mirror of
https://github.com/ByteWelder/Tactility.git
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153 lines
5.8 KiB
C++
153 lines
5.8 KiB
C++
/**
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* @file stream_buffer.h
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* Tactility stream buffer primitive.
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*
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* Stream buffers are used to send a continuous stream of data from one task or
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* interrupt to another. Their implementation is light weight, making them
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* particularly suited for interrupt to task and core to core communication
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* scenarios.
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*
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* ***NOTE***: Stream buffer implementation assumes there is only one task or
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* interrupt that will write to the buffer (the writer), and only one task or
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* interrupt that will read from the buffer (the reader).
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*/
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#pragma once
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#include "CoreTypes.h"
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#include <cstddef>
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#include <cstdint>
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namespace tt {
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typedef void StreamBuffer;
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/**
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* @brief Allocate stream buffer instance.
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* Stream buffer implementation assumes there is only one task or
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* interrupt that will write to the buffer (the writer), and only one task or
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* interrupt that will read from the buffer (the reader).
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*
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* @param size The total number of bytes the stream buffer will be able to hold at any one time.
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* @param trigger_level The number of bytes that must be in the stream buffer
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* before a task that is blocked on the stream buffer to wait for data is moved out of the blocked state.
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* @return The stream buffer instance.
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*/
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StreamBuffer* stream_buffer_alloc(size_t size, size_t trigger_level);
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/**
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* @brief Free stream buffer instance
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*
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* @param stream_buffer The stream buffer instance.
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*/
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void stream_buffer_free(StreamBuffer* stream_buffer);
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/**
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* @brief Set trigger level for stream buffer.
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* A stream buffer's trigger level is the number of bytes that must be in the
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* stream buffer before a task that is blocked on the stream buffer to
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* wait for data is moved out of the blocked state.
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*
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* @param stream_buffer The stream buffer instance
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* @param trigger_level The new trigger level for the stream buffer.
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* @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length).
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* @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length).
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*/
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bool stream_set_trigger_level(StreamBuffer* stream_buffer, size_t trigger_level);
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/**
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* @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer.
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* Wakes up task waiting for data to become available if called from ISR.
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*
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* @param stream_buffer The stream buffer instance.
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* @param data A pointer to the data that is to be copied into the stream buffer.
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* @param length The maximum number of bytes to copy from data into the stream buffer.
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* @param timeout The maximum amount of time the task should remain in the
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* Blocked state to wait for space to become available if the stream buffer is full.
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* Will return immediately if timeout is zero.
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* Setting timeout to TtWaitForever will cause the task to wait indefinitely.
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* Ignored if called from ISR.
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* @return The number of bytes actually written to the stream buffer.
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*/
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size_t stream_buffer_send(
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StreamBuffer* stream_buffer,
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const void* data,
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size_t length,
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uint32_t timeout
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);
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/**
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* @brief Receives bytes from a stream buffer.
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* Wakes up task waiting for space to become available if called from ISR.
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*
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* @param stream_buffer The stream buffer instance.
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* @param data A pointer to the buffer into which the received bytes will be
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* copied.
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* @param length The length of the buffer pointed to by the data parameter.
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* @param timeout The maximum amount of time the task should remain in the
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* Blocked state to wait for data to become available if the stream buffer is empty.
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* Will return immediately if timeout is zero.
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* Setting timeout to TtWaitForever will cause the task to wait indefinitely.
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* Ignored if called from ISR.
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* @return The number of bytes read from the stream buffer, if any.
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*/
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size_t stream_buffer_receive(
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StreamBuffer* stream_buffer,
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void* data,
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size_t length,
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uint32_t timeout
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);
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/**
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* @brief Queries a stream buffer to see how much data it contains, which is equal to
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* the number of bytes that can be read from the stream buffer before the stream
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* buffer would be empty.
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*
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* @param stream_buffer The stream buffer instance.
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* @return The number of bytes that can be read from the stream buffer before
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* the stream buffer would be empty.
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*/
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size_t stream_buffer_bytes_available(StreamBuffer* stream_buffer);
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/**
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* @brief Queries a stream buffer to see how much free space it contains, which is
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* equal to the amount of data that can be sent to the stream buffer before it
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* is full.
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*
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* @param stream_buffer The stream buffer instance.
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* @return The number of bytes that can be written to the stream buffer before
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* the stream buffer would be full.
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*/
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size_t stream_buffer_spaces_available(StreamBuffer* stream_buffer);
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/**
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* @brief Queries a stream buffer to see if it is full.
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*
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* @param stream_buffer stream buffer instance.
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* @return true if the stream buffer is full.
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* @return false if the stream buffer is not full.
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*/
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bool stream_buffer_is_full(StreamBuffer* stream_buffer);
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/**
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* @brief Queries a stream buffer to see if it is empty.
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*
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* @param stream_buffer The stream buffer instance.
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* @return true if the stream buffer is empty.
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* @return false if the stream buffer is not empty.
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*/
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bool tt_stream_buffer_is_empty(StreamBuffer* stream_buffer);
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/**
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* @brief Resets a stream buffer to its initial, empty, state. Any data that was
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* in the stream buffer is discarded. A stream buffer can only be reset if there
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* are no tasks blocked waiting to either send to or receive from the stream buffer.
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*
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* @param stream_buffer The stream buffer instance.
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* @return TtStatusOk if the stream buffer is reset.
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* @return TtStatusError if there was a task blocked waiting to send to or read
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* from the stream buffer then the stream buffer is not reset.
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*/
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TtStatus tt_stream_buffer_reset(StreamBuffer* stream_buffer);
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} // namespace
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