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app-module - Apps now have support for: - environment variables (inherit from parent app) - current workdir - window size (when running in terminal) - Add type aliases like `AppId` and `PackageId` - Remove data duplication between ledger and app instance records: create `AppManifestSet` - `AppManifest` usage safety improved: pass by value where needed, or use `AppId` instead of a manifest. Terminal and shell - Moved shell commands into coreutils-module as proper apps. - Refine stack size for terminal and shell because apps now run with their own task and stack (including in-memory apps) Platform - Fix for listing root dir on ESP32: wrap posix directory functions and wire in file systems. - Moved all platform-specific file system init code to platform subprojects Other - Fix for screenshot capture (issue with paths) - Fixes for coreutils app correctness - Memory optimizations (use more PSRAM where possible) in various locations such as app-module, shell and terminal. - `ls` and `help` commands now use terminal width and show columns of data by default - Created fs helpers at `TactilityKernel/include/tactility/filesystem/fs.h` (partially ported from `ShellFs`)
16 lines
846 B
Markdown
16 lines
846 B
Markdown
# Architecture: App Framework
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Apps are event-driven, C API (`app-module`, `<app/*.h>`), not a C++ class. Each app has an `AppManifest` and a `main(argc, argv)` entry point, like C program's `main()`. Every app instance gets its own dedicated task.
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Lifecycle and inter-app communication go through `app_manager_*()` (`app/manager.h`) and `app_event_*()` (`app/event.h`):
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Apps are registered at startup via `app_manager_add()`. External apps have a `manifest.properties`, or are side-loaded as binaries (see `app/loader.h`'s `AppLoaderApi`).
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Apps can be loaded from:
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- memory (`APP_LOCATION_MEMORY`)
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- a path pointing to an install folder where an `.app` file was installed (`APP_LOCATION_PATH`)
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- a path pointing to an `.elf` or `.so` file (`APP_LOCATION_PATH`)
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Apps can build optional UI via the LVGL window-manager module (see `lvgl.md`).
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