- Implement CrowPanel Advance 3.5"
- New driver subproject: ILI9488
- New driver subproject: GT911
- Refactor T-Deck to use new driver subproject
- Fix for `flash.ps1`: don't set flash speed
- Created driver subprojects: `FT5x06`, `FT6x36`, `CST816S`.
- Refactored existing projects to use new drivers.
- Improve `PwmBacklight` driver: expose frequency, channel id and timer id
- Update `build-and-release-all.sh` for recent board addition
- Added new board
- Extracted ST7789 driver and backlight PWM driver into separate subprojects
- Refactored T-Deck to use the shared driver modules
- Fix bug in WiFi service: searching for APs was broken
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Remove custom `ESP_TARGET` and use `ESP_PLATFORM` everywhere
- Add `Loader` service functionality to `tt::app::` namespace
- Make `Loader` `PubSub` usable by exposing the messages
- Add board type to crash log
- Don't show SD card in Files app when it's not mounted
- Set default SPI frequency for SD cards
- Move TT_VERSION to scope that works for sim too
- Log Tactility version and board on boot
- Rename "Yellow Board" to "CYD 2432S024C"
- Various improvements to Thread and Timer:
- Remove "mark as static" option as it is unused
- Implemented core pinning for ESP32 platforms
- Use `TickType_t` consistently (instead of `uint32_t`)
- Use `enum class` instead of `enum`
- Fix for `flash.sh` not working when using `pip` to install `esptool`
- GitHub actions changed to build simulator on macOS (it's broken, but at least we get a good code portability check for now!)
- `Buildscripts/` shell scripts updated to use `/bin/sh` so it works on macOS too
- Various includes fixed in various subprojects so the code is more portable
* SdCard HAL refactored (#135)
- Refactor SdCard HAL
- introduce Lockable
* Screenshot and FatFS improvements (#136)
- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support
* Re-use common log messages (#138)
For consistency and binary size reduction
* Toolbar spinner should get margin to the right
* More TactilityC features (#139)
* Rewrote Loader
- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages
* Hide AP settings if the AP is not saved
* Missing from previous commit
* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED
* Refactored files app and created InputDialog (#140)
- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
- Fix for display orientation assumption in Display app
- Update logo (added colours)
- Fix for double stopping the Files app
- Deny registration of apps and services that are already registered
- Updated `ideas.md` for these changes
- Other cleanup
- Simplified board ids/naming in all build scripting
- Implemented archiving of build artifacts for all devices in pipelines (including symbols releases for debugging)
- Implemented building and archiving of SDK for esp32 and esp32s3 in pipelines
- Flattened SDK release folder structure
- Renamed "Tactility-(ARCH)-SDK" to "TactilitySDK-(ARCH)" (aligns with "default" folder name, that's without the (ARCH))