Ken Van Hoeylandt c729e8340f
Trackball rewrite (#600)
- Implement generic trackball settings
- Refactor T-Deck trackball driver into generic driver at `Drivers/gpio-trackball-module`
- Automatically bind/unbind trackball devices with LVGL
- Automatically load settings for trackball devices on boot
2026-07-30 13:38:19 +02:00

193 lines
7.3 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/pointer.h>
#include <lvgl/devices/device_context.h>
#include <tactility/drivers/pointer.h>
constexpr auto* TAG = "lvgl_pointer";
struct LvglPointerCtx {
bool calibration_enabled;
struct LvglPointerCalibration calibration;
};
// Bus reads are expected to complete quickly; bound the wait so a stalled controller can't block the LVGL indev poll.
static const TickType_t LVGL_POINTER_READ_TIMEOUT = pdMS_TO_TICKS(10);
// Tracks the first indev created by lvgl_pointer_add() still alive, for lvgl_pointer_get_default().
// Only ever set/cleared by lvgl_pointer_add()/lvgl_pointer_remove(), so it can never point at an
// indev created by other code (e.g. the deprecated HAL's own LVGL pointer registration).
static lv_indev_t* default_pointer_indev = NULL;
// Mirrors Tactility/Source/settings/TouchCalibrationSettings.cpp's isValid().
static const int32_t LVGL_POINTER_CALIBRATION_MIN_RANGE = 20;
static bool lvgl_pointer_calibration_is_valid(const struct LvglPointerCalibration* calibration) {
return calibration->x_max > calibration->x_min &&
calibration->y_max > calibration->y_min &&
(calibration->x_max - calibration->x_min) >= LVGL_POINTER_CALIBRATION_MIN_RANGE &&
(calibration->y_max - calibration->y_min) >= LVGL_POINTER_CALIBRATION_MIN_RANGE;
}
// Linear per-axis rescale of [x_min,x_max]/[y_min,y_max] onto [0,target_x_max]/[0,target_y_max],
// clamped. Mirrors TouchCalibrationSettings.cpp's applyCalibration(). Kept as a standalone
// function (not inlined into the read callback) so the math is isolated and easy to reason about.
static void lvgl_pointer_calibration_apply(
const struct LvglPointerCalibration* calibration,
int32_t target_x_max,
int32_t target_y_max,
uint16_t* x,
uint16_t* y
) {
int64_t mapped_x = ((int64_t)*x - calibration->x_min) * target_x_max /
((int64_t)calibration->x_max - calibration->x_min);
int64_t mapped_y = ((int64_t)*y - calibration->y_min) * target_y_max /
((int64_t)calibration->y_max - calibration->y_min);
if (mapped_x < 0) mapped_x = 0;
if (mapped_x > target_x_max) mapped_x = target_x_max;
if (mapped_y < 0) mapped_y = 0;
if (mapped_y > target_y_max) mapped_y = target_y_max;
*x = (uint16_t)mapped_x;
*y = (uint16_t)mapped_y;
}
// Reads the touch controller and applies calibration entirely in the graphics driver's own
// native (LV_DISPLAY_ROTATION_0) coordinate space - native_x_max/native_y_max are just the panel's
// fixed pixel dimensions, not a rotation. This function has no notion of LVGL rotation at all:
// calibration corrects the raw sensor's fixed physical mapping, which never changes with on-screen
// orientation, so it doesn't belong anywhere near rotation math.
static bool lvgl_pointer_read_calibrated(struct Device* device, struct LvglPointerCtx* ctx, int32_t native_x_max, int32_t native_y_max, uint16_t* x, uint16_t* y) {
if (pointer_read_data(device, LVGL_POINTER_READ_TIMEOUT) != ERROR_NONE) {
return false;
}
uint8_t point_count = 0;
if (!pointer_get_touched_points(device, x, y, NULL, &point_count, 1) || point_count == 0) {
return false;
}
if (ctx->calibration_enabled && native_x_max > 0 && native_y_max > 0) {
lvgl_pointer_calibration_apply(&ctx->calibration, native_x_max, native_y_max, x, y);
}
return true;
}
// The actual LVGL indev read callback: wraps lvgl_pointer_read_calibrated() and, only here, applies
// the rotation needed to place the (still native-space) point into the currently active LVGL
// logical space - unconditionally, since native-space coordinates always need this regardless of
// whether calibration is enabled.
static void lvgl_pointer_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
lv_display_t* display = lv_indev_get_display(indev);
// lv_display_get_original_*_resolution() is the native (LV_DISPLAY_ROTATION_0) size,
// unaffected by the display's current rotation - no rotation lookup needed to get it.
int32_t native_x_max = display != NULL ? lv_display_get_original_horizontal_resolution(display) - 1 : 0;
int32_t native_y_max = display != NULL ? lv_display_get_original_vertical_resolution(display) - 1 : 0;
uint16_t x = 0;
uint16_t y = 0;
if (!lvgl_pointer_read_calibrated(wrapper->device, ctx, native_x_max, native_y_max, &x, &y)) {
data->state = LV_INDEV_STATE_RELEASED;
return;
}
data->point.x = x;
data->point.y = y;
data->state = LV_INDEV_STATE_PRESSED;
}
error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
if (device == NULL || out_indev == NULL) {
return ERROR_INVALID_ARGUMENT;
}
if (device_get_type(device) != &POINTER_TYPE) {
return ERROR_INVALID_ARGUMENT;
}
struct LvglPointerCtx* ctx = new(std::nothrow) LvglPointerCtx();
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
struct LvglDeviceContext* wrapper = new(std::nothrow) LvglDeviceContext(ctx);
if (wrapper == NULL) {
delete ctx;
return ERROR_OUT_OF_MEMORY;
}
wrapper->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == NULL) {
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
lv_indev_set_read_cb(indev, lvgl_pointer_read_cb);
lv_indev_set_driver_data(indev, wrapper);
if (display != NULL) {
lv_indev_set_display(indev, display);
}
if (default_pointer_indev == NULL) {
default_pointer_indev = indev;
}
*out_indev = indev;
return ERROR_NONE;
}
lv_indev_t* lvgl_pointer_get_default(void) {
return default_pointer_indev;
}
error_t lvgl_pointer_set_calibration(lv_indev_t* indev, const struct LvglPointerCalibration* calibration) {
if (indev == NULL) {
return ERROR_INVALID_ARGUMENT;
}
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
if (calibration == NULL) {
ctx->calibration_enabled = false;
return ERROR_NONE;
}
if (!lvgl_pointer_calibration_is_valid(calibration)) {
return ERROR_INVALID_ARGUMENT;
}
ctx->calibration = *calibration;
ctx->calibration_enabled = true;
return ERROR_NONE;
}
bool lvgl_pointer_get_calibration(lv_indev_t* indev, struct LvglPointerCalibration* out_calibration) {
if (indev == NULL || out_calibration == NULL) {
return false;
}
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
if (!ctx->calibration_enabled) {
return false;
}
*out_calibration = ctx->calibration;
return true;
}
void lvgl_pointer_remove(lv_indev_t* indev) {
if (indev == NULL) {
return;
}
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
if (default_pointer_indev == indev) {
default_pointer_indev = NULL;
}
lv_indev_delete(indev);
delete wrapper;
}