/** * @file stream_buffer.h * Tactility stream buffer primitive. * * Stream buffers are used to send a continuous stream of data from one task or * interrupt to another. Their implementation is light weight, making them * particularly suited for interrupt to task and core to core communication * scenarios. * * ***NOTE***: Stream buffer implementation assumes there is only one task or * interrupt that will write to the buffer (the writer), and only one task or * interrupt that will read from the buffer (the reader). */ #pragma once #include "CoreTypes.h" #include #include namespace tt { typedef void StreamBuffer; /** * @brief Allocate stream buffer instance. * Stream buffer implementation assumes there is only one task or * interrupt that will write to the buffer (the writer), and only one task or * interrupt that will read from the buffer (the reader). * * @param size The total number of bytes the stream buffer will be able to hold at any one time. * @param trigger_level The number of bytes that must be in the stream buffer * before a task that is blocked on the stream buffer to wait for data is moved out of the blocked state. * @return The stream buffer instance. */ StreamBuffer* stream_buffer_alloc(size_t size, size_t trigger_level); /** * @brief Free stream buffer instance * * @param stream_buffer The stream buffer instance. */ void stream_buffer_free(StreamBuffer* stream_buffer); /** * @brief Set trigger level for stream buffer. * A stream buffer's trigger level is the number of bytes that must be in the * stream buffer before a task that is blocked on the stream buffer to * wait for data is moved out of the blocked state. * * @param stream_buffer The stream buffer instance * @param trigger_level The new trigger level for the stream buffer. * @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length). * @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length). */ bool stream_set_trigger_level(StreamBuffer* stream_buffer, size_t trigger_level); /** * @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer. * Wakes up task waiting for data to become available if called from ISR. * * @param stream_buffer The stream buffer instance. * @param data A pointer to the data that is to be copied into the stream buffer. * @param length The maximum number of bytes to copy from data into the stream buffer. * @param timeout The maximum amount of time the task should remain in the * Blocked state to wait for space to become available if the stream buffer is full. * Will return immediately if timeout is zero. * Setting timeout to TtWaitForever will cause the task to wait indefinitely. * Ignored if called from ISR. * @return The number of bytes actually written to the stream buffer. */ size_t stream_buffer_send( StreamBuffer* stream_buffer, const void* data, size_t length, uint32_t timeout ); /** * @brief Receives bytes from a stream buffer. * Wakes up task waiting for space to become available if called from ISR. * * @param stream_buffer The stream buffer instance. * @param data A pointer to the buffer into which the received bytes will be * copied. * @param length The length of the buffer pointed to by the data parameter. * @param timeout The maximum amount of time the task should remain in the * Blocked state to wait for data to become available if the stream buffer is empty. * Will return immediately if timeout is zero. * Setting timeout to TtWaitForever will cause the task to wait indefinitely. * Ignored if called from ISR. * @return The number of bytes read from the stream buffer, if any. */ size_t stream_buffer_receive( StreamBuffer* stream_buffer, void* data, size_t length, uint32_t timeout ); /** * @brief Queries a stream buffer to see how much data it contains, which is equal to * the number of bytes that can be read from the stream buffer before the stream * buffer would be empty. * * @param stream_buffer The stream buffer instance. * @return The number of bytes that can be read from the stream buffer before * the stream buffer would be empty. */ size_t stream_buffer_bytes_available(StreamBuffer* stream_buffer); /** * @brief Queries a stream buffer to see how much free space it contains, which is * equal to the amount of data that can be sent to the stream buffer before it * is full. * * @param stream_buffer The stream buffer instance. * @return The number of bytes that can be written to the stream buffer before * the stream buffer would be full. */ size_t stream_buffer_spaces_available(StreamBuffer* stream_buffer); /** * @brief Queries a stream buffer to see if it is full. * * @param stream_buffer stream buffer instance. * @return true if the stream buffer is full. * @return false if the stream buffer is not full. */ bool stream_buffer_is_full(StreamBuffer* stream_buffer); /** * @brief Queries a stream buffer to see if it is empty. * * @param stream_buffer The stream buffer instance. * @return true if the stream buffer is empty. * @return false if the stream buffer is not empty. */ bool tt_stream_buffer_is_empty(StreamBuffer* stream_buffer); /** * @brief Resets a stream buffer to its initial, empty, state. Any data that was * in the stream buffer is discarded. A stream buffer can only be reset if there * are no tasks blocked waiting to either send to or receive from the stream buffer. * * @param stream_buffer The stream buffer instance. * @return TtStatusOk if the stream buffer is reset. * @return TtStatusError if there was a task blocked waiting to send to or read * from the stream buffer then the stream buffer is not reset. */ TtStatus tt_stream_buffer_reset(StreamBuffer* stream_buffer); } // namespace