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3 Commits

Author SHA1 Message Date
Ken Van Hoeylandt
e6e1dcd0ca
Software keyboard refactored (#594)
Removed software keyboard in Tactility subproject (GuiService, Lvgl.cpp) and re-implemented it in TactilityKernel.
2026-07-28 00:04:09 +02:00
Ken Van Hoeylandt
58a529cc44
File locking deprecation replacements (#593) 2026-07-27 23:48:02 +02:00
Ken Van Hoeylandt
d1f06cb774
Device cleanup (#592)
- Replaced device_find_\* usage by device_get_\* variants.
- Removed deprecated device_find_\* functions.
- Improved reliability of Bluetooth scanning, pairing, connection, and HID host lifecycle behavior, including peer auto-connect handling.
- Improved Bluetooth/USB status indicators and clarified “Eject failed” alerts with the affected mount path.
2026-07-27 17:29:12 +02:00
50 changed files with 950 additions and 733 deletions

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@ -1,16 +1,18 @@
#include "tab5_headphone_detect.h"
#include <tactility/error.h>
#include <tactility/device.h>
#include <tactility/drivers/gpio.h>
#include <tactility/drivers/gpio_controller.h>
#include <tactility/log.h>
#include <tactility/concurrent/mutex.h>
#include <freertos/FreeRTOS.h>
#include <freertos/timers.h>
#include <atomic>
#define TAG "Tab5"
constexpr auto* TAG = "Tab5";
// PI4IOE5V6408-0 (0x43) bit 1
constexpr auto GPIO_EXP0_PIN_SPEAKER_ENABLE = 1;
@ -20,18 +22,88 @@ constexpr auto GPIO_EXP0_PIN_HEADPHONE_DETECT = 7;
constexpr auto HP_DETECT_POLL_MS = 1000;
static TimerHandle_t hp_detect_timer = nullptr;
static std::atomic<Device*> io_expander0_cached { nullptr };
// Flags are written by the timer daemon task
static std::atomic hp_detect_last { false };
static std::atomic hp_detect_initialized { false };
static void headphone_detect_callback(TimerHandle_t /*timer*/) {
Device* cached = io_expander0_cached.load(std::memory_order_acquire);
if (!cached) {
cached = device_find_by_name("io_expander0");
io_expander0_cached.store(cached, std::memory_order_release);
// Owns the cached io_expander0 reference.
// Takes care of refcounting and concurrency.
struct HeadphoneDetectCache {
Mutex mutex {};
Device* io_expander0 = nullptr;
bool active = false;
HeadphoneDetectCache() {
mutex_construct(&mutex);
}
bool isActive() {
mutex_lock(&mutex);
bool result = active;
mutex_unlock(&mutex);
return result;
}
void setActive(bool value) {
mutex_lock(&mutex);
active = value;
mutex_unlock(&mutex);
}
Device* getIoExpander0() {
mutex_lock(&mutex);
Device* dev = io_expander0;
if (dev) {
device_get(dev);
}
mutex_unlock(&mutex);
return dev;
}
// Pass nullptr to clear/release the current entry - that always succeeds, regardless of
// `active`, since it's what stop() uses to tear the cache down.
bool setIoExpander0(Device* dev) {
mutex_lock(&mutex);
if (dev && !active) {
mutex_unlock(&mutex);
return false;
}
Device* old = io_expander0;
if (dev) {
device_get(dev);
}
io_expander0 = dev;
mutex_unlock(&mutex);
if (old) {
device_put(old);
}
return true;
}
};
static HeadphoneDetectCache& headphoneDetectCache() {
static HeadphoneDetectCache instance;
return instance;
}
static void headphone_detect_callback(TimerHandle_t /*timer*/) {
auto& cache = headphoneDetectCache();
if (!cache.isActive()) {
return; // Teardown is in progress or done - don't acquire/publish a new reference
}
Device* io_expander0 = cache.getIoExpander0();
if (!io_expander0) {
Device* dev = nullptr;
if (device_get_by_name("io_expander0", &dev) == ERROR_NONE) {
if (cache.setIoExpander0(dev)) {
device_put(dev); // Cache now holds its own reference
io_expander0 = cache.getIoExpander0();
} else {
io_expander0 = dev; // Deactivated concurrently - use our own reference just this once
}
}
}
auto* io_expander0 = cached;
if (!io_expander0) {
return; // Not ready yet, will retry on next tick
}
@ -39,6 +111,7 @@ static void headphone_detect_callback(TimerHandle_t /*timer*/) {
auto* hp_pin = gpio_descriptor_acquire(io_expander0, GPIO_EXP0_PIN_HEADPHONE_DETECT, GPIO_FLAG_DIRECTION_INPUT, GPIO_OWNER_GPIO);
if (!hp_pin) {
LOG_W(TAG, "hp_detect: HP_DET pin busy");
device_put(io_expander0);
return;
}
@ -48,6 +121,7 @@ static void headphone_detect_callback(TimerHandle_t /*timer*/) {
if (err != ERROR_NONE) {
LOG_W(TAG, "hp_detect: HP_DET read error: %s", error_to_string(err));
device_put(io_expander0);
return;
}
@ -57,18 +131,22 @@ static void headphone_detect_callback(TimerHandle_t /*timer*/) {
auto* spk_pin = gpio_descriptor_acquire(io_expander0, GPIO_EXP0_PIN_SPEAKER_ENABLE, GPIO_FLAG_DIRECTION_OUTPUT, GPIO_OWNER_GPIO);
if (!spk_pin) {
LOG_W(TAG, "hp_detect: SPK_EN pin busy, will retry");
device_put(io_expander0);
return;
}
error_t spk_err = gpio_descriptor_set_level(spk_pin, !hp);
gpio_descriptor_release(spk_pin);
if (spk_err != ERROR_NONE) {
LOG_W(TAG, "hp_detect: SPK_EN set error: %s, will retry", error_to_string(spk_err));
device_put(io_expander0);
return;
}
hp_detect_last = hp;
hp_detect_initialized = true;
LOG_I(TAG, "Headphones %s, speaker %s", hp ? "detected" : "removed", hp ? "disabled" : "enabled");
}
device_put(io_expander0);
}
void tab5_headphone_detect_start() {
@ -80,15 +158,20 @@ void tab5_headphone_detect_start() {
hp_detect_initialized = false;
hp_detect_last = false;
auto& cache = headphoneDetectCache();
cache.setActive(true);
hp_detect_timer = xTimerCreate("hp_detect", pdMS_TO_TICKS(HP_DETECT_POLL_MS), pdTRUE, nullptr, headphone_detect_callback);
if (!hp_detect_timer) {
LOG_E(TAG, "Failed to create hp_detect timer");
cache.setActive(false);
return;
}
if (xTimerStart(hp_detect_timer, pdMS_TO_TICKS(100)) != pdPASS) {
LOG_E(TAG, "Failed to start hp_detect timer");
xTimerDelete(hp_detect_timer, pdMS_TO_TICKS(100));
hp_detect_timer = nullptr;
cache.setActive(false);
}
}
@ -97,6 +180,10 @@ void tab5_headphone_detect_stop() {
return;
}
auto& cache = headphoneDetectCache();
// Block any callback invocation from this point on from installing a new reference.
cache.setActive(false);
if (xTimerStop(hp_detect_timer, pdMS_TO_TICKS(100)) != pdPASS) {
LOG_W(TAG, "Failed to stop hp_detect timer");
}
@ -106,5 +193,6 @@ void tab5_headphone_detect_stop() {
// Always clear the handle — stale non-null handle is worse than a resource leak, as it would
// cause tab5_headphone_detect_start() to silently skip re-creating the timer.
hp_detect_timer = nullptr;
io_expander0_cached.store(nullptr, std::memory_order_release);
cache.setIoExpander0(nullptr);
}

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@ -13,6 +13,9 @@
## Higher Priority
- Bluetooth app: when toggling BT on, it doesn't update the UI with discovered devices. It only works after re-opening the app.
- display.h API: get_backlight does not change ref counting, but it should
- bluetooth: various getters for child devices do not change ref counting, but they should
- Improve kernel_init.cpp (and other modules): create driver_ensure_added() and driver_ensure_destructed()
- Remove and migrate `Include/Tactility/kernel/Kernel.h` into `tactility/delay.h`
- Drivers/audio-codec-module is not a module. Move it somewhere else. Or make it an actual module.

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@ -76,8 +76,7 @@ lv_indev_t* init() {
return g_indev;
}
g_device = device_find_first_active_by_type(&TDECK_TRACKBALL_TYPE);
if (g_device == nullptr) {
if (device_get_first_active_by_type(&TDECK_TRACKBALL_TYPE, &g_device) != ERROR_NONE) {
LOG_E(TAG, "tdeck_trackball kernel device not found or not started");
return nullptr;
}
@ -88,6 +87,7 @@ lv_indev_t* init() {
g_indev = lv_indev_create();
if (g_indev == nullptr) {
LOG_E(TAG, "Failed to register LVGL input device");
device_put(g_device);
g_device = nullptr;
return nullptr;
}
@ -129,6 +129,8 @@ void deinit() {
lv_indev_delete(g_indev);
g_indev = nullptr;
device_put(g_device);
g_device = nullptr;
g_mode = Mode::Encoder;

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@ -92,6 +92,7 @@ include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
tactility_add_module(lvgl-module
SRCS ${SOURCE_FILES}
INCLUDE_DIRS include/
PRIV_INCLUDE_DIRS private/
REQUIRES ${REQUIRES_LIST}
)

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@ -10,6 +10,10 @@
extern "C" {
#endif
struct LvglSoftwareKeyboard {
lv_obj_t* object;
};
/**
* @brief Creates an lv_indev_t bound to the given KEYBOARD_TYPE device and registers a read callback
* that polls the device through its KeyboardApi.
@ -32,6 +36,109 @@ error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev
*/
void lvgl_keyboard_remove(lv_indev_t* indev);
/**
* @brief Assigns the indev to the shared keyboard input group, so it can drive focus
* navigation and input for focused widgets.
* @warning Caller must hold the LVGL lock.
*/
void lvgl_keyboard_enable(lv_indev_t* indev);
/**
* @brief Detaches the indev from the shared keyboard input group.
* @warning Caller must hold the LVGL lock.
*/
void lvgl_keyboard_disable(lv_indev_t* indev);
/**
* @brief Wires a textarea up to the on-screen keyboard: shows it on focus, hides it on
* defocus/ready, and adds the textarea to the keyboard's navigation group.
*
* No-op if lvgl_software_keyboard_is_enabled() is false (i.e. a hardware keyboard is present).
*
* @warning Caller must hold the LVGL lock.
* @param[in] keyboard the on-screen keyboard to associate with the textarea
* @param[in] textarea the lv_textarea_t object to wire up
*/
void lvgl_keyboard_add_textarea(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea);
/**
* @brief Checks whether a ready (started) KEYBOARD_TYPE kernel device is present.
* @return true if a hardware keyboard device is available
*/
bool lvgl_hardware_keyboard_is_available();
/**
* @brief Assigns the shared keyboard navigation group to a keypad indev that wasn't created via
* lvgl_keyboard_add() (e.g. a USB HID keyboard managed outside the kernel device system).
*
* @warning Caller must hold the LVGL lock. Requires the keyboard navigation group to already
* exist (created during LVGL module start).
* @param[in] device the keypad indev to attach to the navigation group
*/
void lvgl_hardware_keyboard_add_custom(lv_indev_t* device);
/**
* @brief Detaches an indev previously registered with lvgl_hardware_keyboard_add_custom() and
* frees its associated context.
* @warning Caller must hold the LVGL lock.
*/
void lvgl_hardware_keyboard_remove_custom(lv_indev_t* device);
/**
* @brief Creates the on-screen keyboard widget as a hidden child of parent, and remembers it as
* the last constructed software keyboard (see lvgl_software_keyboard_get_last()).
* @warning Caller must hold the LVGL lock.
* @param[out] keyboard the software keyboard struct to initialize
* @param[in] parent the lv_obj_t that will own the keyboard widget
*/
void lvgl_software_keyboard_construct(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* parent);
/**
* @brief Deletes the on-screen keyboard widget created by lvgl_software_keyboard_construct().
* @warning Caller must hold the LVGL lock.
*/
void lvgl_software_keyboard_destruct(struct LvglSoftwareKeyboard* keyboard);
/**
* @brief Unhides the on-screen keyboard and binds it to the given textarea for input.
* @warning Caller must hold the LVGL lock.
* @param[in] keyboard the software keyboard to show
* @param[in] textarea the lv_textarea_t that receives the keyboard's input
*/
void lvgl_software_keyboard_show(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea);
/**
* @brief Hides the on-screen keyboard.
* @warning Caller must hold the LVGL lock.
*/
void lvgl_software_keyboard_hide(struct LvglSoftwareKeyboard* keyboard);
/**
* The on-screen keyboard is only shown when there is no hardware keyboard driver active.
* @return if we should show a on-screen keyboard for text input inside our apps
*/
bool lvgl_software_keyboard_is_enabled();
/**
* @return the most recently constructed software keyboard, or one with a NULL object if none
* has been constructed yet (or the last one was destructed)
*/
struct LvglSoftwareKeyboard* lvgl_software_keyboard_get_last();
/**
* @brief Attaches the shared keyboard navigation group to every currently registered keypad
* indev, so they can be used to navigate the on-screen keyboard and focused widgets.
* @warning Caller must hold the LVGL lock.
*/
void lvgl_software_keyboard_activate(struct LvglSoftwareKeyboard* keyboard);
/**
* @brief Detaches the navigation group from every currently registered keypad indev (inverse of
* lvgl_software_keyboard_activate()).
* @warning Caller must hold the LVGL lock.
*/
void lvgl_software_keyboard_deactivate(struct LvglSoftwareKeyboard* keyboard);
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,13 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void lvgl_keyboard_on_start_lvgl();
void lvgl_keyboard_on_stop_lvgl();
#ifdef __cplusplus
}
#endif

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@ -5,6 +5,7 @@
#include <lvgl/lvgl.h>
#include <lvgl/module.h>
#include <lvgl/devices/keyboard_private.h>
#include <tactility/error.h>
#include <tactility/log.h>
#include <tactility/time.h>
@ -51,6 +52,10 @@ error_t lvgl_arch_start() {
// devices and services. The latter might start adding widgets immediately.
initialized = true;
// Must exist before devices/services are attached below, since those can
// immediately try to assign an indev to this group (e.g. USB HID input).
lvgl_keyboard_on_start_lvgl();
lvgl_devices_attach();
if (lvgl_module_config.on_start) lvgl_module_config.on_start();
@ -63,8 +68,11 @@ error_t lvgl_arch_stop() {
lvgl_devices_detach();
lvgl_keyboard_on_stop_lvgl();
if (lvgl_port_deinit() != ESP_OK) {
// Call on_start again to recover
// Recreate what stop() above tore down, then call on_start again to recover
lvgl_keyboard_on_start_lvgl();
if (lvgl_module_config.on_start) lvgl_module_config.on_start();
return ERROR_RESOURCE;
}

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@ -12,6 +12,7 @@
#include <lvgl/lvgl.h>
#include <lvgl/module.h>
#include <lvgl/devices/keyboard_private.h>
extern struct LvglModuleConfig lvgl_module_config;
extern void lvgl_devices_attach();
@ -118,6 +119,10 @@ error_t lvgl_arch_start() {
lv_init();
// Must exist before devices/services are attached from the lvgl task below,
// since those can immediately try to assign an indev to this group.
lvgl_keyboard_on_start_lvgl();
// Create the main app loop, like ESP-IDF
BaseType_t task_result = xTaskCreate(
lvgl_task,
@ -147,6 +152,8 @@ error_t lvgl_arch_stop() {
}
}
lvgl_keyboard_on_stop_lvgl();
lv_deinit();
return ERROR_NONE;

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@ -1,67 +0,0 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/keyboard.h>
#include <tactility/drivers/keyboard.h>
#include <stdlib.h>
struct LvglKeyboardCtx {
struct Device* device;
};
static void lvgl_keyboard_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
struct KeyboardKeyData key_data = {0};
if (keyboard_read_key(ctx->device, &key_data) != ERROR_NONE) {
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = false;
return;
}
// KeyboardKeyData deliberately mirrors lv_indev_data_t's key/continue_reading fields, so no translation is needed.
data->key = key_data.key;
data->state = key_data.pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
data->continue_reading = key_data.continue_reading;
}
error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
if (device == NULL || out_indev == NULL) {
return ERROR_INVALID_ARGUMENT;
}
if (device_get_type(device) != &KEYBOARD_TYPE) {
return ERROR_INVALID_ARGUMENT;
}
struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)malloc(sizeof(struct LvglKeyboardCtx));
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == NULL) {
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(indev, lvgl_keyboard_read_cb);
lv_indev_set_driver_data(indev, ctx);
if (display != NULL) {
lv_indev_set_display(indev, display);
}
*out_indev = indev;
return ERROR_NONE;
}
void lvgl_keyboard_remove(lv_indev_t* indev) {
if (indev == NULL) {
return;
}
struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
lv_indev_delete(indev);
free(ctx);
}

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@ -0,0 +1,218 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl/devices/keyboard.h>
#include <lvgl/lvgl.h>
#include <tactility/drivers/keyboard.h>
#include <stdlib.h>
#include <vector>
struct LvglKeyboardCtx {
Device* device;
};
static LvglSoftwareKeyboard last_software_keyboard = {
.object = nullptr
};
static lv_group_t* keyboard_group;
extern "C" {
void lvgl_keyboard_on_start_lvgl() {
lvgl_lock();
keyboard_group = lv_group_create();
check(keyboard_group);
lvgl_unlock();
}
void lvgl_keyboard_on_stop_lvgl() {
last_software_keyboard = {
.object = nullptr
};
lvgl_lock();
lv_group_delete(keyboard_group);
lvgl_unlock();
keyboard_group = nullptr;
}
static void lvgl_keyboard_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(lv_indev_get_driver_data(indev));
KeyboardKeyData key_data = {};
if (keyboard_read_key(ctx->device, &key_data) != ERROR_NONE) {
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = false;
return;
}
// KeyboardKeyData deliberately mirrors lv_indev_data_t's key/continue_reading fields, so no translation is needed.
data->key = key_data.key;
data->state = key_data.pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
data->continue_reading = key_data.continue_reading;
}
error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
if (device == NULL || out_indev == NULL) {
return ERROR_INVALID_ARGUMENT;
}
if (device_get_type(device) != &KEYBOARD_TYPE) {
return ERROR_INVALID_ARGUMENT;
}
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
lv_indev_t* indev = lv_indev_create();
if (indev == NULL) {
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
lv_indev_set_type(indev, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(indev, lvgl_keyboard_read_cb);
lv_indev_set_driver_data(indev, ctx);
if (display != NULL) {
lv_indev_set_display(indev, display);
}
*out_indev = indev;
return ERROR_NONE;
}
void lvgl_keyboard_remove(lv_indev_t* indev) {
if (indev == NULL) {
return;
}
LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
lv_indev_delete(indev);
free(ctx);
}
void lvgl_keyboard_enable(lv_indev_t* indev) {
check(keyboard_group != nullptr);
lv_indev_set_group(indev, keyboard_group);
}
void lvgl_keyboard_disable(lv_indev_t* indev) {
lv_indev_set_group(indev, nullptr);
}
bool lvgl_hardware_keyboard_is_available() {
Device* keyboard_device;
if (device_get_first_active_by_type(&KEYBOARD_TYPE, &keyboard_device) != ERROR_NONE) {
return false;
}
device_put(keyboard_device);
return true;
}
void lvgl_hardware_keyboard_add_custom(lv_indev_t* indev) {
LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
if (ctx == nullptr) {
return;
}
ctx->device = nullptr;
lv_indev_set_driver_data(indev, ctx);
lvgl_keyboard_enable(indev);
}
void lvgl_hardware_keyboard_remove_custom(lv_indev_t* indev) {
lvgl_keyboard_disable(indev);
auto* data = lv_indev_get_driver_data(indev);
lv_indev_set_driver_data(indev, nullptr);
free(data); // LvglKeyboardCtx*
}
static void textarea_show_keyboard(lv_event_t* event) {
lv_obj_t* target = lv_event_get_current_target_obj(event);
if (last_software_keyboard.object != nullptr) {
lvgl_software_keyboard_show(&last_software_keyboard, target);
lv_obj_scroll_to_view(target, LV_ANIM_ON);
}
}
static void textarea_hide_keyboard(lv_event_t* event) {
if (last_software_keyboard.object != nullptr) {
lvgl_software_keyboard_hide(&last_software_keyboard);
}
}
void lvgl_software_keyboard_construct(LvglSoftwareKeyboard* keyboard, lv_obj_t* parent) {
keyboard->object = lv_keyboard_create(parent);
lv_obj_add_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
last_software_keyboard = *keyboard;
}
void lvgl_software_keyboard_destruct(LvglSoftwareKeyboard* keyboard) {
check(keyboard->object);
lv_obj_delete(keyboard->object);
keyboard->object = nullptr;
last_software_keyboard = *keyboard;
}
void lvgl_software_keyboard_show(LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea) {
assert(keyboard->object != nullptr);
lv_obj_clear_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
lv_keyboard_set_textarea(keyboard->object, textarea);
}
void lvgl_software_keyboard_hide(LvglSoftwareKeyboard* keyboard) {
assert(keyboard->object != nullptr);
lv_obj_add_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
}
bool lvgl_software_keyboard_is_enabled() {
return !lvgl_hardware_keyboard_is_available();
}
LvglSoftwareKeyboard* lvgl_software_keyboard_get_last() {
return &last_software_keyboard;
}
void lvgl_keyboard_add_textarea(LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea) {
if (lvgl_software_keyboard_is_enabled()) {
lv_obj_add_event_cb(textarea, textarea_show_keyboard, LV_EVENT_FOCUSED, nullptr);
lv_obj_add_event_cb(textarea, textarea_hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
lv_obj_add_event_cb(textarea, textarea_hide_keyboard, LV_EVENT_READY, nullptr);
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
lv_group_add_obj(keyboard_group, textarea);
lvgl_software_keyboard_activate(keyboard);
}
}
void lvgl_software_keyboard_activate(LvglSoftwareKeyboard* keyboard) {
auto* indev = lv_indev_get_next(nullptr);
check(keyboard_group);
while (indev) {
if (lv_indev_get_type(indev) == LV_INDEV_TYPE_KEYPAD) {
lv_indev_set_group(indev, keyboard_group);
}
indev = lv_indev_get_next(indev);
}
}
void lvgl_software_keyboard_deactivate(LvglSoftwareKeyboard* keyboard) {
auto* indev = lv_indev_get_next(nullptr);
while (indev) {
if (lv_indev_get_type(indev) == LV_INDEV_TYPE_KEYPAD) {
lv_indev_set_group(indev, nullptr);
}
indev = lv_indev_get_next(indev);
}
}
}

View File

@ -1,20 +1,24 @@
/**
* All functions in this file can be safely called without manually applying file locks.
* For calls to C stdlib APIs such as fopen(), always call file::getLock(path) first!
* For calls to C stdlib APIs such as fopen(), always lock with file::FileMutexGuard(path) first!
*/
#pragma once
#include <Tactility/TactilityCore.h>
#include <Tactility/Lock.h>
#include <tactility/filesystem/file_mutex.h>
#include <cstdio>
#include <dirent.h>
#include <functional>
#include <memory>
#include <string>
#include <sys/stat.h>
#include <vector>
/**
* @warning SD card access requires a locking mechanism:
* @warning When using this in the Tactility main project, use `file::getLock()` or `file::withLock()`
* @warning When using this in the Tactility main project, use `file::FileMutexGuard`
*/
namespace tt::file {
@ -46,10 +50,25 @@ struct FileCloser {
};
/**
* @param[in] path the path to get a lock for
* @return a lock instance (never null)
* RAII lock over TactilityKernel's file_mutex.h for the file system mount that owns `path`.
* Locks in the constructor, unlocks in the destructor - no heap allocation, no virtual dispatch.
*/
std::shared_ptr<Lock> getLock(const std::string& path) __attribute__((deprecated("Use file_mutex.h from TactilityKernel")));
class FileMutexGuard final {
FileMutex mutex {};
public:
explicit FileMutexGuard(const std::string& path) {
file_mutex_get(&mutex, path.c_str());
file_mutex_lock(&mutex);
}
~FileMutexGuard() {
file_mutex_unlock(&mutex);
}
FileMutexGuard(const FileMutexGuard&) = delete;
FileMutexGuard& operator=(const FileMutexGuard&) = delete;
};
long getSize(FILE* file);

View File

@ -2,12 +2,12 @@
#include <Tactility/file/File.h>
#include <tactility/filesystem/file_mutex.h>
#include <string>
#include "FileLock.h"
/**
* @warning The functionality below does NOT safely acquire file locks. Use file::getLock() or file::withLock() when using the functionality below.
* @warning The functionality below does NOT safely acquire file locks. Use file::FileMutexGuard when using the functionality below.
*/
namespace tt::file {
@ -45,7 +45,7 @@ class ObjectFileWriter {
const uint32_t recordSize;
const uint32_t recordVersion;
const bool append;
const std::shared_ptr<Lock> lock;
FileMutex mutex {};
std::unique_ptr<FILE, FileCloser> file;
uint32_t recordsWritten = 0;
@ -56,9 +56,10 @@ public:
filePath(std::move(filePath)),
recordSize(recordSize),
recordVersion(recordVersion),
append(append),
lock(getLock(filePath))
{}
append(append)
{
file_mutex_get(&mutex, this->filePath.c_str());
}
~ObjectFileWriter() {

View File

@ -1,51 +0,0 @@
#pragma once
#include <lvgl.h>
namespace tt::lvgl {
/**
* Show the on-screen keyboard.
* @param[in] textarea the textarea to focus the input for
*/
void software_keyboard_show(lv_obj_t* textarea);
/**
* Hide the on-screen keyboard.
* Has no effect when the keyboard is not visible.
*/
void software_keyboard_hide();
/**
* The on-screen keyboard is only shown when both of these conditions are true:
* - there is no hardware keyboard
* - TT_CONFIG_FORCE_ONSCREEN_KEYBOARD is set to true in tactility_config.h
* @return if we should show a on-screen keyboard for text input inside our apps
*/
bool software_keyboard_is_enabled();
/**
* Activate the keypad for a widget group.
* @param group
*/
void software_keyboard_activate(lv_group_t* group);
/**
* Deactivate the keypad for the current widget group (if any).
* You don't have to call this after calling _activate() because widget
* cleanup automatically removes itself from the group it belongs to.
*/
void software_keyboard_deactivate();
/**
* @return true if LVGL is configured with a keypad
*/
bool hardware_keyboard_is_available();
/**
* Set the keypad.
* @param device the keypad device
*/
void hardware_keyboard_set_indev(lv_indev_t* device);
}

View File

@ -17,7 +17,7 @@ class BtManage final : public App {
State state;
View view = View(&bindings, &state);
bool isViewEnabled = false;
struct Device* btDevice = nullptr;
Device* btDevice = nullptr;
public:

View File

@ -7,6 +7,7 @@
#include <utility>
#include <vector>
#include <dirent.h>
#include <sys/stat.h>
namespace tt::app::files {
@ -31,6 +32,8 @@ private:
std::string selected_child_entry;
PendingAction action = ActionNone;
std::string pending_paste_dst;
struct stat pending_paste_dst_stat {};
bool pending_paste_dst_stat_valid = false;
std::string clipboard_path;
bool clipboard_is_cut = false;
bool clipboard_active = false;
@ -81,6 +84,23 @@ public:
std::string getPendingPasteDst() const { return pending_paste_dst; }
void setPendingPasteDst(const std::string& dst) { pending_paste_dst = dst; }
/** Snapshot dst's stat at confirm-dialog time, so it can be revalidated right before the destructive delete. */
void setPendingPasteDstStat(const struct stat& st) {
pending_paste_dst_stat = st;
pending_paste_dst_stat_valid = true;
}
void clearPendingPasteDstStat() { pending_paste_dst_stat_valid = false; }
/** True if dst had no prior snapshot (nothing to overwrite) or `st` still matches it. */
bool pendingPasteDstMatches(const struct stat& st) const {
return !pending_paste_dst_stat_valid ||
(pending_paste_dst_stat.st_dev == st.st_dev &&
pending_paste_dst_stat.st_ino == st.st_ino &&
pending_paste_dst_stat.st_size == st.st_size &&
pending_paste_dst_stat.st_mtime == st.st_mtime);
}
void setClipboard(const std::string& path, bool is_cut) {
mutex.withLock([&] {
clipboard_path = path;

View File

@ -10,7 +10,7 @@
#include <tactility/concurrent/dispatcher.h>
#include <lvgl.h>
#include <lvgl/devices/keyboard.h>
namespace tt::service::gui {
@ -47,8 +47,7 @@ class GuiService final : public Service {
// App-specific
std::shared_ptr<app::AppInstance> appToRender = nullptr;
lv_obj_t* keyboard = nullptr;
lv_group_t* keyboardGroup = nullptr;
LvglSoftwareKeyboard software_keyboard = {};
bool isStarted = false;
@ -92,6 +91,8 @@ public:
*/
void softwareKeyboardHide();
void keyboardAddTextArea(lv_obj_t* textarea);
/**
* The on-screen keyboard is only shown when both of these conditions are true:
* - there is no hardware keyboard
@ -99,15 +100,6 @@ public:
* @return if we should show a on-screen keyboard for text input inside our apps
*/
bool softwareKeyboardIsEnabled();
/**
* Glue code for the on-screen keyboard and the hardware keyboard:
* - Attach automatic hide/show parameters for the on-screen keyboard.
* - Registers the textarea to the default lv_group_t for hardware keyboards.
* @param[in] textarea
*/
void keyboardAddTextArea(lv_obj_t* textarea);
};
std::shared_ptr<GuiService> findService();

View File

@ -40,6 +40,7 @@
#include <tactility/drivers/power_supply.h>
#include <tactility/drivers/rtc.h>
#include <tactility/drivers/uart_controller.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/filesystem/file_system.h>
#include <tactility/kernel_init.h>
#include <tactility/log.h>
@ -323,9 +324,9 @@ void createTempDirectory() {
auto data_path = getUserDataPath();
auto temp_path = std::format("{}/tmp", data_path);
if (!file::isDirectory(temp_path)) {
auto lockable = file::getLock(data_path);
auto lock = lockable->asScopedLock();
if (lock.lock(1000 / portTICK_PERIOD_MS)) {
FileMutex mutex;
file_mutex_get(&mutex, data_path.c_str());
if (file_mutex_try_lock(&mutex, 1000 / portTICK_PERIOD_MS)) {
if (!file::findOrCreateParentDirectory(temp_path, 0777)) {
LOG_E(TAG, "Failed to create %s", data_path.c_str());
} else if (mkdir(temp_path.c_str(), 0777) == 0) {
@ -333,6 +334,7 @@ void createTempDirectory() {
} else {
LOG_E(TAG, "Failed to create %s", temp_path.c_str());
}
file_mutex_unlock(&mutex);
} else {
LOG_E(TAG, LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT, data_path.c_str());
}

View File

@ -3,7 +3,6 @@
#include <Tactility/app/AppManifest.h>
#include <Tactility/app/AppRegistration.h>
#include <Tactility/file/File.h>
#include <Tactility/file/FileLock.h>
#include <Tactility/Paths.h>
#include <cerrno>
@ -14,6 +13,7 @@
#include <unistd.h>
#include <minitar.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/log.h>
namespace tt::app {
@ -117,19 +117,21 @@ bool install(const std::string& path) {
return false;
}
auto target_path_lockable = file::getLock(app_parent_path);
auto source_path_lockable = file::getLock(path);
auto target_path_lock = target_path_lockable->asScopedLock();
auto source_path_lock = source_path_lockable->asScopedLock();
target_path_lock.lock();
source_path_lock.lock();
FileMutex target_path_mutex;
file_mutex_get(&target_path_mutex, app_parent_path.c_str());
FileMutex source_path_mutex;
file_mutex_get(&source_path_mutex, path.c_str());
file_mutex_lock(&target_path_mutex);
file_mutex_lock(&source_path_mutex);
LOG_I(TAG, "Extracting app from %s to %s", path.c_str(), app_target_path.c_str());
if (!untar(path, app_target_path)) {
bool untar_success = untar(path, app_target_path);
file_mutex_unlock(&source_path_mutex);
file_mutex_unlock(&target_path_mutex);
if (!untar_success) {
LOG_E(TAG, "Failed to extract");
return false;
}
source_path_lock.unlock();
target_path_lock.unlock();
auto manifest_path = app_target_path + "/manifest.properties";
if (!file::isFile(manifest_path)) {
@ -159,9 +161,9 @@ bool install(const std::string& path) {
}
}
target_path_lock.lock();
file_mutex_lock(&target_path_mutex);
bool rename_success = rename(app_target_path.c_str(), renamed_target_path.c_str()) == 0;
target_path_lock.unlock();
file_mutex_unlock(&target_path_mutex);
if (!rename_success) {
LOG_E(TAG, R"(Failed to rename "%s" to "%s")", app_target_path.c_str(), manifest.appId.c_str());

View File

@ -75,9 +75,10 @@ private:
assert(elfFileData == nullptr);
size_t size = 0;
file::getLock(elf_path)->withLock([this, &elf_path, &size]{
{
file::FileMutexGuard guard(elf_path);
elfFileData = file::readBinary(elf_path, size);
});
}
if (elfFileData == nullptr) {
return false;

View File

@ -21,9 +21,7 @@ static bool parseEntry(const cJSON* object, AppHubEntry& entry) {
}
bool parseJson(const std::string& filePath, std::vector<AppHubEntry>& entries) {
auto lockable = file::getLock(filePath);
auto lock = lockable->asScopedLock();
lock.lock();
file::FileMutexGuard guard(filePath);
auto data = file::readString(filePath);
if (data == nullptr) {

View File

@ -54,13 +54,8 @@ class BootApp : public App {
);
static void setupDisplay() {
auto* display = device_find_first_by_type(&DISPLAY_TYPE);
// Boards not yet migrated to the kernel display driver register a placeholder device (so
// the devicetree node resolves) with a NULL api - nothing for this function to act on.
if (display != nullptr && device_get_driver(display)->api == nullptr) {
display = nullptr;
}
if (display != nullptr) {
Device* display = nullptr;
if (device_get_first_by_type(&DISPLAY_TYPE, &display) == ERROR_NONE) {
Device* backlight;
if (display_get_backlight(display, &backlight) == ERROR_NONE) {
if (!device_is_ready(backlight)) {
@ -83,6 +78,7 @@ class BootApp : public App {
} else {
LOG_I(TAG, "No backlight for %s", display->name);
}
device_put(display);
} else {
LOG_I(TAG, "No kernel display");
}

View File

@ -18,25 +18,38 @@ extern const AppManifest manifest;
static void onBtToggled(bool requestOn) {
#if defined(CONFIG_BT_NIMBLE_ENABLED)
Device* dev = device_find_first_by_type(&BLUETOOTH_TYPE);
if (!dev) return;
bool radio_on = bluetooth::isRadioOnOrPending(dev);
if (requestOn && !radio_on) {
bluetooth::start(dev);
} else if (!requestOn && radio_on) {
bluetooth::stop(dev);
Device* dev;
if (device_get_first_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bool radio_on = bluetooth::isRadioOnOrPending(dev);
if (requestOn && !radio_on) {
LOG_I(TAG, "Turning on");
bluetooth::start(dev);
} else if (!requestOn && radio_on) {
LOG_I(TAG, "Turning off");
bluetooth::stop(dev);
}
device_put(dev);
} else {
LOG_W(TAG, "Toggle: No bluetooth device found");
}
#endif
}
static void onScanToggled(bool enabled) {
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
if (!dev) return;
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) != ERROR_NONE) {
LOG_W(TAG, "Scan: No bluetooth device found");
return;
}
if (enabled) {
bluetooth_scan_start(dev);
} else {
bluetooth_scan_stop(dev);
}
device_put(dev);
}
static void onConnectPeer(const std::array<uint8_t, 6>& addr, int profileId) {
@ -86,7 +99,7 @@ void BtManage::requestViewUpdate() {
unlock();
}
void BtManage::onBtEvent(const struct BtEvent& event) {
void BtManage::onBtEvent(const BtEvent& event) {
auto radio_state = bluetooth::getRadioState();
LOG_I(TAG, "Update with state %s", bluetooth::radioStateToString(radio_state));
getState().setRadioState(radio_state);
@ -112,10 +125,13 @@ void BtManage::onBtEvent(const struct BtEvent& event) {
case BT_EVENT_RADIO_STATE_CHANGED:
if (event.radio_state == BT_RADIO_STATE_ON) {
getState().updatePairedPeers();
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
if (dev && !bluetooth_is_scanning(dev)) {
Device* dev = nullptr;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE && !bluetooth_is_scanning(dev)) {
bluetooth_scan_start(dev);
}
if (dev) {
device_put(dev);
}
}
break;
default:
@ -141,7 +157,9 @@ void BtManage::onShow(AppContext& app, lv_obj_t* parent) {
// Initialise state and view before subscribing to avoid incoming events
// racing with state initialisation.
state.setRadioState(bluetooth::getRadioState());
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
Device* dev = nullptr;
device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev);
state.setScanning(dev ? bluetooth_is_scanning(dev) : false);
state.updateScanResults();
state.updatePairedPeers();
@ -152,6 +170,11 @@ void BtManage::onShow(AppContext& app, lv_obj_t* parent) {
view.update();
unlock();
if (btDevice) {
// Decrease refcount before re-ssignment
device_put(btDevice);
}
btDevice = dev;
if (btDevice) {
bluetooth_add_event_callback(btDevice, this, onKernelBtEvent);
@ -172,6 +195,7 @@ void BtManage::onHide(AppContext& app) {
lock();
if (btDevice) {
bluetooth_remove_event_callback(btDevice, onKernelBtEvent);
device_put(btDevice);
btDevice = nullptr;
}
isViewEnabled = false;

View File

@ -46,8 +46,12 @@ static void onEnableOnBootParentClicked(lv_event_t* event) {
static void onScanButtonClicked(lv_event_t* event) {
auto bt = std::static_pointer_cast<BtManage>(getCurrentApp());
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
Device* dev = nullptr;
device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev);
bool scanning = dev ? bluetooth_is_scanning(dev) : false;
if (dev) {
device_put(dev);
}
bt->getBindings().onScanToggled(!scanning);
}

View File

@ -121,8 +121,12 @@ public:
}
void onShow(AppContext& app, lv_obj_t* parent) override {
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
bluetooth_add_event_callback(dev, this, onKernelBtEvent);
{
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_add_event_callback(dev, this, onKernelBtEvent);
device_put(dev);
}
}
// Load stored settings (name, autoConnect)
@ -189,8 +193,10 @@ public:
}
void onHide(AppContext& app) override {
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_remove_event_callback(dev, onKernelBtEvent);
device_put(dev);
}
viewEnabled = false;
}

View File

@ -13,6 +13,7 @@
#include <tactility/check.h>
#include <tactility/device.h>
#include <tactility/drivers/usb_host_msc.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/log.h>
#include <lvgl/lvgl.h>
@ -101,17 +102,21 @@ static void onPastePressedCallback(lv_event_t* event) {
// region File helpers
static bool copyFileContents(const std::string& src, const std::string& dst) {
auto src_lock = file::getLock(src);
auto dst_lock = file::getLock(dst);
const bool same_lock = (src_lock.get() == dst_lock.get());
FileMutex src_mutex;
file_mutex_get(&src_mutex, src.c_str());
FileMutex dst_mutex;
file_mutex_get(&dst_mutex, dst.c_str());
const bool same_lock = (src_mutex.lock == dst_mutex.lock &&
src_mutex.try_lock == dst_mutex.try_lock &&
src_mutex.unlock == dst_mutex.unlock);
auto unlock_all = [&] {
if (!same_lock) dst_lock->unlock();
src_lock->unlock();
if (!same_lock) file_mutex_unlock(&dst_mutex);
file_mutex_unlock(&src_mutex);
};
src_lock->lock();
if (!same_lock) dst_lock->lock();
file_mutex_lock(&src_mutex);
if (!same_lock) file_mutex_lock(&dst_mutex);
FILE* in = fopen(src.c_str(), "rb");
if (in == nullptr) {
@ -155,11 +160,12 @@ static bool copyRecursive(const std::string& src, const std::string& dst) {
// Process one entry at a time: release the device lock between iterations
// so other SPI bus users aren't starved, and stop immediately on failure.
auto lock = file::getLock(src);
lock->lock();
FileMutex mutex;
file_mutex_get(&mutex, src.c_str());
file_mutex_lock(&mutex);
DIR* dir = opendir(src.c_str());
if (!dir) {
lock->unlock();
file_mutex_unlock(&mutex);
file::deleteRecursively(dst);
return false;
}
@ -171,14 +177,14 @@ static bool copyRecursive(const std::string& src, const std::string& dst) {
if (strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0) continue;
std::string name = entry->d_name; // copy before releasing lock
lock->unlock();
file_mutex_unlock(&mutex);
success = copyRecursive(file::getChildPath(src, name), file::getChildPath(dst, name));
lock->lock();
file_mutex_lock(&mutex);
}
closedir(dir);
lock->unlock();
file_mutex_unlock(&mutex);
if (!success) {
file::deleteRecursively(dst);
@ -436,12 +442,16 @@ void View::onEjectPressed() {
std::string mount_path = state->getSelectedChildPath();
LOG_I(TAG, "Ejecting %s", mount_path.c_str());
struct Device* msc_dev = device_find_first_active_by_type(&USB_HOST_MSC_TYPE);
if (!msc_dev || !usb_msc_eject(msc_dev, mount_path.c_str())) {
Device* msc_dev = nullptr;
if (device_get_first_active_by_type(&USB_HOST_MSC_TYPE, &msc_dev) != ERROR_NONE || !usb_msc_eject(msc_dev, mount_path.c_str())) {
LOG_W(TAG, "usb_msc_eject: %s not found", mount_path.c_str());
alertdialog::start("Eject failed", "Could not eject \"" + file::getLastPathSegment(mount_path) + "\".");
}
if (msc_dev) {
device_put(msc_dev);
}
onNavigate();
state->setEntriesForPath(state->getCurrentPath());
update();
@ -589,12 +599,10 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
} else if (file::isFile(filepath)) {
auto lock = file::getLock(filepath);
lock->lock();
file::FileMutexGuard guard(filepath);
if (remove(filepath.c_str()) != 0) {
LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
lock->unlock();
}
state->setEntriesForPath(state->getCurrentPath());
@ -605,23 +613,22 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
case State::ActionRename: {
auto new_name = inputdialog::getResult(*bundle);
if (!new_name.empty() && new_name != state->getSelectedChildEntry()) {
auto lock = file::getLock(filepath);
lock->lock();
std::string rename_to = file::getChildPath(state->getCurrentPath(), new_name);
struct stat st;
if (stat(rename_to.c_str(), &st) == 0) {
LOG_W(TAG, "Rename: destination already exists: \"%s\"", rename_to.c_str());
lock->unlock();
state->setPendingAction(State::ActionNone);
alertdialog::start("Rename failed", "\"" + new_name + "\" already exists.");
break;
{
file::FileMutexGuard guard(filepath);
struct stat st;
if (stat(rename_to.c_str(), &st) == 0) {
LOG_W(TAG, "Rename: destination already exists: \"%s\"", rename_to.c_str());
state->setPendingAction(State::ActionNone);
alertdialog::start("Rename failed", "\"" + new_name + "\" already exists.");
break;
}
if (rename(filepath.c_str(), rename_to.c_str()) == 0) {
LOG_I(TAG, "Renamed \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
} else {
LOG_E(TAG, "Failed to rename \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
}
}
if (rename(filepath.c_str(), rename_to.c_str()) == 0) {
LOG_I(TAG, "Renamed \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
} else {
LOG_E(TAG, "Failed to rename \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
}
lock->unlock();
state->setEntriesForPath(state->getCurrentPath());
update();
@ -633,24 +640,23 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
if (!filename.empty()) {
std::string new_file_path = file::getChildPath(state->getCurrentPath(), filename);
auto lock = file::getLock(new_file_path);
lock->lock();
{
file::FileMutexGuard guard(new_file_path);
struct stat st;
if (stat(new_file_path.c_str(), &st) == 0) {
LOG_W(TAG, "File already exists: \"%s\"", new_file_path.c_str());
lock->unlock();
break;
}
struct stat st;
if (stat(new_file_path.c_str(), &st) == 0) {
LOG_W(TAG, "File already exists: \"%s\"", new_file_path.c_str());
break;
}
FILE* new_file = fopen(new_file_path.c_str(), "w");
if (new_file) {
fclose(new_file);
LOG_I(TAG, "Created file \"%s\"", new_file_path.c_str());
} else {
LOG_E(TAG, "Failed to create file \"%s\"", new_file_path.c_str());
FILE* new_file = fopen(new_file_path.c_str(), "w");
if (new_file) {
fclose(new_file);
LOG_I(TAG, "Created file \"%s\"", new_file_path.c_str());
} else {
LOG_E(TAG, "Failed to create file \"%s\"", new_file_path.c_str());
}
}
lock->unlock();
state->setEntriesForPath(state->getCurrentPath());
update();
@ -662,22 +668,21 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
if (!foldername.empty()) {
std::string new_folder_path = file::getChildPath(state->getCurrentPath(), foldername);
auto lock = file::getLock(new_folder_path);
lock->lock();
{
file::FileMutexGuard guard(new_folder_path);
struct stat st;
if (stat(new_folder_path.c_str(), &st) == 0) {
LOG_W(TAG, "Folder already exists: \"%s\"", new_folder_path.c_str());
lock->unlock();
break;
}
struct stat st;
if (stat(new_folder_path.c_str(), &st) == 0) {
LOG_W(TAG, "Folder already exists: \"%s\"", new_folder_path.c_str());
break;
}
if (mkdir(new_folder_path.c_str(), 0755) == 0) {
LOG_I(TAG, "Created folder \"%s\"", new_folder_path.c_str());
} else {
LOG_E(TAG, "Failed to create folder \"%s\"", new_folder_path.c_str());
if (mkdir(new_folder_path.c_str(), 0755) == 0) {
LOG_I(TAG, "Created folder \"%s\"", new_folder_path.c_str());
} else {
LOG_E(TAG, "Failed to create folder \"%s\"", new_folder_path.c_str());
}
}
lock->unlock();
state->setEntriesForPath(state->getCurrentPath());
update();
@ -689,6 +694,30 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
auto clipboard = state->getClipboard();
if (clipboard.has_value()) {
std::string dst = state->getPendingPasteDst();
// dst was last checked before the dialog was shown; a writer could
// have replaced it while the user was looking at the confirmation.
// Revalidate right before the destructive delete so we only ever
// remove the exact file the user agreed to overwrite.
bool dst_unchanged;
{
file::FileMutexGuard guard(dst);
struct stat current_stat {};
dst_unchanged = (stat(dst.c_str(), &current_stat) == 0) &&
state->pendingPasteDstMatches(current_stat);
}
state->clearPendingPasteDstStat();
if (!dst_unchanged) {
LOG_W(TAG, "Overwrite: destination \"%s\" changed since confirmation, aborting", dst.c_str());
state->setPendingAction(State::ActionNone);
alertdialog::start(
"Overwrite aborted",
"\"" + file::getLastPathSegment(dst) + "\" changed while the dialog was open. Please try again."
);
break;
}
// Trade-off: dst is removed before the copy attempt. If doPaste
// subsequently fails (e.g. source read error, out of space), the
// original dst data is unrecoverable. Acceptable for an embedded
@ -705,6 +734,8 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
);
}
}
} else {
state->clearPendingPasteDstStat();
}
break;
}
@ -738,23 +769,28 @@ void View::onPastePressed() {
std::string entry_name = file::getLastPathSegment(src);
std::string dst = file::getChildPath(state->getCurrentPath(), entry_name);
// Note: getLock(src) guards the source path; the existence check below is
// against dst, so there is a TOCTOU gap — another writer could create dst
// between this check and the write inside doPaste. Acceptable on a
// single-user embedded device; locking dst instead would be more correct.
// Note: FileMutexGuard(src) guards the source path; the existence check below is
// against dst, so there is a TOCTOU gap between this check and the write inside
// doPaste. When dst exists, the overwrite-confirm path below re-validates dst's
// stat immediately before the destructive delete (see ActionPaste in onResult),
// closing the window that matters (the dialog being open). When dst does not
// exist here, doPaste's write can still race a concurrent creator; acceptable on
// a single-user embedded device.
if (src == dst) {
LOG_I(TAG, "Paste: source and destination are the same path, skipping");
return;
}
auto lock = file::getLock(src);
lock->lock();
struct stat st;
bool dst_exists = (stat(dst.c_str(), &st) == 0);
lock->unlock();
bool dst_exists;
struct stat dst_stat {};
{
file::FileMutexGuard guard(src);
dst_exists = (stat(dst.c_str(), &dst_stat) == 0);
}
if (dst_exists) {
state->setPendingPasteDst(dst);
state->setPendingPasteDstStat(dst_stat);
state->setPendingAction(State::ActionPaste);
const std::vector<std::string> choices = {"Overwrite", "Cancel"};
alertdialog::start("File exists", "Overwrite \"" + entry_name + "\"?", choices);
@ -768,10 +804,10 @@ void View::doPaste(const std::string& src, bool is_cut, const std::string& dst)
bool success = false;
bool src_delete_failed = false;
if (is_cut) {
auto lock = file::getLock(src);
lock->lock();
success = (rename(src.c_str(), dst.c_str()) == 0);
lock->unlock();
{
file::FileMutexGuard guard(src);
success = (rename(src.c_str(), dst.c_str()) == 0);
}
if (!success) {
// Fallback for cross-filesystem moves: copy then delete.
// Only mark success if both halves succeed — if the source removal

View File

@ -25,15 +25,18 @@ namespace tt::app::kerneldisplay {
constexpr auto* TAG = "KernelDisplay";
static Device* getBacklightDevice() {
Device* display = device_find_first_by_type(&DISPLAY_TYPE);
check(display);
Device* display;
check(device_get_first_by_type(&DISPLAY_TYPE, &display) == ERROR_NONE);
// Boards not yet migrated to the kernel display driver register a placeholder device (so the
// devicetree node resolves) with a NULL api - nothing for display_get_backlight() to act on.
if (device_get_driver(display)->api == nullptr) {
device_put(display);
return nullptr;
}
Device* backlight = nullptr;
return display_get_backlight(display, &backlight) == ERROR_NONE ? backlight : nullptr;
display_get_backlight(display, &backlight);
device_put(display);
return backlight;
}
class KernelDisplayApp final : public App {

View File

@ -28,9 +28,10 @@ static uint32_t timeoutMsToIndex(uint32_t ms) {
static void applyKeyboardBacklight(bool enabled, uint8_t brightness) {
// TODO: Get keyboard backlight from (optional) keyboard child device
Device* backlight = device_find_by_name("keyboard_backlight");
if (backlight != nullptr) {
Device* backlight;
if (device_get_by_name("keyboard_backlight", &backlight) == ERROR_NONE) {
backlight_set_brightness(backlight, enabled ? brightness : 0);
device_put(backlight);
}
}

View File

@ -2,7 +2,6 @@
#include <Tactility/app/AppManifest.h>
#include <Tactility/app/fileselection/FileSelection.h>
#include <Tactility/file/FileLock.h>
#include <Tactility/lvgl/Toolbar.h>
#include <Tactility/file/File.h>
@ -83,29 +82,29 @@ class NotesApp final : public App {
void openFile(const std::string& path) {
// We might be reading from the SD card, which could share a SPI bus with other devices (display)
file::getLock(path)->withLock([this, path] {
auto data = file::readString(path);
if (data != nullptr) {
lvgl_lock();
lv_textarea_set_text(uiNoteText, reinterpret_cast<const char*>(data.get()));
lv_label_set_text(uiCurrentFileName, path.c_str());
lvgl_unlock();
filePath = path;
LOG_I(TAG, "Loaded from %s", path.c_str());
}
});
file::FileMutexGuard guard(path);
auto data = file::readString(path);
if (data != nullptr) {
lvgl_lock();
lv_textarea_set_text(uiNoteText, reinterpret_cast<const char*>(data.get()));
lv_label_set_text(uiCurrentFileName, path.c_str());
lvgl_unlock();
filePath = path;
LOG_I(TAG, "Loaded from %s", path.c_str());
}
}
bool saveFile(const std::string& path) {
// We might be writing to SD card, which could share a SPI bus with other devices (display)
bool result = false;
file::getLock(path)->withLock([&result, this, path] {
if (file::writeString(path, saveBuffer.c_str())) {
LOG_I(TAG, "Saved to %s", path.c_str());
filePath = path;
result = true;
}
});
{
file::FileMutexGuard guard(path);
if (file::writeString(path, saveBuffer.c_str())) {
LOG_I(TAG, "Saved to %s", path.c_str());
filePath = path;
result = true;
}
}
return result;
}

View File

@ -124,8 +124,10 @@ static void bt_event_bridge(Device*, void* /*context*/, BtEvent event) {
}
if (has_hid_host_auto) {
LOG_I(TAG, "HID host auto-connect peer found — starting scan");
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_scan_start(dev);
device_put(dev);
}
} else if (has_hid_device_auto) {
LOG_I(TAG, "HID device auto-start (bonded peer found)");
@ -231,10 +233,12 @@ static void bt_event_bridge(Device*, void* /*context*/, BtEvent event) {
}
}
if (has_auto) {
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
if (!bluetooth_is_scanning(dev)) {
bluetooth_scan_start(dev);
}
device_put(dev);
}
}
});
@ -337,10 +341,19 @@ const char* radioStateToString(RadioState state) {
}
RadioState getRadioState() {
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
if (dev == nullptr) return RadioState::Off;
BtRadioState state = BT_RADIO_STATE_OFF;
bluetooth_get_radio_state(dev, &state);
// Scoped to safeguard dev usage
{
Device* dev = nullptr;
device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev);
if (dev == nullptr) {
return RadioState::Off;
}
bluetooth_get_radio_state(dev, &state);
device_put(dev);
}
switch (state) {
case BT_RADIO_STATE_OFF: return RadioState::Off;
case BT_RADIO_STATE_ON_PENDING: return RadioState::OnPending;
@ -405,9 +418,10 @@ void pair(const std::array<uint8_t, 6>& /*addr*/) {
}
void unpair(const std::array<uint8_t, 6>& addr) {
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
if (dev != nullptr) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_unpair(dev, addr.data());
device_put(dev);
}
settings::remove(settings::addrToHex(addr));
}
@ -442,9 +456,11 @@ void disconnect(const std::array<uint8_t, 6>& addr, int profileId) {
bluetooth_hid_device_stop(dev);
}
} else {
Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
if (dev == nullptr) return;
bluetooth_disconnect(dev, addr.data(), (BtProfileId)profileId);
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_disconnect(dev, addr.data(), (BtProfileId)profileId);
device_put(dev);
}
}
}

View File

@ -10,7 +10,6 @@
#include <Tactility/Assets.h>
#include <Tactility/Tactility.h>
#include <Tactility/lvgl/Keyboard.h>
#include <tactility/log.h>
@ -22,6 +21,7 @@
#include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
#include <lvgl/devices/keyboard.h>
#include <lvgl/lvgl.h>
#include <algorithm>
@ -470,11 +470,12 @@ static void hidHostSubscribeNext(HidHostCtx& ctx) {
getMainDispatcher().dispatch([] {
if (!hid_host_ctx || hid_host_ctx->kbIndev != nullptr) return;
if (!lvgl_try_lock(1000)) { LOG_W(TAG, "LVGL lock failed for kb indev"); return; }
auto* kb = lv_indev_create();
lv_indev_set_type(kb, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(kb, hidHostKeyboardReadCb);
hid_host_ctx->kbIndev = kb;
lvgl::hardware_keyboard_set_indev(kb);
lvgl_hardware_keyboard_add_custom(kb);
lvgl_unlock();
LOG_I(TAG, "Keyboard indev registered");
});
@ -500,12 +501,14 @@ static void hidHostSubscribeNext(HidHostCtx& ctx) {
}
device.name = name;
settings::save(device);
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
BtEvent e = {};
e.type = BT_EVENT_PROFILE_STATE_CHANGED;
e.profile_state.state = BT_PROFILE_STATE_CONNECTED;
e.profile_state.profile = BT_PROFILE_HID_HOST;
bluetooth_fire_event(dev, e);
device_put(dev);
}
});
return;
@ -660,13 +663,15 @@ static int hidHostGapCb(struct ble_gap_event* event, void* /*arg*/) {
} else {
LOG_W(TAG, "Connect failed status=%d", event->connect.status);
hid_host_ctx.reset();
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_set_hid_host_active(dev, false);
struct BtEvent e = {};
BtEvent e = {};
e.type = BT_EVENT_PROFILE_STATE_CHANGED;
e.profile_state.state = BT_PROFILE_STATE_IDLE;
e.profile_state.profile = BT_PROFILE_HID_HOST;
bluetooth_fire_event(dev, e);
device_put(dev);
}
}
break;
@ -685,13 +690,15 @@ static int hidHostGapCb(struct ble_gap_event* event, void* /*arg*/) {
hid_host_mouse_btn.store(false);
hid_host_mouse_active.store(false);
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_set_hid_host_active(dev, false);
struct BtEvent e = {};
e.type = BT_EVENT_PROFILE_STATE_CHANGED;
e.profile_state.state = BT_PROFILE_STATE_IDLE;
e.profile_state.profile = BT_PROFILE_HID_HOST;
bluetooth_fire_event(dev, e);
device_put(dev);
}
getMainDispatcher().dispatch([saved_kb, saved_mouse, saved_cursor, saved_queue] {
@ -701,7 +708,7 @@ static int hidHostGapCb(struct ble_gap_event* event, void* /*arg*/) {
return;
}
if (saved_kb) {
lvgl::hardware_keyboard_set_indev(nullptr);
lvgl_hardware_keyboard_remove_custom(saved_kb);
lv_indev_delete(saved_kb);
}
if (saved_mouse) lv_indev_delete(saved_mouse);
@ -793,7 +800,13 @@ void hidHostConnect(const std::array<uint8_t, 6>& addr) {
}
// Notify driver that a HID host central connection is starting.
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) bluetooth_set_hid_host_active(dev, true);
{
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_set_hid_host_active(dev, true);
device_put(dev);
}
}
// Look up the addr_type from the cached scan results.
ble_addr_t ble_addr = {};
@ -813,7 +826,8 @@ void hidHostConnect(const std::array<uint8_t, 6>& addr) {
if (rc != 0) {
LOG_W(TAG, "ble_gap_connect failed rc=%d", rc);
hid_host_ctx.reset();
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bluetooth_set_hid_host_active(dev, false);
// Fire IDLE so bt_event_bridge can start a new scan and retry.
BtEvent e = {};
@ -821,6 +835,7 @@ void hidHostConnect(const std::array<uint8_t, 6>& addr) {
e.profile_state.state = BT_PROFILE_STATE_IDLE;
e.profile_state.profile = BT_PROFILE_HID_HOST;
bluetooth_fire_event(dev, e);
device_put(dev);
}
} else {
LOG_I(TAG, "Connecting...");
@ -867,11 +882,13 @@ void autoConnectHidHost() {
auto peers = settings::loadAll();
for (const auto& peer : peers) {
if (peer.autoConnect && peer.profileId == BT_PROFILE_HID_HOST) {
if (Device* dev = device_find_first_active_by_type(&BLUETOOTH_TYPE)) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
if (!bluetooth_is_scanning(dev)) {
LOG_I(TAG, "Auto-connect HID host: device not in scan, retrying scan");
bluetooth_scan_start(dev);
}
device_put(dev);
}
break;
}

View File

@ -4,9 +4,7 @@
#include <fstream>
#include <unistd.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/log.h>
#include <Tactility/Mutex.h>
#include <Tactility/StringUtils.h>
namespace tt::hal::sdcard {
@ -17,27 +15,6 @@ namespace tt::file {
constexpr auto* TAG = "file";
class FileMutexLock final : public Lock {
FileMutex mutex;
public:
explicit FileMutexLock(const std::string& path) {
file_mutex_get(&mutex, path.c_str());
}
bool lock(TickType_t timeout) const override {
return file_mutex_try_lock(&mutex, timeout);
}
void unlock() const override {
file_mutex_unlock(&mutex);
}
};
std::shared_ptr<Lock> getLock(const std::string& path) {
return std::make_shared<FileMutexLock>(path);
}
std::string getChildPath(const std::string& basePath, const std::string& childPath) {
// Postfix with "/" when the current path isn't "/"
if (basePath.length() != 1) {
@ -65,9 +42,7 @@ bool listDirectory(
const std::string& path,
std::function<void(const dirent&)> onEntry
) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
LOG_I(TAG, "listDir start %s", path.c_str());
DIR* dir = opendir(path.c_str());
@ -93,9 +68,7 @@ int scandir(
ScandirFilter filterMethod,
ScandirSort sortMethod
) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
LOG_I(TAG, "scandir start");
DIR* dir = opendir(path.c_str());
@ -220,9 +193,7 @@ bool writeString(const std::string& filepath, const std::string& content) {
}
static bool findOrCreateDirectoryInternal(std::string path, mode_t mode) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
struct stat dir_stat;
if (mkdir(path.c_str(), mode) == 0) {
@ -336,38 +307,28 @@ bool deleteRecursively(const std::string& path) {
}
bool deleteFile(const std::string& path) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
return remove(path.c_str()) == 0;
}
bool deleteDirectory(const std::string& path) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
return rmdir(path.c_str()) == 0;
}
bool isFile(const std::string& path) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
return access(path.c_str(), F_OK) == 0;
}
bool isDirectory(const std::string& path) {
auto lockable = getLock(path);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(path);
struct stat stat_result;
return stat(path.c_str(), &stat_result) == 0 && S_ISDIR(stat_result.st_mode);
}
bool readLines(const std::string& filePath, bool stripNewLine, std::function<void(const char* line)> callback) {
auto lockable = getLock(filePath);
auto lock = lockable->asScopedLock();
lock.lock();
FileMutexGuard guard(filePath);
auto* file = fopen(filePath.c_str(), "r");
if (file == nullptr) {

View File

@ -2,7 +2,6 @@
#include <Tactility/StringUtils.h>
#include <Tactility/file/File.h>
#include <Tactility/file/FileLock.h>
#include <tactility/log.h>
namespace tt::file {
@ -55,22 +54,20 @@ bool loadPropertiesFile(const std::string& filePath, std::map<std::string, std::
}
bool savePropertiesFile(const std::string& filePath, const std::map<std::string, std::string>& properties) {
bool result = false;
getLock(filePath)->withLock([&result, filePath, &properties] {
LOG_I(TAG, "Saving properties file %s", filePath.c_str());
FileMutexGuard guard(filePath);
FILE* file = fopen(filePath.c_str(), "w");
if (file == nullptr) {
LOG_E(TAG, "Failed to open %s", filePath.c_str());
return;
}
LOG_I(TAG, "Saving properties file %s", filePath.c_str());
for (const auto& [key, value]: properties) { fprintf(file, "%s=%s\n", key.c_str(), value.c_str()); }
FILE* file = fopen(filePath.c_str(), "w");
if (file == nullptr) {
LOG_E(TAG, "Failed to open %s", filePath.c_str());
return false;
}
fclose(file);
result = true;
});
return result;
for (const auto& [key, value]: properties) { fprintf(file, "%s=%s\n", key.c_str(), value.c_str()); }
fclose(file);
return true;
}
}

View File

@ -1,73 +0,0 @@
#include "Tactility/lvgl/Keyboard.h"
#include "Tactility/service/gui/GuiService.h"
#include <tactility/device.h>
#include <tactility/drivers/keyboard.h>
namespace tt::lvgl {
static lv_indev_t* keyboard_device = nullptr;
static lv_group_t* pending_keyboard_group = nullptr;
void software_keyboard_show(lv_obj_t* textarea) {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardShow(textarea);
}
}
void software_keyboard_hide() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardHide();
}
}
bool software_keyboard_is_enabled() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
return gui_service->softwareKeyboardIsEnabled();
} else {
return false;
}
}
void software_keyboard_activate(lv_group_t* group) {
pending_keyboard_group = group;
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, group);
}
}
void software_keyboard_deactivate() {
pending_keyboard_group = nullptr;
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, nullptr);
}
}
bool hardware_keyboard_is_available() {
if (keyboard_device != nullptr) {
return true;
}
bool has_kernel_keyboard = false;
device_for_each_of_type(&KEYBOARD_TYPE, &has_kernel_keyboard, [](Device* device, void* context) {
if (device_is_ready(device)) {
*static_cast<bool*>(context) = true;
return false;
}
return true;
});
return has_kernel_keyboard;
}
void hardware_keyboard_set_indev(lv_indev_t* device) {
keyboard_device = device;
// If an app already activated a keyboard group while no hardware keyboard was
// connected, apply the pending group now that the device is available.
if (device != nullptr && pending_keyboard_group != nullptr) {
lv_indev_set_group(device, pending_keyboard_group);
}
}
}

View File

@ -1,14 +1,14 @@
#include <Tactility/lvgl/LabelUtils.h>
#include <Tactility/file/File.h>
#include <Tactility/file/FileLock.h>
namespace tt::lvgl {
bool label_set_text_file(lv_obj_t* label, const char* filepath) {
std::unique_ptr<uint8_t[]> text;
file::getLock(filepath)->withLock([&text, filepath] {
{
file::FileMutexGuard guard(filepath);
text = file::readString(filepath);
});
}
if (text != nullptr) {
lv_label_set_text(label, reinterpret_cast<const char*>(text.get()));

View File

@ -3,7 +3,6 @@
#ifdef ESP_PLATFORM
#include <Tactility/Assets.h>
#include <Tactility/lvgl/Keyboard.h>
#include <tactility/device.h>
#include <tactility/drivers/usb_host_hid.h>
@ -15,6 +14,7 @@
#include <freertos/semphr.h>
#include <lvgl/lvgl.h>
#include <lvgl/devices/keyboard.h>
#include <atomic>
@ -171,6 +171,7 @@ static void usbHidInputTask(void* arg) {
lv_indev_set_read_cb(ctx->kb_indev, keyboard_read_cb);
lv_indev_set_user_data(ctx->kb_indev, ctx);
lv_indev_set_group(ctx->kb_indev, lv_group_get_default());
lvgl_hardware_keyboard_add_custom(ctx->kb_indev);
lvgl_unlock();
@ -179,8 +180,11 @@ static void usbHidInputTask(void* arg) {
UsbHidEvent hid_evt;
if (xQueueReceive(ctx->hid_queue, &hid_evt, pdMS_TO_TICKS(100)) != pdTRUE) {
if (!ctx->subscribed) {
struct Device* hid_dev = device_find_first_active_by_type(&USB_HOST_HID_TYPE);
if (hid_dev) ctx->subscribed = usb_host_hid_subscribe(hid_dev, ctx->hid_queue);
Device* hid_dev;
if (device_get_first_active_by_type(&USB_HOST_HID_TYPE, &hid_dev) == ERROR_NONE) {
ctx->subscribed = usb_host_hid_subscribe(hid_dev, ctx->hid_queue);
device_put(hid_dev);
}
}
continue;
}
@ -227,13 +231,15 @@ static void usbHidInputTask(void* arg) {
}
case USB_HID_EVENT_KEYBOARD_CONNECTED:
if (ctx->kb_indev && lvgl_try_lock(pdMS_TO_TICKS(200))) {
hardware_keyboard_set_indev(ctx->kb_indev);
lvgl_keyboard_enable(ctx->kb_indev);
lvgl_unlock();
}
break;
case USB_HID_EVENT_KEYBOARD_DISCONNECTED:
if (lvgl_try_lock(pdMS_TO_TICKS(200))) {
hardware_keyboard_set_indev(nullptr);
if (ctx->kb_indev) {
lvgl_keyboard_disable(ctx->kb_indev);
}
lvgl_unlock();
}
break;
@ -260,7 +266,7 @@ static void usbHidInputTask(void* arg) {
if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
if (ctx->kb_indev) {
hardware_keyboard_set_indev(nullptr);
lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
lv_indev_delete(ctx->kb_indev);
ctx->kb_indev = nullptr;
}
@ -300,14 +306,23 @@ void startUsbHidInput() {
return;
}
struct Device* hid_dev = device_find_first_active_by_type(&USB_HOST_HID_TYPE);
if (hid_dev) ctx->subscribed = usb_host_hid_subscribe(hid_dev, ctx->hid_queue);
Device* hid_dev = nullptr;
if (device_get_first_active_by_type(&USB_HOST_HID_TYPE, &hid_dev) == ERROR_NONE) {
ctx->subscribed = usb_host_hid_subscribe(hid_dev, ctx->hid_queue);
device_put(hid_dev);
}
ctx->running = true;
if (xTaskCreate(usbHidInputTask, "usb_hid_inp", TASK_STACK, ctx, TASK_PRIORITY, &ctx->task) != pdPASS) {
LOG_E(TAG, "failed to create task");
ctx->running = false;
if (hid_dev) usb_host_hid_unsubscribe(hid_dev, ctx->hid_queue);
if (ctx->subscribed) {
Device* cleanup_dev = nullptr;
if (device_get_first_active_by_type(&USB_HOST_HID_TYPE, &cleanup_dev) == ERROR_NONE) {
usb_host_hid_unsubscribe(cleanup_dev, ctx->hid_queue);
device_put(cleanup_dev);
}
}
vQueueDelete(ctx->hid_queue);
vQueueDelete(ctx->key_queue);
vSemaphoreDelete(ctx->task_done);
@ -335,7 +350,7 @@ void stopUsbHidInput() {
if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
if (ctx->kb_indev) {
hardware_keyboard_set_indev(nullptr);
lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
lv_indev_delete(ctx->kb_indev);
ctx->kb_indev = nullptr;
}
@ -345,8 +360,11 @@ void stopUsbHidInput() {
ctx->task = nullptr;
if (ctx->subscribed) {
struct Device* hid_dev = device_find_first_active_by_type(&USB_HOST_HID_TYPE);
if (hid_dev) usb_host_hid_unsubscribe(hid_dev, ctx->hid_queue);
Device* hid_dev;
if (device_get_first_active_by_type(&USB_HOST_HID_TYPE, &hid_dev) == ERROR_NONE) {
usb_host_hid_unsubscribe(hid_dev, ctx->hid_queue);
device_put(hid_dev);
}
}
vQueueDelete(ctx->hid_queue);
vQueueDelete(ctx->key_queue);

View File

@ -1,10 +1,7 @@
#ifdef ESP_PLATFORM
#include <lvgl.h>
#include <lvgl/lvgl.h>
#include <Tactility/service/gui/GuiService.h>
#include <lvgl/devices/keyboard.h>
extern "C" {
@ -17,9 +14,9 @@ lv_obj_t* __wrap_lv_textarea_create(lv_obj_t* parent) {
lv_obj_set_style_pad_all(textarea, 2, LV_STATE_DEFAULT);
}
auto gui_service = tt::service::gui::findService();
if (gui_service != nullptr) {
gui_service->keyboardAddTextArea(textarea);
auto* software_keyboard = lvgl_software_keyboard_get_last();
if (software_keyboard != nullptr) {
lvgl_keyboard_add_textarea(software_keyboard, textarea);
}
if (lv_display_get_color_format(lv_obj_get_display(parent)) == LV_COLOR_FORMAT_L8) {

View File

@ -70,9 +70,7 @@ void download(
auto bytes_left = client->getContentLength();
auto lockable = file::getLock(downloadFilePath);
auto lock = lockable->asScopedLock();
lock.lock();
file::FileMutexGuard guard(downloadFilePath);
LOG_I(TAG, "opening %s", downloadFilePath.c_str());
auto* file = fopen(downloadFilePath.c_str(), "wb");
if (file == nullptr) {

View File

@ -186,9 +186,7 @@ size_t receiveFile(httpd_req_t* request, size_t length, const std::string& fileP
char buffer[BUFFER_SIZE];
size_t bytes_received = 0;
auto lockable = file::getLock(filePath);
auto lock = lockable->asScopedLock();
lock.lock();
file::FileMutexGuard guard(filePath);
auto* file = fopen(filePath.c_str(), "wb");
if (file == nullptr) {

View File

@ -1,4 +1,7 @@
#include <Tactility/service/gui/GuiService.h>
#include "lvgl/devices/keyboard.h"
#include <Tactility/LogMessages.h>
#include <Tactility/Tactility.h>
#include <Tactility/app/AppInstance.h>
@ -113,7 +116,6 @@ int32_t GuiService::guiMain() {
return 0;
}
service->keyboardGroup = lv_group_create();
lv_obj_set_style_border_width(screen_root, 0, LV_STATE_DEFAULT);
lv_obj_set_style_pad_all(screen_root, 0, LV_STATE_DEFAULT);
@ -157,11 +159,12 @@ lv_obj_t* GuiService::createAppViews(lv_obj_t* parent) {
lv_obj_set_style_border_width(child_container, 0, LV_STATE_DEFAULT);
lv_obj_set_flex_grow(child_container, 1);
if (softwareKeyboardIsEnabled()) {
keyboard = lv_keyboard_create(parent);
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
if (lvgl_software_keyboard_is_enabled()) {
lvgl_software_keyboard_construct(&software_keyboard, parent);
} else {
keyboard = nullptr;
software_keyboard = {
nullptr
};
}
return child_container;
@ -281,9 +284,8 @@ void GuiService::onStop(ServiceContext& service) {
thread->join();
lvgl_lock();
if (keyboardGroup != nullptr) {
lv_group_delete(keyboardGroup);
keyboardGroup = nullptr;
if (software_keyboard.object != nullptr) {
lvgl_software_keyboard_destruct(&software_keyboard);
}
auto* default_group = lv_group_get_default();

View File

@ -1,76 +0,0 @@
#include <Tactility/lvgl/Keyboard.h>
#include <Tactility/service/gui/GuiService.h>
#include <Tactility/TactilityConfig.h>
#include <Tactility/service/espnow/EspNowService.h>
#include <tactility/check.h>
#include <lvgl/lvgl.h>
namespace tt::service::gui {
static void show_keyboard(lv_event_t* event) {
auto service = findService();
if (service != nullptr) {
lv_obj_t* target = lv_event_get_current_target_obj(event);
service->softwareKeyboardShow(target);
lv_obj_scroll_to_view(target, LV_ANIM_ON);
}
}
static void hide_keyboard(lv_event_t* event) {
auto service = findService();
if (service != nullptr) {
service->softwareKeyboardHide();
}
}
bool GuiService::softwareKeyboardIsEnabled() {
return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD;
}
void GuiService::softwareKeyboardShow(lv_obj_t* textarea) {
lock();
if (isStarted && keyboard != nullptr) {
lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
lv_keyboard_set_textarea(keyboard, textarea);
}
unlock();
}
void GuiService::softwareKeyboardHide() {
lock();
if (isStarted && keyboard != nullptr) {
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
}
unlock();
}
void GuiService::keyboardAddTextArea(lv_obj_t* textarea) {
lock();
if (isStarted) {
check(lvgl_try_lock(0), "lvgl should already be locked before calling this method");
if (softwareKeyboardIsEnabled()) {
lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
lv_group_add_obj(keyboardGroup, textarea);
lvgl::software_keyboard_activate(keyboardGroup);
}
lvgl_unlock();
}
unlock();
}
} // namespace

View File

@ -9,10 +9,10 @@
#include <Tactility/service/ServiceRegistration.h>
#include <Tactility/settings/KeyboardSettings.h>
#include <lvgl/lvgl.h>
#include <tactility/device.h>
#include <tactility/drivers/backlight.h>
#include <tactility/drivers/keyboard.h>
#include <lvgl/lvgl.h>
namespace tt::service::keyboardidle {

View File

@ -19,7 +19,7 @@ constexpr auto* TAG = "RtcTime";
Device* RtcTimeService::findRtcDevice() {
if (!rtcDevice) {
rtcDevice = device_find_first_active_by_type(&RTC_TYPE);
device_get_first_active_by_type(&RTC_TYPE, &rtcDevice);
}
return rtcDevice;
}
@ -130,6 +130,11 @@ void RtcTimeService::onStop(ServiceContext& serviceContext) {
kernel::unsubscribeSystemEvent(timeEventSubscription);
timeEventSubscription = 0;
}
if (rtcDevice) {
device_put(rtcDevice);
rtcDevice = nullptr;
}
}
extern const ServiceManifest manifest = {

View File

@ -166,8 +166,18 @@ class StatusbarService final : public Service {
void updateBluetoothIcon() {
auto radio_state = bluetooth::getRadioState();
Device* btdev = device_find_first_active_by_type(&BLUETOOTH_TYPE);
bool scanning = btdev ? bluetooth_is_scanning(btdev) : false;
bool scanning;
{
Device* btdev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &btdev) == ERROR_NONE) {
scanning = bluetooth_is_scanning(btdev);
device_put(btdev);
} else {
scanning = false;
}
}
Device* serial_dev = bluetooth_serial_get_device();
Device* midi_dev = bluetooth_midi_get_device();
bool connected = (serial_dev && bluetooth_serial_is_connected(serial_dev)) ||
@ -211,11 +221,27 @@ class StatusbarService final : public Service {
}
}
void updateUsbIcon() {
Device* hid_dev = device_find_first_active_by_type(&USB_HOST_HID_TYPE);
Device* midi_dev = device_find_first_active_by_type(&USB_HOST_MIDI_TYPE);
static bool isHidOrMidiConnected() {
Device* hid_dev = nullptr;
device_get_first_active_by_type(&USB_HOST_HID_TYPE, &hid_dev);
Device* midi_dev = nullptr;
device_get_first_active_by_type(&USB_HOST_MIDI_TYPE, &midi_dev);
bool connected = (hid_dev && usb_host_hid_is_connected(hid_dev)) ||
(midi_dev && usb_midi_is_connected(midi_dev));
if (hid_dev) {
device_put(hid_dev);
}
if (midi_dev) {
device_put(midi_dev);
}
return connected;
}
void updateUsbIcon() {
bool connected = isHidOrMidiConnected();
if (!connected) {
// MSC: scan filesystems for any mounted /usb* path
file_system_for_each(&connected, [](struct FileSystem* fs, void* ctx) -> bool {

View File

@ -30,13 +30,11 @@ static bool loadVersionFromFile(const char* path, AssetVersion& version) {
// Read file content
std::string content;
{
auto lock = file::getLock(path);
lock->lock(portMAX_DELAY);
file::FileMutexGuard guard(path);
FILE* fp = fopen(path, "r");
if (!fp) {
LOG_E(TAG, "Failed to open version file: %s", path);
lock->unlock();
return false;
}
@ -44,7 +42,6 @@ static bool loadVersionFromFile(const char* path, AssetVersion& version) {
size_t bytesRead = fread(buffer, 1, sizeof(buffer) - 1, fp);
bool readError = ferror(fp) != 0;
fclose(fp);
lock->unlock();
if (readError) {
LOG_E(TAG, "Error reading version file: %s", path);
@ -117,9 +114,8 @@ static bool saveVersionToFile(const char* path, const AssetVersion& version) {
// Write to file
bool success = false;
{
auto lock = file::getLock(path);
lock->lock(portMAX_DELAY);
file::FileMutexGuard guard(path);
FILE* fp = fopen(path, "w");
if (fp) {
size_t len = strlen(jsonString);
@ -139,7 +135,6 @@ static bool saveVersionToFile(const char* path, const AssetVersion& version) {
}
fclose(fp);
}
lock->unlock();
}
cJSON_free(jsonString);

View File

@ -1703,8 +1703,7 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
httpd_resp_set_type(request, "image/png");
httpd_resp_set_hdr(request, "Cache-Control", "public, max-age=86400");
auto lock = file::getLock(faviconPath);
lock->lock(portMAX_DELAY);
file::FileMutexGuard guard(faviconPath);
FILE* fp = fopen(faviconPath, "rb");
if (fp) {
@ -1713,17 +1712,14 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
while ((bytesRead = fread(buffer, 1, sizeof(buffer), fp)) > 0) {
if (httpd_resp_send_chunk(request, buffer, bytesRead) != ESP_OK) {
fclose(fp);
lock->unlock();
return ESP_FAIL;
}
}
fclose(fp);
lock->unlock();
httpd_resp_send_chunk(request, nullptr, 0);
LOG_I(TAG, "[200] %s (favicon)", uri);
return ESP_OK;
}
lock->unlock();
}
// If favicon not found, return 404 silently (browsers handle this gracefully)
httpd_resp_send_err(request, HTTPD_404_NOT_FOUND, "Not found");
@ -1752,9 +1748,8 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
httpd_resp_set_type(request, getContentType(dataPath));
// Read and send file using standard C FILE* operations
auto lock = file::getLock(dataPath);
lock->lock(portMAX_DELAY);
file::FileMutexGuard guard(dataPath);
FILE* fp = fopen(dataPath.c_str(), "rb");
if (fp) {
char buffer[512];
@ -1762,18 +1757,15 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
while ((bytesRead = fread(buffer, 1, sizeof(buffer), fp)) > 0) {
if (httpd_resp_send_chunk(request, buffer, bytesRead) != ESP_OK) {
fclose(fp);
lock->unlock();
return ESP_FAIL;
}
}
fclose(fp);
lock->unlock();
httpd_resp_send_chunk(request, nullptr, 0); // End of chunks
LOG_I(TAG, "[200] %s (from Data)", uri);
return ESP_OK;
}
lock->unlock();
}
// Fallback to SD card
@ -1781,9 +1773,8 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
if (file::isFile(sdPath.c_str())) {
httpd_resp_set_type(request, getContentType(sdPath));
auto lock = file::getLock(sdPath);
lock->lock(portMAX_DELAY);
file::FileMutexGuard guard(sdPath);
FILE* fp = fopen(sdPath.c_str(), "rb");
if (fp) {
char buffer[512];
@ -1791,18 +1782,15 @@ esp_err_t WebServerService::handleAssets(httpd_req_t* request) {
while ((bytesRead = fread(buffer, 1, sizeof(buffer), fp)) > 0) {
if (httpd_resp_send_chunk(request, buffer, bytesRead) != ESP_OK) {
fclose(fp);
lock->unlock();
return ESP_FAIL;
}
}
fclose(fp);
lock->unlock();
httpd_resp_send_chunk(request, nullptr, 0); // End of chunks
LOG_I(TAG, "[200] %s (from SD)", uri);
return ESP_OK;
}
lock->unlock();
}
// File not found

View File

@ -334,45 +334,11 @@ void device_for_each_of_type(const struct DeviceType* type, void* callback_conte
bool device_exists_of_type(const struct DeviceType* type) ;
/**
* Find a device by its name.
*
* @param[in] name non-null device name to look up
* @return the device pointer if found, or NULL if not found
*/
struct Device* device_find_by_name(const char* name) __attribute__((deprecated("Use device_get_by_name() and device_put()")));
/**
* Find the first started device of the given type.
*
* @param[in] type non-null device type pointer
* @return the first started device of the given type, or NULL if none found
*/
struct Device* device_find_first_active_by_type(const struct DeviceType* type) __attribute__((deprecated("Use device_get_first_active_by_type() and device_put()")));
/**
* Find the first device of the given type.
*
* @param[in] type non-null device type pointer
* @return the first device of the given type, or NULL if none found
*/
struct Device* device_find_first_by_type(const struct DeviceType* type) __attribute__((deprecated("Use device_get_first_by_type() and device_put()")));
/**
* Find the first device whose driver matches the given compatible string.
*
* @param[in] compatible non-null compatible string to match
* @return the first matching device, or NULL if none found
*/
struct Device* device_find_first_by_compatible(const char* compatible) __attribute__((deprecated("Use device_get_first_by_compatible() and device_put()")));
/**
* Find a device by name and atomically take a reference on it (equivalent to a device_find_by_name()
* Find a device by name and atomically take a reference on it.
* immediately followed by a successful device_get(), but race-free: the lookup and the reference
* are taken under the same lock, so a device that gets torn down concurrently either isn't found
* or is safely referenced - there is no gap where a caller could be handed a pointer that's about
* to become invalid). Prefer this over device_find_by_name() + device_get() for any device that
* might be dynamically constructed/destructed at runtime (e.g. a hot-pluggable child device),
* rather than a static devicetree-defined one.
* to become invalid).
*
* @param[in] name non-null device name to look up
* @param[out] out_device receives the found device on success; untouched on failure
@ -383,9 +349,7 @@ struct Device* device_find_first_by_compatible(const char* compatible) __attribu
error_t device_get_by_name(const char* name, struct Device** out_device);
/**
* Find the first device of the given type and atomically take a reference on it. See
* device_get_by_name() for why this is preferred over device_find_first_by_type() + device_get()
* for dynamically constructed/destructed devices.
* Find the first device of the given type and atomically take a reference on it.
*
* @param[in] type non-null device type pointer
* @param[out] out_device receives the found device on success; untouched on failure
@ -396,9 +360,7 @@ error_t device_get_by_name(const char* name, struct Device** out_device);
error_t device_get_first_by_type(const struct DeviceType* type, struct Device** out_device);
/**
* Find the first started device of the given type and atomically take a reference on it. See
* device_get_by_name() for why this is preferred over device_find_first_active_by_type() +
* device_get() for dynamically constructed/destructed devices.
* Find the first started device of the given type and atomically take a reference on it.
*
* @param[in] type non-null device type pointer
* @param[out] out_device receives the found device on success; untouched on failure
@ -417,9 +379,7 @@ error_t device_get_first_active_by_type(const struct DeviceType* type, struct De
bool device_has_active_by_type(const struct DeviceType* type);
/**
* Find the first device whose driver matches the given compatible string and atomically take a
* reference on it. See device_get_by_name() for why this is preferred over
* device_find_first_by_compatible() + device_get() for dynamically constructed/destructed devices.
* Find the first device whose driver matches the given compatible string and atomically take a reference on it.
*
* @param[in] compatible non-null compatible string to match
* @param[out] out_device receives the found device on success; untouched on failure

View File

@ -43,11 +43,9 @@ struct DeviceInternal {
} state;
/** Attached child devices */
std::vector<Device*> children {};
// Outstanding device_get() holders. Guarded by `mutex`. device_get() refuses new refs once
// state.stopping is set, and device_stop() refuses to set state.stopping while this is > 0 -
// together that guarantees ref_count > 0 implies state.started == true, so by the time
// device_remove()/device_destruct() run (both already require !started), this is always
// already 0.
// Outstanding device_get() holders. Guarded by `mutex`. Independent of state.started -
// device_get()/device_put() bracket construct/destruct, not start/stop, so a ref can be held
// across a device_stop(). device_destruct() refuses to run while this is > 0.
int32_t ref_count = 0;
};
@ -94,6 +92,10 @@ error_t device_destruct(Device* device) {
auto* internal = device->internal;
if (internal->ref_count > 0) {
unlock_internal(device->internal);
return ERROR_RESOURCE_BUSY;
}
if (internal->state.started || internal->state.added) {
unlock_internal(device->internal);
return ERROR_INVALID_STATE;
@ -102,13 +104,6 @@ error_t device_destruct(Device* device) {
unlock_internal(device->internal);
return ERROR_INVALID_STATE;
}
// Callers are expected to sequence teardown correctly (device_stop() already refuses to
// clear `started` while ref_count > 0, so by the time !started holds above, ref_count is
// already 0) - this is a cheap defense-in-depth check, not a substitute for that discipline.
if (internal->ref_count > 0) {
unlock_internal(device->internal);
return ERROR_RESOURCE_BUSY;
}
LOG_D(TAG, "destruct %s", device->name);
device->internal = nullptr;
@ -253,11 +248,6 @@ error_t device_stop(Device* device) {
return ERROR_NONE;
}
if (internal->ref_count > 0) {
unlock_internal(internal);
return ERROR_RESOURCE_BUSY;
}
// Already stopping on another thread
if (internal->state.stopping) {
unlock_internal(internal);
@ -266,10 +256,6 @@ error_t device_stop(Device* device) {
internal->state.stopping = true;
unlock_internal(internal);
// driver_unbind() runs the driver's stop_device callback, which may remove/destruct child
// devices (device_remove() takes ledger_lock) - `mutex` must stay released across this call,
// same reasoning as device_start(). state.stopping keeps device_get() from handing out a new
// ref while ref_count is meant to stay at 0 during the unbind.
error_t unbind_error = driver_unbind(internal->driver, device);
lock_internal(internal);
@ -393,11 +379,10 @@ bool device_is_constructed(const Device* device) {
error_t device_get(Device* device) {
auto* internal = device->internal;
lock_internal(internal);
if (!internal->state.started || internal->state.stopping) {
unlock_internal(internal);
if (!internal) {
return ERROR_INVALID_STATE;
}
lock_internal(internal);
internal->ref_count++;
unlock_internal(internal);
return ERROR_NONE;
@ -466,54 +451,6 @@ bool device_exists_of_type(const DeviceType* type) {
return found;
}
Device* device_find_by_name(const char* name) {
Device* found = nullptr;
ledger_lock();
for (auto* device : ledger.devices) {
if (device->name != nullptr && std::strcmp(device->name, name) == 0) {
found = device;
break;
}
}
ledger_unlock();
return found;
}
Device* device_find_first_active_by_type(const DeviceType* type) {
Device* found = nullptr;
device_for_each_of_type(type, &found, [](Device* dev, void* ctx) -> bool {
if (device_is_ready(dev)) {
*static_cast<Device**>(ctx) = dev;
return false;
}
return true;
});
return found;
}
Device* device_find_first_by_type(const DeviceType* type) {
Device* found = nullptr;
device_for_each_of_type(type, &found, [](Device* dev, void* ctx) -> bool {
*static_cast<Device**>(ctx) = dev;
return false;
});
return found;
}
Device* device_find_first_by_compatible(const char* compatible) {
struct Ctx { Device* found; const char* compatible; };
Ctx ctx = { nullptr, compatible };
device_for_each(&ctx, [](Device* dev, void* raw_ctx) -> bool {
auto* c = static_cast<Ctx*>(raw_ctx);
if (device_is_compatible(dev, c->compatible)) {
c->found = dev;
return false;
}
return true;
});
return ctx.found;
}
error_t device_get_by_name(const char* name, Device** out_device) {
ledger_lock();
Device* found = nullptr;

View File

@ -1,7 +1,7 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/device.h>
#include <tactility/drivers/keyboard.h>
#include <tactility/error.h>
#include <tactility/device.h>
#define KEYBOARD_DRIVER_API(driver) ((struct KeyboardApi*)driver->api)

View File

@ -9,9 +9,9 @@
#include <tactility/drivers/audio_stream.h>
#include <tactility/drivers/backlight.h>
#include <tactility/drivers/bluetooth.h>
#include <tactility/drivers/bluetooth_serial.h>
#include <tactility/drivers/bluetooth_midi.h>
#include <tactility/drivers/bluetooth_hid_device.h>
#include <tactility/drivers/bluetooth_midi.h>
#include <tactility/drivers/bluetooth_serial.h>
#include <tactility/drivers/camera.h>
#include <tactility/drivers/display.h>
#include <tactility/drivers/gpio_controller.h>
@ -35,14 +35,14 @@
#include <tactility/drivers/usb_host_msc.h>
#include <tactility/drivers/wifi.h>
#include <tactility/error.h>
#include <tactility/filesystem/file_system.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/filesystem/file_system.h>
#include <tactility/memory.h>
#include <tactility/module.h>
#include <tactility/wifi_auto_scan.h>
#include <tactility/service/service_instance.h>
#include <tactility/service/service_manager.h>
#include <tactility/service/service_paths.h>
#include <tactility/wifi_auto_scan.h>
#ifndef ESP_PLATFORM
#include <tactility/log.h>
@ -81,10 +81,6 @@ const struct ModuleSymbol KERNEL_SYMBOLS[] = {
DEFINE_MODULE_SYMBOL(device_for_each_child),
DEFINE_MODULE_SYMBOL(device_for_each_of_type),
DEFINE_MODULE_SYMBOL(device_exists_of_type),
DEFINE_MODULE_SYMBOL(device_find_by_name),
DEFINE_MODULE_SYMBOL(device_find_first_active_by_type),
DEFINE_MODULE_SYMBOL(device_find_first_by_type),
DEFINE_MODULE_SYMBOL(device_find_first_by_compatible),
DEFINE_MODULE_SYMBOL(device_get),
DEFINE_MODULE_SYMBOL(device_put),
DEFINE_MODULE_SYMBOL(device_get_by_name),

View File

@ -32,7 +32,7 @@ Driver test_driver = {
} // namespace
TEST_CASE("device_get should fail with ERROR_INVALID_STATE when the device is not started") {
TEST_CASE("device_get should succeed even when the device is not started") {
Device device = { .name = "get_not_started", .config = nullptr, .parent = nullptr };
CHECK_EQ(driver_construct_add(&test_driver), ERROR_NONE);
@ -40,13 +40,30 @@ TEST_CASE("device_get should fail with ERROR_INVALID_STATE when the device is no
device_set_driver(&device, &test_driver);
CHECK_EQ(device_add(&device), ERROR_NONE);
CHECK_EQ(device_get(&device), ERROR_INVALID_STATE);
// Ref-counting brackets construct/destruct, not start/stop.
CHECK_EQ(device_get(&device), ERROR_NONE);
device_put(&device);
CHECK_EQ(device_remove(&device), ERROR_NONE);
CHECK_EQ(device_destruct(&device), ERROR_NONE);
CHECK_EQ(driver_remove_destruct(&test_driver), ERROR_NONE);
}
TEST_CASE("device_get should fail with ERROR_INVALID_STATE once the device has been destructed") {
Device device = { .name = "get_after_destruct", .config = nullptr, .parent = nullptr };
CHECK_EQ(driver_construct_add(&test_driver), ERROR_NONE);
CHECK_EQ(device_construct(&device), ERROR_NONE);
device_set_driver(&device, &test_driver);
CHECK_EQ(device_add(&device), ERROR_NONE);
CHECK_EQ(device_remove(&device), ERROR_NONE);
CHECK_EQ(device_destruct(&device), ERROR_NONE);
CHECK_EQ(device_get(&device), ERROR_INVALID_STATE);
CHECK_EQ(driver_remove_destruct(&test_driver), ERROR_NONE);
}
TEST_CASE("device_get should succeed once started, and device_put should release it") {
Device device = { .name = "get_started", .config = nullptr, .parent = nullptr };
@ -65,7 +82,7 @@ TEST_CASE("device_get should succeed once started, and device_put should release
CHECK_EQ(driver_remove_destruct(&test_driver), ERROR_NONE);
}
TEST_CASE("device_stop should fail with ERROR_RESOURCE_BUSY while a reference is held, from a concurrent thread") {
TEST_CASE("device_stop should succeed while a reference is held, but device_destruct should fail with ERROR_RESOURCE_BUSY until it is released") {
static Device device = { .name = "get_put_concurrent", .config = nullptr, .parent = nullptr };
static std::atomic<bool> acquired { false };
static std::atomic<bool> release { false };
@ -103,21 +120,22 @@ TEST_CASE("device_stop should fail with ERROR_RESOURCE_BUSY while a reference is
delay_millis(1);
}
// Held by the worker thread right now - device_stop() must fail fast, not block.
CHECK_EQ(device_stop(&device), ERROR_RESOURCE_BUSY);
// Held by the worker thread right now - device_stop() is independent of ref-counting, so it
// still succeeds; only device_destruct() gates on outstanding refs.
CHECK_EQ(device_stop(&device), ERROR_NONE);
CHECK_EQ(device_remove(&device), ERROR_NONE);
CHECK_EQ(device_destruct(&device), ERROR_RESOURCE_BUSY);
release = true;
CHECK_EQ(thread_join(thread, 200, 1), ERROR_NONE);
thread_free(thread);
// Reference released - device_stop() now succeeds.
CHECK_EQ(device_stop(&device), ERROR_NONE);
CHECK_EQ(device_remove(&device), ERROR_NONE);
// Reference released - device_destruct() now succeeds.
CHECK_EQ(device_destruct(&device), ERROR_NONE);
CHECK_EQ(driver_remove_destruct(&test_driver), ERROR_NONE);
}
TEST_CASE("device_get_by_name should find and reference a started device, or fail if not found/not started") {
TEST_CASE("device_get_by_name should find and reference an added device regardless of started state, or fail if not found") {
Device device = { .name = "get_by_name_device", .config = nullptr, .parent = nullptr };
CHECK_EQ(driver_construct_add(&test_driver), ERROR_NONE);
@ -127,7 +145,11 @@ TEST_CASE("device_get_by_name should find and reference a started device, or fai
Device* out = nullptr;
CHECK_EQ(device_get_by_name("does_not_exist", &out), ERROR_NOT_FOUND);
CHECK_EQ(device_get_by_name("get_by_name_device", &out), ERROR_INVALID_STATE);
// Not started yet - lookup still succeeds, since it only requires the device to be added.
CHECK_EQ(device_get_by_name("get_by_name_device", &out), ERROR_NONE);
CHECK_EQ(out, &device);
device_put(out);
CHECK_EQ(device_start(&device), ERROR_NONE);
CHECK_EQ(device_get_by_name("get_by_name_device", &out), ERROR_NONE);