Trackball rewrite (#600)

- Implement generic trackball settings
- Refactor T-Deck trackball driver into generic driver at `Drivers/gpio-trackball-module`
- Automatically bind/unbind trackball devices with LVGL
- Automatically load settings for trackball devices on boot
This commit is contained in:
Ken Van Hoeylandt 2026-07-30 13:38:19 +02:00 committed by GitHub
parent de6fc3b346
commit c729e8340f
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
39 changed files with 1194 additions and 666 deletions

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@ -2,5 +2,5 @@ file(GLOB_RECURSE SOURCE_FILES source/*.c*)
idf_component_register(
SRCS ${SOURCE_FILES}
REQUIRES Tactility driver lilygo-module
REQUIRES TactilityKernel lilygo-module
)

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@ -4,6 +4,7 @@ dependencies:
- Drivers/st7789-module
- Drivers/gt911-module
- Drivers/lilygo-module
- Drivers/gpio-trackball-module
- Drivers/es7210-module
- Drivers/dummy-i2s-amp-module
- Drivers/audio-stream-module

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@ -19,12 +19,12 @@
#include <bindings/st7789.h>
#include <bindings/es7210.h>
#include <bindings/dummy_i2s_amp.h>
#include <bindings/gpio_trackball.h>
#include <gps_generic/bindings.h>
#include <lilygo/bindings/tdeck_keyboard.h>
#include <lilygo/bindings/tdeck_keyboard_backlight.h>
#include <lilygo/bindings/tdeck_trackball.h>
// Reference: https://wiki.lilygo.cc/products/t-deck-series/t-deck-plus/
/ {
@ -61,7 +61,7 @@
};
trackball {
compatible = "lilygo,tdeck-trackball";
compatible = "tactility,gpio-trackball";
pin-right = <&gpio0 2 GPIO_FLAG_NONE>;
pin-up = <&gpio0 3 GPIO_FLAG_NONE>;
pin-left = <&gpio0 1 GPIO_FLAG_NONE>;

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@ -1,57 +1,25 @@
#include <tactility/delay.h>
#include <tactility/error.h>
#include <tactility/log.h>
#include <tactility/module.h>
#include <tactility/system_event.h>
#include <Tactility/LogMessages.h>
#include <Tactility/settings/TrackballSettings.h>
#include <lvgl/lvgl.h>
#include <lilygo/drivers/trackball.h>
#include <lilygo/drivers/tdeck_power_on.h>
constexpr auto* TAG = "tdeck-plus";
extern "C" {
void init_trackball() {
auto tbSettings = tt::settings::trackball::loadOrGetDefault();
lvgl_lock();
if (trackball::init() != nullptr) {
trackball::setMode(tbSettings.trackballMode == tt::settings::trackball::TrackballMode::Pointer
? trackball::Mode::Pointer
: trackball::Mode::Encoder);
trackball::setEncoderSensitivity(tbSettings.encoderSensitivity);
trackball::setPointerSensitivity(tbSettings.pointerSensitivity);
trackball::setEnabled(tbSettings.trackballEnabled);
}
lvgl_unlock();
}
static void on_boot_completed(struct SystemEvent* /*event*/, void* /*context*/) {
init_trackball();
}
static error_t start() {
LOG_I(TAG, LOG_MESSAGE_POWER_ON_START);
LOG_I(TAG, "Power on start");
if (!tdeck_power_on()) {
LOG_E(TAG, LOG_MESSAGE_POWER_ON_FAILED);
LOG_E(TAG, "Power on failed");
return ERROR_RESOURCE;
}
// Avoids crash when no SD card is inserted. It's unknown why, but likely is related to power draw.
delay_millis(100);
system_event_subscribe(KERNEL_EVENT_BOOT_COMPLETED, on_boot_completed, nullptr);
return ERROR_NONE;
}
static error_t stop() {
system_event_unsubscribe(KERNEL_EVENT_BOOT_COMPLETED, on_boot_completed);
return ERROR_NONE;
}

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@ -2,5 +2,5 @@ file(GLOB_RECURSE SOURCE_FILES source/*.c*)
idf_component_register(
SRCS ${SOURCE_FILES}
REQUIRES Tactility driver lilygo-module
REQUIRES TactilityKernel lilygo-module
)

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@ -3,6 +3,7 @@ dependencies:
- Drivers/st7789-module
- Drivers/gt911-module
- Drivers/lilygo-module
- Drivers/gpio-trackball-module
- Drivers/es7210-module
- Drivers/dummy-i2s-amp-module
- Drivers/audio-stream-module

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@ -19,10 +19,10 @@
#include <bindings/st7789.h>
#include <bindings/es7210.h>
#include <bindings/dummy_i2s_amp.h>
#include <bindings/gpio_trackball.h>
#include <lilygo/bindings/tdeck_keyboard.h>
#include <lilygo/bindings/tdeck_keyboard_backlight.h>
#include <lilygo/bindings/tdeck_trackball.h>
// Reference: https://wiki.lilygo.cc/products/t-deck-series/t-deck/
/ {
@ -59,7 +59,7 @@
};
trackball {
compatible = "lilygo,tdeck-trackball";
compatible = "tactility,gpio-trackball";
pin-right = <&gpio0 2 GPIO_FLAG_NONE>;
pin-up = <&gpio0 3 GPIO_FLAG_NONE>;
pin-left = <&gpio0 1 GPIO_FLAG_NONE>;

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@ -1,55 +1,20 @@
#include <tactility/module.h>
#include <tactility/delay.h>
#include <tactility/error.h>
#include <tactility/log.h>
#include <tactility/module.h>
#include <lvgl/lvgl.h>
#include <tactility/system_event.h>
#include <Tactility/LogMessages.h>
#include <Tactility/kernel/Kernel.h>
#include <Tactility/settings/TrackballSettings.h>
#include <lilygo/drivers/trackball.h>
#include <lilygo/drivers/tdeck_power_on.h>
constexpr auto* TAG = "tdeck";
extern "C" {
static void on_boot_completed(struct SystemEvent* /*event*/, void* /*context*/) {
auto tbSettings = tt::settings::trackball::loadOrGetDefault();
lvgl_lock();
if (trackball::init() != nullptr) {
trackball::setMode(tbSettings.trackballMode == tt::settings::trackball::TrackballMode::Pointer
? trackball::Mode::Pointer
: trackball::Mode::Encoder);
trackball::setEncoderSensitivity(tbSettings.encoderSensitivity);
trackball::setPointerSensitivity(tbSettings.pointerSensitivity);
trackball::setEnabled(tbSettings.trackballEnabled);
}
lvgl_unlock();
}
void subscribe_events() {
// The kernel trackball device is already started by kernel_init(); this just registers it as an
// LVGL input device and applies persisted settings, both of which require LVGL to be up first.
system_event_subscribe(KERNEL_EVENT_BOOT_COMPLETED, on_boot_completed, nullptr);
}
static error_t start() {
LOG_I(TAG, LOG_MESSAGE_POWER_ON_START);
LOG_I(TAG, "Power on start");
if (!tdeck_power_on()) {
LOG_E(TAG, LOG_MESSAGE_POWER_ON_FAILED);
LOG_E(TAG, "Power on failed");
return ERROR_RESOURCE;
}
// Avoids crash when no SD card is inserted. It's unknown why, but likely is related to power draw.
delay_millis(100);
subscribe_events();
return ERROR_NONE;
}

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@ -0,0 +1,11 @@
cmake_minimum_required(VERSION 3.20)
include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
tactility_add_module(gpio-trackball-module
SRCS ${SOURCE_FILES}
INCLUDE_DIRS include/
REQUIRES TactilityKernel
)

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@ -0,0 +1,195 @@
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### APPENDIX: How to apply the Apache License to your work
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@ -0,0 +1,27 @@
# GPIO Trackball
Kernel driver for a 5-way GPIO trackball (4 direction pins + a click button), exposing a
`TRACKBALL_TYPE` device (`tactility/drivers/trackball.h`).
Devicetree binding: `tactility,gpio-trackball` (see `bindings/tactility,gpio-trackball.yaml`).
Each direction pin is wired to a falling-edge interrupt that accumulates a signed delta;
the click pin is active-low and read on any edge. `read_delta()` drains and resets the
accumulated delta on each call.
## Example
```dts
trackball {
compatible = "tactility,gpio-trackball";
pin-right = <&gpio0 1 GPIO_FLAG_NONE>;
pin-up = <&gpio0 2 GPIO_FLAG_NONE>;
pin-left = <&gpio0 3 GPIO_FLAG_NONE>;
pin-down = <&gpio0 4 GPIO_FLAG_NONE>;
pin-click = <&gpio0 5 GPIO_FLAG_NONE>;
};
```
## License
[Apache License Version 2.0](LICENSE-Apache-2.0.md)

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@ -1,6 +1,6 @@
description: LilyGO T-Deck 5-way GPIO trackball (4 directions + click button)
description: 5-way GPIO trackball (4 directions + click button)
compatible: "lilygo,tdeck-trackball"
compatible: "tactility,gpio-trackball"
properties:
pin-right:

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@ -0,0 +1,3 @@
dependencies:
- TactilityKernel
bindings: bindings

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@ -0,0 +1,7 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/bindings/bindings.h>
#include <drivers/gpio_trackball.h>
DEFINE_DEVICETREE(gpio_trackball, struct GpioTrackballConfig)

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@ -0,0 +1,25 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <tactility/drivers/gpio.h>
#include <tactility/error.h>
#include <stdbool.h>
#include <stdint.h>
struct Device;
struct GpioTrackballConfig {
struct GpioPinSpec pin_right;
struct GpioPinSpec pin_up;
struct GpioPinSpec pin_left;
struct GpioPinSpec pin_down;
struct GpioPinSpec pin_click;
};
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,14 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/module.h>
#ifdef __cplusplus
extern "C" {
#endif
extern struct Module gpio_trackball_module;
#ifdef __cplusplus
}
#endif

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@ -1,20 +1,22 @@
// SPDX-License-Identifier: Apache-2.0
#include <lilygo/drivers/tdeck_trackball.h>
#include <drivers/gpio_trackball.h>
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/gpio_controller.h>
#include <tactility/drivers/gpio_descriptor.h>
#include <tactility/drivers/trackball.h>
#include <tactility/log.h>
#include <atomic>
#include <new>
#define TAG "tdeck_trackball"
#define GET_CONFIG(device) (static_cast<const TdeckTrackballConfig*>((device)->config))
#define GET_INTERNAL(device) (static_cast<TdeckTrackballInternal*>(device_get_driver_data(device)))
constexpr auto* TAG = "gpio_trackball";
struct TdeckTrackballInternal {
#define GET_CONFIG(device) (static_cast<const GpioTrackballConfig*>((device)->config))
#define GET_INTERNAL(device) (static_cast<GpioTrackballInternal*>(device_get_driver_data(device)))
struct GpioTrackballInternal {
GpioDescriptor* pin_right = nullptr;
GpioDescriptor* pin_up = nullptr;
GpioDescriptor* pin_left = nullptr;
@ -29,23 +31,23 @@ struct TdeckTrackballInternal {
// region ISR callbacks
static void on_right(void* arg) {
static_cast<TdeckTrackballInternal*>(arg)->dx.fetch_add(1, std::memory_order_relaxed);
static_cast<GpioTrackballInternal*>(arg)->dx.fetch_add(1, std::memory_order_relaxed);
}
static void on_left(void* arg) {
static_cast<TdeckTrackballInternal*>(arg)->dx.fetch_sub(1, std::memory_order_relaxed);
static_cast<GpioTrackballInternal*>(arg)->dx.fetch_sub(1, std::memory_order_relaxed);
}
static void on_down(void* arg) {
static_cast<TdeckTrackballInternal*>(arg)->dy.fetch_add(1, std::memory_order_relaxed);
static_cast<GpioTrackballInternal*>(arg)->dy.fetch_add(1, std::memory_order_relaxed);
}
static void on_up(void* arg) {
static_cast<TdeckTrackballInternal*>(arg)->dy.fetch_sub(1, std::memory_order_relaxed);
static_cast<GpioTrackballInternal*>(arg)->dy.fetch_sub(1, std::memory_order_relaxed);
}
static void on_click(void* arg) {
auto* internal = static_cast<TdeckTrackballInternal*>(arg);
auto* internal = static_cast<GpioTrackballInternal*>(arg);
bool high = true;
gpio_descriptor_get_level(internal->pin_click, &high);
// Active low: pressed when level is low
@ -90,7 +92,7 @@ static void release_pin(GpioDescriptor*& descriptor) {
descriptor = nullptr;
}
static void release_all_pins(TdeckTrackballInternal* internal) {
static void release_all_pins(GpioTrackballInternal* internal) {
release_pin(internal->pin_right);
release_pin(internal->pin_up);
release_pin(internal->pin_left);
@ -114,19 +116,11 @@ static error_t get_button_pressed(Device* device, bool* out_pressed) {
return ERROR_NONE;
}
error_t tdeck_trackball_read_delta(Device* device, int32_t* out_dx, int32_t* out_dy) {
return read_delta(device, out_dx, out_dy);
}
error_t tdeck_trackball_get_button_pressed(Device* device, bool* out_pressed) {
return get_button_pressed(device, out_pressed);
}
static error_t start(Device* device) {
LOG_I(TAG, "start %s", device->name);
auto* config = GET_CONFIG(device);
auto* internal = new(std::nothrow) TdeckTrackballInternal();
auto* internal = new(std::nothrow) GpioTrackballInternal();
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
@ -168,25 +162,21 @@ static error_t stop(Device* device) {
return ERROR_NONE;
}
static constexpr TdeckTrackballApi TDECK_TRACKBALL_API = {
static constexpr TrackballApi GPIO_TRACKBALL_API = {
.read_delta = read_delta,
.get_button_pressed = get_button_pressed,
};
const struct DeviceType TDECK_TRACKBALL_TYPE {
.name = "tdeck-trackball"
};
extern Module gpio_trackball_module;
extern Module lilygo_module;
Driver tdeck_trackball_driver = {
.name = "tdeck_trackball",
.compatible = (const char*[]) { "lilygo,tdeck-trackball", nullptr },
Driver gpio_trackball_driver = {
.name = "gpio_trackball",
.compatible = (const char*[]) { "tactility,gpio-trackball", nullptr },
.start_device = start,
.stop_device = stop,
.api = &TDECK_TRACKBALL_API,
.device_type = &TDECK_TRACKBALL_TYPE,
.owner = &lilygo_module,
.api = &GPIO_TRACKBALL_API,
.device_type = &TRACKBALL_TYPE,
.owner = &gpio_trackball_module,
.internal = nullptr
};

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@ -0,0 +1,19 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/driver.h>
#include <tactility/module.h>
extern "C" {
extern Driver gpio_trackball_driver;
static Driver* const gpio_trackball_drivers[] = {
&gpio_trackball_driver,
nullptr
};
Module gpio_trackball_module = {
.name = "gpio-trackball",
.drivers = gpio_trackball_drivers
};
} // extern "C"

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@ -1,7 +0,0 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/bindings/bindings.h>
#include <lilygo/drivers/tdeck_trackball.h>
DEFINE_DEVICETREE(tdeck_trackball, struct TdeckTrackballConfig)

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@ -1,56 +0,0 @@
#pragma once
#include <lvgl.h>
namespace trackball {
/**
* @brief Trackball operating mode
*/
enum class Mode {
Encoder, // Navigation via enc_diff (scroll wheel behavior)
Pointer // Mouse cursor via point.x/y
};
/**
* @brief Initialize trackball as an LVGL input device, backed by the kernel tdeck_trackball driver.
* @return LVGL input device pointer, or nullptr if the kernel device isn't found/started
*/
lv_indev_t* init();
/**
* @brief Deinitialize trackball
*/
void deinit();
/**
* @brief Set encoder mode sensitivity
* @param sensitivity Steps per trackball tick (1-10, default: 1)
*/
void setEncoderSensitivity(uint8_t sensitivity);
/**
* @brief Set pointer mode sensitivity
* @param sensitivity Pixels per trackball tick (1-10, default: 10)
*/
void setPointerSensitivity(uint8_t sensitivity);
/**
* @brief Enable or disable trackball input processing
* @param enabled Boolean value to enable or disable
*/
void setEnabled(bool enabled);
/**
* @brief Set trackball operating mode
* @param mode Encoder or Pointer mode
*/
void setMode(Mode mode);
/**
* @brief Get current trackball operating mode
* @return Current mode
*/
Mode getMode();
}

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@ -6,13 +6,11 @@ extern "C" {
extern Driver tdeck_keyboard_driver;
extern Driver tdeck_keyboard_backlight_driver;
extern Driver tdeck_trackball_driver;
extern Driver tpager_encoder_driver;
static Driver* const lilygo_drivers[] = {
&tdeck_keyboard_driver,
&tdeck_keyboard_backlight_driver,
&tdeck_trackball_driver,
&tpager_encoder_driver,
nullptr
};

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@ -1,201 +0,0 @@
#include <lilygo/drivers/trackball.h>
#include <lilygo/drivers/tdeck_trackball.h>
#include <Tactility/Assets.h>
#include <tactility/device.h>
#include <tactility/log.h>
constexpr auto* TAG = "Trackball";
namespace trackball {
static lv_indev_t* g_indev = nullptr;
static Device* g_device = nullptr;
static bool g_enabled = true;
static Mode g_mode = Mode::Encoder;
static uint8_t g_encoderSensitivity = 1;
static uint8_t g_pointerSensitivity = 10;
// Pointer mode cursor position (screen-relative)
static int32_t g_cursorX = 160;
static int32_t g_cursorY = 120;
static lv_obj_t* g_cursor = nullptr;
// Screen dimensions (T-Deck: 320x240)
static constexpr int32_t SCREEN_WIDTH = 320;
static constexpr int32_t SCREEN_HEIGHT = 240;
static constexpr int32_t CURSOR_SIZE = 16;
static inline int32_t clamp(int32_t val, int32_t minVal, int32_t maxVal) {
if (val < minVal) return minVal;
if (val > maxVal) return maxVal;
return val;
}
// Note: must be called from the LVGL thread (main thread), same as the setters below.
static void read_cb(lv_indev_t* /*indev*/, lv_indev_data_t* data) {
// Always drain accumulated movement so it doesn't jump on re-enable, but discard it while disabled.
int32_t dx = 0;
int32_t dy = 0;
tdeck_trackball_read_delta(g_device, &dx, &dy);
if (!g_enabled) {
dx = 0;
dy = 0;
}
if (g_mode == Mode::Encoder) {
int32_t ticks = (dx + dy) * static_cast<int32_t>(g_encoderSensitivity);
data->enc_diff = static_cast<int16_t>(clamp(ticks, INT16_MIN, INT16_MAX));
if (ticks != 0) {
lv_display_trigger_activity(nullptr);
}
} else {
g_cursorX = clamp(g_cursorX + dx * static_cast<int32_t>(g_pointerSensitivity), 0, SCREEN_WIDTH - CURSOR_SIZE - 1);
g_cursorY = clamp(g_cursorY + dy * static_cast<int32_t>(g_pointerSensitivity), 0, SCREEN_HEIGHT - CURSOR_SIZE - 1);
data->point.x = static_cast<int16_t>(g_cursorX);
data->point.y = static_cast<int16_t>(g_cursorY);
}
bool pressed = false;
if (g_enabled) {
tdeck_trackball_get_button_pressed(g_device, &pressed);
}
data->state = pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
if (pressed) {
lv_display_trigger_activity(nullptr);
}
}
lv_indev_t* init() {
if (g_indev != nullptr) {
LOG_W(TAG, "Already initialized");
return g_indev;
}
if (device_get_first_active_by_type(&TDECK_TRACKBALL_TYPE, &g_device) != ERROR_NONE) {
LOG_E(TAG, "tdeck_trackball kernel device not found or not started");
return nullptr;
}
g_cursorX = SCREEN_WIDTH / 2;
g_cursorY = SCREEN_HEIGHT / 2;
g_indev = lv_indev_create();
if (g_indev == nullptr) {
LOG_E(TAG, "Failed to register LVGL input device");
device_put(g_device);
g_device = nullptr;
return nullptr;
}
lv_indev_set_type(g_indev, LV_INDEV_TYPE_ENCODER);
lv_indev_set_read_cb(g_indev, read_cb);
LOG_I(TAG, "Initialized");
return g_indev;
}
// Create cursor for pointer mode
static void createCursor() {
if (g_cursor != nullptr || g_indev == nullptr) return;
g_cursor = lv_image_create(lv_layer_sys());
if (g_cursor != nullptr) {
lv_obj_remove_flag(g_cursor, LV_OBJ_FLAG_CLICKABLE);
lv_image_set_src(g_cursor, TT_ASSETS_UI_CURSOR);
lv_indev_set_cursor(g_indev, g_cursor);
LOG_D(TAG, "Cursor created");
}
}
// Destroy cursor when switching back to encoder mode
static void destroyCursor() {
if (g_cursor == nullptr) return;
// Delete the cursor object - this automatically detaches it from the indev
lv_obj_delete(g_cursor);
g_cursor = nullptr;
LOG_D(TAG, "Cursor destroyed");
}
void deinit() {
if (g_indev == nullptr) return;
destroyCursor();
lv_indev_delete(g_indev);
g_indev = nullptr;
device_put(g_device);
g_device = nullptr;
g_mode = Mode::Encoder;
g_enabled = true;
LOG_I(TAG, "Deinitialized");
}
void setEncoderSensitivity(uint8_t sensitivity) {
if (sensitivity > 0) {
g_encoderSensitivity = sensitivity;
LOG_D(TAG, "Encoder sensitivity set to %d", sensitivity);
}
}
void setPointerSensitivity(uint8_t sensitivity) {
if (sensitivity > 0) {
g_pointerSensitivity = sensitivity;
LOG_D(TAG, "Pointer sensitivity set to %d", sensitivity);
}
}
void setEnabled(bool enabled) {
g_enabled = enabled;
if (g_cursor != nullptr) {
if (enabled) {
lv_obj_clear_flag(g_cursor, LV_OBJ_FLAG_HIDDEN);
} else {
lv_obj_add_flag(g_cursor, LV_OBJ_FLAG_HIDDEN);
}
}
LOG_I(TAG, "%s", enabled ? "Enabled" : "Disabled");
}
void setMode(Mode mode) {
if (g_indev == nullptr) {
LOG_W(TAG, "Cannot set mode - not initialized");
return;
}
if (g_mode == mode) {
return;
}
g_mode = mode;
if (mode == Mode::Pointer) {
lv_indev_set_type(g_indev, LV_INDEV_TYPE_POINTER);
createCursor();
if (!g_enabled && g_cursor != nullptr) {
lv_obj_add_flag(g_cursor, LV_OBJ_FLAG_HIDDEN);
}
g_cursorX = SCREEN_WIDTH / 2;
g_cursorY = SCREEN_HEIGHT / 2;
LOG_I(TAG, "Switched to Pointer mode");
} else {
destroyCursor();
lv_indev_set_type(g_indev, LV_INDEV_TYPE_ENCODER);
LOG_I(TAG, "Switched to Encoder mode");
}
}
Mode getMode() {
return g_mode;
}
}

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@ -0,0 +1,26 @@
#pragma once
#include <new>
struct Device;
/**
* Common driver-data wrapper attached to every LVGL display/indev created by this module: bundles
* the kernel Device* with an optional device-type-specific context blob (LvglDisplayCtx,
* LvglPointerCtx, LvglTrackballCtx, ...), so each device type doesn't have to store its own Device*
* redundantly. Owns context: any resources referenced through it (buffers, cursor objects, etc.)
* must be released by the caller before the wrapper is deleted, since context is trivially
* destructible and only its own memory is freed here.
*/
struct LvglDeviceContext {
struct Device* device = nullptr;
void* context;
explicit LvglDeviceContext(void* context) : context(context) {}
~LvglDeviceContext() {
if (context != nullptr) {
::operator delete(context);
}
}
};

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@ -0,0 +1,107 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <lvgl.h>
#include <tactility/device.h>
#include <tactility/error.h>
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Trackball operating mode.
*/
enum LvglTrackballMode {
/** Navigation via enc_diff (scroll wheel behavior). No cursor is shown. */
LVGL_TRACKBALL_MODE_ENCODER,
/** Mouse cursor via point.x/point.y. A cursor is shown if an image was set via
* lvgl_trackball_set_cursor_image(). */
LVGL_TRACKBALL_MODE_POINTER
};
/**
* @brief Runtime-adjustable trackball behavior. See lvgl_trackball_set_settings()/
* lvgl_trackball_get_settings().
*/
struct LvglTrackballSettings {
enum LvglTrackballMode mode;
/** When false, movement and button presses are drained from the device and discarded:
* the indev reports no movement and stays released. */
bool enabled;
/** Encoder mode: steps per raw trackball tick. Must be >= 1. */
uint8_t encoder_sensitivity;
/** Pointer mode: pixels per raw trackball tick. Must be >= 1. */
uint8_t pointer_sensitivity;
};
/**
* @brief Creates an lv_indev_t bound to the given TRACKBALL_TYPE device and registers a read
* callback that polls the device through its TrackballApi.
*
* The indev starts in LVGL_TRACKBALL_MODE_ENCODER, enabled, with default sensitivities (see
* lvgl_trackball_settings_get_default()). Call lvgl_trackball_set_settings() to change this,
* e.g. to switch to pointer mode - each device added this way can independently run with or
* without pointer support.
*
* @warning Caller must hold the LVGL lock (see lvgl_lock() in lvgl_module.h) call this from
* LvglModuleConfig.on_start, or after calling lvgl_lock() explicitly.
*
* @param[in] device a device of type TRACKBALL_TYPE
* @param[in] display the display this indev should be associated with, or NULL to leave it unset
* @param[out] out_indev the created indev, valid only when ERROR_NONE is returned
* @retval ERROR_NONE on success
* @retval ERROR_INVALID_ARGUMENT if device or out_indev is NULL, or device is not of type TRACKBALL_TYPE
* @retval ERROR_OUT_OF_MEMORY if allocation failed
*/
error_t lvgl_trackball_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev);
/**
* @brief Removes an indev previously created with lvgl_trackball_add(), including its cursor
* object (if one was showing).
* @warning Caller must hold the LVGL lock.
*/
void lvgl_trackball_remove(lv_indev_t* indev);
/**
* @return the default (all fields explicitly set) LvglTrackballSettings: encoder mode, enabled,
* encoder_sensitivity 1, pointer_sensitivity 10.
*/
struct LvglTrackballSettings lvgl_trackball_settings_get_default(void);
/**
* @brief Applies settings to an indev previously created with lvgl_trackball_add(). Switching
* `mode` shows/hides the cursor (pointer mode) and re-centers it on the indev's display.
* @warning Caller must hold the LVGL lock.
* @param[in] indev an indev previously created by lvgl_trackball_add()
* @param[in] settings the settings to apply
* @retval ERROR_NONE on success
* @retval ERROR_INVALID_ARGUMENT if indev or settings is NULL, or either sensitivity is 0
*/
error_t lvgl_trackball_set_settings(lv_indev_t* indev, const struct LvglTrackballSettings* settings);
/**
* @brief Retrieves the settings currently active on indev.
* @warning Caller must hold the LVGL lock.
* @return true when indev is a trackball indev (out_settings is filled), false otherwise
*/
bool lvgl_trackball_get_settings(lv_indev_t* indev, struct LvglTrackballSettings* out_settings);
/**
* @brief Sets the image shown as the mouse cursor while indev is in LVGL_TRACKBALL_MODE_POINTER.
* lvgl-module has no bundled cursor asset (it doesn't depend on any particular asset layout), so
* pointer mode has no visible cursor until a caller supplies one here; the indev still moves and
* reports point.x/point.y either way. Pass NULL to remove the cursor.
* @warning Caller must hold the LVGL lock.
* @param[in] indev an indev previously created by lvgl_trackball_add()
* @param[in] image_src an LVGL image source (as accepted by lv_image_set_src()), or NULL
*/
void lvgl_trackball_set_cursor_image(lv_indev_t* indev, const void* image_src);
#ifdef __cplusplus
}
#endif

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@ -1,119 +0,0 @@
#include <lvgl/devices/display.h>
#include <lvgl/devices/keyboard.h>
#include <lvgl/devices/pointer.h>
#include <lvgl/lvgl.h>
#include <tactility/device.h>
#include <tactility/drivers/display.h>
#include <tactility/drivers/keyboard.h>
#include <tactility/drivers/pointer.h>
#include <tactility/log.h>
#include <lvgl.h>
#define TAG "lvgl"
void lvgl_devices_attach() {
lvgl_lock();
lv_disp_t* lvgl_display = NULL;
bool display_updates_slowly = false;
struct Device* kernel_display_device = NULL;
device_get_first_by_type(&DISPLAY_TYPE, &kernel_display_device);
// Placeholder drivers (boards not yet migrated to the kernel display driver) register with a
// NULL api: they exist so the devicetree node resolves, but have nothing for LVGL to bind to.
if (kernel_display_device != NULL && device_get_driver(kernel_display_device)->api == NULL) {
device_put(kernel_display_device);
kernel_display_device = NULL;
}
if (kernel_display_device != NULL) {
uint16_t vres = display_get_resolution_y(kernel_display_device);
enum DisplayColorFormat color_format = display_get_color_format(kernel_display_device);
bool swap_bytes = color_format == DISPLAY_COLOR_FORMAT_RGB565_SWAPPED ||
color_format == DISPLAY_COLOR_FORMAT_BGR565_SWAPPED ||
color_format == DISPLAY_COLOR_FORMAT_BGR565;
bool display_requires_full_frame = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_REQUIRES_FULL_FRAME);
display_updates_slowly = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_SLOW_REFRESH);
// Without CAP_SWAP_XY the driver can't rotate 90/270 in hardware (display_swap_xy() is
// null and silently skipped by lvgl_display_apply_rotation()) - LVGL would still switch
// its own logical w/h for those rotations, mismatching the panel's fixed physical
// orientation (e.g. RGB/DPI panels, whose video timing is fixed at panel-init time).
// sw_rotate makes LVGL rotate the rendered pixels in software instead, so the driver
// itself is never asked to do something it can't.
bool can_hw_rotate = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_CAP_SWAP_XY) &&
display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_CAP_MIRROR);
struct LvglDisplayConfig lvgl_display_config = {
.buffer_height = vres > 10 ? vres / 10 : vres,
.sw_rotate = !can_hw_rotate,
.swap_bytes = swap_bytes,
.force_full_frame = display_requires_full_frame
};
if (lvgl_display_add(kernel_display_device, &lvgl_display_config, &lvgl_display) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_display_device->name);
} else {
LOG_E(TAG, "Failed to bind %s to LVGL", kernel_display_device->name);
}
device_put(kernel_display_device);
}
struct Device* kernel_pointer_device = NULL;
device_get_first_by_type(&POINTER_TYPE, &kernel_pointer_device);
if (kernel_pointer_device != NULL && device_get_driver(kernel_pointer_device)->api == NULL) {
device_put(kernel_pointer_device);
kernel_pointer_device = NULL;
}
if (kernel_pointer_device != NULL) {
lv_indev_t* lvgl_pointer_device;
if (lvgl_pointer_add(kernel_pointer_device, lvgl_display, &lvgl_pointer_device) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_pointer_device->name);
// Slow panels cause taps to be missed due to the long update time, prevent that
if (display_updates_slowly ) {
lv_indev_set_long_press_time(lvgl_pointer_device, 2000);
}
} else {
LOG_E(TAG, "Failed to bind %s to LVG", kernel_pointer_device->name);
}
device_put(kernel_pointer_device);
}
struct Device* kernel_keyboard_device = NULL;
device_get_first_by_type(&KEYBOARD_TYPE, &kernel_keyboard_device);
lv_indev_t* lvgl_keyboard_device;
if (kernel_keyboard_device != NULL) {
if (lvgl_keyboard_add(kernel_keyboard_device, lvgl_display, &lvgl_keyboard_device) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_keyboard_device->name);
} else {
LOG_E(TAG, "Failed to bind %s to LVGL", kernel_keyboard_device->name);
}
device_put(kernel_keyboard_device);
}
lvgl_unlock();
}
void lvgl_devices_detach() {
lvgl_lock();
lv_indev_t* device = lv_indev_get_next(NULL);
while (device != NULL) {
lv_indev_type_t type = lv_indev_get_type(device);
if (type == LV_INDEV_TYPE_POINTER) {
lvgl_pointer_remove(device);
} else if (type == LV_INDEV_TYPE_KEYPAD) {
lvgl_keyboard_remove(device);
} else {
lv_indev_delete(device);
}
// Always get the first item, because getting the next one doesn't work as the current pointer just became corrupt
device = lv_indev_get_next(NULL);
}
lv_disp_t* display = lv_disp_get_next(NULL);
while (display != NULL) {
lvgl_display_remove(display);
display = lv_disp_get_next(NULL);
}
lvgl_unlock();
}

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@ -0,0 +1,185 @@
#include <lvgl/devices/display.h>
#include <lvgl/devices/device_context.h>
#include <lvgl/devices/keyboard.h>
#include <lvgl/devices/pointer.h>
#include <lvgl/devices/trackball.h>
#include <lvgl/lvgl.h>
#include <tactility/device.h>
#include <tactility/drivers/display.h>
#include <tactility/drivers/keyboard.h>
#include <tactility/drivers/pointer.h>
#include <tactility/drivers/trackball.h>
#include <tactility/log.h>
#include <lvgl.h>
#include <cstddef>
constexpr auto* TAG = "lvgl";
// Boards are not expected to expose more devices of a single type than this; device_for_each_of_type()
// callbacks run under the device ledger lock, so devices are collected here and processed afterwards.
constexpr auto LVGL_DEVICES_MAX_PER_TYPE = 8;
struct LvglDeviceList {
struct Device* devices[LVGL_DEVICES_MAX_PER_TYPE];
size_t count;
};
extern "C" {
static bool lvgl_device_list_collect(struct Device* device, void* context) {
struct LvglDeviceList* list = (struct LvglDeviceList*)context;
if (list->count < LVGL_DEVICES_MAX_PER_TYPE) {
list->devices[list->count++] = device;
}
return true;
}
void lvgl_devices_attach() {
lvgl_lock();
lv_disp_t* lvgl_display = NULL;
bool display_updates_slowly = false;
struct LvglDeviceList display_devices = {0};
device_for_each_of_type(&DISPLAY_TYPE, &display_devices, lvgl_device_list_collect);
for (size_t i = 0; i < display_devices.count; i++) {
struct Device* kernel_display_device = display_devices.devices[i];
// Placeholder drivers (boards not yet migrated to the kernel display driver) register with a
// NULL api: they exist so the devicetree node resolves, but have nothing for LVGL to bind to.
if (device_get_driver(kernel_display_device)->api == NULL) {
continue;
}
uint16_t vres = display_get_resolution_y(kernel_display_device);
enum DisplayColorFormat color_format = display_get_color_format(kernel_display_device);
bool swap_bytes = color_format == DISPLAY_COLOR_FORMAT_RGB565_SWAPPED ||
color_format == DISPLAY_COLOR_FORMAT_BGR565_SWAPPED ||
color_format == DISPLAY_COLOR_FORMAT_BGR565;
bool display_requires_full_frame = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_REQUIRES_FULL_FRAME);
// Without CAP_SWAP_XY the driver can't rotate 90/270 in hardware (display_swap_xy() is
// null and silently skipped by lvgl_display_apply_rotation()) - LVGL would still switch
// its own logical w/h for those rotations, mismatching the panel's fixed physical
// orientation (e.g. RGB/DPI panels, whose video timing is fixed at panel-init time).
// sw_rotate makes LVGL rotate the rendered pixels in software instead, so the driver
// itself is never asked to do something it can't.
bool can_hw_rotate = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_CAP_SWAP_XY) &&
display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_CAP_MIRROR);
struct LvglDisplayConfig lvgl_display_config = {
.buffer_height = (uint16_t)(vres > 10 ? vres / 10 : vres),
.sw_rotate = !can_hw_rotate,
.swap_bytes = swap_bytes,
.force_full_frame = display_requires_full_frame
};
lv_disp_t* added_display = NULL;
if (lvgl_display_add(kernel_display_device, &lvgl_display_config, &added_display) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_display_device->name);
// Pointers/keyboards below bind to the first display bound here, matching that display's
// refresh behavior.
if (lvgl_display == NULL) {
lvgl_display = added_display;
display_updates_slowly = display_has_capability(kernel_display_device, DISPLAY_CAPABILITY_SLOW_REFRESH);
}
} else {
LOG_E(TAG, "Failed to bind %s to LVGL", kernel_display_device->name);
}
}
struct LvglDeviceList pointer_devices = {0};
device_for_each_of_type(&POINTER_TYPE, &pointer_devices, lvgl_device_list_collect);
for (size_t i = 0; i < pointer_devices.count; i++) {
struct Device* kernel_pointer_device = pointer_devices.devices[i];
if (device_get_driver(kernel_pointer_device)->api == NULL) {
continue;
}
lv_indev_t* lvgl_pointer_device;
if (lvgl_pointer_add(kernel_pointer_device, lvgl_display, &lvgl_pointer_device) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_pointer_device->name);
// Slow panels cause taps to be missed due to the long update time, prevent that
if (display_updates_slowly ) {
lv_indev_set_long_press_time(lvgl_pointer_device, 2000);
}
} else {
LOG_E(TAG, "Failed to bind %s to LVG", kernel_pointer_device->name);
}
}
struct LvglDeviceList keyboard_devices = {0};
device_for_each_of_type(&KEYBOARD_TYPE, &keyboard_devices, lvgl_device_list_collect);
for (size_t i = 0; i < keyboard_devices.count; i++) {
struct Device* kernel_keyboard_device = keyboard_devices.devices[i];
lv_indev_t* lvgl_keyboard_device;
if (lvgl_keyboard_add(kernel_keyboard_device, lvgl_display, &lvgl_keyboard_device) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_keyboard_device->name);
} else {
LOG_E(TAG, "Failed to bind %s to LVGL", kernel_keyboard_device->name);
}
}
struct Device* kernel_trackball_device = NULL;
device_get_first_by_type(&TRACKBALL_TYPE, &kernel_trackball_device);
if (kernel_trackball_device != NULL) {
lv_indev_t* lvgl_trackball_device;
if (lvgl_trackball_add(kernel_trackball_device, lvgl_display, &lvgl_trackball_device) == ERROR_NONE) {
LOG_I(TAG, "Bound %s to LVGL", kernel_trackball_device->name);
} else {
LOG_E(TAG, "Failed to bind %s to LVGL", kernel_trackball_device->name);
}
device_put(kernel_trackball_device);
}
lvgl_unlock();
}
void lvgl_devices_detach() {
lvgl_lock();
lv_indev_t* indev = lv_indev_get_next(NULL);
while (indev != NULL) {
lv_indev_type_t type = lv_indev_get_type(indev);
if (type == LV_INDEV_TYPE_POINTER || type == LV_INDEV_TYPE_ENCODER) {
bool handled = false;
void* driver_data = lv_indev_get_driver_data(indev);
if (driver_data != nullptr) {
// Trackball is a special pointer type as it can operate as a mouse or as a device that changes widget focus.
LvglDeviceContext* context = static_cast<LvglDeviceContext*>(driver_data);
if (context->device != nullptr) {
const DeviceType* device_type = device_get_type(context->device);
if (device_type == &TRACKBALL_TYPE) {
lvgl_trackball_remove(indev);
handled = true;
} else if (device_type == &POINTER_TYPE) {
lvgl_pointer_remove(indev);
handled = true;
} else {
LOG_E(TAG, "Unknown pointer device with possible memory leak of driver data");
}
} else {
LOG_W(TAG, "Unknown pointer device (no data attached)");
}
}
if (!handled) {
lv_indev_delete(indev);
}
} else if (type == LV_INDEV_TYPE_KEYPAD) {
lvgl_keyboard_remove(indev);
} else {
lv_indev_delete(indev);
}
// Always get the first item, because getting the next one doesn't work as the current pointer just became corrupt
indev = lv_indev_get_next(NULL);
}
lv_disp_t* display = lv_disp_get_next(NULL);
while (display != NULL) {
lvgl_display_remove(display);
display = lv_disp_get_next(NULL);
}
lvgl_unlock();
}
} // extern C

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@ -8,16 +8,17 @@
#include <tactility/drivers/display.h>
#include <tactility/log.h>
#include <lvgl/devices/device_context.h>
#include <stdlib.h>
#ifdef ESP_PLATFORM
#include <esp_heap_caps.h>
#endif
#define TAG "lvgl_display"
constexpr auto* TAG = "lvgl_display";
struct LvglDisplayCtx {
struct Device* device;
void* buf1;
void* buf2;
bool owns_buffers; // false when buf1/buf2 point at the device's own frame buffer(s)
@ -108,7 +109,9 @@ static bool lvgl_display_map_color_format(enum DisplayColorFormat in, lv_color_f
}
}
static void lvgl_display_apply_rotation(struct LvglDisplayCtx* ctx, lv_display_rotation_t rotation) {
static void lvgl_display_apply_rotation(struct LvglDeviceContext* wrapper, lv_display_rotation_t rotation) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)wrapper->context;
// SW-rotated displays stay in their base orientation; rotation is applied per-flush instead.
if (ctx->sw_rotate) {
return;
@ -144,10 +147,10 @@ static void lvgl_display_apply_rotation(struct LvglDisplayCtx* ctx, lv_display_r
}
if (ctx->has_swap_xy_cap) {
display_swap_xy(ctx->device, swap_xy);
display_swap_xy(wrapper->device, swap_xy);
}
if (ctx->has_mirror_cap) {
display_mirror(ctx->device, mirror_x, mirror_y);
display_mirror(wrapper->device, mirror_x, mirror_y);
}
if (ctx->has_set_gap_cap) {
// set_gap() takes its (x,y) in whatever axes the panel is currently drawn with, not the
@ -155,14 +158,14 @@ static void lvgl_display_apply_rotation(struct LvglDisplayCtx* ctx, lv_display_r
bool gap_axes_swapped = swap_xy != ctx->base_swap_xy;
int32_t gap_x = gap_axes_swapped ? ctx->base_gap_y : ctx->base_gap_x;
int32_t gap_y = gap_axes_swapped ? ctx->base_gap_x : ctx->base_gap_y;
display_set_gap(ctx->device, gap_x, gap_y);
display_set_gap(wrapper->device, gap_x, gap_y);
}
}
static void lvgl_display_rotation_event_cb(lv_event_t* e) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_event_get_user_data(e);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_event_get_user_data(e);
lv_display_t* disp = (lv_display_t*)lv_event_get_current_target(e);
lvgl_display_apply_rotation(ctx, lv_display_get_rotation(disp));
lvgl_display_apply_rotation(wrapper, lv_display_get_rotation(disp));
}
// Returns which of buf1/buf2 (the real frame buffers, when !owns_buffers) color_map falls inside.
@ -206,7 +209,8 @@ static void* lvgl_display_try_ppa_rotate(struct LvglDisplayCtx* ctx, const uint8
}
static void lvgl_display_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* color_map) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_display_get_driver_data(disp);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_display_get_driver_data(disp);
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)wrapper->context;
bool is_i1 = lv_display_get_color_format(disp) == LV_COLOR_FORMAT_I1;
int32_t x1 = area->x1;
@ -280,8 +284,8 @@ static void lvgl_display_flush_cb(lv_display_t* disp, const lv_area_t* area, uin
} else {
fb_base = (uint8_t*)lvgl_display_fb_base(ctx, color_map);
}
uint16_t hres = display_get_resolution_x(ctx->device);
uint16_t vres = display_get_resolution_y(ctx->device);
uint16_t hres = display_get_resolution_x(wrapper->device);
uint16_t vres = display_get_resolution_y(wrapper->device);
if (rotating) {
// fb_base now holds the whole completed frame, but still in LVGL's *logical*
@ -303,13 +307,13 @@ static void lvgl_display_flush_cb(lv_display_t* disp, const lv_area_t* area, uin
}
}
display_draw_bitmap(ctx->device, 0, 0, hres, vres, fb_base);
display_draw_bitmap(wrapper->device, 0, 0, hres, vres, fb_base);
}
} else if (ctx->owns_buffers) {
// PARTIAL mode: each flush_cb call is one independent, complete tile into a buffer that
// gets reused for the next tile, so present it immediately rather than waiting.
// LVGL's area is inclusive; DisplayApi's draw_bitmap wants an exclusive end.
display_draw_bitmap(ctx->device, x1, y1, x2 + 1, y2 + 1, color_map);
display_draw_bitmap(wrapper->device, x1, y1, x2 + 1, y2 + 1, color_map);
}
// DisplayApi has no async completion callback, so draw_bitmap is synchronous.
lv_display_flush_ready(disp);
@ -335,11 +339,17 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
uint8_t fb_count = display_get_frame_buffer_count(device);
uint8_t bpp = lv_color_format_get_size(lv_color_format);
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)calloc(1, sizeof(struct LvglDisplayCtx));
struct LvglDisplayCtx* ctx = new(std::nothrow) LvglDisplayCtx();
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
struct LvglDeviceContext* wrapper = new(std::nothrow) LvglDeviceContext(ctx);
if (wrapper == NULL) {
delete ctx;
return ERROR_OUT_OF_MEMORY;
}
wrapper->device = device;
ctx->byte_swap = config->swap_bytes;
ctx->sw_rotate = config->sw_rotate;
// Only relevant when sw_rotate is set - lvgl_display_try_ppa_rotate() also checks
@ -388,7 +398,7 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
buf_size_bytes = (size_t)((hres + 7) / 8) * vres + 8;
ctx->buf1 = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->buf1 == NULL) {
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
ctx->owns_buffers = true;
@ -408,14 +418,14 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
ctx->buf1 = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->buf1 == NULL) {
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
if (config->double_buffer) {
ctx->buf2 = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->buf2 == NULL) {
lvgl_display_free_buffer(ctx->buf1);
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
}
@ -432,7 +442,7 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
lvgl_display_free_buffer(ctx->buf1);
lvgl_display_free_buffer(ctx->buf2);
}
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
}
@ -444,7 +454,7 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
lvgl_display_free_buffer(ctx->buf2);
}
lvgl_display_free_buffer(ctx->rotate_buf);
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
@ -452,11 +462,11 @@ error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig*
lv_display_set_color_format(disp, lv_color_format);
lv_display_set_buffers(disp, ctx->buf1, ctx->buf2, buf_size_bytes, render_mode);
lv_display_set_flush_cb(disp, lvgl_display_flush_cb);
lv_display_set_driver_data(disp, ctx);
lv_display_add_event_cb(disp, lvgl_display_rotation_event_cb, LV_EVENT_RESOLUTION_CHANGED, ctx);
lv_display_set_driver_data(disp, wrapper);
lv_display_add_event_cb(disp, lvgl_display_rotation_event_cb, LV_EVENT_RESOLUTION_CHANGED, wrapper);
// Apply once explicitly, independent of whether LV_EVENT_RESOLUTION_CHANGED fires on creation.
lvgl_display_apply_rotation(ctx, lv_display_get_rotation(disp));
lvgl_display_apply_rotation(wrapper, lv_display_get_rotation(disp));
*out_display = disp;
return ERROR_NONE;
@ -467,10 +477,11 @@ void lvgl_display_remove(lv_display_t* display) {
return;
}
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_display_get_driver_data(display);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_display_get_driver_data(display);
lv_display_delete(display);
if (ctx != NULL) {
if (wrapper != NULL) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)wrapper->context;
if (ctx->owns_buffers) {
if (ctx->buf1 != NULL) {
lvgl_display_free_buffer(ctx->buf1);
@ -485,6 +496,6 @@ void lvgl_display_remove(lv_display_t* display) {
if (ctx->ppa_handle != NULL) {
lvgl_ppa_delete(ctx->ppa_handle);
}
free(ctx);
delete wrapper;
}
}

View File

@ -1,16 +1,12 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/keyboard.h>
#include <lvgl/devices/device_context.h>
#include <lvgl/lvgl.h>
#include <tactility/drivers/keyboard.h>
#include <stdlib.h>
#include <vector>
struct LvglKeyboardCtx {
Device* device;
};
static LvglSoftwareKeyboard last_software_keyboard = {
.object = nullptr
};
@ -39,10 +35,10 @@ void lvgl_keyboard_on_stop_lvgl() {
}
static void lvgl_keyboard_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(lv_indev_get_driver_data(indev));
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
KeyboardKeyData key_data = {};
if (keyboard_read_key(ctx->device, &key_data) != ERROR_NONE) {
if (keyboard_read_key(wrapper->device, &key_data) != ERROR_NONE) {
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = false;
return;
@ -62,21 +58,21 @@ error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev
return ERROR_INVALID_ARGUMENT;
}
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
if (ctx == NULL) {
auto* wrapper = new(std::nothrow) LvglDeviceContext(nullptr);
if (wrapper == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
wrapper->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == NULL) {
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(indev, lvgl_keyboard_read_cb);
lv_indev_set_driver_data(indev, ctx);
lv_indev_set_driver_data(indev, wrapper);
if (display != NULL) {
lv_indev_set_display(indev, display);
}
@ -90,9 +86,9 @@ void lvgl_keyboard_remove(lv_indev_t* indev) {
return;
}
LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
lv_indev_delete(indev);
free(ctx);
delete wrapper;
}
void lvgl_keyboard_enable(lv_indev_t* indev) {
@ -115,22 +111,21 @@ bool lvgl_hardware_keyboard_is_available() {
}
void lvgl_hardware_keyboard_add_custom(lv_indev_t* indev) {
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
if (ctx == nullptr) {
auto* wrapper = new(std::nothrow) LvglDeviceContext(nullptr);
if (wrapper == nullptr) {
return;
}
ctx->device = nullptr;
lv_indev_set_driver_data(indev, ctx);
lv_indev_set_driver_data(indev, wrapper);
lvgl_keyboard_enable(indev);
}
void lvgl_hardware_keyboard_remove_custom(lv_indev_t* indev) {
lvgl_keyboard_disable(indev);
auto* data = lv_indev_get_driver_data(indev);
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
lv_indev_set_driver_data(indev, nullptr);
free(data); // LvglKeyboardCtx*
delete wrapper;
}
static void textarea_show_keyboard(lv_event_t* event) {

View File

@ -1,14 +1,12 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/pointer.h>
#include <lvgl/devices/device_context.h>
#include <tactility/drivers/pointer.h>
#include <stdlib.h>
#define TAG "lvgl_pointer"
constexpr auto* TAG = "lvgl_pointer";
struct LvglPointerCtx {
struct Device* device;
bool calibration_enabled;
struct LvglPointerCalibration calibration;
};
@ -60,13 +58,13 @@ static void lvgl_pointer_calibration_apply(
// fixed pixel dimensions, not a rotation. This function has no notion of LVGL rotation at all:
// calibration corrects the raw sensor's fixed physical mapping, which never changes with on-screen
// orientation, so it doesn't belong anywhere near rotation math.
static bool lvgl_pointer_read_calibrated(struct LvglPointerCtx* ctx, int32_t native_x_max, int32_t native_y_max, uint16_t* x, uint16_t* y) {
if (pointer_read_data(ctx->device, LVGL_POINTER_READ_TIMEOUT) != ERROR_NONE) {
static bool lvgl_pointer_read_calibrated(struct Device* device, struct LvglPointerCtx* ctx, int32_t native_x_max, int32_t native_y_max, uint16_t* x, uint16_t* y) {
if (pointer_read_data(device, LVGL_POINTER_READ_TIMEOUT) != ERROR_NONE) {
return false;
}
uint8_t point_count = 0;
if (!pointer_get_touched_points(ctx->device, x, y, NULL, &point_count, 1) || point_count == 0) {
if (!pointer_get_touched_points(device, x, y, NULL, &point_count, 1) || point_count == 0) {
return false;
}
@ -82,7 +80,8 @@ static bool lvgl_pointer_read_calibrated(struct LvglPointerCtx* ctx, int32_t nat
// logical space - unconditionally, since native-space coordinates always need this regardless of
// whether calibration is enabled.
static void lvgl_pointer_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)lv_indev_get_driver_data(indev);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
lv_display_t* display = lv_indev_get_display(indev);
// lv_display_get_original_*_resolution() is the native (LV_DISPLAY_ROTATION_0) size,
@ -92,7 +91,7 @@ static void lvgl_pointer_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
uint16_t x = 0;
uint16_t y = 0;
if (!lvgl_pointer_read_calibrated(ctx, native_x_max, native_y_max, &x, &y)) {
if (!lvgl_pointer_read_calibrated(wrapper->device, ctx, native_x_max, native_y_max, &x, &y)) {
data->state = LV_INDEV_STATE_RELEASED;
return;
}
@ -110,21 +109,26 @@ error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_
return ERROR_INVALID_ARGUMENT;
}
struct LvglPointerCtx* ctx = calloc(1, sizeof(struct LvglPointerCtx));
struct LvglPointerCtx* ctx = new(std::nothrow) LvglPointerCtx();
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
struct LvglDeviceContext* wrapper = new(std::nothrow) LvglDeviceContext(ctx);
if (wrapper == NULL) {
delete ctx;
return ERROR_OUT_OF_MEMORY;
}
wrapper->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == NULL) {
free(ctx);
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
lv_indev_set_read_cb(indev, lvgl_pointer_read_cb);
lv_indev_set_driver_data(indev, ctx);
lv_indev_set_driver_data(indev, wrapper);
if (display != NULL) {
lv_indev_set_display(indev, display);
}
@ -145,7 +149,8 @@ error_t lvgl_pointer_set_calibration(lv_indev_t* indev, const struct LvglPointer
if (indev == NULL) {
return ERROR_INVALID_ARGUMENT;
}
struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
if (calibration == NULL) {
ctx->calibration_enabled = false;
@ -164,7 +169,8 @@ bool lvgl_pointer_get_calibration(lv_indev_t* indev, struct LvglPointerCalibrati
if (indev == NULL || out_calibration == NULL) {
return false;
}
struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)wrapper->context;
if (!ctx->calibration_enabled) {
return false;
}
@ -177,10 +183,10 @@ void lvgl_pointer_remove(lv_indev_t* indev) {
return;
}
struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
struct LvglDeviceContext* wrapper = (struct LvglDeviceContext*)lv_indev_get_driver_data(indev);
if (default_pointer_indev == indev) {
default_pointer_indev = NULL;
}
lv_indev_delete(indev);
free(ctx);
delete wrapper;
}

View File

@ -0,0 +1,255 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/trackball.h>
#include <lvgl/devices/device_context.h>
#include <lvgl/lvgl.h>
#include <tactility/drivers/trackball.h>
#include <cstdint>
constexpr auto* TAG = "lvgl_trackball";
struct LvglTrackballCtx {
LvglTrackballSettings settings;
int32_t cursor_x;
int32_t cursor_y;
lv_obj_t* cursor;
const void* cursor_image_src;
};
static inline int32_t clamp(int32_t value, int32_t min_value, int32_t max_value) {
if (value < min_value) return min_value;
if (value > max_value) return max_value;
return value;
}
static void recenter_cursor(LvglTrackballCtx* ctx, lv_indev_t* indev) {
lv_display_t* display = lv_indev_get_display(indev);
// lv_display_get_original_*_resolution() is the native (LV_DISPLAY_ROTATION_0) size,
// unaffected by the display's current rotation, matching lvgl/devices/pointer.c's approach.
ctx->cursor_x = display != nullptr ? lv_display_get_original_horizontal_resolution(display) / 2 : 0;
ctx->cursor_y = display != nullptr ? lv_display_get_original_vertical_resolution(display) / 2 : 0;
}
// Creates the cursor object on first use and binds it to indev via lv_indev_set_cursor() exactly
// once - LVGL's lv_indev_set_cursor() unconditionally reparents whatever it's given (even NULL:
// it does not special-case that, see hide_cursor() below), so it must only ever be called here,
// with a freshly-created, non-null object whose parent already matches (lv_layer_sys()), making
// lv_obj_set_parent()'s "parent == obj->parent" check a safe no-op. Once bound, later image/
// enabled changes update the existing object in place instead of re-binding.
static void show_cursor(LvglTrackballCtx* ctx, lv_indev_t* indev) {
if (ctx->cursor_image_src == nullptr) {
return;
}
if (ctx->cursor == nullptr) {
ctx->cursor = lv_image_create(lv_layer_sys());
if (ctx->cursor == nullptr) {
return;
}
lv_obj_remove_flag(ctx->cursor, LV_OBJ_FLAG_CLICKABLE);
lv_indev_set_cursor(indev, ctx->cursor);
}
lv_image_set_src(ctx->cursor, ctx->cursor_image_src);
if (ctx->settings.enabled) {
lv_obj_remove_flag(ctx->cursor, LV_OBJ_FLAG_HIDDEN);
} else {
lv_obj_add_flag(ctx->cursor, LV_OBJ_FLAG_HIDDEN);
}
}
// Only hides the cursor object - never deletes it
static void hide_cursor(LvglTrackballCtx* ctx) {
if (ctx->cursor == nullptr) {
return;
}
lv_obj_add_flag(ctx->cursor, LV_OBJ_FLAG_HIDDEN);
}
static void lvgl_trackball_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
auto* ctx = static_cast<LvglTrackballCtx*>(wrapper->context);
// Always drain accumulated movement so it doesn't jump on re-enable, but discard it while disabled.
int32_t dx = 0;
int32_t dy = 0;
trackball_read_delta(wrapper->device, &dx, &dy);
if (!ctx->settings.enabled) {
dx = 0;
dy = 0;
}
lv_display_t* display = lv_indev_get_display(indev);
if (ctx->settings.mode == LVGL_TRACKBALL_MODE_ENCODER) {
int32_t ticks = (dx + dy) * static_cast<int32_t>(ctx->settings.encoder_sensitivity);
data->enc_diff = static_cast<int16_t>(clamp(ticks, INT16_MIN, INT16_MAX));
if (ticks != 0) {
lv_display_trigger_activity(display);
}
} else {
int32_t max_x = display != nullptr ? lv_display_get_original_horizontal_resolution(display) - 1 : 0;
int32_t max_y = display != nullptr ? lv_display_get_original_vertical_resolution(display) - 1 : 0;
ctx->cursor_x = clamp(ctx->cursor_x + dx * static_cast<int32_t>(ctx->settings.pointer_sensitivity), 0, max_x);
ctx->cursor_y = clamp(ctx->cursor_y + dy * static_cast<int32_t>(ctx->settings.pointer_sensitivity), 0, max_y);
data->point.x = static_cast<int16_t>(ctx->cursor_x);
data->point.y = static_cast<int16_t>(ctx->cursor_y);
}
bool pressed = false;
if (ctx->settings.enabled) {
trackball_get_button_pressed(wrapper->device, &pressed);
}
data->state = pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
if (pressed) {
lv_display_trigger_activity(display);
}
}
extern "C" {
LvglTrackballSettings lvgl_trackball_settings_get_default() {
return LvglTrackballSettings {
.mode = LVGL_TRACKBALL_MODE_ENCODER,
.enabled = true,
.encoder_sensitivity = 1,
.pointer_sensitivity = 10,
};
}
error_t lvgl_trackball_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
if (device == nullptr || out_indev == nullptr) {
return ERROR_INVALID_ARGUMENT;
}
if (device_get_type(device) != &TRACKBALL_TYPE) {
return ERROR_INVALID_ARGUMENT;
}
auto* ctx = new(std::nothrow) LvglTrackballCtx();
if (ctx == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
ctx->settings = lvgl_trackball_settings_get_default();
auto* wrapper = new(std::nothrow) LvglDeviceContext(ctx);
if (wrapper == nullptr) {
delete ctx;
return ERROR_OUT_OF_MEMORY;
}
wrapper->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == nullptr) {
delete wrapper;
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_ENCODER);
lv_indev_set_read_cb(indev, lvgl_trackball_read_cb);
lv_indev_set_driver_data(indev, wrapper);
if (display != nullptr) {
lv_indev_set_display(indev, display);
}
recenter_cursor(ctx, indev);
*out_indev = indev;
return ERROR_NONE;
}
void lvgl_trackball_remove(lv_indev_t* indev) {
if (indev == nullptr) {
return;
}
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
check(wrapper);
auto* ctx = static_cast<LvglTrackballCtx*>(wrapper->context);
check(ctx);
if (ctx->cursor != nullptr) {
lv_obj_delete(ctx->cursor);
}
lv_indev_delete(indev);
delete wrapper;
}
error_t lvgl_trackball_set_settings(lv_indev_t* indev, const struct LvglTrackballSettings* settings) {
if (indev == nullptr || settings == nullptr) {
return ERROR_INVALID_ARGUMENT;
}
if (
(settings->mode != LVGL_TRACKBALL_MODE_ENCODER && settings->mode != LVGL_TRACKBALL_MODE_POINTER) ||
settings->encoder_sensitivity == 0 ||
settings->pointer_sensitivity == 0
) {
return ERROR_INVALID_ARGUMENT;
}
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
check(wrapper);
auto* ctx = static_cast<LvglTrackballCtx*>(wrapper->context);
check(ctx);
bool mode_changed = ctx->settings.mode != settings->mode;
ctx->settings = *settings;
if (mode_changed) {
if (settings->mode == LVGL_TRACKBALL_MODE_POINTER) {
lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
recenter_cursor(ctx, indev);
show_cursor(ctx, indev);
} else {
hide_cursor(ctx);
lv_indev_set_type(indev, LV_INDEV_TYPE_ENCODER);
}
}
// Cursor visibility only tracks the enabled toggle in pointer mode - in encoder mode it must
// stay hidden regardless of enabled, otherwise this unconditionally un-hides the cursor
// hide_cursor() just hid above (enabled is independent of mode, and defaults to true).
if (ctx->cursor != nullptr && ctx->settings.mode == LVGL_TRACKBALL_MODE_POINTER) {
if (ctx->settings.enabled) {
lv_obj_remove_flag(ctx->cursor, LV_OBJ_FLAG_HIDDEN);
} else {
lv_obj_add_flag(ctx->cursor, LV_OBJ_FLAG_HIDDEN);
}
}
return ERROR_NONE;
}
bool lvgl_trackball_get_settings(lv_indev_t* indev, struct LvglTrackballSettings* out_settings) {
if (indev == nullptr || out_settings == nullptr) {
return false;
}
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
check(wrapper);
auto* ctx = static_cast<LvglTrackballCtx*>(wrapper->context);
check(ctx);
*out_settings = ctx->settings;
return true;
}
void lvgl_trackball_set_cursor_image(lv_indev_t* indev, const void* image_src) {
if (indev == nullptr) {
return;
}
auto* wrapper = static_cast<LvglDeviceContext*>(lv_indev_get_driver_data(indev));
check(wrapper);
auto* ctx = static_cast<LvglTrackballCtx*>(wrapper->context);
check(ctx);
ctx->cursor_image_src = image_src;
if (ctx->settings.mode == LVGL_TRACKBALL_MODE_POINTER) {
if (image_src == nullptr) {
hide_cursor(ctx);
} else {
show_cursor(ctx, indev);
}
}
}
} // extern "C"

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@ -1,27 +1,15 @@
#pragma once
#include <cstdint>
#include <lvgl/devices/trackball.h>
namespace tt::settings::trackball {
enum class TrackballMode : uint8_t {
Encoder = 0, // Scroll wheel navigation (default)
Pointer = 1 // Mouse cursor mode
};
bool load(LvglTrackballSettings& settings);
struct TrackballSettings {
bool trackballEnabled = false;
TrackballMode trackballMode = TrackballMode::Encoder;
uint8_t encoderSensitivity = 1; // Steps per tick (1-10)
uint8_t pointerSensitivity = 10; // Pixels per tick (1-10)
};
LvglTrackballSettings loadOrGetDefault();
bool load(TrackballSettings& settings);
LvglTrackballSettings getDefault();
TrackballSettings loadOrGetDefault();
TrackballSettings getDefault();
bool save(const TrackballSettings& settings);
bool save(const LvglTrackballSettings& settings);
}

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@ -0,0 +1,10 @@
#pragma once
namespace tt::lvgl {
/**
* Applies trackball settings (either stored or default ones) to all trackball devices.
*/
void initTrackball();
}

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@ -12,8 +12,8 @@
#include <Tactility/app/AppManifestParsing.h>
#include <Tactility/app/AppRegistration.h>
#include <Tactility/file/File.h>
#include <Tactility/file/FileLock.h>
#include <Tactility/LogMessages.h>
#include <Tactility/lvgl/TrackballInit.h>
#include <Tactility/hal/SdCard.h>
#include <Tactility/network/NtpPrivate.h>
#include <Tactility/Paths.h>
@ -34,11 +34,13 @@
#include <lvgl/widgets/toolbar.h>
#include <tactility/concurrent/thread.h>
#include <tactility/device.h>
#include <tactility/drivers/audio_stream.h>
#include <tactility/drivers/display.h>
#include <tactility/drivers/grove.h>
#include <tactility/drivers/power_supply.h>
#include <tactility/drivers/rtc.h>
#include <tactility/drivers/trackball.h>
#include <tactility/drivers/uart_controller.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/filesystem/file_system.h>
@ -154,9 +156,10 @@ namespace app {
namespace webserversettings { extern const AppManifest manifest; }
#if CONFIG_TT_TDECK_WORKAROUND == 1
namespace keyboardsettings { extern const AppManifest manifest; } // T-Deck only for now
#endif
#endif
namespace trackballsettings { extern const AppManifest manifest; } // T-Deck only for now
#endif
#endif
#if TT_FEATURE_SCREENSHOT_ENABLED
namespace screenshot { extern const AppManifest manifest; }
@ -216,9 +219,12 @@ static void registerInternalApps() {
addAppManifest(app::development::manifest);
#if defined(CONFIG_TT_TDECK_WORKAROUND)
addAppManifest(app::keyboardsettings::manifest);
#endif
#endif
if (device_exists_of_type(&TRACKBALL_TYPE)) {
addAppManifest(app::trackballsettings::manifest);
#endif
#endif
}
#if defined(CONFIG_TINYUSB_MSC_ENABLED) && CONFIG_TINYUSB_MSC_ENABLED
addAppManifest(app::usbsettings::manifest);
@ -373,6 +379,8 @@ static void onLvglStarted() {
addService(service::screenshot::manifest);
#endif
lvgl::initTrackball();
memory_print_stats();
}

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@ -1,59 +1,61 @@
#ifdef ESP_PLATFORM
#include <lvgl.h>
#include <lvgl/devices/device_context.h>
#include <lvgl/devices/trackball.h>
#include <lvgl/icons/shared.h>
#include <lvgl/lvgl.h>
#include <Tactility/Tactility.h>
#include <tactility/drivers/trackball.h>
#include <Tactility/Assets.h>
#include <Tactility/settings/TrackballSettings.h>
#include <Tactility/lvgl/Toolbar.h>
// Forward declare driver functions
namespace trackball {
void setEnabled(bool enabled);
enum class Mode { Encoder, Pointer };
void setMode(Mode mode);
void setEncoderSensitivity(uint8_t sensitivity);
void setPointerSensitivity(uint8_t sensitivity);
}
#include <Tactility/Tactility.h>
namespace tt::app::trackballsettings {
constexpr auto* TAG = "TrackballSettings";
static trackball::Mode toDriverMode(settings::trackball::TrackballMode mode) {
// Convert mode to dropdown index (dropdown order: Encoder=0, Pointer=1)
static uint32_t modeToDropdownIndex(LvglTrackballMode mode) {
switch (mode) {
case settings::trackball::TrackballMode::Encoder: return trackball::Mode::Encoder;
case settings::trackball::TrackballMode::Pointer: return trackball::Mode::Pointer;
}
return trackball::Mode::Encoder; // default
}
// Convert settings enum to dropdown index (dropdown order: Encoder=0, Pointer=1)
static uint32_t modeToDropdownIndex(settings::trackball::TrackballMode mode) {
switch (mode) {
case settings::trackball::TrackballMode::Encoder: return 0;
case settings::trackball::TrackballMode::Pointer: return 1;
case LVGL_TRACKBALL_MODE_ENCODER: return 0;
case LVGL_TRACKBALL_MODE_POINTER: return 1;
}
return 0; // default to Encoder
}
class TrackballSettingsApp final : public App {
settings::trackball::TrackballSettings tbSettings;
LvglTrackballSettings tbSettings;
bool updated = false;
// The trackball indev currently bound by lvgl_devices_attach() at LVGL startup, if any -
// there's at most one at a time (see devices.c), so "first active trackball device" reduces
// to whatever is already attached.
lv_indev_t* trackballIndev = nullptr;
lv_obj_t* switchTrackball = nullptr;
lv_obj_t* trackballModeDropdown = nullptr;
lv_obj_t* encoderSensitivitySlider = nullptr;
lv_obj_t* pointerSensitivitySlider = nullptr;
void applyLive() {
if (trackballIndev == nullptr) {
return;
}
lvgl_lock();
lvgl_trackball_set_settings(trackballIndev, &tbSettings);
if (tbSettings.mode == LVGL_TRACKBALL_MODE_POINTER) {
lvgl_trackball_set_cursor_image(trackballIndev, TT_ASSETS_UI_CURSOR);
}
lvgl_unlock();
}
static void onTrackballSwitch(lv_event_t* e) {
auto* app = static_cast<TrackballSettingsApp*>(lv_event_get_user_data(e));
bool enabled = lv_obj_has_state(app->switchTrackball, LV_STATE_CHECKED);
app->tbSettings.trackballEnabled = enabled;
app->tbSettings.enabled = enabled;
app->updated = true;
trackball::setEnabled(enabled);
app->applyLive();
// Enable/disable controls based on trackball state
if (enabled) {
@ -72,38 +74,57 @@ class TrackballSettingsApp final : public App {
uint32_t selected = lv_dropdown_get_selected(app->trackballModeDropdown);
// Validate selection matches expected enum values (dropdown order: Encoder=0, Pointer=1)
settings::trackball::TrackballMode mode;
LvglTrackballMode mode;
switch (selected) {
case 0: mode = settings::trackball::TrackballMode::Encoder; break;
case 1: mode = settings::trackball::TrackballMode::Pointer; break;
case 0: mode = LVGL_TRACKBALL_MODE_ENCODER; break;
case 1: mode = LVGL_TRACKBALL_MODE_POINTER; break;
default: return; // Invalid selection, ignore
}
app->tbSettings.trackballMode = mode;
app->tbSettings.mode = mode;
app->updated = true;
// Apply mode change immediately
trackball::setMode(toDriverMode(mode));
app->applyLive();
}
static void onEncoderSensitivityChanged(lv_event_t* e) {
auto* app = static_cast<TrackballSettingsApp*>(lv_event_get_user_data(e));
int32_t value = lv_slider_get_value(app->encoderSensitivitySlider);
app->tbSettings.encoderSensitivity = static_cast<uint8_t>(value);
app->tbSettings.encoder_sensitivity = static_cast<uint8_t>(value);
app->updated = true;
// Apply immediately
trackball::setEncoderSensitivity(static_cast<uint8_t>(value));
app->applyLive();
}
static void onPointerSensitivityChanged(lv_event_t* e) {
auto* app = static_cast<TrackballSettingsApp*>(lv_event_get_user_data(e));
int32_t value = lv_slider_get_value(app->pointerSensitivitySlider);
app->tbSettings.pointerSensitivity = static_cast<uint8_t>(value);
app->tbSettings.pointer_sensitivity = static_cast<uint8_t>(value);
app->updated = true;
// Apply immediately
trackball::setPointerSensitivity(static_cast<uint8_t>(value));
app->applyLive();
}
static lv_indev_t* findFirstTrackballIndev() {
lv_indev_t* indev = lv_indev_get_next(nullptr);
while (indev != nullptr) {
void* driver_data = lv_indev_get_driver_data(indev);
if (driver_data) {
LvglDeviceContext* context = static_cast<LvglDeviceContext*>(driver_data);
if (context->device) {
const DeviceType* device_type = device_get_type(context->device);
if (device_type == &TRACKBALL_TYPE) {
return indev;
}
}
}
indev = lv_indev_get_next(indev);
}
return nullptr;
}
public:
@ -111,15 +132,32 @@ public:
tbSettings = settings::trackball::loadOrGetDefault();
auto ui_density = lvgl_get_ui_density();
updated = false;
trackballIndev = findFirstTrackballIndev();
lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT);
lv_obj_t* toolbar = lvgl::toolbar_create(parent, app);
if (trackballIndev == nullptr) {
auto* wrapper = lv_obj_create(parent);
lv_obj_set_width(wrapper, LV_PCT(100));
lv_obj_set_flex_grow(wrapper, 1);
lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(wrapper, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
auto* label = lv_label_create(wrapper);
lv_label_set_text(label, "No trackball device found");
return;
}
// The live indev may still be running with lvgl_trackball_settings_get_default() (it's
// bound at LVGL startup before persisted settings are known) - bring it in line with what
// this screen is about to display.
applyLive();
switchTrackball = lvgl_toolbar_add_switch_action(toolbar);
lv_obj_add_event_cb(switchTrackball, onTrackballSwitch, LV_EVENT_VALUE_CHANGED, this);
if (tbSettings.trackballEnabled) lv_obj_add_state(switchTrackball, LV_STATE_CHECKED);
if (tbSettings.enabled) lv_obj_add_state(switchTrackball, LV_STATE_CHECKED);
auto* main_wrapper = lv_obj_create(parent);
lv_obj_set_flex_flow(main_wrapper, LV_FLEX_FLOW_COLUMN);
@ -139,11 +177,11 @@ public:
trackballModeDropdown = lv_dropdown_create(tb_mode_wrapper);
lv_dropdown_set_options(trackballModeDropdown, "Encoder\nPointer");
lv_obj_align(trackballModeDropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_dropdown_set_selected(trackballModeDropdown, modeToDropdownIndex(tbSettings.trackballMode));
lv_dropdown_set_selected(trackballModeDropdown, modeToDropdownIndex(tbSettings.mode));
lv_obj_add_event_cb(trackballModeDropdown, onTrackballModeChanged, LV_EVENT_VALUE_CHANGED, this);
// Disable dropdown if trackball is disabled
if (!tbSettings.trackballEnabled) {
if (!tbSettings.enabled) {
lv_obj_add_state(trackballModeDropdown, LV_STATE_DISABLED);
}
@ -162,12 +200,12 @@ public:
encoderSensitivitySlider = lv_slider_create(enc_sens_wrapper);
lv_slider_set_range(encoderSensitivitySlider, 1, 10);
lv_slider_set_value(encoderSensitivitySlider, tbSettings.encoderSensitivity, LV_ANIM_OFF);
lv_slider_set_value(encoderSensitivitySlider, tbSettings.encoder_sensitivity, LV_ANIM_OFF);
lv_obj_set_width(encoderSensitivitySlider, LV_PCT(50));
lv_obj_align(encoderSensitivitySlider, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(encoderSensitivitySlider, onEncoderSensitivityChanged, LV_EVENT_VALUE_CHANGED, this);
if (!tbSettings.trackballEnabled) {
if (!tbSettings.enabled) {
lv_obj_add_state(encoderSensitivitySlider, LV_STATE_DISABLED);
}
@ -186,12 +224,12 @@ public:
pointerSensitivitySlider = lv_slider_create(ptr_sens_wrapper);
lv_slider_set_range(pointerSensitivitySlider, 1, 10);
lv_slider_set_value(pointerSensitivitySlider, tbSettings.pointerSensitivity, LV_ANIM_OFF);
lv_slider_set_value(pointerSensitivitySlider, tbSettings.pointer_sensitivity, LV_ANIM_OFF);
lv_obj_set_width(pointerSensitivitySlider, LV_PCT(50));
lv_obj_align(pointerSensitivitySlider, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(pointerSensitivitySlider, onPointerSensitivityChanged, LV_EVENT_VALUE_CHANGED, this);
if (!tbSettings.trackballEnabled) {
if (!tbSettings.enabled) {
lv_obj_add_state(pointerSensitivitySlider, LV_STATE_DISABLED);
}
}
@ -214,5 +252,3 @@ extern const AppManifest manifest = {
};
}
#endif

View File

@ -0,0 +1,45 @@
#include <lvgl/devices/trackball.h>
#include <lvgl/devices/device_context.h>
#include <lvgl/lvgl.h>
#include <tactility/device.h>
#include <tactility/drivers/trackball.h>
#include <Tactility/Assets.h>
#include <Tactility/settings/TrackballSettings.h>
namespace tt::lvgl {
static void initTrackball(lv_indev_t* indev, LvglTrackballSettings& settings) {
lv_indev_type_t type = lv_indev_get_type(indev);
void* driver_data = lv_indev_get_driver_data(indev);
if (!driver_data) {
return;
}
LvglDeviceContext* context = static_cast<LvglDeviceContext*>(driver_data);
if (!context->device) {
return;
}
const DeviceType* device_type = device_get_type(context->device);
if (device_type != &TRACKBALL_TYPE) {
return;
}
lvgl_trackball_set_settings(indev, &settings);
if (settings.mode == LVGL_TRACKBALL_MODE_POINTER) {
lvgl_trackball_set_cursor_image(indev, TT_ASSETS_UI_CURSOR);
}
}
void initTrackball() {
auto trackball_settings = settings::trackball::loadOrGetDefault();
lv_indev_t* indev = lv_indev_get_next(nullptr);
while (indev != nullptr) {
initTrackball(indev, trackball_settings);
indev = lv_indev_get_next(indev);
}
}
}

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@ -23,7 +23,7 @@ constexpr uint8_t MAX_ENCODER_SENSITIVITY = 10;
constexpr uint8_t MIN_POINTER_SENSITIVITY = 1;
constexpr uint8_t MAX_POINTER_SENSITIVITY = 10;
bool load(TrackballSettings& settings) {
bool load(LvglTrackballSettings& settings) {
auto settings_path = getSettingsFilePath();
if (!file::isFile(settings_path)) {
return false;
@ -55,41 +55,37 @@ bool load(TrackballSettings& settings) {
auto isTrueValue = [](const std::string& s) {
return s == "1" || s == "true" || s == "True" || s == "TRUE";
};
settings.trackballEnabled = (tb_enabled != map.end()) ? isTrueValue(tb_enabled->second) : true;
settings.trackballMode = (tb_mode != map.end() && tb_mode->second == "1") ? TrackballMode::Pointer : TrackballMode::Encoder;
settings.encoderSensitivity = (enc_sens != map.end()) ? safeParseUint8(enc_sens->second, MIN_ENCODER_SENSITIVITY) : MIN_ENCODER_SENSITIVITY;
settings.pointerSensitivity = (ptr_sens != map.end()) ? safeParseUint8(ptr_sens->second, MAX_POINTER_SENSITIVITY) : MAX_POINTER_SENSITIVITY;
settings.enabled = (tb_enabled != map.end()) ? isTrueValue(tb_enabled->second) : true;
settings.mode = (tb_mode != map.end() && tb_mode->second == "1") ? LVGL_TRACKBALL_MODE_POINTER : LVGL_TRACKBALL_MODE_ENCODER;
auto default_settings = lvgl_trackball_settings_get_default();
settings.encoder_sensitivity = (enc_sens != map.end()) ? safeParseUint8(enc_sens->second, default_settings.encoder_sensitivity) : default_settings.encoder_sensitivity;
settings.pointer_sensitivity = (ptr_sens != map.end()) ? safeParseUint8(ptr_sens->second, default_settings.pointer_sensitivity) : default_settings.pointer_sensitivity;
// Clamp values to valid ranges
settings.encoderSensitivity = std::clamp(settings.encoderSensitivity, MIN_ENCODER_SENSITIVITY, MAX_ENCODER_SENSITIVITY);
settings.pointerSensitivity = std::clamp(settings.pointerSensitivity, MIN_POINTER_SENSITIVITY, MAX_POINTER_SENSITIVITY);
settings.encoder_sensitivity = std::clamp(settings.encoder_sensitivity, MIN_ENCODER_SENSITIVITY, MAX_ENCODER_SENSITIVITY);
settings.pointer_sensitivity = std::clamp(settings.pointer_sensitivity, MIN_POINTER_SENSITIVITY, MAX_POINTER_SENSITIVITY);
return true;
}
TrackballSettings getDefault() {
return TrackballSettings{
.trackballEnabled = true,
.trackballMode = TrackballMode::Encoder,
.encoderSensitivity = MIN_ENCODER_SENSITIVITY,
.pointerSensitivity = MAX_POINTER_SENSITIVITY
};
LvglTrackballSettings getDefault() {
return lvgl_trackball_settings_get_default();
}
TrackballSettings loadOrGetDefault() {
TrackballSettings s;
LvglTrackballSettings loadOrGetDefault() {
LvglTrackballSettings s;
if (!load(s)) {
s = getDefault();
}
return s;
}
bool save(const TrackballSettings& settings) {
bool save(const LvglTrackballSettings& settings) {
std::map<std::string, std::string> map;
map[KEY_TRACKBALL_ENABLED] = settings.trackballEnabled ? "1" : "0";
map[KEY_TRACKBALL_MODE] = (settings.trackballMode == TrackballMode::Pointer) ? "1" : "0";
map[KEY_ENCODER_SENSITIVITY] = std::to_string(std::clamp(settings.encoderSensitivity, MIN_ENCODER_SENSITIVITY, MAX_ENCODER_SENSITIVITY));
map[KEY_POINTER_SENSITIVITY] = std::to_string(std::clamp(settings.pointerSensitivity, MIN_POINTER_SENSITIVITY, MAX_POINTER_SENSITIVITY));
map[KEY_TRACKBALL_ENABLED] = settings.enabled ? "1" : "0";
map[KEY_TRACKBALL_MODE] = (settings.mode == LVGL_TRACKBALL_MODE_POINTER) ? "1" : "0";
map[KEY_ENCODER_SENSITIVITY] = std::to_string(std::clamp(settings.encoder_sensitivity, MIN_ENCODER_SENSITIVITY, MAX_ENCODER_SENSITIVITY));
map[KEY_POINTER_SENSITIVITY] = std::to_string(std::clamp(settings.pointer_sensitivity, MIN_POINTER_SENSITIVITY, MAX_POINTER_SENSITIVITY));
auto settings_path = getSettingsFilePath();
if (!file::findOrCreateParentDirectory(settings_path, 0755)) {
return false;

View File

@ -5,28 +5,18 @@
extern "C" {
#endif
#include <tactility/drivers/gpio.h>
#include <tactility/error.h>
#include <stdbool.h>
#include <stdint.h>
struct Device;
struct DeviceType;
struct TdeckTrackballConfig {
struct GpioPinSpec pin_right;
struct GpioPinSpec pin_up;
struct GpioPinSpec pin_left;
struct GpioPinSpec pin_down;
struct GpioPinSpec pin_click;
};
#include <tactility/device.h>
#include <tactility/error.h>
/**
* @brief API for the T-Deck 5-way trackball driver.
* @brief API for trackball drivers.
* Reports raw, unscaled movement: sensitivity and mode (encoder vs. pointer) are UI concerns
* layered on top by the consumer, not something this driver knows about.
* layered on top by the consumer (see lvgl/devices/trackball.h), not something this driver knows about.
*/
struct TdeckTrackballApi {
struct TrackballApi {
/**
* @brief Reads the accumulated movement since the last read, then resets it to zero.
* @param[in] device the trackball device
@ -48,14 +38,14 @@ struct TdeckTrackballApi {
/**
* @brief Reads the accumulated movement using the specified trackball device.
*/
error_t tdeck_trackball_read_delta(struct Device* device, int32_t* out_dx, int32_t* out_dy);
error_t trackball_read_delta(struct Device* device, int32_t* out_dx, int32_t* out_dy);
/**
* @brief Gets whether the click button is currently pressed on the specified trackball device.
*/
error_t tdeck_trackball_get_button_pressed(struct Device* device, bool* out_pressed);
error_t trackball_get_button_pressed(struct Device* device, bool* out_pressed);
extern const struct DeviceType TDECK_TRACKBALL_TYPE;
extern const struct DeviceType TRACKBALL_TYPE;
#ifdef __cplusplus
}

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@ -0,0 +1,24 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/device.h>
#include <tactility/drivers/trackball.h>
#include <tactility/error.h>
#define TRACKBALL_DRIVER_API(driver) ((struct TrackballApi*)driver->api)
extern "C" {
error_t trackball_read_delta(Device* device, int32_t* out_dx, int32_t* out_dy) {
const auto* driver = device_get_driver(device);
return TRACKBALL_DRIVER_API(driver)->read_delta(device, out_dx, out_dy);
}
error_t trackball_get_button_pressed(Device* device, bool* out_pressed) {
const auto* driver = device_get_driver(device);
return TRACKBALL_DRIVER_API(driver)->get_button_pressed(device, out_pressed);
}
const DeviceType TRACKBALL_TYPE {
.name = "trackball"
};
}

View File

@ -29,6 +29,7 @@
#include <tactility/drivers/rtc.h>
#include <tactility/drivers/sdcard.h>
#include <tactility/drivers/spi_controller.h>
#include <tactility/drivers/trackball.h>
#include <tactility/drivers/uart_controller.h>
#include <tactility/drivers/usb_host_hid.h>
#include <tactility/drivers/usb_host_midi.h>
@ -294,6 +295,10 @@ const struct ModuleSymbol KERNEL_SYMBOLS[] = {
DEFINE_MODULE_SYMBOL(spi_controller_try_lock),
DEFINE_MODULE_SYMBOL(spi_controller_unlock),
DEFINE_MODULE_SYMBOL(SPI_CONTROLLER_TYPE),
// drivers/trackball
DEFINE_MODULE_SYMBOL(trackball_read_delta),
DEFINE_MODULE_SYMBOL(trackball_get_button_pressed),
DEFINE_MODULE_SYMBOL(TRACKBALL_TYPE),
// drivers/uart_controller
DEFINE_MODULE_SYMBOL(uart_controller_open),
DEFINE_MODULE_SYMBOL(uart_controller_close),