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* **Documentation** * Added new C coding style guide detailing naming conventions for files, directories, macros, constants, variables, functions, and type definitions with illustrative examples. * Updated C++ coding style documentation with clarifications on C naming conventions and header directory organization patterns. * **Refactor** * Updated header include paths throughout the codebase to use lowercase naming conventions consistently.
37 lines
1001 B
C++
37 lines
1001 B
C++
#pragma once
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#include "Tactility/hal/touch/TouchDevice.h"
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#include <Tactility/TactilityCore.h>
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#include <tactility/check.h>
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class SdlTouch final : public tt::hal::touch::TouchDevice {
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lv_indev_t* _Nullable handle = nullptr;
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public:
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std::string getName() const override { return "SDL Mouse"; }
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std::string getDescription() const override { return "SDL mouse/touch pointer device"; }
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bool start() override { return true; }
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bool stop() override { check(false, "Not supported"); }
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bool supportsLvgl() const override { return true; }
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bool startLvgl(lv_display_t* display) override {
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handle = lv_sdl_mouse_create();
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return handle != nullptr;
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}
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bool stopLvgl() override { check(false, "Not supported"); }
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lv_indev_t* _Nullable getLvglIndev() override { return handle; }
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bool supportsTouchDriver() override { return false; }
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std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable getTouchDriver() override { return nullptr; };
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};
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