mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
Thread and Timer converted to class (#81)
This commit is contained in:
parent
85e26636a3
commit
854fefa1a1
@ -21,7 +21,7 @@ int main() {
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"main",
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"main",
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8192,
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8192,
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nullptr,
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nullptr,
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tt::ThreadPriorityNormal,
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tt::Thread::PriorityNormal,
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nullptr
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nullptr
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);
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);
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@ -81,7 +81,7 @@ void lvgl_task_start() {
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"lvgl",
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"lvgl",
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8192,
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8192,
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NULL,
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NULL,
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tt::ThreadPriorityHigh, // Should be higher than main app task
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tt::Thread::PriorityHigh, // Should be higher than main app task
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NULL
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NULL
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);
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);
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@ -12,7 +12,7 @@ bool m5stack_lvgl_init() {
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static lv_display_t* display = nullptr;
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static lv_display_t* display = nullptr;
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const lvgl_port_cfg_t lvgl_cfg = {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::ThreadPriorityHigh,
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.task_priority = tt::Thread::PriorityHigh,
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.task_stack = 8096,
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.task_max_sleep_ms = 500,
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@ -104,9 +104,9 @@ lv_disp_t* ws3t_display_create() {
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lvgl_mux = xSemaphoreCreateRecursiveMutex();
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lvgl_mux = xSemaphoreCreateRecursiveMutex();
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tt_assert(lvgl_mux);
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tt_assert(lvgl_mux);
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tt::Thread* thread = tt::thread_alloc_ex("display_task", 8192, &display_task, nullptr);
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tt::Thread* thread = new tt::Thread("display_task", 8192, &display_task, nullptr);
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tt::thread_set_priority(thread, tt::ThreadPriorityHigh); // TODO: try out THREAD_PRIORITY_RENDER
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thread->setPriority(tt::Thread::PriorityHigh); // TODO: try out THREAD_PRIORITY_RENDER
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tt::thread_start(thread);
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thread->start();
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esp_lcd_panel_handle_t panel_handle = NULL;
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esp_lcd_panel_handle_t panel_handle = NULL;
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esp_lcd_rgb_panel_config_t panel_config = {
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esp_lcd_rgb_panel_config_t panel_config = {
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@ -14,7 +14,7 @@ bool twodotfour_lvgl_init() {
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static esp_lcd_touch_handle_t touch_handle;
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static esp_lcd_touch_handle_t touch_handle;
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const lvgl_port_cfg_t lvgl_cfg = {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::ThreadPriorityHigh,
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.task_priority = tt::Thread::PriorityHigh,
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.task_stack = 8096,
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.task_max_sleep_ms = 500,
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@ -90,14 +90,14 @@ static int32_t gpio_task(void* context) {
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static void task_start(Gpio* gpio) {
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static void task_start(Gpio* gpio) {
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tt_assert(gpio->thread == nullptr);
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tt_assert(gpio->thread == nullptr);
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lock(gpio);
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lock(gpio);
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gpio->thread = thread_alloc_ex(
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gpio->thread = new Thread(
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"gpio",
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"gpio",
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4096,
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4096,
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&gpio_task,
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&gpio_task,
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gpio
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gpio
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);
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);
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gpio->thread_interrupted = false;
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gpio->thread_interrupted = false;
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thread_start(gpio->thread);
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gpio->thread->start();
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unlock(gpio);
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unlock(gpio);
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}
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}
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@ -107,10 +107,10 @@ static void task_stop(Gpio* gpio) {
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gpio->thread_interrupted = true;
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gpio->thread_interrupted = true;
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unlock(gpio);
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unlock(gpio);
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thread_join(gpio->thread);
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gpio->thread->join();
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lock(gpio);
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lock(gpio);
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thread_free(gpio->thread);
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delete gpio->thread;
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gpio->thread = nullptr;
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gpio->thread = nullptr;
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unlock(gpio);
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unlock(gpio);
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}
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}
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@ -20,9 +20,8 @@ typedef struct {
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lv_obj_t* current;
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lv_obj_t* current;
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} AppData;
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} AppData;
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static void app_update_ui(App app) {
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static void app_update_ui(void* callbackContext) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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auto* data = (AppData*)callbackContext;
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bool charging_enabled = data->power->is_charging_enabled();
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bool charging_enabled = data->power->is_charging_enabled();
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const char* charge_state = data->power->is_charging() ? "yes" : "no";
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const char* charge_state = data->power->is_charging() ? "yes" : "no";
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uint8_t charge_level = data->power->get_charge_level();
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uint8_t charge_level = data->power->get_charge_level();
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@ -46,11 +45,10 @@ static void on_power_enabled_change(lv_event_t* event) {
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auto* enable_switch = static_cast<lv_obj_t*>(lv_event_get_target(event));
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auto* enable_switch = static_cast<lv_obj_t*>(lv_event_get_target(event));
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if (code == LV_EVENT_VALUE_CHANGED) {
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if (code == LV_EVENT_VALUE_CHANGED) {
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bool is_on = lv_obj_has_state(enable_switch, LV_STATE_CHECKED);
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bool is_on = lv_obj_has_state(enable_switch, LV_STATE_CHECKED);
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App app = lv_event_get_user_data(event);
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auto* data = static_cast<AppData*>(lv_event_get_user_data(event));
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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if (data->power->is_charging_enabled() != is_on) {
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if (data->power->is_charging_enabled() != is_on) {
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data->power->set_charging_enabled(is_on);
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data->power->set_charging_enabled(is_on);
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app_update_ui(app);
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app_update_ui(data);
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}
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}
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}
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}
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}
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}
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@ -80,7 +78,7 @@ static void app_show(App app, lv_obj_t* parent) {
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lv_obj_set_align(enable_label, LV_ALIGN_LEFT_MID);
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lv_obj_set_align(enable_label, LV_ALIGN_LEFT_MID);
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lv_obj_t* enable_switch = lv_switch_create(switch_container);
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lv_obj_t* enable_switch = lv_switch_create(switch_container);
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lv_obj_add_event_cb(enable_switch, on_power_enabled_change, LV_EVENT_ALL, app);
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lv_obj_add_event_cb(enable_switch, on_power_enabled_change, LV_EVENT_ALL, data);
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lv_obj_set_align(enable_switch, LV_ALIGN_RIGHT_MID);
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lv_obj_set_align(enable_switch, LV_ALIGN_RIGHT_MID);
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data->enable_switch = enable_switch;
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data->enable_switch = enable_switch;
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@ -88,27 +86,27 @@ static void app_show(App app, lv_obj_t* parent) {
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data->charge_level = lv_label_create(wrapper);
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data->charge_level = lv_label_create(wrapper);
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data->current = lv_label_create(wrapper);
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data->current = lv_label_create(wrapper);
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app_update_ui(app);
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app_update_ui(data);
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timer_start(data->update_timer, ms_to_ticks(1000));
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data->update_timer->start(ms_to_ticks(1000));
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}
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}
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static void app_hide(TT_UNUSED App app) {
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static void app_hide(TT_UNUSED App app) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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timer_stop(data->update_timer);
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data->update_timer->stop();
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}
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}
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static void app_start(App app) {
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static void app_start(App app) {
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auto* data = static_cast<AppData*>(malloc(sizeof(AppData)));
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auto* data = new AppData();
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tt_app_set_data(app, data);
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data->update_timer = new Timer(Timer::TypePeriodic, &app_update_ui, data);
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data->update_timer = timer_alloc(&app_update_ui, TimerTypePeriodic, app);
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data->power = get_config()->hardware->power;
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data->power = get_config()->hardware->power;
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assert(data->power != nullptr); // The Power app only shows up on supported devices
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assert(data->power != nullptr); // The Power app only shows up on supported devices
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tt_app_set_data(app, data);
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}
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}
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static void app_stop(App app) {
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static void app_stop(App app) {
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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auto* data = static_cast<AppData*>(tt_app_get_data(app));
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timer_free(data->update_timer);
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delete data->update_timer;
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free(data);
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delete data;
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}
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}
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extern const AppManifest manifest = {
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extern const AppManifest manifest = {
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@ -37,7 +37,7 @@ Gui* gui_alloc() {
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auto* instance = static_cast<Gui*>(malloc(sizeof(Gui)));
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auto* instance = static_cast<Gui*>(malloc(sizeof(Gui)));
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memset(instance, 0, sizeof(Gui));
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memset(instance, 0, sizeof(Gui));
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tt_check(instance != NULL);
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tt_check(instance != NULL);
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instance->thread = thread_alloc_ex(
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instance->thread = new Thread(
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"gui",
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"gui",
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4096, // Last known minimum was 2800 for launching desktop
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4096, // Last known minimum was 2800 for launching desktop
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&gui_main,
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&gui_main,
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@ -56,7 +56,7 @@ Gui* gui_alloc() {
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void gui_free(Gui* instance) {
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void gui_free(Gui* instance) {
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tt_assert(instance != nullptr);
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tt_assert(instance != nullptr);
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thread_free(instance->thread);
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delete instance->thread;
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tt_mutex_free(instance->mutex);
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tt_mutex_free(instance->mutex);
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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@ -80,7 +80,7 @@ void unlock() {
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void request_draw() {
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void request_draw() {
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tt_assert(gui);
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tt_assert(gui);
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ThreadId thread_id = thread_get_id(gui->thread);
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ThreadId thread_id = gui->thread->getId();
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thread_flags_set(thread_id, GUI_THREAD_FLAG_DRAW);
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thread_flags_set(thread_id, GUI_THREAD_FLAG_DRAW);
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}
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}
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@ -138,17 +138,17 @@ static int32_t gui_main(TT_UNUSED void* p) {
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static void start(TT_UNUSED Service& service) {
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static void start(TT_UNUSED Service& service) {
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gui = gui_alloc();
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gui = gui_alloc();
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thread_set_priority(gui->thread, THREAD_PRIORITY_SERVICE);
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gui->thread->setPriority(THREAD_PRIORITY_SERVICE);
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thread_start(gui->thread);
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gui->thread->start();
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}
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}
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static void stop(TT_UNUSED Service& service) {
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static void stop(TT_UNUSED Service& service) {
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lock();
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lock();
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ThreadId thread_id = thread_get_id(gui->thread);
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ThreadId thread_id = gui->thread->getId();
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thread_flags_set(thread_id, GUI_THREAD_FLAG_EXIT);
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thread_flags_set(thread_id, GUI_THREAD_FLAG_EXIT);
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thread_join(gui->thread);
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gui->thread->join();
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thread_free(gui->thread);
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delete gui->thread;
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unlock();
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unlock();
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@ -31,7 +31,7 @@ static Loader* loader_alloc() {
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loader_singleton = new Loader();
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loader_singleton = new Loader();
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loader_singleton->pubsub_internal = tt_pubsub_alloc();
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loader_singleton->pubsub_internal = tt_pubsub_alloc();
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loader_singleton->pubsub_external = tt_pubsub_alloc();
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loader_singleton->pubsub_external = tt_pubsub_alloc();
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loader_singleton->thread = thread_alloc_ex(
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loader_singleton->thread = new Thread(
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"loader",
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"loader",
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4096, // Last known minimum was 2400 for starting Hello World app
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4096, // Last known minimum was 2400 for starting Hello World app
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&loader_main,
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&loader_main,
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@ -45,7 +45,7 @@ static Loader* loader_alloc() {
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static void loader_free() {
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static void loader_free() {
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tt_assert(loader_singleton != nullptr);
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tt_assert(loader_singleton != nullptr);
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thread_free(loader_singleton->thread);
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delete loader_singleton->thread;
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tt_pubsub_free(loader_singleton->pubsub_internal);
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tt_pubsub_free(loader_singleton->pubsub_internal);
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tt_pubsub_free(loader_singleton->pubsub_external);
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tt_pubsub_free(loader_singleton->pubsub_external);
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tt_mutex_free(loader_singleton->mutex);
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tt_mutex_free(loader_singleton->mutex);
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@ -334,18 +334,21 @@ static void loader_start(TT_UNUSED Service& service) {
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tt_check(loader_singleton == nullptr);
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tt_check(loader_singleton == nullptr);
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loader_singleton = loader_alloc();
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loader_singleton = loader_alloc();
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thread_set_priority(loader_singleton->thread, THREAD_PRIORITY_SERVICE);
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loader_singleton->thread->setPriority(THREAD_PRIORITY_SERVICE);
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thread_start(loader_singleton->thread);
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loader_singleton->thread->start();
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}
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}
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static void loader_stop(TT_UNUSED Service& service) {
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static void loader_stop(TT_UNUSED Service& service) {
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tt_check(loader_singleton != nullptr);
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tt_check(loader_singleton != nullptr);
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// Send stop signal to thread and wait for thread to finish
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// Send stop signal to thread and wait for thread to finish
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loader_lock();
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LoaderMessage message(LoaderMessageTypeServiceStop);
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LoaderMessage message(LoaderMessageTypeServiceStop);
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loader_singleton->queue.put(&message, TtWaitForever);
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loader_singleton->queue.put(&message, TtWaitForever);
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thread_join(loader_singleton->thread);
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loader_unlock();
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thread_free(loader_singleton->thread);
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loader_singleton->thread->join();
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delete loader_singleton->thread;
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loader_free();
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loader_free();
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loader_singleton = nullptr;
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loader_singleton = nullptr;
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@ -126,13 +126,13 @@ static int32_t screenshot_task(void* context) {
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static void task_start(ScreenshotTaskData* data) {
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static void task_start(ScreenshotTaskData* data) {
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task_lock(data);
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task_lock(data);
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tt_check(data->thread == NULL);
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tt_check(data->thread == NULL);
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data->thread = thread_alloc_ex(
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data->thread = new Thread(
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"screenshot",
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"screenshot",
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8192,
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8192,
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&screenshot_task,
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&screenshot_task,
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data
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data
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);
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);
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thread_start(data->thread);
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data->thread->start();
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task_unlock(data);
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task_unlock(data);
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}
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}
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@ -175,10 +175,10 @@ void task_stop(ScreenshotTask* task) {
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data->interrupted = true;
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data->interrupted = true;
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task_unlock(data);
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task_unlock(data);
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thread_join(data->thread);
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data->thread->join();
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task_lock(data);
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task_lock(data);
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thread_free(data->thread);
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delete data->thread;
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data->thread = nullptr;
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data->thread = nullptr;
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task_unlock(data);
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task_unlock(data);
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}
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}
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@ -136,7 +136,7 @@ static ServiceData* service_data_alloc() {
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auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
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auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
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*data = (ServiceData) {
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*data = (ServiceData) {
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.mutex = tt_mutex_alloc(MutexTypeNormal),
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.mutex = tt_mutex_alloc(MutexTypeNormal),
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.thread = thread_alloc(),
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.thread = new Thread(),
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.service_interrupted = false,
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.service_interrupted = false,
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.wifi_icon_id = lvgl::statusbar_icon_add(nullptr),
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.wifi_icon_id = lvgl::statusbar_icon_add(nullptr),
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.wifi_last_icon = nullptr,
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.wifi_last_icon = nullptr,
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@ -156,7 +156,7 @@ static ServiceData* service_data_alloc() {
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|
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static void service_data_free(ServiceData* data) {
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static void service_data_free(ServiceData* data) {
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tt_mutex_free(data->mutex);
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tt_mutex_free(data->mutex);
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thread_free(data->thread);
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delete data->thread;
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lvgl::statusbar_icon_remove(data->wifi_icon_id);
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lvgl::statusbar_icon_remove(data->wifi_icon_id);
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lvgl::statusbar_icon_remove(data->sdcard_icon_id);
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lvgl::statusbar_icon_remove(data->sdcard_icon_id);
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lvgl::statusbar_icon_remove(data->power_icon_id);
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lvgl::statusbar_icon_remove(data->power_icon_id);
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@ -188,11 +188,10 @@ static void on_start(Service& service) {
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ServiceData* data = service_data_alloc();
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ServiceData* data = service_data_alloc();
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service.setData(data);
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service.setData(data);
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thread_set_callback(data->thread, service_main);
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data->thread->setCallback(service_main, data);
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thread_set_current_priority(ThreadPriorityLow);
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data->thread->setPriority(Thread::PriorityLow);
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thread_set_stack_size(data->thread, 3000);
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data->thread->setStackSize(3000);
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thread_set_context(data->thread, data);
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data->thread->start();
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thread_start(data->thread);
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}
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}
|
||||||
|
|
||||||
static void on_stop(Service& service) {
|
static void on_stop(Service& service) {
|
||||||
@ -203,7 +202,7 @@ static void on_stop(Service& service) {
|
|||||||
data->service_interrupted = true;
|
data->service_interrupted = true;
|
||||||
service_data_unlock(data);
|
service_data_unlock(data);
|
||||||
tt_mutex_release(data->mutex);
|
tt_mutex_release(data->mutex);
|
||||||
thread_join(data->thread);
|
data->thread->join();
|
||||||
|
|
||||||
service_data_free(data);
|
service_data_free(data);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,20 +1,11 @@
|
|||||||
#include "Thread.h"
|
#include "Thread.h"
|
||||||
#include <cstdlib>
|
#include <string>
|
||||||
#include <cstring>
|
|
||||||
|
|
||||||
#include "Check.h"
|
#include "Check.h"
|
||||||
#include "CoreDefines.h"
|
#include "CoreDefines.h"
|
||||||
#include "Kernel.h"
|
#include "Kernel.h"
|
||||||
#include "Log.h"
|
#include "Log.h"
|
||||||
|
|
||||||
#ifdef ESP_PLATFORM
|
|
||||||
#include "freertos/FreeRTOS.h"
|
|
||||||
#include "freertos/task.h"
|
|
||||||
#else
|
|
||||||
#include "FreeRTOS.h"
|
|
||||||
#include "task.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace tt {
|
namespace tt {
|
||||||
|
|
||||||
#define TAG "Thread"
|
#define TAG "Thread"
|
||||||
@ -28,32 +19,15 @@ namespace tt {
|
|||||||
#define THREAD_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_TASK_NOTIFY) - 1U))
|
#define THREAD_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_TASK_NOTIFY) - 1U))
|
||||||
#define EVENT_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_EVENT_GROUPS) - 1U))
|
#define EVENT_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_EVENT_GROUPS) - 1U))
|
||||||
|
|
||||||
static_assert(ThreadPriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
|
static_assert(Thread::PriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
|
||||||
static_assert(TT_CONFIG_THREAD_MAX_PRIORITIES <= configMAX_PRIORITIES, "highest tactility priority is higher than max FreeRTOS priority");
|
static_assert(TT_CONFIG_THREAD_MAX_PRIORITIES <= configMAX_PRIORITIES, "highest tactility priority is higher than max FreeRTOS priority");
|
||||||
|
|
||||||
struct Thread {
|
void setState(Thread::Data* data, Thread::State state) {
|
||||||
ThreadState state;
|
data->state = state;
|
||||||
int32_t ret;
|
if (data->stateCallback) {
|
||||||
|
data->stateCallback(state, data->stateCallbackContext);
|
||||||
ThreadCallback callback;
|
}
|
||||||
void* context;
|
}
|
||||||
|
|
||||||
ThreadStateCallback state_callback;
|
|
||||||
void* state_context;
|
|
||||||
|
|
||||||
char* name;
|
|
||||||
char* appid;
|
|
||||||
|
|
||||||
ThreadPriority priority;
|
|
||||||
|
|
||||||
TaskHandle_t task_handle;
|
|
||||||
|
|
||||||
// Keep all non-alignable byte types in one place,
|
|
||||||
// this ensures that the size of this structure is minimal
|
|
||||||
bool is_static;
|
|
||||||
|
|
||||||
configSTACK_DEPTH_TYPE stack_size;
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Catch threads that are trying to exit wrong way */
|
/** Catch threads that are trying to exit wrong way */
|
||||||
__attribute__((__noreturn__)) void thread_catch() { //-V1082
|
__attribute__((__noreturn__)) void thread_catch() { //-V1082
|
||||||
@ -64,238 +38,178 @@ __attribute__((__noreturn__)) void thread_catch() { //-V1082
|
|||||||
__builtin_unreachable();
|
__builtin_unreachable();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void thread_set_state(Thread* thread, ThreadState state) {
|
|
||||||
tt_assert(thread);
|
|
||||||
thread->state = state;
|
|
||||||
if (thread->state_callback) {
|
|
||||||
thread->state_callback(state, thread->state_context);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void thread_body(void* context) {
|
static void thread_body(void* context) {
|
||||||
tt_assert(context);
|
tt_assert(context);
|
||||||
auto* thread = static_cast<Thread*>(context);
|
auto* data = static_cast<Thread::Data*>(context);
|
||||||
|
|
||||||
// Store thread instance to thread local storage
|
// Store thread data instance to thread local storage
|
||||||
tt_assert(pvTaskGetThreadLocalStoragePointer(nullptr, 0) == nullptr);
|
tt_assert(pvTaskGetThreadLocalStoragePointer(nullptr, 0) == nullptr);
|
||||||
vTaskSetThreadLocalStoragePointer(nullptr, 0, thread);
|
vTaskSetThreadLocalStoragePointer(nullptr, 0, data->thread);
|
||||||
|
|
||||||
tt_assert(thread->state == ThreadStateStarting);
|
tt_assert(data->state == Thread::StateStarting);
|
||||||
thread_set_state(thread, ThreadStateRunning);
|
setState(data, Thread::StateRunning);
|
||||||
|
data->callbackResult = data->callback(data->callbackContext);
|
||||||
|
tt_assert(data->state == Thread::StateRunning);
|
||||||
|
|
||||||
thread->ret = thread->callback(thread->context);
|
if (data->isStatic) {
|
||||||
|
|
||||||
tt_assert(thread->state == ThreadStateRunning);
|
|
||||||
|
|
||||||
if (thread->is_static) {
|
|
||||||
TT_LOG_I(
|
TT_LOG_I(
|
||||||
TAG,
|
TAG,
|
||||||
"%s static task memory will not be reclaimed",
|
"%s static task memory will not be reclaimed",
|
||||||
thread->name ? thread->name : "<unnamed service>"
|
data->name.empty() ? "<unnamed service>" : data->name.c_str()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
thread_set_state(thread, ThreadStateStopped);
|
setState(data, Thread::StateStopped);
|
||||||
|
|
||||||
vTaskSetThreadLocalStoragePointer(nullptr, 0, nullptr);
|
vTaskSetThreadLocalStoragePointer(nullptr, 0, nullptr);
|
||||||
thread->task_handle = nullptr;
|
data->taskHandle = nullptr;
|
||||||
|
|
||||||
vTaskDelete(nullptr);
|
vTaskDelete(nullptr);
|
||||||
thread_catch();
|
thread_catch();
|
||||||
}
|
}
|
||||||
|
|
||||||
Thread* thread_alloc() {
|
Thread::Thread() :
|
||||||
auto* thread = static_cast<Thread*>(malloc(sizeof(Thread)));
|
data({
|
||||||
// TODO: create default struct instead of using memset()
|
.taskHandle = nullptr,
|
||||||
memset(thread, 0, sizeof(Thread));
|
.state = StateStopped,
|
||||||
thread->is_static = false;
|
.callback = nullptr,
|
||||||
|
.callbackContext = nullptr,
|
||||||
|
.callbackResult = 0,
|
||||||
|
.stateCallback = nullptr,
|
||||||
|
.stateCallbackContext = nullptr,
|
||||||
|
.name = std::string(),
|
||||||
|
.priority = PriorityNormal,
|
||||||
|
.isStatic = false,
|
||||||
|
.stackSize = 0,
|
||||||
|
}) { }
|
||||||
|
|
||||||
Thread* parent = nullptr;
|
Thread::Thread(
|
||||||
if (xTaskGetSchedulerState() != taskSCHEDULER_NOT_STARTED) {
|
const std::string& name,
|
||||||
// TLS is not available, if we called not from thread context
|
configSTACK_DEPTH_TYPE stackSize,
|
||||||
parent = (Thread*)pvTaskGetThreadLocalStoragePointer(nullptr, 0);
|
Callback callback,
|
||||||
|
_Nullable void* callbackContext) :
|
||||||
if (parent && parent->appid) {
|
data({
|
||||||
thread_set_appid(thread, parent->appid);
|
.taskHandle = nullptr,
|
||||||
} else {
|
.state = StateStopped,
|
||||||
thread_set_appid(thread, "unknown");
|
.callback = callback,
|
||||||
}
|
.callbackContext = callbackContext,
|
||||||
} else {
|
.callbackResult = 0,
|
||||||
// If scheduler is not started, we are starting driver thread
|
.stateCallback = nullptr,
|
||||||
thread_set_appid(thread, "driver");
|
.stateCallbackContext = nullptr,
|
||||||
}
|
.name = name,
|
||||||
|
.priority = PriorityNormal,
|
||||||
return thread;
|
.isStatic = false,
|
||||||
}
|
.stackSize = stackSize,
|
||||||
|
}) { }
|
||||||
Thread* thread_alloc_ex(
|
|
||||||
const char* name,
|
|
||||||
uint32_t stack_size,
|
|
||||||
ThreadCallback callback,
|
|
||||||
void* context
|
|
||||||
) {
|
|
||||||
Thread* thread = thread_alloc();
|
|
||||||
thread_set_name(thread, name);
|
|
||||||
thread_set_stack_size(thread, stack_size);
|
|
||||||
thread_set_callback(thread, callback);
|
|
||||||
thread_set_context(thread, context);
|
|
||||||
return thread;
|
|
||||||
}
|
|
||||||
|
|
||||||
void thread_free(Thread* thread) {
|
|
||||||
tt_assert(thread);
|
|
||||||
|
|
||||||
|
Thread::~Thread() {
|
||||||
// Ensure that use join before free
|
// Ensure that use join before free
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
tt_assert(data.state == StateStopped);
|
||||||
tt_assert(thread->task_handle == nullptr);
|
tt_assert(data.taskHandle == nullptr);
|
||||||
|
|
||||||
if (thread->name) free(thread->name);
|
|
||||||
if (thread->appid) free(thread->appid);
|
|
||||||
|
|
||||||
free(thread);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_name(Thread* thread, const char* name) {
|
void Thread::setName(const std::string& newName) {
|
||||||
tt_assert(thread);
|
tt_assert(data.state == StateStopped);
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
data.name = newName;
|
||||||
if (thread->name) free(thread->name);
|
|
||||||
thread->name = name ? strdup(name) : nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_appid(Thread* thread, const char* appid) {
|
|
||||||
tt_assert(thread);
|
void Thread::markAsStatic() {
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
data.isStatic = true;
|
||||||
if (thread->appid) free(thread->appid);
|
|
||||||
thread->appid = appid ? strdup(appid) : nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_mark_as_static(Thread* thread) {
|
bool Thread::isMarkedAsStatic() const {
|
||||||
thread->is_static = true;
|
return data.isStatic;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool thread_mark_is_static(ThreadId thread_id) {
|
void Thread::setStackSize(size_t stackSize) {
|
||||||
auto hTask = (TaskHandle_t)thread_id;
|
tt_assert(data.state == StateStopped);
|
||||||
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
tt_assert(stackSize % 4 == 0);
|
||||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
data.stackSize = stackSize;
|
||||||
assert(thread != nullptr);
|
|
||||||
return thread->is_static;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_stack_size(Thread* thread, size_t stack_size) {
|
void Thread::setCallback(Callback callback, _Nullable void* callbackContext) {
|
||||||
tt_assert(thread);
|
tt_assert(data.state == StateStopped);
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
data.callback = callback;
|
||||||
tt_assert(stack_size % 4 == 0);
|
data.callbackContext = callbackContext;
|
||||||
thread->stack_size = stack_size;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_callback(Thread* thread, ThreadCallback callback) {
|
|
||||||
tt_assert(thread);
|
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
|
||||||
thread->callback = callback;
|
|
||||||
}
|
|
||||||
|
|
||||||
void thread_set_context(Thread* thread, void* context) {
|
void Thread::setPriority(Priority priority) {
|
||||||
tt_assert(thread);
|
tt_assert(data.state == StateStopped);
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
|
||||||
thread->context = context;
|
|
||||||
}
|
|
||||||
|
|
||||||
void thread_set_priority(Thread* thread, ThreadPriority priority) {
|
|
||||||
tt_assert(thread);
|
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
|
||||||
tt_assert(priority >= 0 && priority <= TT_CONFIG_THREAD_MAX_PRIORITIES);
|
tt_assert(priority >= 0 && priority <= TT_CONFIG_THREAD_MAX_PRIORITIES);
|
||||||
thread->priority = priority;
|
data.priority = priority;
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_current_priority(ThreadPriority priority) {
|
|
||||||
UBaseType_t new_priority = priority ? priority : ThreadPriorityNormal;
|
void Thread::setStateCallback(StateCallback callback, _Nullable void* callbackContext) {
|
||||||
vTaskPrioritySet(nullptr, new_priority);
|
tt_assert(data.state == StateStopped);
|
||||||
|
data.stateCallback = callback;
|
||||||
|
data.stateCallbackContext = callbackContext;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThreadPriority thread_get_current_priority() {
|
Thread::State Thread::getState() const {
|
||||||
return (ThreadPriority)uxTaskPriorityGet(nullptr);
|
return data.state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback) {
|
void Thread::start() {
|
||||||
tt_assert(thread);
|
tt_assert(data.callback);
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
tt_assert(data.state == StateStopped);
|
||||||
thread->state_callback = callback;
|
tt_assert(data.stackSize > 0 && data.stackSize < (UINT16_MAX * sizeof(StackType_t)));
|
||||||
}
|
|
||||||
|
|
||||||
void thread_set_state_context(Thread* thread, void* context) {
|
setState(&data, StateStarting);
|
||||||
tt_assert(thread);
|
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
|
||||||
thread->state_context = context;
|
|
||||||
}
|
|
||||||
|
|
||||||
ThreadState thread_get_state(Thread* thread) {
|
uint32_t stack_depth = data.stackSize / sizeof(StackType_t);
|
||||||
tt_assert(thread);
|
if (data.isStatic) {
|
||||||
return thread->state;
|
|
||||||
}
|
|
||||||
|
|
||||||
void thread_start(Thread* thread) {
|
|
||||||
tt_assert(thread);
|
|
||||||
tt_assert(thread->callback);
|
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
|
||||||
tt_assert(thread->stack_size > 0 && thread->stack_size < (UINT16_MAX * sizeof(StackType_t)));
|
|
||||||
|
|
||||||
thread_set_state(thread, ThreadStateStarting);
|
|
||||||
|
|
||||||
uint32_t stack = thread->stack_size / sizeof(StackType_t);
|
|
||||||
UBaseType_t priority = thread->priority ? thread->priority : ThreadPriorityNormal;
|
|
||||||
if (thread->is_static) {
|
|
||||||
#if configSUPPORT_STATIC_ALLOCATION == 1
|
#if configSUPPORT_STATIC_ALLOCATION == 1
|
||||||
thread->task_handle = xTaskCreateStatic(
|
data.taskHandle = xTaskCreateStatic(
|
||||||
thread_body,
|
thread_body,
|
||||||
thread->name,
|
data.name.c_str(),
|
||||||
stack,
|
stack_depth,
|
||||||
thread,
|
&data,
|
||||||
priority,
|
data.priority,
|
||||||
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack)),
|
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack_depth)),
|
||||||
static_cast<StaticTask_t*>(malloc(sizeof(StaticTask_t)))
|
static_cast<StaticTask_t*>(malloc(sizeof(StaticTask_t)))
|
||||||
);
|
);
|
||||||
#else
|
#else
|
||||||
TT_LOG_E(TAG, "static tasks are not supported by current FreeRTOS config/platform - creating regular one");
|
TT_LOG_E(TAG, "static tasks are not supported by current FreeRTOS config/platform - creating regular one");
|
||||||
BaseType_t ret = xTaskCreate(
|
BaseType_t result = xTaskCreate(
|
||||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||||
);
|
);
|
||||||
tt_check(ret == pdPASS);
|
tt_check(result == pdPASS);
|
||||||
#endif
|
#endif
|
||||||
} else {
|
} else {
|
||||||
BaseType_t ret = xTaskCreate(
|
BaseType_t result = xTaskCreate(
|
||||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||||
);
|
);
|
||||||
tt_check(ret == pdPASS);
|
tt_check(result == pdPASS);
|
||||||
}
|
}
|
||||||
|
|
||||||
tt_check(thread->state == ThreadStateStopped || thread->task_handle);
|
tt_check(data.state == StateStopped || data.taskHandle);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool thread_join(Thread* thread) {
|
bool Thread::join() {
|
||||||
tt_assert(thread);
|
tt_check(thread_get_current() != this);
|
||||||
|
|
||||||
tt_check(thread_get_current() != thread);
|
|
||||||
|
|
||||||
// !!! IMPORTANT NOTICE !!!
|
// !!! IMPORTANT NOTICE !!!
|
||||||
//
|
//
|
||||||
// If your thread exited, but your app stuck here: some other thread uses
|
// If your thread exited, but your app stuck here: some other thread uses
|
||||||
// all cpu time, which delays kernel from releasing task handle
|
// all cpu time, which delays kernel from releasing task handle
|
||||||
while (thread->task_handle) {
|
while (data.taskHandle) {
|
||||||
delay_ms(10);
|
delay_ms(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThreadId thread_get_id(Thread* thread) {
|
ThreadId Thread::getId() {
|
||||||
tt_assert(thread);
|
return data.taskHandle;
|
||||||
return thread->task_handle;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t thread_get_return_code(Thread* thread) {
|
int32_t Thread::getReturnCode() {
|
||||||
tt_assert(thread);
|
tt_assert(data.state == StateStopped);
|
||||||
tt_assert(thread->state == ThreadStateStopped);
|
return data.callbackResult;
|
||||||
return thread->ret;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ThreadId thread_get_current_id() {
|
ThreadId thread_get_current_id() {
|
||||||
@ -307,11 +221,28 @@ Thread* thread_get_current() {
|
|||||||
return thread;
|
return thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void thread_set_current_priority(Thread::Priority priority) {
|
||||||
|
UBaseType_t new_priority = priority ? priority : Thread::PriorityNormal;
|
||||||
|
vTaskPrioritySet(nullptr, new_priority);
|
||||||
|
}
|
||||||
|
|
||||||
|
Thread::Priority thread_get_current_priority() {
|
||||||
|
return (Thread::Priority)uxTaskPriorityGet(nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
void thread_yield() {
|
void thread_yield() {
|
||||||
tt_assert(!TT_IS_IRQ_MODE());
|
tt_assert(!TT_IS_IRQ_MODE());
|
||||||
taskYIELD();
|
taskYIELD();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool thread_mark_is_static(ThreadId thread_id) {
|
||||||
|
auto hTask = (TaskHandle_t)thread_id;
|
||||||
|
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
||||||
|
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||||
|
assert(thread != nullptr);
|
||||||
|
return thread->isMarkedAsStatic();
|
||||||
|
}
|
||||||
|
|
||||||
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags) {
|
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags) {
|
||||||
auto hTask = (TaskHandle_t)thread_id;
|
auto hTask = (TaskHandle_t)thread_id;
|
||||||
uint32_t rflags;
|
uint32_t rflags;
|
||||||
@ -470,20 +401,6 @@ const char* thread_get_name(ThreadId thread_id) {
|
|||||||
return (name);
|
return (name);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* thread_get_appid(ThreadId thread_id) {
|
|
||||||
auto hTask = (TaskHandle_t)thread_id;
|
|
||||||
const char* appid = "system";
|
|
||||||
|
|
||||||
if (!TT_IS_IRQ_MODE() && (hTask != nullptr)) {
|
|
||||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
|
||||||
if (thread) {
|
|
||||||
appid = thread->appid;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return (appid);
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t thread_get_stack_space(ThreadId thread_id) {
|
uint32_t thread_get_stack_space(ThreadId thread_id) {
|
||||||
auto hTask = (TaskHandle_t)thread_id;
|
auto hTask = (TaskHandle_t)thread_id;
|
||||||
uint32_t sz;
|
uint32_t sz;
|
||||||
|
|||||||
@ -5,162 +5,148 @@
|
|||||||
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#ifdef ESP_PLATFORM
|
||||||
|
#include "freertos/FreeRTOS.h"
|
||||||
|
#include "freertos/task.h"
|
||||||
|
#else
|
||||||
|
#include "FreeRTOS.h"
|
||||||
|
#include "task.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace tt {
|
namespace tt {
|
||||||
|
|
||||||
/** ThreadState */
|
typedef TaskHandle_t ThreadId;
|
||||||
|
|
||||||
|
class Thread {
|
||||||
|
public:
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
ThreadStateStopped,
|
StateStopped,
|
||||||
ThreadStateStarting,
|
StateStarting,
|
||||||
ThreadStateRunning,
|
StateRunning,
|
||||||
} ThreadState;
|
} State;
|
||||||
|
|
||||||
/** ThreadPriority */
|
/** ThreadPriority */
|
||||||
typedef enum {
|
typedef enum {
|
||||||
ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
|
PriorityNone = 0, /**< Uninitialized, choose system default */
|
||||||
ThreadPriorityIdle = 1,
|
PriorityIdle = 1,
|
||||||
ThreadPriorityLowest = 2,
|
PriorityLowest = 2,
|
||||||
ThreadPriorityLow = 3,
|
PriorityLow = 3,
|
||||||
ThreadPriorityNormal = 4,
|
PriorityNormal = 4,
|
||||||
ThreadPriorityHigh = 5,
|
PriorityHigh = 5,
|
||||||
ThreadPriorityHigher = 6,
|
PriorityHigher = 6,
|
||||||
ThreadPriorityHighest = 7
|
PriorityHighest = 7
|
||||||
} ThreadPriority;
|
} Priority;
|
||||||
|
|
||||||
#define THREAD_PRIORITY_APP ThreadPriorityNormal
|
|
||||||
#define THREAD_PRIORITY_SERVICE ThreadPriorityHigh
|
|
||||||
#define THREAD_PRIORITY_RENDER ThreadPriorityHigher
|
|
||||||
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
|
||||||
|
|
||||||
/** Thread anonymous structure */
|
|
||||||
typedef struct Thread Thread;
|
|
||||||
|
|
||||||
/** ThreadId proxy type to OS low level functions */
|
|
||||||
typedef void* ThreadId;
|
|
||||||
|
|
||||||
/** ThreadCallback Your callback to run in new thread
|
/** ThreadCallback Your callback to run in new thread
|
||||||
* @warning never use osThreadExit in Thread
|
* @warning never use osThreadExit in Thread
|
||||||
*/
|
*/
|
||||||
typedef int32_t (*ThreadCallback)(void* context);
|
typedef int32_t (*Callback)(void* context);
|
||||||
|
|
||||||
/** Write to stdout callback
|
/** Write to stdout callback
|
||||||
* @param data pointer to data
|
* @param data pointer to data
|
||||||
* @param size data size @warning your handler must consume everything
|
* @param size data size @warning your handler must consume everything
|
||||||
*/
|
*/
|
||||||
typedef void (*ThreadStdoutWriteCallback)(const char* data, size_t size);
|
typedef void (*StdoutWriteCallback)(const char* data, size_t size);
|
||||||
|
|
||||||
/** Thread state change callback called upon thread state change
|
/** Thread state change callback called upon thread state change
|
||||||
* @param state new thread state
|
* @param state new thread state
|
||||||
* @param context callback context
|
* @param context callback context
|
||||||
*/
|
*/
|
||||||
typedef void (*ThreadStateCallback)(ThreadState state, void* context);
|
typedef void (*StateCallback)(State state, void* context);
|
||||||
|
|
||||||
/** Allocate Thread
|
typedef struct {
|
||||||
*
|
Thread* thread;
|
||||||
* @return Thread instance
|
TaskHandle_t taskHandle;
|
||||||
*/
|
|
||||||
Thread* thread_alloc();
|
State state;
|
||||||
|
|
||||||
|
Callback callback;
|
||||||
|
void* callbackContext;
|
||||||
|
int32_t callbackResult;
|
||||||
|
|
||||||
|
StateCallback stateCallback;
|
||||||
|
void* stateCallbackContext;
|
||||||
|
|
||||||
|
std::string name;
|
||||||
|
|
||||||
|
Priority priority;
|
||||||
|
|
||||||
|
// Keep all non-alignable byte types in one place,
|
||||||
|
// this ensures that the size of this structure is minimal
|
||||||
|
bool isStatic;
|
||||||
|
|
||||||
|
configSTACK_DEPTH_TYPE stackSize;
|
||||||
|
} Data;
|
||||||
|
|
||||||
|
Thread();
|
||||||
|
|
||||||
/** Allocate Thread, shortcut version
|
/** Allocate Thread, shortcut version
|
||||||
*
|
|
||||||
* @param name
|
* @param name
|
||||||
* @param stack_size
|
* @param stack_size
|
||||||
* @param callback
|
* @param callback
|
||||||
* @param context
|
* @param context
|
||||||
* @return Thread*
|
* @return Thread*
|
||||||
*/
|
*/
|
||||||
Thread* thread_alloc_ex(
|
Thread(
|
||||||
const char* name,
|
const std::string& name,
|
||||||
uint32_t stack_size,
|
configSTACK_DEPTH_TYPE stackSize,
|
||||||
ThreadCallback callback,
|
Callback callback,
|
||||||
void* context
|
_Nullable void* callbackContext
|
||||||
);
|
);
|
||||||
|
|
||||||
/** Release Thread
|
~Thread();
|
||||||
*
|
|
||||||
* @warning see tt_thread_join
|
|
||||||
*
|
|
||||||
* @param thread Thread instance
|
|
||||||
*/
|
|
||||||
void thread_free(Thread* thread);
|
|
||||||
|
|
||||||
/** Set Thread name
|
/** Set Thread name
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
|
||||||
* @param name string
|
* @param name string
|
||||||
*/
|
*/
|
||||||
void thread_set_name(Thread* thread, const char* name);
|
void setName(const std::string& name);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Set Thread appid
|
|
||||||
* Technically, it is like a "process id", but it is not a system-wide unique identifier.
|
|
||||||
* All threads spawned by the same app will have the same appid.
|
|
||||||
*
|
|
||||||
* @param thread
|
|
||||||
* @param appid
|
|
||||||
*/
|
|
||||||
void thread_set_appid(Thread* thread, const char* appid);
|
|
||||||
|
|
||||||
/** Mark thread as service
|
/** Mark thread as service
|
||||||
* The service cannot be stopped or removed, and cannot exit from the thread body
|
* The service cannot be stopped or removed, and cannot exit from the thread body
|
||||||
*
|
|
||||||
* @param thread
|
|
||||||
*/
|
*/
|
||||||
void thread_mark_as_static(Thread* thread);
|
void markAsStatic();
|
||||||
|
|
||||||
|
/** Check if thread is as service
|
||||||
|
* If true, the service cannot be stopped or removed, and cannot exit from the thread body
|
||||||
|
*/
|
||||||
|
bool isMarkedAsStatic() const;
|
||||||
|
|
||||||
/** Set Thread stack size
|
/** Set Thread stack size
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
* @param stack_size stack size in bytes
|
* @param stackSize stack size in bytes
|
||||||
*/
|
*/
|
||||||
void thread_set_stack_size(Thread* thread, size_t stack_size);
|
void setStackSize(size_t stackSize);
|
||||||
|
|
||||||
/** Set Thread callback
|
/** Set Thread callback
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
* @param callback ThreadCallback, called upon thread run
|
* @param callback ThreadCallback, called upon thread run
|
||||||
|
* @param callbackContext what to pass to the callback
|
||||||
*/
|
*/
|
||||||
void thread_set_callback(Thread* thread, ThreadCallback callback);
|
void setCallback(Callback callback, _Nullable void* callbackContext = nullptr);
|
||||||
|
|
||||||
/** Set Thread context
|
|
||||||
*
|
|
||||||
* @param thread Thread instance
|
|
||||||
* @param context pointer to context for thread callback
|
|
||||||
*/
|
|
||||||
void thread_set_context(Thread* thread, void* context);
|
|
||||||
|
|
||||||
/** Set Thread priority
|
/** Set Thread priority
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
* @param priority ThreadPriority value
|
* @param priority ThreadPriority value
|
||||||
*/
|
*/
|
||||||
void thread_set_priority(Thread* thread, ThreadPriority priority);
|
void setPriority(Priority priority);
|
||||||
|
|
||||||
/** Set current thread priority
|
|
||||||
*
|
|
||||||
* @param priority ThreadPriority value
|
|
||||||
*/
|
|
||||||
void thread_set_current_priority(ThreadPriority priority);
|
|
||||||
|
|
||||||
/** Get current thread priority
|
|
||||||
*
|
|
||||||
* @return ThreadPriority value
|
|
||||||
*/
|
|
||||||
ThreadPriority thread_get_current_priority();
|
|
||||||
|
|
||||||
/** Set Thread state change callback
|
/** Set Thread state change callback
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
* @param callback state change callback
|
* @param callback state change callback
|
||||||
*/
|
|
||||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback);
|
|
||||||
|
|
||||||
/** Set Thread state change context
|
|
||||||
*
|
|
||||||
* @param thread Thread instance
|
|
||||||
* @param context pointer to context
|
* @param context pointer to context
|
||||||
*/
|
*/
|
||||||
void thread_set_state_context(Thread* thread, void* context);
|
void setStateCallback(StateCallback callback, _Nullable void* callbackContext = nullptr);
|
||||||
|
|
||||||
/** Get Thread state
|
/** Get Thread state
|
||||||
*
|
*
|
||||||
@ -168,13 +154,13 @@ void thread_set_state_context(Thread* thread, void* context);
|
|||||||
*
|
*
|
||||||
* @return thread state from ThreadState
|
* @return thread state from ThreadState
|
||||||
*/
|
*/
|
||||||
ThreadState thread_get_state(Thread* thread);
|
[[nodiscard]] State getState() const;
|
||||||
|
|
||||||
/** Start Thread
|
/** Start Thread
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
*/
|
*/
|
||||||
void thread_start(Thread* thread);
|
void start();
|
||||||
|
|
||||||
/** Join Thread
|
/** Join Thread
|
||||||
*
|
*
|
||||||
@ -183,17 +169,17 @@ void thread_start(Thread* thread);
|
|||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
*
|
*
|
||||||
* @return bool
|
* @return success result
|
||||||
*/
|
*/
|
||||||
bool thread_join(Thread* thread);
|
bool join();
|
||||||
|
|
||||||
/** Get FreeRTOS ThreadId for Thread instance
|
/** Get FreeRTOS ThreadId for Thread instance
|
||||||
*
|
*
|
||||||
* @param thread Thread instance
|
* @param thread Thread instance
|
||||||
*
|
*
|
||||||
* @return ThreadId or NULL
|
* @return ThreadId or nullptr
|
||||||
*/
|
*/
|
||||||
ThreadId thread_get_id(Thread* thread);
|
ThreadId getId();
|
||||||
|
|
||||||
/** Get thread return code
|
/** Get thread return code
|
||||||
*
|
*
|
||||||
@ -201,7 +187,29 @@ ThreadId thread_get_id(Thread* thread);
|
|||||||
*
|
*
|
||||||
* @return return code
|
* @return return code
|
||||||
*/
|
*/
|
||||||
int32_t thread_get_return_code(Thread* thread);
|
int32_t getReturnCode();
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
Data data;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define THREAD_PRIORITY_APP Thread::PriorityNormal
|
||||||
|
#define THREAD_PRIORITY_SERVICE Thread::PriorityHigh
|
||||||
|
#define THREAD_PRIORITY_RENDER Thread::PriorityHigher
|
||||||
|
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
||||||
|
|
||||||
|
/** Set current thread priority
|
||||||
|
*
|
||||||
|
* @param priority ThreadPriority value
|
||||||
|
*/
|
||||||
|
void thread_set_current_priority(Thread::Priority priority);
|
||||||
|
|
||||||
|
/** Get current thread priority
|
||||||
|
*
|
||||||
|
* @return ThreadPriority value
|
||||||
|
*/
|
||||||
|
Thread::Priority thread_get_current_priority();
|
||||||
|
|
||||||
/** Thread related methods that doesn't involve Thread directly */
|
/** Thread related methods that doesn't involve Thread directly */
|
||||||
|
|
||||||
@ -238,14 +246,6 @@ uint32_t thread_flags_wait(uint32_t flags, uint32_t options, uint32_t timeout);
|
|||||||
*/
|
*/
|
||||||
const char* thread_get_name(ThreadId thread_id);
|
const char* thread_get_name(ThreadId thread_id);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get thread appid
|
|
||||||
*
|
|
||||||
* @param thread_id
|
|
||||||
* @return const char* appid
|
|
||||||
*/
|
|
||||||
const char* thread_get_appid(ThreadId thread_id);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Get thread stack watermark
|
* @brief Get thread stack watermark
|
||||||
*
|
*
|
||||||
|
|||||||
@ -1,148 +1,89 @@
|
|||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Check.h"
|
#include "Check.h"
|
||||||
#include "Kernel.h"
|
#include "Kernel.h"
|
||||||
#include <cstdlib>
|
|
||||||
|
|
||||||
#ifdef ESP_PLATFORM
|
|
||||||
#include "freertos/FreeRTOS.h"
|
|
||||||
#include "freertos/timers.h"
|
|
||||||
#else
|
|
||||||
#include "FreeRTOS.h"
|
|
||||||
#include "timers.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace tt {
|
namespace tt {
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
TimerCallback func;
|
|
||||||
void* context;
|
|
||||||
} TimerCallback_t;
|
|
||||||
|
|
||||||
static void timer_callback(TimerHandle_t hTimer) {
|
static void timer_callback(TimerHandle_t hTimer) {
|
||||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
auto* timer = static_cast<Timer*>(pvTimerGetTimerID(hTimer));
|
||||||
|
|
||||||
if (callback != nullptr) {
|
if (timer != nullptr) {
|
||||||
callback->func(callback->context);
|
timer->callback(timer->callbackContext);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context) {
|
Timer::Timer(Type type, Callback callback, void* callbackContext) {
|
||||||
tt_assert((kernel_is_irq() == 0U) && (func != nullptr));
|
tt_assert((kernel_is_irq() == 0U) && (callback != nullptr));
|
||||||
auto* callback = static_cast<TimerCallback_t*>(malloc(sizeof(TimerCallback_t)));
|
|
||||||
|
|
||||||
callback->func = func;
|
this->callback = callback;
|
||||||
callback->context = context;
|
this->callbackContext = callbackContext;
|
||||||
|
|
||||||
UBaseType_t reload;
|
UBaseType_t reload;
|
||||||
if (type == TimerTypeOnce) {
|
if (type == TypeOnce) {
|
||||||
reload = pdFALSE;
|
reload = pdFALSE;
|
||||||
} else {
|
} else {
|
||||||
reload = pdTRUE;
|
reload = pdTRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TimerCallback function is always provided as a callback and is used to call application
|
this->timerHandle = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, this, timer_callback);
|
||||||
// specified function with its context both stored in structure callb.
|
tt_assert(this->timerHandle);
|
||||||
// TODO: should we use pointer to function or function directly as-is?
|
|
||||||
TimerHandle_t hTimer = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, callback, timer_callback);
|
|
||||||
tt_assert(hTimer);
|
|
||||||
|
|
||||||
/* Return timer ID */
|
|
||||||
return (Timer*)hTimer;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void timer_free(Timer* instance) {
|
Timer::~Timer() {
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
tt_check(xTimerDelete(timerHandle, portMAX_DELAY) == pdPASS);
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
|
||||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
|
||||||
|
|
||||||
tt_check(xTimerDelete(hTimer, portMAX_DELAY) == pdPASS);
|
|
||||||
|
|
||||||
while (timer_is_running(instance)) delay_tick(2);
|
|
||||||
|
|
||||||
/* Return allocated memory to dynamic pool */
|
|
||||||
free(callback);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TtStatus timer_start(Timer* instance, uint32_t ticks) {
|
TtStatus Timer::start(uint32_t ticks) {
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
|
||||||
tt_assert(ticks < portMAX_DELAY);
|
tt_assert(ticks < portMAX_DELAY);
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS) {
|
||||||
TtStatus stat;
|
return TtStatusOk;
|
||||||
|
|
||||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS) {
|
|
||||||
stat = TtStatusOk;
|
|
||||||
} else {
|
} else {
|
||||||
stat = TtStatusErrorResource;
|
return TtStatusErrorResource;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Return execution status */
|
TtStatus Timer::restart(uint32_t ticks) {
|
||||||
return (stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
TtStatus timer_restart(Timer* instance, uint32_t ticks) {
|
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
|
||||||
tt_assert(ticks < portMAX_DELAY);
|
tt_assert(ticks < portMAX_DELAY);
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS &&
|
||||||
TtStatus stat;
|
xTimerReset(timerHandle, portMAX_DELAY) == pdPASS) {
|
||||||
|
return TtStatusOk;
|
||||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS &&
|
|
||||||
xTimerReset(hTimer, portMAX_DELAY) == pdPASS) {
|
|
||||||
stat = TtStatusOk;
|
|
||||||
} else {
|
} else {
|
||||||
stat = TtStatusErrorResource;
|
return TtStatusErrorResource;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Return execution status */
|
TtStatus Timer::stop() {
|
||||||
return (stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
TtStatus timer_stop(Timer* instance) {
|
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
tt_check(xTimerStop(timerHandle, portMAX_DELAY) == pdPASS);
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
|
||||||
|
|
||||||
tt_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
|
|
||||||
|
|
||||||
return TtStatusOk;
|
return TtStatusOk;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t timer_is_running(Timer* instance) {
|
bool Timer::isRunning() {
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
return xTimerIsTimerActive(timerHandle) == pdTRUE;
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
|
||||||
|
|
||||||
/* Return 0: not running, 1: running */
|
|
||||||
return (uint32_t)xTimerIsTimerActive(hTimer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t timer_get_expire_time(Timer* instance) {
|
uint32_t Timer::getExpireTime() {
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
tt_assert(instance);
|
return (uint32_t)xTimerGetExpiryTime(timerHandle);
|
||||||
|
|
||||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
|
||||||
|
|
||||||
return (uint32_t)xTimerGetExpiryTime(hTimer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg) {
|
void Timer::pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg) {
|
||||||
BaseType_t ret = pdFAIL;
|
BaseType_t ret = pdFAIL;
|
||||||
if (kernel_is_irq()) {
|
if (kernel_is_irq()) {
|
||||||
ret = xTimerPendFunctionCallFromISR(callback, context, arg, nullptr);
|
ret = xTimerPendFunctionCallFromISR(callback, callbackContext, arg, nullptr);
|
||||||
} else {
|
} else {
|
||||||
ret = xTimerPendFunctionCall(callback, context, arg, TtWaitForever);
|
ret = xTimerPendFunctionCall(callback, callbackContext, arg, TtWaitForever);
|
||||||
}
|
}
|
||||||
tt_assert(ret == pdPASS);
|
tt_assert(ret == pdPASS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void timer_set_thread_priority(TimerThreadPriority priority) {
|
void Timer::setThreadPriority(TimerThreadPriority priority) {
|
||||||
tt_assert(!kernel_is_irq());
|
tt_assert(!kernel_is_irq());
|
||||||
|
|
||||||
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
|
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
|
||||||
|
|||||||
@ -2,67 +2,73 @@
|
|||||||
|
|
||||||
#include "CoreTypes.h"
|
#include "CoreTypes.h"
|
||||||
|
|
||||||
|
#ifdef ESP_PLATFORM
|
||||||
|
#include "freertos/FreeRTOS.h"
|
||||||
|
#include "freertos/timers.h"
|
||||||
|
#else
|
||||||
|
#include "FreeRTOS.h"
|
||||||
|
#include "timers.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace tt {
|
namespace tt {
|
||||||
|
|
||||||
typedef void (*TimerCallback)(void* context);
|
|
||||||
|
class Timer {
|
||||||
|
private:
|
||||||
|
TimerHandle_t timerHandle;
|
||||||
|
public:
|
||||||
|
|
||||||
|
typedef void (*Callback)(void* context);
|
||||||
|
typedef void (*PendigCallback)(void* context, uint32_t arg);
|
||||||
|
|
||||||
|
|
||||||
|
Callback callback;
|
||||||
|
void* callbackContext;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
TimerTypeOnce = 0, ///< One-shot timer.
|
TypeOnce = 0, ///< One-shot timer.
|
||||||
TimerTypePeriodic = 1 ///< Repeating timer.
|
TypePeriodic = 1 ///< Repeating timer.
|
||||||
} TimerType;
|
} Type;
|
||||||
|
|
||||||
typedef void Timer;
|
/**
|
||||||
|
|
||||||
/** Allocate timer
|
|
||||||
*
|
|
||||||
* @param[in] func The callback function
|
|
||||||
* @param[in] type The timer type
|
* @param[in] type The timer type
|
||||||
* @param context The callback context
|
* @param[in] callback The callback function
|
||||||
*
|
* @param callbackContext The callback context
|
||||||
* @return The pointer to Timer instance
|
|
||||||
*/
|
*/
|
||||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context);
|
Timer(Type type, Callback callback, void* callbackContext);
|
||||||
|
|
||||||
/** Free timer
|
~Timer();
|
||||||
*
|
|
||||||
* @param instance The pointer to Timer instance
|
|
||||||
*/
|
|
||||||
void timer_free(Timer* instance);
|
|
||||||
|
|
||||||
/** Start timer
|
/** Start timer
|
||||||
*
|
*
|
||||||
* @warning This is asynchronous call, real operation will happen as soon as
|
* @warning This is asynchronous call, real operation will happen as soon as
|
||||||
* timer service process this request.
|
* timer service process this request.
|
||||||
*
|
*
|
||||||
* @param instance The pointer to Timer instance
|
|
||||||
* @param[in] ticks The interval in ticks
|
* @param[in] ticks The interval in ticks
|
||||||
*
|
|
||||||
* @return The status.
|
* @return The status.
|
||||||
*/
|
*/
|
||||||
TtStatus timer_start(Timer* instance, uint32_t ticks);
|
TtStatus start(uint32_t ticks);
|
||||||
|
|
||||||
/** Restart timer with previous timeout value
|
/** Restart timer with previous timeout value
|
||||||
*
|
*
|
||||||
* @warning This is asynchronous call, real operation will happen as soon as
|
* @warning This is asynchronous call, real operation will happen as soon as
|
||||||
* timer service process this request.
|
* timer service process this request.
|
||||||
*
|
*
|
||||||
* @param instance The pointer to Timer instance
|
|
||||||
* @param[in] ticks The interval in ticks
|
* @param[in] ticks The interval in ticks
|
||||||
*
|
*
|
||||||
* @return The status.
|
* @return The status.
|
||||||
*/
|
*/
|
||||||
TtStatus timer_restart(Timer* instance, uint32_t ticks);
|
TtStatus restart(uint32_t ticks);
|
||||||
|
|
||||||
|
|
||||||
/** Stop timer
|
/** Stop timer
|
||||||
*
|
*
|
||||||
* @warning This is asynchronous call, real operation will happen as soon as
|
* @warning This is asynchronous call, real operation will happen as soon as
|
||||||
* timer service process this request.
|
* timer service process this request.
|
||||||
*
|
*
|
||||||
* @param instance The pointer to Timer instance
|
|
||||||
*
|
|
||||||
* @return The status.
|
* @return The status.
|
||||||
*/
|
*/
|
||||||
TtStatus timer_stop(Timer* instance);
|
TtStatus stop();
|
||||||
|
|
||||||
/** Is timer running
|
/** Is timer running
|
||||||
*
|
*
|
||||||
@ -70,11 +76,9 @@ TtStatus timer_stop(Timer* instance);
|
|||||||
* commands are still in the queue. Please read FreeRTOS timer
|
* commands are still in the queue. Please read FreeRTOS timer
|
||||||
* documentation first.
|
* documentation first.
|
||||||
*
|
*
|
||||||
* @param instance The pointer to Timer instance
|
* @return true when running
|
||||||
*
|
|
||||||
* @return 0: not running, 1: running
|
|
||||||
*/
|
*/
|
||||||
uint32_t timer_is_running(Timer* instance);
|
bool isRunning();
|
||||||
|
|
||||||
/** Get timer expire time
|
/** Get timer expire time
|
||||||
*
|
*
|
||||||
@ -82,11 +86,9 @@ uint32_t timer_is_running(Timer* instance);
|
|||||||
*
|
*
|
||||||
* @return expire tick
|
* @return expire tick
|
||||||
*/
|
*/
|
||||||
uint32_t timer_get_expire_time(Timer* instance);
|
uint32_t getExpireTime();
|
||||||
|
|
||||||
typedef void (*TimerPendigCallback)(void* context, uint32_t arg);
|
void pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg);
|
||||||
|
|
||||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg);
|
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
TimerThreadPriorityNormal, /**< Lower then other threads */
|
TimerThreadPriorityNormal, /**< Lower then other threads */
|
||||||
@ -97,6 +99,12 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* @param[in] priority The priority
|
* @param[in] priority The priority
|
||||||
*/
|
*/
|
||||||
void timer_set_thread_priority(TimerThreadPriority priority);
|
void setThreadPriority(TimerThreadPriority priority);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|||||||
@ -22,7 +22,7 @@ static ServiceData* service_data_alloc() {
|
|||||||
auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
|
auto* data = static_cast<ServiceData*>(malloc(sizeof(ServiceData)));
|
||||||
*data = (ServiceData) {
|
*data = (ServiceData) {
|
||||||
.mutex = tt_mutex_alloc(MutexTypeNormal),
|
.mutex = tt_mutex_alloc(MutexTypeNormal),
|
||||||
.thread = thread_alloc_ex(
|
.thread = new Thread(
|
||||||
"sdcard",
|
"sdcard",
|
||||||
3000, // Minimum is ~2800 @ ESP-IDF 5.1.2 when ejecting sdcard
|
3000, // Minimum is ~2800 @ ESP-IDF 5.1.2 when ejecting sdcard
|
||||||
&sdcard_task,
|
&sdcard_task,
|
||||||
@ -31,13 +31,13 @@ static ServiceData* service_data_alloc() {
|
|||||||
.last_state = hal::sdcard::StateUnmounted,
|
.last_state = hal::sdcard::StateUnmounted,
|
||||||
.interrupted = false
|
.interrupted = false
|
||||||
};
|
};
|
||||||
thread_set_priority(data->thread, ThreadPriorityLow);
|
data->thread->setPriority(Thread::PriorityLow);
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void service_data_free(ServiceData* data) {
|
static void service_data_free(ServiceData* data) {
|
||||||
tt_mutex_free(data->mutex);
|
tt_mutex_free(data->mutex);
|
||||||
thread_free(data->thread);
|
delete data->thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void service_data_lock(ServiceData* data) {
|
static void service_data_lock(ServiceData* data) {
|
||||||
@ -79,7 +79,7 @@ static void on_start(Service& service) {
|
|||||||
if (get_hardware_config()->sdcard != nullptr) {
|
if (get_hardware_config()->sdcard != nullptr) {
|
||||||
ServiceData* data = service_data_alloc();
|
ServiceData* data = service_data_alloc();
|
||||||
service.setData(data);
|
service.setData(data);
|
||||||
thread_start(data->thread);
|
data->thread->start();
|
||||||
} else {
|
} else {
|
||||||
TT_LOG_I(TAG, "task not started due to config");
|
TT_LOG_I(TAG, "task not started due to config");
|
||||||
}
|
}
|
||||||
@ -92,7 +92,7 @@ static void on_stop(Service& service) {
|
|||||||
data->interrupted = true;
|
data->interrupted = true;
|
||||||
service_data_unlock(data);
|
service_data_unlock(data);
|
||||||
|
|
||||||
thread_join(data->thread);
|
data->thread->join();
|
||||||
|
|
||||||
service_data_free(data);
|
service_data_free(data);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -7,6 +7,9 @@ set(CMAKE_CXX_COMPILER g++)
|
|||||||
file(GLOB_RECURSE TEST_SOURCES ${PROJECT_SOURCE_DIR}/*.cpp)
|
file(GLOB_RECURSE TEST_SOURCES ${PROJECT_SOURCE_DIR}/*.cpp)
|
||||||
add_executable(TactilityCoreTests EXCLUDE_FROM_ALL ${TEST_SOURCES})
|
add_executable(TactilityCoreTests EXCLUDE_FROM_ALL ${TEST_SOURCES})
|
||||||
|
|
||||||
|
add_definitions(-D_Nullable=)
|
||||||
|
add_definitions(-D_Nonnull=)
|
||||||
|
|
||||||
target_include_directories(TactilityCoreTests PRIVATE
|
target_include_directories(TactilityCoreTests PRIVATE
|
||||||
${DOCTESTINC}
|
${DOCTESTINC}
|
||||||
)
|
)
|
||||||
|
|||||||
@ -14,23 +14,23 @@ TEST_CASE("a mutex can block a thread") {
|
|||||||
auto* mutex = tt_mutex_alloc(MutexTypeNormal);
|
auto* mutex = tt_mutex_alloc(MutexTypeNormal);
|
||||||
tt_mutex_acquire(mutex, TtWaitForever);
|
tt_mutex_acquire(mutex, TtWaitForever);
|
||||||
|
|
||||||
Thread* thread = thread_alloc_ex(
|
Thread* thread = new Thread(
|
||||||
"thread",
|
"thread",
|
||||||
1024,
|
1024,
|
||||||
&thread_with_mutex_parameter,
|
&thread_with_mutex_parameter,
|
||||||
mutex
|
mutex
|
||||||
);
|
);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
|
|
||||||
delay_ms(5);
|
delay_ms(5);
|
||||||
CHECK_EQ(thread_get_state(thread), ThreadStateRunning);
|
CHECK_EQ(thread->getState(), Thread::StateRunning);
|
||||||
|
|
||||||
tt_mutex_release(mutex);
|
tt_mutex_release(mutex);
|
||||||
|
|
||||||
delay_ms(5);
|
delay_ms(5);
|
||||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||||
|
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
tt_mutex_free(mutex);
|
tt_mutex_free(mutex);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -25,79 +25,79 @@ static int thread_with_return_code(void* parameter) {
|
|||||||
|
|
||||||
TEST_CASE("when a thread is started then its callback should be called") {
|
TEST_CASE("when a thread is started then its callback should be called") {
|
||||||
bool has_called = false;
|
bool has_called = false;
|
||||||
auto* thread = thread_alloc_ex(
|
auto* thread = new Thread(
|
||||||
"immediate return task",
|
"immediate return task",
|
||||||
4096,
|
4096,
|
||||||
&immediate_return_thread,
|
&immediate_return_thread,
|
||||||
&has_called
|
&has_called
|
||||||
);
|
);
|
||||||
CHECK(!has_called);
|
CHECK(!has_called);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
CHECK(has_called);
|
CHECK(has_called);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("a thread can be started and stopped") {
|
TEST_CASE("a thread can be started and stopped") {
|
||||||
bool interrupted = false;
|
bool interrupted = false;
|
||||||
auto* thread = thread_alloc_ex(
|
auto* thread = new Thread(
|
||||||
"interruptable thread",
|
"interruptable thread",
|
||||||
4096,
|
4096,
|
||||||
&interruptable_thread,
|
&interruptable_thread,
|
||||||
&interrupted
|
&interrupted
|
||||||
);
|
);
|
||||||
CHECK(thread);
|
CHECK(thread);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
interrupted = true;
|
interrupted = true;
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("thread id should only be set at when thread is started") {
|
TEST_CASE("thread id should only be set at when thread is started") {
|
||||||
bool interrupted = false;
|
bool interrupted = false;
|
||||||
auto* thread = thread_alloc_ex(
|
auto* thread = new Thread(
|
||||||
"interruptable thread",
|
"interruptable thread",
|
||||||
4096,
|
4096,
|
||||||
&interruptable_thread,
|
&interruptable_thread,
|
||||||
&interrupted
|
&interrupted
|
||||||
);
|
);
|
||||||
CHECK_EQ(thread_get_id(thread), nullptr);
|
CHECK_EQ(thread->getId(), nullptr);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
CHECK_NE(thread_get_id(thread), nullptr);
|
CHECK_NE(thread->getId(), nullptr);
|
||||||
interrupted = true;
|
interrupted = true;
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
CHECK_EQ(thread_get_id(thread), nullptr);
|
CHECK_EQ(thread->getId(), nullptr);
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("thread state should be correct") {
|
TEST_CASE("thread state should be correct") {
|
||||||
bool interrupted = false;
|
bool interrupted = false;
|
||||||
auto* thread = thread_alloc_ex(
|
auto* thread = new Thread(
|
||||||
"interruptable thread",
|
"interruptable thread",
|
||||||
4096,
|
4096,
|
||||||
&interruptable_thread,
|
&interruptable_thread,
|
||||||
&interrupted
|
&interrupted
|
||||||
);
|
);
|
||||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
ThreadState state = thread_get_state(thread);
|
Thread::State state = thread->getState();
|
||||||
CHECK((state == ThreadStateStarting || state == ThreadStateRunning));
|
CHECK((state == Thread::StateStarting || state == Thread::StateRunning));
|
||||||
interrupted = true;
|
interrupted = true;
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
CHECK_EQ(thread_get_state(thread), ThreadStateStopped);
|
CHECK_EQ(thread->getState(), Thread::StateStopped);
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("thread id should only be set at when thread is started") {
|
TEST_CASE("thread id should only be set at when thread is started") {
|
||||||
int code = 123;
|
int code = 123;
|
||||||
auto* thread = thread_alloc_ex(
|
auto* thread = new Thread(
|
||||||
"return code",
|
"return code",
|
||||||
4096,
|
4096,
|
||||||
&thread_with_return_code,
|
&thread_with_return_code,
|
||||||
&code
|
&code
|
||||||
);
|
);
|
||||||
thread_start(thread);
|
thread->start();
|
||||||
thread_join(thread);
|
thread->join();
|
||||||
CHECK_EQ(thread_get_return_code(thread), code);
|
CHECK_EQ(thread->getReturnCode(), code);
|
||||||
thread_free(thread);
|
delete thread;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -16,24 +16,25 @@ static void timer_callback_with_counter(void* context) {
|
|||||||
|
|
||||||
TEST_CASE("a timer passes the context correctly") {
|
TEST_CASE("a timer passes the context correctly") {
|
||||||
int foo = 1;
|
int foo = 1;
|
||||||
auto* timer = timer_alloc(&timer_callback_with_context, TimerTypeOnce, &foo);
|
auto* timer = new Timer(Timer::TypeOnce, &timer_callback_with_context, &foo);
|
||||||
timer_start(timer, 1);
|
timer->start(1);
|
||||||
delay_tick(10);
|
delay_tick(10);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
timer_free(timer);
|
delete timer;
|
||||||
|
|
||||||
CHECK_EQ(timer_callback_context, &foo);
|
CHECK_EQ(timer_callback_context, &foo);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
|
TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
|
||||||
int counter = 0;
|
int counter = 0;
|
||||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
|
auto* timer = new Timer(Timer::TypePeriodic, &timer_callback_with_counter, &counter);
|
||||||
timer_start(timer, 1);
|
timer->start(1);
|
||||||
delay_tick(10);
|
delay_tick(10);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
|
timer->start(1);
|
||||||
delay_tick(10);
|
delay_tick(10);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
timer_free(timer);
|
delete timer;
|
||||||
|
|
||||||
CHECK_GE(counter, 2);
|
CHECK_GE(counter, 2);
|
||||||
}
|
}
|
||||||
@ -41,24 +42,25 @@ TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
|
|||||||
TEST_CASE("TimerTypePeriodic calls the callback periodically") {
|
TEST_CASE("TimerTypePeriodic calls the callback periodically") {
|
||||||
int counter = 0;
|
int counter = 0;
|
||||||
int ticks_to_run = 10;
|
int ticks_to_run = 10;
|
||||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
|
auto* timer = new Timer(Timer::TypePeriodic, &timer_callback_with_counter, &counter);
|
||||||
timer_start(timer, 1);
|
timer->start(1);
|
||||||
delay_tick(ticks_to_run);
|
delay_tick(ticks_to_run);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
timer_free(timer);
|
delete timer;
|
||||||
|
|
||||||
CHECK_EQ(counter, ticks_to_run);
|
CHECK_EQ(counter, ticks_to_run);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("restarting TimerTypeOnce timers has no effect") {
|
TEST_CASE("restarting TimerTypeOnce timers calls the callback again") {
|
||||||
int counter = 0;
|
int counter = 0;
|
||||||
auto* timer = timer_alloc(&timer_callback_with_counter, TimerTypeOnce, &counter);
|
auto* timer = new Timer(Timer::TypeOnce, &timer_callback_with_counter, &counter);
|
||||||
timer_start(timer, 1);
|
timer->start(1);
|
||||||
delay_tick(10);
|
delay_tick(10);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
|
timer->start(1);
|
||||||
delay_tick(10);
|
delay_tick(10);
|
||||||
timer_stop(timer);
|
timer->stop();
|
||||||
timer_free(timer);
|
delete timer;
|
||||||
|
|
||||||
CHECK_EQ(counter, 1);
|
CHECK_EQ(counter, 2);
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user