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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
279 lines
7.8 KiB
C
279 lines
7.8 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "driver.h"
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#include "error.h"
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <tactility/concurrent/mutex.h>
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#include <tactility/freertos/freertos.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Driver;
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struct DeviceInternal;
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/** Enables discovering devices of the same type */
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struct DeviceType {
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const char* name;
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};
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/** Represents a piece of hardware */
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struct Device {
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/** The name of the device. Valid characters: a-z a-Z 0-9 - _ . */
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const char* name;
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/** The configuration data for the device's driver */
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const void* config;
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/** The parent device that this device belongs to. Can be NULL, but only the root device should have a NULL parent. */
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struct Device* parent;
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/**
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* Internal state managed by the kernel.
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* Device implementers should initialize this to NULL.
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* Do not access or modify directly; use device_* functions.
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*/
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struct DeviceInternal* internal;
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};
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/**
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* Initialize the properties of a device.
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*
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* @param[in,out] device a device with all non-internal properties set
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* @retval ERROR_OUT_OF_MEMORY if internal data allocation failed
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* @retval ERROR_NONE on success
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*/
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error_t device_construct(struct Device* device);
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/**
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* Deinitialize the properties of a device.
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* This fails when a device is busy or has children.
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*
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* @param[in,out] device non-null device pointer
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* @retval ERROR_INVALID_STATE if the device is busy or has children
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* @retval ERROR_NONE on success
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*/
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error_t device_destruct(struct Device* device);
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/**
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* Register a device to all relevant systems:
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* - the global ledger
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* - its parent (if any)
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*
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* @param[in,out] device non-null device pointer
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* @retval ERROR_INVALID_STATE if the device is already added
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* @retval ERROR_NONE on success
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*/
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error_t device_add(struct Device* device);
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/**
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* Deregister a device. Remove it from all relevant systems:
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* - the global ledger
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* - its parent (if any)
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*
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* @param[in,out] device non-null device pointer
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* @retval ERROR_INVALID_STATE if the device is still started
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* @retval ERROR_NOT_FOUND if the device was not found in the system
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* @retval ERROR_NONE on success
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*/
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error_t device_remove(struct Device* device);
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/**
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* Attach the driver.
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*
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* @warning must call device_construct() and device_add() first
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* @param[in,out] device non-null device pointer
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* @retval ERROR_INVALID_STATE if the device is already started or not added
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* @retval ERROR_RESOURCE when driver binding fails
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* @retval ERROR_NONE on success
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*/
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error_t device_start(struct Device* device);
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/**
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* Detach the driver.
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*
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* @param[in,out] device non-null device pointer
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* @retval ERROR_INVALID_STATE if the device is not started
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* @retval ERROR_RESOURCE when driver unbinding fails
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* @retval ERROR_NONE on success
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*/
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error_t device_stop(struct Device* device);
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/**
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* Construct and add a device with the given compatible string.
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*
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* @param[in,out] device non-NULL device
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* @param[in] compatible compatible string
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* @retval ERROR_NONE on success
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* @retval error_t error code on failure
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*/
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error_t device_construct_add_start(struct Device* device, const char* compatible);
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/**
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* Construct and add a device with the given compatible string.
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*
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* @param[in,out] device non-NULL device
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* @param[in] compatible compatible string
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* @retval ERROR_NONE on success
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* @retval error_t error code on failure
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*/
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error_t device_construct_add(struct Device* device, const char* compatible);
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/**
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* Set or unset a parent.
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*
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* @warning must call before device_add()
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* @param[in,out] device non-NULL device
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* @param[in] parent nullable parent device
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*/
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void device_set_parent(struct Device* device, struct Device* parent);
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/**
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* Set the driver for a device.
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*
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* @warning must call before device_add()
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* @param[in,out] device non-NULL device
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* @param[in] driver nullable driver
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*/
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void device_set_driver(struct Device* device, struct Driver* driver);
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/**
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* Get the driver for a device.
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*
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* @param[in] device non-null device pointer
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* @return the driver, or NULL if the device has no driver
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*/
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struct Driver* device_get_driver(struct Device* device);
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/**
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* Get the parent device of a device.
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*
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* @param[in] device non-null device pointer
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* @return the parent device, or NULL if the device has no parent
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*/
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struct Device* device_get_parent(struct Device* device);
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/**
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* Indicates whether the device is in a state where its API is available
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*
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* @param[in] device non-null device pointer
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* @return true if the device is ready for use
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*/
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bool device_is_ready(const struct Device* device);
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/**
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* Indicates whether the device is compatible with the given compatible string.
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* @param[in] device non-null device pointer
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* @param[in] compatible compatible string
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* @return true if the device is compatible
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*/
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bool device_is_compatible(const struct Device* device, const char* compatible);
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/**
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* Set the driver data for a device.
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*
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* @param[in,out] device non-null device pointer
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* @param[in] driver_data the driver data
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*/
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void device_set_driver_data(struct Device* device, void* driver_data);
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/**
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* Get the driver data for a device.
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*
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* @param[in] device non-null device pointer
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* @return the driver data
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*/
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void* device_get_driver_data(struct Device* device);
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/**
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* Indicates whether the device has been added to the system.
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*
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* @param[in] device non-null device pointer
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* @return true if the device has been added
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*/
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bool device_is_added(const struct Device* device);
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/**
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* Lock the device for exclusive access.
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*
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* @param[in,out] device non-null device pointer
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*/
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void device_lock(struct Device* device);
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/**
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* Try to lock the device for exclusive access.
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*
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* @param[in,out] device non-null device pointer
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* @param[in] timeout how long to wait for the lock
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* @return true if the device was locked successfully
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*/
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bool device_try_lock(struct Device* device, TickType_t timeout);
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/**
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* Unlock the device.
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*
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* @param[in,out] device non-null device pointer
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*/
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void device_unlock(struct Device* device);
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/**
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* Get the type of a device.
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*
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* @param[in] device non-null device pointer
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* @return the device type
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*/
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const struct DeviceType* device_get_type(struct Device* device);
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/**
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* Iterate through all the known devices
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*
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* @param[in] callback_context the parameter to pass to the callback. NULL is valid.
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* @param[in] on_device the function to call for each filtered device. return true to continue iterating or false to stop.
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*/
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void device_for_each(void* callback_context, bool(*on_device)(struct Device* device, void* context));
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/**
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* Iterate through all the child devices of the specified device
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*
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* @param[in] device non-null device pointer
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* @param[in] callback_context the parameter to pass to the callback. NULL is valid.
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* @param[in] on_device the function to call for each filtered device. return true to continue iterating or false to stop.
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*/
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void device_for_each_child(struct Device* device, void* callback_context, bool(*on_device)(struct Device* device, void* context));
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/**
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* Iterate through all the known devices of a specific type
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*
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* @param[in] type the type to filter
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* @param[in] callback_context the parameter to pass to the callback. NULL is valid.
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* @param[in] on_device the function to call for each filtered device. return true to continue iterating or false to stop.
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*/
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void device_for_each_of_type(const struct DeviceType* type, void* callback_context, bool(*on_device)(struct Device* device, void* context));
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/**
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* Check if a device of the specified type exists.
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*
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* @param[in] type the type to check
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* @return true if a device of the specified type exists
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*/
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bool device_exists_of_type(const struct DeviceType* type);
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/**
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* Find a device by its name.
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*
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* @param[in] name non-null device name to look up
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* @return the device pointer if found, or NULL if not found
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*/
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struct Device* device_find_by_name(const char* name);
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#ifdef __cplusplus
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}
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#endif
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