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- Implement generic trackball settings - Refactor T-Deck trackball driver into generic driver at `Drivers/gpio-trackball-module` - Automatically bind/unbind trackball devices with LVGL - Automatically load settings for trackball devices on boot
53 lines
1.6 KiB
C
53 lines
1.6 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdbool.h>
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#include <stdint.h>
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#include <tactility/device.h>
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#include <tactility/error.h>
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/**
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* @brief API for trackball drivers.
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* Reports raw, unscaled movement: sensitivity and mode (encoder vs. pointer) are UI concerns
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* layered on top by the consumer (see lvgl/devices/trackball.h), not something this driver knows about.
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*/
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struct TrackballApi {
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/**
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* @brief Reads the accumulated movement since the last read, then resets it to zero.
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* @param[in] device the trackball device
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* @param[out] out_dx horizontal movement (right positive), in raw pulses
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* @param[out] out_dy vertical movement (down positive), in raw pulses
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* @retval ERROR_NONE when the operation was successful
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*/
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error_t (*read_delta)(struct Device* device, int32_t* out_dx, int32_t* out_dy);
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/**
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* @brief Gets whether the click button is currently pressed.
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* @param[in] device the trackball device
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* @param[out] out_pressed true when pressed
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* @retval ERROR_NONE when the operation was successful
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*/
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error_t (*get_button_pressed)(struct Device* device, bool* out_pressed);
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};
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/**
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* @brief Reads the accumulated movement using the specified trackball device.
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*/
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error_t trackball_read_delta(struct Device* device, int32_t* out_dx, int32_t* out_dy);
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/**
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* @brief Gets whether the click button is currently pressed on the specified trackball device.
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*/
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error_t trackball_get_button_pressed(struct Device* device, bool* out_pressed);
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extern const struct DeviceType TRACKBALL_TYPE;
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#ifdef __cplusplus
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}
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#endif
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