singleton == nullptr);
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loader_singleton = loader_alloc();
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thread_set_priority(loader_singleton->thread, THREAD_PRIORITY_SERVICE);
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thread_start(loader_singleton->thread);
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loader_singleton->thread->setPriority(THREAD_PRIORITY_SERVICE);
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loader_singleton->thread->start();
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}
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static void loader_stop(TT_UNUSED Service& service) {
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tt_check(loader_singleton != nullptr);
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// Send stop signal to thread and wait for thread to finish
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loader_lock();
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LoaderMessage message(LoaderMessageTypeServiceStop);
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loader_singleton->queue.put(&message, TtWaitForever);
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thread_join(loader_singleton->thread);
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thread_free(loader_singleton->thread);
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loader_unlock();
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loader_singleton->thread->join();
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delete loader_singleton->thread;
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loader_free();
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loader_singleton = nullptr;
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@ -126,13 +126,13 @@ static int32_t screenshot_task(void* context) {
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static void task_start(ScreenshotTaskData* data) {
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task_lock(data);
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tt_check(data->thread == NULL);
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data->thread = thread_alloc_ex(
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data->thread = new Thread(
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"screenshot",
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8192,
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&screenshot_task,
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data
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);
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thread_start(data->thread);
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data->thread->start();
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task_unlock(data);
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}
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@ -175,10 +175,10 @@ void task_stop(ScreenshotTask* task) {
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data->interrupted = true;
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task_unlock(data);
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thread_join(data->thread);
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data->thread->join();
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task_lock(data);
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thread_free(data->thread);
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delete data->thread;
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data->thread = nullptr;
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task_unlock(data);
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}
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@ -136,7 +136,7 @@ static ServiceData* service_data_alloc() {
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auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
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*data = (ServiceData) {
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.mutex = tt_mutex_alloc(MutexTypeNormal),
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.thread = thread_alloc(),
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.thread = new Thread(),
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.service_interrupted = false,
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.wifi_icon_id = lvgl::statusbar_icon_add(nullptr),
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.wifi_last_icon = nullptr,
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@ -156,7 +156,7 @@ static ServiceData* service_data_alloc() {
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static void service_data_free(ServiceData* data) {
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tt_mutex_free(data->mutex);
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thread_free(data->thread);
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delete data->thread;
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lvgl::statusbar_icon_remove(data->wifi_icon_id);
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lvgl::statusbar_icon_remove(data->sdcard_icon_id);
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lvgl::statusbar_icon_remove(data->power_icon_id);
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@ -188,11 +188,10 @@ static void on_start(Service& service) {
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ServiceData* data = service_data_alloc();
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service.setData(data);
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thread_set_callback(data->thread, service_main);
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thread_set_current_priority(ThreadPriorityLow);
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thread_set_stack_size(data->thread, 3000);
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thread_set_context(data->thread, data);
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thread_start(data->thread);
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data->thread->setCallback(service_main, data);
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data->thread->setPriority(Thread::PriorityLow);
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data->thread->setStackSize(3000);
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data->thread->start();
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}
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static void on_stop(Service& service) {
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@ -203,7 +202,7 @@ static void on_stop(Service& service) {
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data->service_interrupted = true;
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service_data_unlock(data);
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tt_mutex_release(data->mutex);
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thread_join(data->thread);
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data->thread->join();
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service_data_free(data);
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}
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@ -1,20 +1,11 @@
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#include "Thread.h"
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include "Check.h"
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#include "CoreDefines.h"
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#include "Kernel.h"
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#include "Log.h"
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#ifdef ESP_PLATFORM
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#else
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#include "FreeRTOS.h"
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#include "task.h"
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#endif
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namespace tt {
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#define TAG "Thread"
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@ -28,32 +19,15 @@ namespace tt {
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#define THREAD_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_TASK_NOTIFY) - 1U))
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#define EVENT_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_EVENT_GROUPS) - 1U))
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static_assert(ThreadPriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
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static_assert(Thread::PriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
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static_assert(TT_CONFIG_THREAD_MAX_PRIORITIES <= configMAX_PRIORITIES, "highest tactility priority is higher than max FreeRTOS priority");
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struct Thread {
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ThreadState state;
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int32_t ret;
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ThreadCallback callback;
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void* context;
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ThreadStateCallback state_callback;
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void* state_context;
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char* name;
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char* appid;
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ThreadPriority priority;
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TaskHandle_t task_handle;
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// Keep all non-alignable byte types in one place,
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// this ensures that the size of this structure is minimal
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bool is_static;
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configSTACK_DEPTH_TYPE stack_size;
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};
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void setState(Thread::Data* data, Thread::State state) {
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data->state = state;
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if (data->stateCallback) {
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data->stateCallback(state, data->stateCallbackContext);
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}
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}
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/** Catch threads that are trying to exit wrong way */
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__attribute__((__noreturn__)) void thread_catch() { //-V1082
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@ -64,238 +38,178 @@ __attribute__((__noreturn__)) void thread_catch() { //-V1082
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__builtin_unreachable();
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}
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static void thread_set_state(Thread* thread, ThreadState state) {
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tt_assert(thread);
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thread->state = state;
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if (thread->state_callback) {
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thread->state_callback(state, thread->state_context);
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}
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}
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static void thread_body(void* context) {
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tt_assert(context);
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auto* thread = static_cast<Thread*>(context);
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auto* data = static_cast<Thread::Data*>(context);
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// Store thread instance to thread local storage
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// Store thread data instance to thread local storage
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tt_assert(pvTaskGetThreadLocalStoragePointer(nullptr, 0) == nullptr);
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vTaskSetThreadLocalStoragePointer(nullptr, 0, thread);
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vTaskSetThreadLocalStoragePointer(nullptr, 0, data->thread);
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tt_assert(thread->state == ThreadStateStarting);
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thread_set_state(thread, ThreadStateRunning);
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tt_assert(data->state == Thread::StateStarting);
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setState(data, Thread::StateRunning);
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data->callbackResult = data->callback(data->callbackContext);
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tt_assert(data->state == Thread::StateRunning);
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thread->ret = thread->callback(thread->context);
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tt_assert(thread->state == ThreadStateRunning);
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if (thread->is_static) {
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if (data->isStatic) {
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TT_LOG_I(
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TAG,
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"%s static task memory will not be reclaimed",
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thread->name ? thread->name : "<unnamed service>"
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data->name.empty() ? "<unnamed service>" : data->name.c_str()
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);
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}
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thread_set_state(thread, ThreadStateStopped);
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setState(data, Thread::StateStopped);
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vTaskSetThreadLocalStoragePointer(nullptr, 0, nullptr);
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thread->task_handle = nullptr;
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data->taskHandle = nullptr;
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vTaskDelete(nullptr);
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thread_catch();
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}
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Thread* thread_alloc() {
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auto* thread = static_cast<Thread*>(malloc(sizeof(Thread)));
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// TODO: create default struct instead of using memset()
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memset(thread, 0, sizeof(Thread));
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thread->is_static = false;
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Thread::Thread() :
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data({
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.taskHandle = nullptr,
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.state = StateStopped,
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.callback = nullptr,
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.callbackContext = nullptr,
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.callbackResult = 0,
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.stateCallback = nullptr,
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.stateCallbackContext = nullptr,
|
||||
.name = std::string(),
|
||||
.priority = PriorityNormal,
|
||||
.isStatic = false,
|
||||
.stackSize = 0,
|
||||
}) { }
|
||||
|
||||
Thread* parent = nullptr;
|
||||
if (xTaskGetSchedulerState() != taskSCHEDULER_NOT_STARTED) {
|
||||
// TLS is not available, if we called not from thread context
|
||||
parent = (Thread*)pvTaskGetThreadLocalStoragePointer(nullptr, 0);
|
||||
|
||||
if (parent && parent->appid) {
|
||||
thread_set_appid(thread, parent->appid);
|
||||
} else {
|
||||
thread_set_appid(thread, "unknown");
|
||||
}
|
||||
} else {
|
||||
// If scheduler is not started, we are starting driver thread
|
||||
thread_set_appid(thread, "driver");
|
||||
}
|
||||
|
||||
return thread;
|
||||
}
|
||||
|
||||
Thread* thread_alloc_ex(
|
||||
const char* name,
|
||||
uint32_t stack_size,
|
||||
ThreadCallback callback,
|
||||
void* context
|
||||
) {
|
||||
Thread* thread = thread_alloc();
|
||||
thread_set_name(thread, name);
|
||||
thread_set_stack_size(thread, stack_size);
|
||||
thread_set_callback(thread, callback);
|
||||
thread_set_context(thread, context);
|
||||
return thread;
|
||||
}
|
||||
|
||||
void thread_free(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
Thread::Thread(
|
||||
const std::string& name,
|
||||
configSTACK_DEPTH_TYPE stackSize,
|
||||
Callback callback,
|
||||
_Nullable void* callbackContext) :
|
||||
data({
|
||||
.taskHandle = nullptr,
|
||||
.state = StateStopped,
|
||||
.callback = callback,
|
||||
.callbackContext = callbackContext,
|
||||
.callbackResult = 0,
|
||||
.stateCallback = nullptr,
|
||||
.stateCallbackContext = nullptr,
|
||||
.name = name,
|
||||
.priority = PriorityNormal,
|
||||
.isStatic = false,
|
||||
.stackSize = stackSize,
|
||||
}) { }
|
||||
|
||||
Thread::~Thread() {
|
||||
// Ensure that use join before free
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(thread->task_handle == nullptr);
|
||||
|
||||
if (thread->name) free(thread->name);
|
||||
if (thread->appid) free(thread->appid);
|
||||
|
||||
free(thread);
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(data.taskHandle == nullptr);
|
||||
}
|
||||
|
||||
void thread_set_name(Thread* thread, const char* name) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
if (thread->name) free(thread->name);
|
||||
thread->name = name ? strdup(name) : nullptr;
|
||||
void Thread::setName(const std::string& newName) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.name = newName;
|
||||
}
|
||||
|
||||
void thread_set_appid(Thread* thread, const char* appid) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
if (thread->appid) free(thread->appid);
|
||||
thread->appid = appid ? strdup(appid) : nullptr;
|
||||
|
||||
void Thread::markAsStatic() {
|
||||
data.isStatic = true;
|
||||
}
|
||||
|
||||
void thread_mark_as_static(Thread* thread) {
|
||||
thread->is_static = true;
|
||||
bool Thread::isMarkedAsStatic() const {
|
||||
return data.isStatic;
|
||||
}
|
||||
|
||||
bool thread_mark_is_static(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
assert(thread != nullptr);
|
||||
return thread->is_static;
|
||||
void Thread::setStackSize(size_t stackSize) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(stackSize % 4 == 0);
|
||||
data.stackSize = stackSize;
|
||||
}
|
||||
|
||||
void thread_set_stack_size(Thread* thread, size_t stack_size) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(stack_size % 4 == 0);
|
||||
thread->stack_size = stack_size;
|
||||
void Thread::setCallback(Callback callback, _Nullable void* callbackContext) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.callback = callback;
|
||||
data.callbackContext = callbackContext;
|
||||
}
|
||||
|
||||
void thread_set_callback(Thread* thread, ThreadCallback callback) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->callback = callback;
|
||||
}
|
||||
|
||||
void thread_set_context(Thread* thread, void* context) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->context = context;
|
||||
}
|
||||
|
||||
void thread_set_priority(Thread* thread, ThreadPriority priority) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
void Thread::setPriority(Priority priority) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(priority >= 0 && priority <= TT_CONFIG_THREAD_MAX_PRIORITIES);
|
||||
thread->priority = priority;
|
||||
data.priority = priority;
|
||||
}
|
||||
|
||||
void thread_set_current_priority(ThreadPriority priority) {
|
||||
UBaseType_t new_priority = priority ? priority : ThreadPriorityNormal;
|
||||
vTaskPrioritySet(nullptr, new_priority);
|
||||
|
||||
void Thread::setStateCallback(StateCallback callback, _Nullable void* callbackContext) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.stateCallback = callback;
|
||||
data.stateCallbackContext = callbackContext;
|
||||
}
|
||||
|
||||
ThreadPriority thread_get_current_priority() {
|
||||
return (ThreadPriority)uxTaskPriorityGet(nullptr);
|
||||
Thread::State Thread::getState() const {
|
||||
return data.state;
|
||||
}
|
||||
|
||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->state_callback = callback;
|
||||
}
|
||||
void Thread::start() {
|
||||
tt_assert(data.callback);
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(data.stackSize > 0 && data.stackSize < (UINT16_MAX * sizeof(StackType_t)));
|
||||
|
||||
void thread_set_state_context(Thread* thread, void* context) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->state_context = context;
|
||||
}
|
||||
setState(&data, StateStarting);
|
||||
|
||||
ThreadState thread_get_state(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
return thread->state;
|
||||
}
|
||||
|
||||
void thread_start(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->callback);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(thread->stack_size > 0 && thread->stack_size < (UINT16_MAX * sizeof(StackType_t)));
|
||||
|
||||
thread_set_state(thread, ThreadStateStarting);
|
||||
|
||||
uint32_t stack = thread->stack_size / sizeof(StackType_t);
|
||||
UBaseType_t priority = thread->priority ? thread->priority : ThreadPriorityNormal;
|
||||
if (thread->is_static) {
|
||||
uint32_t stack_depth = data.stackSize / sizeof(StackType_t);
|
||||
if (data.isStatic) {
|
||||
#if configSUPPORT_STATIC_ALLOCATION == 1
|
||||
thread->task_handle = xTaskCreateStatic(
|
||||
data.taskHandle = xTaskCreateStatic(
|
||||
thread_body,
|
||||
thread->name,
|
||||
stack,
|
||||
thread,
|
||||
priority,
|
||||
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack)),
|
||||
data.name.c_str(),
|
||||
stack_depth,
|
||||
&data,
|
||||
data.priority,
|
||||
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack_depth)),
|
||||
static_cast<StaticTask_t*>(malloc(sizeof(StaticTask_t)))
|
||||
);
|
||||
#else
|
||||
TT_LOG_E(TAG, "static tasks are not supported by current FreeRTOS config/platform - creating regular one");
|
||||
BaseType_t ret = xTaskCreate(
|
||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
||||
BaseType_t result = xTaskCreate(
|
||||
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||
);
|
||||
tt_check(ret == pdPASS);
|
||||
tt_check(result == pdPASS);
|
||||
#endif
|
||||
} else {
|
||||
BaseType_t ret = xTaskCreate(
|
||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
||||
BaseType_t result = xTaskCreate(
|
||||
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||
);
|
||||
tt_check(ret == pdPASS);
|
||||
tt_check(result == pdPASS);
|
||||
}
|
||||
|
||||
tt_check(thread->state == ThreadStateStopped || thread->task_handle);
|
||||
tt_check(data.state == StateStopped || data.taskHandle);
|
||||
}
|
||||
|
||||
bool thread_join(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
|
||||
tt_check(thread_get_current() != thread);
|
||||
bool Thread::join() {
|
||||
tt_check(thread_get_current() != this);
|
||||
|
||||
// !!! IMPORTANT NOTICE !!!
|
||||
//
|
||||
// If your thread exited, but your app stuck here: some other thread uses
|
||||
// all cpu time, which delays kernel from releasing task handle
|
||||
while (thread->task_handle) {
|
||||
while (data.taskHandle) {
|
||||
delay_ms(10);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ThreadId thread_get_id(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
return thread->task_handle;
|
||||
ThreadId Thread::getId() {
|
||||
return data.taskHandle;
|
||||
}
|
||||
|
||||
int32_t thread_get_return_code(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
return thread->ret;
|
||||
int32_t Thread::getReturnCode() {
|
||||
tt_assert(data.state == StateStopped);
|
||||
return data.callbackResult;
|
||||
}
|
||||
|
||||
ThreadId thread_get_current_id() {
|
||||
@ -307,11 +221,28 @@ Thread* thread_get_current() {
|
||||
return thread;
|
||||
}
|
||||
|
||||
void thread_set_current_priority(Thread::Priority priority) {
|
||||
UBaseType_t new_priority = priority ? priority : Thread::PriorityNormal;
|
||||
vTaskPrioritySet(nullptr, new_priority);
|
||||
}
|
||||
|
||||
Thread::Priority thread_get_current_priority() {
|
||||
return (Thread::Priority)uxTaskPriorityGet(nullptr);
|
||||
}
|
||||
|
||||
void thread_yield() {
|
||||
tt_assert(!TT_IS_IRQ_MODE());
|
||||
taskYIELD();
|
||||
}
|
||||
|
||||
bool thread_mark_is_static(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
assert(thread != nullptr);
|
||||
return thread->isMarkedAsStatic();
|
||||
}
|
||||
|
||||
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
uint32_t rflags;
|
||||
@ -470,20 +401,6 @@ const char* thread_get_name(ThreadId thread_id) {
|
||||
return (name);
|
||||
}
|
||||
|
||||
const char* thread_get_appid(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
const char* appid = "system";
|
||||
|
||||
if (!TT_IS_IRQ_MODE() && (hTask != nullptr)) {
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
if (thread) {
|
||||
appid = thread->appid;
|
||||
}
|
||||
}
|
||||
|
||||
return (appid);
|
||||
}
|
||||
|
||||
uint32_t thread_get_stack_space(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
uint32_t sz;
|
||||
|
||||
@ -5,162 +5,148 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "task.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
/** ThreadState */
|
||||
typedef TaskHandle_t ThreadId;
|
||||
|
||||
class Thread {
|
||||
public:
|
||||
|
||||
typedef enum {
|
||||
ThreadStateStopped,
|
||||
ThreadStateStarting,
|
||||
ThreadStateRunning,
|
||||
} ThreadState;
|
||||
StateStopped,
|
||||
StateStarting,
|
||||
StateRunning,
|
||||
} State;
|
||||
|
||||
/** ThreadPriority */
|
||||
typedef enum {
|
||||
ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
|
||||
ThreadPriorityIdle = 1,
|
||||
ThreadPriorityLowest = 2,
|
||||
ThreadPriorityLow = 3,
|
||||
ThreadPriorityNormal = 4,
|
||||
ThreadPriorityHigh = 5,
|
||||
ThreadPriorityHigher = 6,
|
||||
ThreadPriorityHighest = 7
|
||||
} ThreadPriority;
|
||||
PriorityNone = 0, /**< Uninitialized, choose system default */
|
||||
PriorityIdle = 1,
|
||||
PriorityLowest = 2,
|
||||
PriorityLow = 3,
|
||||
PriorityNormal = 4,
|
||||
PriorityHigh = 5,
|
||||
PriorityHigher = 6,
|
||||
PriorityHighest = 7
|
||||
} Priority;
|
||||
|
||||
#define THREAD_PRIORITY_APP ThreadPriorityNormal
|
||||
#define THREAD_PRIORITY_SERVICE ThreadPriorityHigh
|
||||
#define THREAD_PRIORITY_RENDER ThreadPriorityHigher
|
||||
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
||||
|
||||
/** Thread anonymous structure */
|
||||
typedef struct Thread Thread;
|
||||
|
||||
/** ThreadId proxy type to OS low level functions */
|
||||
typedef void* ThreadId;
|
||||
|
||||
/** ThreadCallback Your callback to run in new thread
|
||||
* @warning never use osThreadExit in Thread
|
||||
*/
|
||||
typedef int32_t (*ThreadCallback)(void* context);
|
||||
typedef int32_t (*Callback)(void* context);
|
||||
|
||||
/** Write to stdout callback
|
||||
* @param data pointer to data
|
||||
* @param size data size @warning your handler must consume everything
|
||||
*/
|
||||
typedef void (*ThreadStdoutWriteCallback)(const char* data, size_t size);
|
||||
typedef void (*StdoutWriteCallback)(const char* data, size_t size);
|
||||
|
||||
/** Thread state change callback called upon thread state change
|
||||
* @param state new thread state
|
||||
* @param context callback context
|
||||
*/
|
||||
typedef void (*ThreadStateCallback)(ThreadState state, void* context);
|
||||
typedef void (*StateCallback)(State state, void* context);
|
||||
|
||||
/** Allocate Thread
|
||||
*
|
||||
* @return Thread instance
|
||||
*/
|
||||
Thread* thread_alloc();
|
||||
typedef struct {
|
||||
Thread* thread;
|
||||
TaskHandle_t taskHandle;
|
||||
|
||||
State state;
|
||||
|
||||
Callback callback;
|
||||
void* callbackContext;
|
||||
int32_t callbackResult;
|
||||
|
||||
StateCallback stateCallback;
|
||||
void* stateCallbackContext;
|
||||
|
||||
std::string name;
|
||||
|
||||
Priority priority;
|
||||
|
||||
// Keep all non-alignable byte types in one place,
|
||||
// this ensures that the size of this structure is minimal
|
||||
bool isStatic;
|
||||
|
||||
configSTACK_DEPTH_TYPE stackSize;
|
||||
} Data;
|
||||
|
||||
Thread();
|
||||
|
||||
/** Allocate Thread, shortcut version
|
||||
*
|
||||
|
||||
* @param name
|
||||
* @param stack_size
|
||||
* @param callback
|
||||
* @param context
|
||||
* @return Thread*
|
||||
*/
|
||||
Thread* thread_alloc_ex(
|
||||
const char* name,
|
||||
uint32_t stack_size,
|
||||
ThreadCallback callback,
|
||||
void* context
|
||||
Thread(
|
||||
const std::string& name,
|
||||
configSTACK_DEPTH_TYPE stackSize,
|
||||
Callback callback,
|
||||
_Nullable void* callbackContext
|
||||
);
|
||||
|
||||
/** Release Thread
|
||||
*
|
||||
* @warning see tt_thread_join
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*/
|
||||
void thread_free(Thread* thread);
|
||||
~Thread();
|
||||
|
||||
/** Set Thread name
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param name string
|
||||
*/
|
||||
void thread_set_name(Thread* thread, const char* name);
|
||||
|
||||
/**
|
||||
* @brief Set Thread appid
|
||||
* Technically, it is like a "process id", but it is not a system-wide unique identifier.
|
||||
* All threads spawned by the same app will have the same appid.
|
||||
*
|
||||
* @param thread
|
||||
* @param appid
|
||||
*/
|
||||
void thread_set_appid(Thread* thread, const char* appid);
|
||||
void setName(const std::string& name);
|
||||
|
||||
/** Mark thread as service
|
||||
* The service cannot be stopped or removed, and cannot exit from the thread body
|
||||
*
|
||||
* @param thread
|
||||
*/
|
||||
void thread_mark_as_static(Thread* thread);
|
||||
void markAsStatic();
|
||||
|
||||
/** Check if thread is as service
|
||||
* If true, the service cannot be stopped or removed, and cannot exit from the thread body
|
||||
*/
|
||||
bool isMarkedAsStatic() const;
|
||||
|
||||
/** Set Thread stack size
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param stack_size stack size in bytes
|
||||
* @param stackSize stack size in bytes
|
||||
*/
|
||||
void thread_set_stack_size(Thread* thread, size_t stack_size);
|
||||
void setStackSize(size_t stackSize);
|
||||
|
||||
/** Set Thread callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback ThreadCallback, called upon thread run
|
||||
* @param callbackContext what to pass to the callback
|
||||
*/
|
||||
void thread_set_callback(Thread* thread, ThreadCallback callback);
|
||||
|
||||
/** Set Thread context
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param context pointer to context for thread callback
|
||||
*/
|
||||
void thread_set_context(Thread* thread, void* context);
|
||||
void setCallback(Callback callback, _Nullable void* callbackContext = nullptr);
|
||||
|
||||
/** Set Thread priority
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void thread_set_priority(Thread* thread, ThreadPriority priority);
|
||||
void setPriority(Priority priority);
|
||||
|
||||
/** Set current thread priority
|
||||
*
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void thread_set_current_priority(ThreadPriority priority);
|
||||
|
||||
/** Get current thread priority
|
||||
*
|
||||
* @return ThreadPriority value
|
||||
*/
|
||||
ThreadPriority thread_get_current_priority();
|
||||
|
||||
/** Set Thread state change callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback state change callback
|
||||
*/
|
||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback);
|
||||
|
||||
/** Set Thread state change context
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param context pointer to context
|
||||
*/
|
||||
void thread_set_state_context(Thread* thread, void* context);
|
||||
void setStateCallback(StateCallback callback, _Nullable void* callbackContext = nullptr);
|
||||
|
||||
/** Get Thread state
|
||||
*
|
||||
@ -168,13 +154,13 @@ void thread_set_state_context(Thread* thread, void* context);
|
||||
*
|
||||
* @return thread state from ThreadState
|
||||
*/
|
||||
ThreadState thread_get_state(Thread* thread);
|
||||
[[nodiscard]] State getState() const;
|
||||
|
||||
/** Start Thread
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*/
|
||||
void thread_start(Thread* thread);
|
||||
void start();
|
||||
|
||||
/** Join Thread
|
||||
*
|
||||
@ -183,17 +169,17 @@ void thread_start(Thread* thread);
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return bool
|
||||
* @return success result
|
||||
*/
|
||||
bool thread_join(Thread* thread);
|
||||
bool join();
|
||||
|
||||
/** Get FreeRTOS ThreadId for Thread instance
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return ThreadId or NULL
|
||||
* @return ThreadId or nullptr
|
||||
*/
|
||||
ThreadId thread_get_id(Thread* thread);
|
||||
ThreadId getId();
|
||||
|
||||
/** Get thread return code
|
||||
*
|
||||
@ -201,7 +187,29 @@ ThreadId thread_get_id(Thread* thread);
|
||||
*
|
||||
* @return return code
|
||||
*/
|
||||
int32_t thread_get_return_code(Thread* thread);
|
||||
int32_t getReturnCode();
|
||||
|
||||
private:
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
#define THREAD_PRIORITY_APP Thread::PriorityNormal
|
||||
#define THREAD_PRIORITY_SERVICE Thread::PriorityHigh
|
||||
#define THREAD_PRIORITY_RENDER Thread::PriorityHigher
|
||||
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
||||
|
||||
/** Set current thread priority
|
||||
*
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void thread_set_current_priority(Thread::Priority priority);
|
||||
|
||||
/** Get current thread priority
|
||||
*
|
||||
* @return ThreadPriority value
|
||||
*/
|
||||
Thread::Priority thread_get_current_priority();
|
||||
|
||||
/** Thread related methods that doesn't involve Thread directly */
|
||||
|
||||
@ -238,14 +246,6 @@ uint32_t thread_flags_wait(uint32_t flags, uint32_t options, uint32_t timeout);
|
||||
*/
|
||||
const char* thread_get_name(ThreadId thread_id);
|
||||
|
||||
/**
|
||||
* @brief Get thread appid
|
||||
*
|
||||
* @param thread_id
|
||||
* @return const char* appid
|
||||
*/
|
||||
const char* thread_get_appid(ThreadId thread_id);
|
||||
|
||||
/**
|
||||
* @brief Get thread stack watermark
|
||||
*
|
||||
|
||||
@ -1,148 +1,89 @@
|
||||
#include "Timer.h"
|
||||
#include "Check.h"
|
||||
#include "Kernel.h"
|
||||
#include <cstdlib>
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/timers.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "timers.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
typedef struct {
|
||||
TimerCallback func;
|
||||
void* context;
|
||||
} TimerCallback_t;
|
||||
|
||||
static void timer_callback(TimerHandle_t hTimer) {
|
||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
||||
auto* timer = static_cast<Timer*>(pvTimerGetTimerID(hTimer));
|
||||
|
||||
if (callback != nullptr) {
|
||||
callback->func(callback->context);
|
||||
if (timer != nullptr) {
|
||||
timer->callback(timer->callbackContext);
|
||||
}
|
||||
}
|
||||
|
||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context) {
|
||||
tt_assert((kernel_is_irq() == 0U) && (func != nullptr));
|
||||
auto* callback = static_cast<TimerCallback_t*>(malloc(sizeof(TimerCallback_t)));
|
||||
Timer::Timer(Type type, Callback callback, void* callbackContext) {
|
||||
tt_assert((kernel_is_irq() == 0U) && (callback != nullptr));
|
||||
|
||||
callback->func = func;
|
||||
callback->context = context;
|
||||
this->callback = callback;
|
||||
this->callbackContext = callbackContext;
|
||||
|
||||
UBaseType_t reload;
|
||||
if (type == TimerTypeOnce) {
|
||||
if (type == TypeOnce) {
|
||||
reload = pdFALSE;
|
||||
} else {
|
||||
reload = pdTRUE;
|
||||
}
|
||||
|
||||
// TimerCallback function is always provided as a callback and is used to call application
|
||||
// specified function with its context both stored in structure callb.
|
||||
// TODO: should we use pointer to function or function directly as-is?
|
||||
TimerHandle_t hTimer = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, callback, timer_callback);
|
||||
tt_assert(hTimer);
|
||||
|
||||
/* Return timer ID */
|
||||
return (Timer*)hTimer;
|
||||
this->timerHandle = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, this, timer_callback);
|
||||
tt_assert(this->timerHandle);
|
||||
}
|
||||
|
||||
void timer_free(Timer* instance) {
|
||||
Timer::~Timer() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
||||
|
||||
tt_check(xTimerDelete(hTimer, portMAX_DELAY) == pdPASS);
|
||||
|
||||
while (timer_is_running(instance)) delay_tick(2);
|
||||
|
||||
/* Return allocated memory to dynamic pool */
|
||||
free(callback);
|
||||
tt_check(xTimerDelete(timerHandle, portMAX_DELAY) == pdPASS);
|
||||
}
|
||||
|
||||
TtStatus timer_start(Timer* instance, uint32_t ticks) {
|
||||
TtStatus Timer::start(uint32_t ticks) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
tt_assert(ticks < portMAX_DELAY);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
TtStatus stat;
|
||||
|
||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS) {
|
||||
stat = TtStatusOk;
|
||||
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS) {
|
||||
return TtStatusOk;
|
||||
} else {
|
||||
stat = TtStatusErrorResource;
|
||||
return TtStatusErrorResource;
|
||||
}
|
||||
}
|
||||
|
||||
/* Return execution status */
|
||||
return (stat);
|
||||
}
|
||||
|
||||
TtStatus timer_restart(Timer* instance, uint32_t ticks) {
|
||||
TtStatus Timer::restart(uint32_t ticks) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
tt_assert(ticks < portMAX_DELAY);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
TtStatus stat;
|
||||
|
||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS &&
|
||||
xTimerReset(hTimer, portMAX_DELAY) == pdPASS) {
|
||||
stat = TtStatusOk;
|
||||
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS &&
|
||||
xTimerReset(timerHandle, portMAX_DELAY) == pdPASS) {
|
||||
return TtStatusOk;
|
||||
} else {
|
||||
stat = TtStatusErrorResource;
|
||||
return TtStatusErrorResource;
|
||||
}
|
||||
}
|
||||
|
||||
/* Return execution status */
|
||||
return (stat);
|
||||
}
|
||||
|
||||
TtStatus timer_stop(Timer* instance) {
|
||||
TtStatus Timer::stop() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
tt_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
|
||||
|
||||
tt_check(xTimerStop(timerHandle, portMAX_DELAY) == pdPASS);
|
||||
return TtStatusOk;
|
||||
}
|
||||
|
||||
uint32_t timer_is_running(Timer* instance) {
|
||||
bool Timer::isRunning() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
/* Return 0: not running, 1: running */
|
||||
return (uint32_t)xTimerIsTimerActive(hTimer);
|
||||
return xTimerIsTimerActive(timerHandle) == pdTRUE;
|
||||
}
|
||||
|
||||
uint32_t timer_get_expire_time(Timer* instance) {
|
||||
uint32_t Timer::getExpireTime() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
return (uint32_t)xTimerGetExpiryTime(hTimer);
|
||||
return (uint32_t)xTimerGetExpiryTime(timerHandle);
|
||||
}
|
||||
|
||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg) {
|
||||
void Timer::pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg) {
|
||||
BaseType_t ret = pdFAIL;
|
||||
if (kernel_is_irq()) {
|
||||
ret = xTimerPendFunctionCallFromISR(callback, context, arg, nullptr);
|
||||
ret = xTimerPendFunctionCallFromISR(callback, callbackContext, arg, nullptr);
|
||||
} else {
|
||||
ret = xTimerPendFunctionCall(callback, context, arg, TtWaitForever);
|
||||
ret = xTimerPendFunctionCall(callback, callbackContext, arg, TtWaitForever);
|
||||
}
|
||||
tt_assert(ret == pdPASS);
|
||||
}
|
||||
|
||||
void timer_set_thread_priority(TimerThreadPriority priority) {
|
||||
void Timer::setThreadPriority(TimerThreadPriority priority) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
|
||||
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
|
||||
|
||||
@ -2,67 +2,73 @@
|
||||
|
||||
#include "CoreTypes.h"
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/timers.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "timers.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
typedef void (*TimerCallback)(void* context);
|
||||
|
||||
class Timer {
|
||||
private:
|
||||
TimerHandle_t timerHandle;
|
||||
public:
|
||||
|
||||
typedef void (*Callback)(void* context);
|
||||
typedef void (*PendigCallback)(void* context, uint32_t arg);
|
||||
|
||||
|
||||
Callback callback;
|
||||
void* callbackContext;
|
||||
|
||||
typedef enum {
|
||||
TimerTypeOnce = 0, ///< One-shot timer.
|
||||
TimerTypePeriodic = 1 ///< Repeating timer.
|
||||
} TimerType;
|
||||
TypeOnce = 0, ///< One-shot timer.
|
||||
TypePeriodic = 1 ///< Repeating timer.
|
||||
} Type;
|
||||
|
||||
typedef void Timer;
|
||||
|
||||
/** Allocate timer
|
||||
*
|
||||
* @param[in] func The callback function
|
||||
/**
|
||||
* @param[in] type The timer type
|
||||
* @param context The callback context
|
||||
*
|
||||
* @return The pointer to Timer instance
|
||||
* @param[in] callback The callback function
|
||||
* @param callbackContext The callback context
|
||||
*/
|
||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context);
|
||||
Timer(Type type, Callback callback, void* callbackContext);
|
||||
|
||||
/** Free timer
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*/
|
||||
void timer_free(Timer* instance);
|
||||
~Timer();
|
||||
|
||||
/** Start timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
* @param[in] ticks The interval in ticks
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_start(Timer* instance, uint32_t ticks);
|
||||
TtStatus start(uint32_t ticks);
|
||||
|
||||
/** Restart timer with previous timeout value
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
* @param[in] ticks The interval in ticks
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_restart(Timer* instance, uint32_t ticks);
|
||||
TtStatus restart(uint32_t ticks);
|
||||
|
||||
|
||||
/** Stop timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_stop(Timer* instance);
|
||||
TtStatus stop();
|
||||
|
||||
/** Is timer running
|
||||
*
|
||||
@ -70,11 +76,9 @@ TtStatus timer_stop(Timer* instance);
|
||||
* commands are still in the queue. Please read FreeRTOS timer
|
||||
* documentation first.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*
|
||||
* @return 0: not running, 1: running
|
||||
* @return true when running
|
||||
*/
|
||||
uint32_t timer_is_running(Timer* instance);
|
||||
bool isRunning();
|
||||
|
||||
/** Get timer expire time
|
||||
*
|
||||
@ -82,11 +86,9 @@ uint32_t timer_is_running(Timer* instance);
|
||||
*
|
||||
* @return expire tick
|
||||
*/
|
||||
uint32_t timer_get_expire_time(Timer* instance);
|
||||
uint32_t getExpireTime();
|
||||
|
||||
typedef void (*TimerPendigCallback)(void* context, uint32_t arg);
|
||||
|
||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg);
|
||||
void pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg);
|
||||
|
||||
typedef enum {
|
||||
TimerThreadPriorityNormal, /**< Lower then other threads */
|
||||
@ -97,6 +99,12 @@ typedef enum {
|
||||
*
|
||||
* @param[in] priority The priority
|
||||
*/
|
||||
void timer_set_thread_priority(TimerThreadPriority priority);
|
||||
void setThreadPriority(TimerThreadPriority priority);
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
@ -22,7 +22,7 @@ static ServiceData* service_data_alloc() {
|
||||
auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
|
||||
*data = (ServiceData) {
|
||||
.mutex = tt_mutex_alloc(MutexTypeNormal),
|
||||
.thread = thread_alloc_ex(
|
||||
.thread = new Thread(
|
||||
"sdcard",
|
||||
3000, // Minimum is ~2800 @ ESP-IDF 5.1.2 when ejecting sdcard
|
||||
&sdcard_task,
|
||||
@ -31,13 +31,13 @@ static ServiceData* service_data_alloc() {
|
||||
.last_state = hal::sdcard::StateUnmounted,
|
||||
.interrupted = false
|
||||
};
|
||||
thread_set_priority(data->thread, ThreadPriorityLow);
|
||||
data->thread->setPriority(Thread::PriorityLow);
|
||||
return data;
|
||||
}
|
||||
|
||||
static void service_data_free(ServiceData* data) {
|
||||
tt_mutex_free(data->mutex);
|
||||
thread_free(data->thread);
|
||||
delete data->thread;
|
||||
}
|
||||
|
||||
static void service_data_lock(ServiceData* data) {
|
||||
@ -79,7 +79,7 @@ static void on_start(Service& service) {
|
||||
if (get_hardware_config()->sdcard != nullptr) {
|
||||
ServiceData* data = service_data_alloc();
|
||||
service.setData(data);
|
||||
thread_start(data->thread);
|
||||
data->thread->start();
|
||||
} else {
|
||||
TT_LOG_I(TAG, "task not started due to config");
|
||||
}
|
||||
@ -92,7 +92,7 @@ static void on_stop(Service& service) {
|
||||
data->interrupted = true;
|
||||
service_data_unlock(data);
|
||||
|
||||
thread_join(data->thread);
|
||||
data->thread->join();
|
||||
|
||||
service_data_free(data);
|
||||
}
|
||||
|
||||
@ -7,6 +7,9 @@ set(CMAKE_CXX_COMPILER g++)
|
||||
file(GLOB_RECURSE TEST_SOURCES ${PROJECT_SOURCE_DIR}/*.cpp)
|
||||
add_executable(TactilityCoreTests EXCLUDE_FROM_ALL ${TEST_SOURCES})
|
||||
|
||||
add_definitions(-D_Nullable=)
|
||||
add_definitions(-D_Nonnull=)
|
||||
|
||||
target_include_directories(TactilityCoreTests PRIVATE
|
||||
${DOCTESTINC}
|
||||
)
|
||||
|
||||
@ -14,23 +14,23 @@ TEST_CASE("a mutex can block a thread") {
|
||||
auto* mutex = tt_mutex_alloc(MutexTypeNormal);
|
||||
tt_mutex_acquire(mutex, TtWaitForever);
|
||||
|
||||
Thread* thread = thread_alloc_ex(
|
||||
Thread* thread = new Thread(
|
||||
"thread",
|
||||
1024,
|
||||
&thread_with_mutex_parameter,
|
||||
mutex
|
||||
);
|
||||
thread_start(thread);
|
||||
thread->start();
|
||||
|
||||
delay_ms(5);
|
||||
CHECK_EQ(thread_get_state(thread), ThreadStateRunning);
|
||||
CHECK_EQ(thread->getState(), Thread::StateRunning);
|
||||
|
||||
tt_mutex_release(mutex);
|
||||
|
||||
delay_ms(5);
|
||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
||||
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||
|
||||
thread_join(thread);
|
||||
thread_free(thread);
|
||||
thread->join();
|
||||
delete thread;
|
||||
tt_mutex_free(mutex);
|
||||
}
|
||||
|
||||
@ -25,79 +25,79 @@ static int thread_with_return_code(void* parameter) {
|
||||
|
||||
TEST_CASE("when a thread is started then its callback should be called") {
|
||||
bool has_called = false;
|
||||
auto* thread = thread_alloc_ex(
|
||||
auto* thread = new Thread(
|
||||
"immediate return task",
|
||||
4096,
|
||||
&immediate_return_thread,
|
||||
&has_called
|
||||
);
|
||||
CHECK(!has_called);
|
||||
thread_start(thread);
|
||||
thread_join(thread);
|
||||
thread_free(thread);
|
||||
thread->start();
|
||||
thread->join();
|
||||
delete thread;
|
||||
CHECK(has_called);
|
||||
}
|
||||
|
||||
TEST_CASE("a thread can be started and stopped") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_ex(
|
||||
auto* thread = new Thread(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
&interruptable_thread,
|
||||
&interrupted
|
||||
);
|
||||
CHECK(thread);
|
||||
thread_start(thread);
|
||||
thread->start();
|
||||
interrupted = true;
|
||||
thread_join(thread);
|
||||
thread_free(thread);
|
||||
thread->join();
|
||||
delete thread;
|
||||
}
|
||||
|
||||
TEST_CASE("thread id should only be set at when thread is started") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_ex(
|
||||
auto* thread = new Thread(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
&interruptable_thread,
|
||||
&interrupted
|
||||
);
|
||||
CHECK_EQ(thread_get_id(thread), nullptr);
|
||||
thread_start(thread);
|
||||
CHECK_NE(thread_get_id(thread), nullptr);
|
||||
CHECK_EQ(thread->getId(), nullptr);
|
||||
thread->start();
|
||||
CHECK_NE(thread->getId(), nullptr);
|
||||
interrupted = true;
|
||||
thread_join(thread);
|
||||
CHECK_EQ(thread_get_id(thread), nullptr);
|
||||
thread_free(thread);
|
||||
thread->join();
|
||||
CHECK_EQ(thread->getId(), nullptr);
|
||||
delete thread;
|
||||
}
|
||||
|
||||
TEST_CASE("thread state should be correct") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_ex(
|
||||
auto* thread = new Thread(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
&interruptable_thread,
|
||||
&interrupted
|
||||
);
|
||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
||||
thread_start(thread);
|
||||
ThreadState state = thread_get_state(thread);
|
||||
CHECK((state == ThreadStateStarting || state == ThreadStateRunning));
|
||||
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||
thread->start();
|
||||
Thread::State state = thread->getState();
|
||||
CHECK((state == Thread::StateStarting || state == Thread::StateRunning));
|
||||
interrupted = true;
|
||||
thread_join(thread);
|
||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
||||
thread_free(thread);
|
||||
thread->join();
|
||||
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||
delete thread;
|
||||
}
|
||||
|
||||
TEST_CASE("thread id should only be set at when thread is started") {
|
||||
int code = 123;
|
||||
auto* thread = thread_alloc_ex(
|
||||
auto* thread = new Thread(
|
||||
"return code",
|
||||
4096,
|
||||
&thread_with_return_code,
|
||||
&code
|
||||
);
|
||||
thread_start(thread);
|
||||
thread_join(thread);
|
||||
CHECK_EQ(thread_get_return_code(thread), code);
|
||||
thread_free(thread);
|
||||
thread->start();
|
||||
thread->join();
|
||||
CHECK_EQ(thread->getReturnCode(), code);
|
||||
delete thread;
|
||||
}
|
||||
|
||||
@ -16,24 +16,25 @@ static void timer_callback_with_counter(void* context) {
|
||||
|
||||
TEST_CASE("a timer passes the context correctly") {
|
||||
int foo = 1;
|
||||
auto* timer = timer_alloc(&timer_callback_with_context, TimerTypeOnce, &foo);
|
||||
timer_start(timer, 1);
|
||||
auto* timer = new Timer(Timer::TypeOnce, &timer_callback_with_context, &foo);
|
||||
timer->start(1);
|
||||
delay_tick(10);
|
||||
timer_stop(timer);
|
||||
timer_free(timer);
|
||||
timer->stop();
|
||||
delete timer;
|
||||
|
||||
CHECK_EQ(timer_callback_context, &foo);
|
||||
}
|
||||
|
||||
TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
|
||||
int counter = 0;
|
||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
|
||||
timer_start(timer, 1);
|
||||
auto* timer = new Timer(Timer::TypePeriodic, &timer_callback_with_counter, &counter);
|
||||
timer->start(1);
|
||||
delay_tick(10);
|
||||
timer_stop(timer);
|
||||
timer->stop();
|
||||
timer->start(1);
|
||||
delay_tick(10);
|
||||
timer_stop(timer);
|
||||
timer_free(timer);
|
||||
timer->stop();
|
||||
delete timer;
|
||||
|
||||
CHECK_GE(counter, 2);
|
||||
}
|
||||
@ -41,24 +42,25 @@ TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
|
||||
TEST_CASE("TimerTypePeriodic calls the callback periodically") {
|
||||
int counter = 0;
|
||||
int ticks_to_run = 10;
|
||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
|
||||
timer_start(timer, 1);
|
||||
auto* timer = new Timer(Timer::TypePeriodic, &timer_callback_with_counter, &counter);
|
||||
timer->start(1);
|
||||
delay_tick(ticks_to_run);
|
||||
timer_stop(timer);
|
||||
timer_free(timer);
|
||||
timer->stop();
|
||||
delete timer;
|
||||
|
||||
CHECK_EQ(counter, ticks_to_run);
|
||||
}
|
||||
|
||||
TEST_CASE("restarting TimerTypeOnce timers has no effect") {
|
||||
TEST_CASE("restarting TimerTypeOnce timers calls the callback again") {
|
||||
int counter = 0;
|
||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypeOnce, &counter);
|
||||
timer_start(timer, 1);
|
||||
auto* timer = new Timer(Timer::TypeOnce, &timer_callback_with_counter, &counter);
|
||||
timer->start(1);
|
||||
delay_tick(10);
|
||||
timer_stop(timer);
|
||||
timer->stop();
|
||||
timer->start(1);
|
||||
delay_tick(10);
|
||||
timer_stop(timer);
|
||||
timer_free(timer);
|
||||
timer->stop();
|
||||
delete timer;
|
||||
|
||||
CHECK_EQ(counter, 1);
|
||||
CHECK_EQ(counter, 2);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user