Ken Van Hoeylandt 3ea02d912f
Merge develop into main (#167)
- WiFi Connect app is now hidden by default, but accessible at the bottom of the WiFi Manage app when WiFi is turned on.
- WiFi service now turns on WiFi when calling connect() and WiFi is not on.
- Removed `blocking` option for `service::loader::startApp()`. This feature was unused and complex.
- Various apps: Moved private headers into Private/ folder.
- Various apps: created start() function for easy starting.
- Added documentation to all TactilityC APIs
- Refactored various `enum` into `class enum`
- Refactor M5Stack `initBoot()` (but VBus is still 0V for some reason)
2025-01-17 19:37:42 +01:00

87 lines
2.3 KiB
C++

#include "Bundle.h"
namespace tt {
bool Bundle::getBool(const std::string& key) const {
return this->entries.find(key)->second.value_bool;
}
int32_t Bundle::getInt32(const std::string& key) const {
return this->entries.find(key)->second.value_int32;
}
std::string Bundle::getString(const std::string& key) const {
return this->entries.find(key)->second.value_string;
}
bool Bundle::hasBool(const std::string& key) const {
auto entry = this->entries.find(key);
return entry != std::end(this->entries) && entry->second.type == Type::Bool;
}
bool Bundle::hasInt32(const std::string& key) const {
auto entry = this->entries.find(key);
return entry != std::end(this->entries) && entry->second.type == Type::Int32;
}
bool Bundle::hasString(const std::string& key) const {
auto entry = this->entries.find(key);
return entry != std::end(this->entries) && entry->second.type == Type::String;
}
bool Bundle::optBool(const std::string& key, bool& out) const {
auto entry = this->entries.find(key);
if (entry != std::end(this->entries) && entry->second.type == Type::Bool) {
out = entry->second.value_bool;
return true;
} else {
return false;
}
}
bool Bundle::optInt32(const std::string& key, int32_t& out) const {
auto entry = this->entries.find(key);
if (entry != std::end(this->entries) && entry->second.type == Type::Int32) {
out = entry->second.value_int32;
return true;
} else {
return false;
}
}
bool Bundle::optString(const std::string& key, std::string& out) const {
auto entry = this->entries.find(key);
if (entry != std::end(this->entries) && entry->second.type == Type::String) {
out = entry->second.value_string;
return true;
} else {
return false;
}
}
void Bundle::putBool(const std::string& key, bool value) {
this->entries[key] = {
.type = Type::Bool,
.value_bool = value,
.value_string = ""
};
}
void Bundle::putInt32(const std::string& key, int32_t value) {
this->entries[key] = {
.type = Type::Int32,
.value_int32 = value,
.value_string = ""
};
}
void Bundle::putString(const std::string& key, const std::string& value) {
this->entries[key] = {
.type = Type::String,
.value_bool = false,
.value_string = value
};
}
} // namespace