Ken Van Hoeylandt 1f9e7f82fd
Implement support for module symbols (#475)
* **New Features**
  - Adds module symbol support and per-module symbol tables, including LVGL symbol exports moved into a dedicated table.
* **API**
  - Adds symbol-resolution APIs and an accessor to enable dynamic lookup between modules.
* **Bug Fixes / Chores**
  - Explicitly initializes module symbol pointers across device and platform modules to avoid uninitialized state.
* **Tests**
  - Updates tests to account for symbol pointer initialization.
2026-02-02 07:50:43 +01:00

24 lines
394 B
C++

#include <tactility/module.h>
extern "C" {
static error_t start() {
// Empty for now
return ERROR_NONE;
}
static error_t stop() {
// Empty for now
return ERROR_NONE;
}
/** @warning The variable name must be exactly "device_module" */
struct Module device_module = {
.name = "waveshare-s3-touch-lcd-43",
.start = start,
.stop = stop,
.symbols = nullptr
};
}