mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 02:43:15 +00:00
1.2 KiB
1.2 KiB
Get Started
See [https://docs.tactility.one]
Useful Parameters
You can copy these into sdkconfig manually or set them via idf.py menuconfig
LVGL FPS Counter
CONFIG_LV_USE_OBSERVER=y
CONFIG_LV_USE_PERF_MONITOR=y
LVGL Layer debugging
CONFIG_LV_USE_REFR_DEBUG=y
CONFIG_LV_USE_LAYER_DEBUG=y
Halt on error
CONFIG_ESP_SYSTEM_PANIC_PRINT_HALT=y
# CONFIG_ESP_SYSTEM_PANIC_PRINT_REBOOT is not set
Stack debugging
Stack smashing protection mode:
- In NORMAL mode (GCC flag: -fstack-protector) only functions that call alloca, and functions with buffers larger than 8 bytes are protected.
- STRONG mode (GCC flag: -fstack-protector-strong) is like NORMAL, but includes additional functions to be protected -- those that have local array definitions, or have references to local frame addresses.
- In OVERALL mode (GCC flag: -fstack-protector-all) all functions are protected.
CONFIG_STACK_CHECK_STRONG=y
or:
CONFIG_STACK_CHECK_ALL=y