Ken Van Hoeylandt c9185740d7
Kernel improvements (#468)
* **New Features**
  * Plugin-style modules for platforms and devices with start/stop lifecycle and a runtime-consumable device tree array.

* **Refactor**
  * Consolidated initialization into a kernel/module startup flow.
  * Generated devicetree artifacts moved to the build Generated directory.

* **Changes**
  * Removed legacy no-op registration hooks and I2C lock/unlock wrappers.
  * Driver ownership and private state moved to explicit module/owner model.
  * Added ERROR_NOT_ALLOWED error code.
2026-01-31 09:18:02 +01:00

34 lines
1016 B
C++

#include <tactility/check.h>
#include <tactility/driver.h>
#include <tactility/module.h>
extern "C" {
extern Driver esp32_gpio_driver;
extern Driver esp32_i2c_driver;
static error_t start() {
/* We crash when construct fails, because if a single driver fails to construct,
* there is no guarantee that the previously constructed drivers can be destroyed */
check(driver_construct(&esp32_gpio_driver) == ERROR_NONE);
check(driver_construct(&esp32_i2c_driver) == ERROR_NONE);
return ERROR_NONE;
}
static error_t stop() {
/* We crash when destruct fails, because if a single driver fails to destruct,
* there is no guarantee that the previously destroyed drivers can be recovered */
check(driver_destruct(&esp32_gpio_driver) == ERROR_NONE);
check(driver_destruct(&esp32_i2c_driver) == ERROR_NONE);
return ERROR_NONE;
}
// The name must be exactly "platform_module"
struct Module platform_module = {
.name = "ESP32 Platform",
.start = start,
.stop = stop
};
}