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- The `/system` FAT volume is removed. Its files are embedded in the firmware as generated C arrays. - Default-size fonts are generated at build time and used from flash. - The LVGL task and the Launcher run on PSRAM-preferred stacks. A new kernel `file_ops` API takes the file work off those threads. - `MainDispatcher` is reimplemented as an on-demand task. - More long-lived state is allocated with the PSRAM-preferring helpers. - Other fixes and improvements
11 lines
900 B
Markdown
11 lines
900 B
Markdown
# Key Conventions
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- Shared cross-platform code uses `#ifdef ESP_PLATFORM` for ESP32-specific paths.
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Code in `Platforms/platform-esp32/` is already ESP-only and does not need guards around ESP-IDF includes.
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- The `Drivers/` directory contains hardware drivers (display controllers, touch controllers, PMICs, etc.) — each is its own CMake component.
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- `Modules/` contains cross-cutting modules. e.g.`lvgl-module` (LVGL task management).
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- `Data/data/` is flashed as a FAT filesystem image on ESP32 devices that don't have an SD card.
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- `Data/system/` is embedded in the Tactility project as generated C byte arrays (`generated_assets.h`, see `Buildscripts/generate-assets.py`).
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- The binfont files of the default font size are generated at build time into `generated_fonts.h` (see `Buildscripts/generate-fonts.py`).
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- Translations are in `Translations/` as CSV files, generated via `generate.py`.
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