mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-08-17 23:55:04 +00:00
Software keyboard refactored (#594)
Removed software keyboard in Tactility subproject (GuiService, Lvgl.cpp) and re-implemented it in TactilityKernel.
This commit is contained in:
parent
58a529cc44
commit
e6e1dcd0ca
@ -92,6 +92,7 @@ include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
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tactility_add_module(lvgl-module
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SRCS ${SOURCE_FILES}
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INCLUDE_DIRS include/
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PRIV_INCLUDE_DIRS private/
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REQUIRES ${REQUIRES_LIST}
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)
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@ -10,6 +10,10 @@
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extern "C" {
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#endif
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struct LvglSoftwareKeyboard {
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lv_obj_t* object;
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};
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/**
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* @brief Creates an lv_indev_t bound to the given KEYBOARD_TYPE device and registers a read callback
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* that polls the device through its KeyboardApi.
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@ -32,6 +36,109 @@ error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev
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*/
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void lvgl_keyboard_remove(lv_indev_t* indev);
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/**
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* @brief Assigns the indev to the shared keyboard input group, so it can drive focus
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* navigation and input for focused widgets.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_keyboard_enable(lv_indev_t* indev);
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/**
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* @brief Detaches the indev from the shared keyboard input group.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_keyboard_disable(lv_indev_t* indev);
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/**
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* @brief Wires a textarea up to the on-screen keyboard: shows it on focus, hides it on
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* defocus/ready, and adds the textarea to the keyboard's navigation group.
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*
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* No-op if lvgl_software_keyboard_is_enabled() is false (i.e. a hardware keyboard is present).
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*
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* @warning Caller must hold the LVGL lock.
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* @param[in] keyboard the on-screen keyboard to associate with the textarea
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* @param[in] textarea the lv_textarea_t object to wire up
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*/
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void lvgl_keyboard_add_textarea(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea);
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/**
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* @brief Checks whether a ready (started) KEYBOARD_TYPE kernel device is present.
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* @return true if a hardware keyboard device is available
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*/
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bool lvgl_hardware_keyboard_is_available();
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/**
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* @brief Assigns the shared keyboard navigation group to a keypad indev that wasn't created via
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* lvgl_keyboard_add() (e.g. a USB HID keyboard managed outside the kernel device system).
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*
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* @warning Caller must hold the LVGL lock. Requires the keyboard navigation group to already
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* exist (created during LVGL module start).
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* @param[in] device the keypad indev to attach to the navigation group
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*/
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void lvgl_hardware_keyboard_add_custom(lv_indev_t* device);
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/**
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* @brief Detaches an indev previously registered with lvgl_hardware_keyboard_add_custom() and
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* frees its associated context.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_hardware_keyboard_remove_custom(lv_indev_t* device);
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/**
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* @brief Creates the on-screen keyboard widget as a hidden child of parent, and remembers it as
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* the last constructed software keyboard (see lvgl_software_keyboard_get_last()).
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* @warning Caller must hold the LVGL lock.
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* @param[out] keyboard the software keyboard struct to initialize
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* @param[in] parent the lv_obj_t that will own the keyboard widget
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*/
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void lvgl_software_keyboard_construct(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* parent);
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/**
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* @brief Deletes the on-screen keyboard widget created by lvgl_software_keyboard_construct().
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_software_keyboard_destruct(struct LvglSoftwareKeyboard* keyboard);
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/**
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* @brief Unhides the on-screen keyboard and binds it to the given textarea for input.
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* @warning Caller must hold the LVGL lock.
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* @param[in] keyboard the software keyboard to show
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* @param[in] textarea the lv_textarea_t that receives the keyboard's input
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*/
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void lvgl_software_keyboard_show(struct LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea);
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/**
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* @brief Hides the on-screen keyboard.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_software_keyboard_hide(struct LvglSoftwareKeyboard* keyboard);
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/**
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* The on-screen keyboard is only shown when there is no hardware keyboard driver active.
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* @return if we should show a on-screen keyboard for text input inside our apps
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*/
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bool lvgl_software_keyboard_is_enabled();
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/**
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* @return the most recently constructed software keyboard, or one with a NULL object if none
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* has been constructed yet (or the last one was destructed)
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*/
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struct LvglSoftwareKeyboard* lvgl_software_keyboard_get_last();
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/**
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* @brief Attaches the shared keyboard navigation group to every currently registered keypad
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* indev, so they can be used to navigate the on-screen keyboard and focused widgets.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_software_keyboard_activate(struct LvglSoftwareKeyboard* keyboard);
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/**
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* @brief Detaches the navigation group from every currently registered keypad indev (inverse of
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* lvgl_software_keyboard_activate()).
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_software_keyboard_deactivate(struct LvglSoftwareKeyboard* keyboard);
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#ifdef __cplusplus
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}
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#endif
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13
Modules/lvgl-module/private/lvgl/devices/keyboard_private.h
Normal file
13
Modules/lvgl-module/private/lvgl/devices/keyboard_private.h
Normal file
@ -0,0 +1,13 @@
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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void lvgl_keyboard_on_start_lvgl();
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void lvgl_keyboard_on_stop_lvgl();
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#ifdef __cplusplus
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}
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#endif
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@ -5,6 +5,7 @@
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#include <lvgl/lvgl.h>
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#include <lvgl/module.h>
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#include <lvgl/devices/keyboard_private.h>
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#include <tactility/error.h>
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#include <tactility/log.h>
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#include <tactility/time.h>
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@ -51,6 +52,10 @@ error_t lvgl_arch_start() {
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// devices and services. The latter might start adding widgets immediately.
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initialized = true;
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// Must exist before devices/services are attached below, since those can
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// immediately try to assign an indev to this group (e.g. USB HID input).
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lvgl_keyboard_on_start_lvgl();
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lvgl_devices_attach();
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if (lvgl_module_config.on_start) lvgl_module_config.on_start();
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@ -63,8 +68,11 @@ error_t lvgl_arch_stop() {
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lvgl_devices_detach();
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lvgl_keyboard_on_stop_lvgl();
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if (lvgl_port_deinit() != ESP_OK) {
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// Call on_start again to recover
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// Recreate what stop() above tore down, then call on_start again to recover
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lvgl_keyboard_on_start_lvgl();
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if (lvgl_module_config.on_start) lvgl_module_config.on_start();
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return ERROR_RESOURCE;
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}
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@ -12,6 +12,7 @@
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#include <lvgl/lvgl.h>
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#include <lvgl/module.h>
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#include <lvgl/devices/keyboard_private.h>
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extern struct LvglModuleConfig lvgl_module_config;
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extern void lvgl_devices_attach();
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@ -118,6 +119,10 @@ error_t lvgl_arch_start() {
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lv_init();
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// Must exist before devices/services are attached from the lvgl task below,
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// since those can immediately try to assign an indev to this group.
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lvgl_keyboard_on_start_lvgl();
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// Create the main app loop, like ESP-IDF
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BaseType_t task_result = xTaskCreate(
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lvgl_task,
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@ -147,6 +152,8 @@ error_t lvgl_arch_stop() {
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}
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}
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lvgl_keyboard_on_stop_lvgl();
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lv_deinit();
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return ERROR_NONE;
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@ -1,67 +0,0 @@
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// SPDX-License-Identifier: Apache-2.0
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#include <lvgl/devices/keyboard.h>
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#include <tactility/drivers/keyboard.h>
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#include <stdlib.h>
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struct LvglKeyboardCtx {
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struct Device* device;
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};
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static void lvgl_keyboard_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
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struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
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struct KeyboardKeyData key_data = {0};
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if (keyboard_read_key(ctx->device, &key_data) != ERROR_NONE) {
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data->state = LV_INDEV_STATE_RELEASED;
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data->continue_reading = false;
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return;
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}
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// KeyboardKeyData deliberately mirrors lv_indev_data_t's key/continue_reading fields, so no translation is needed.
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data->key = key_data.key;
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data->state = key_data.pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
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data->continue_reading = key_data.continue_reading;
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}
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error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
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if (device == NULL || out_indev == NULL) {
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return ERROR_INVALID_ARGUMENT;
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}
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if (device_get_type(device) != &KEYBOARD_TYPE) {
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return ERROR_INVALID_ARGUMENT;
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}
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struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)malloc(sizeof(struct LvglKeyboardCtx));
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if (ctx == NULL) {
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return ERROR_OUT_OF_MEMORY;
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}
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ctx->device = device;
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lv_indev_t* indev = lv_indev_create();
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if (indev == NULL) {
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free(ctx);
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return ERROR_OUT_OF_MEMORY;
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}
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lv_indev_set_type(indev, LV_INDEV_TYPE_KEYPAD);
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lv_indev_set_read_cb(indev, lvgl_keyboard_read_cb);
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lv_indev_set_driver_data(indev, ctx);
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if (display != NULL) {
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lv_indev_set_display(indev, display);
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}
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*out_indev = indev;
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return ERROR_NONE;
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}
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void lvgl_keyboard_remove(lv_indev_t* indev) {
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if (indev == NULL) {
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return;
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}
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struct LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
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lv_indev_delete(indev);
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free(ctx);
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}
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218
Modules/lvgl-module/source/devices/keyboard.cpp
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218
Modules/lvgl-module/source/devices/keyboard.cpp
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@ -0,0 +1,218 @@
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// SPDX-License-Identifier: Apache-2.0
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#include <lvgl/devices/keyboard.h>
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#include <lvgl/lvgl.h>
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#include <tactility/drivers/keyboard.h>
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#include <stdlib.h>
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#include <vector>
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struct LvglKeyboardCtx {
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Device* device;
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};
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static LvglSoftwareKeyboard last_software_keyboard = {
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.object = nullptr
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};
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static lv_group_t* keyboard_group;
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extern "C" {
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void lvgl_keyboard_on_start_lvgl() {
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lvgl_lock();
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keyboard_group = lv_group_create();
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check(keyboard_group);
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lvgl_unlock();
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}
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void lvgl_keyboard_on_stop_lvgl() {
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last_software_keyboard = {
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.object = nullptr
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};
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lvgl_lock();
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lv_group_delete(keyboard_group);
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lvgl_unlock();
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keyboard_group = nullptr;
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}
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static void lvgl_keyboard_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
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LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(lv_indev_get_driver_data(indev));
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KeyboardKeyData key_data = {};
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if (keyboard_read_key(ctx->device, &key_data) != ERROR_NONE) {
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data->state = LV_INDEV_STATE_RELEASED;
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data->continue_reading = false;
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return;
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}
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// KeyboardKeyData deliberately mirrors lv_indev_data_t's key/continue_reading fields, so no translation is needed.
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data->key = key_data.key;
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data->state = key_data.pressed ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
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data->continue_reading = key_data.continue_reading;
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}
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error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
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if (device == NULL || out_indev == NULL) {
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return ERROR_INVALID_ARGUMENT;
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}
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if (device_get_type(device) != &KEYBOARD_TYPE) {
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return ERROR_INVALID_ARGUMENT;
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}
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LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
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if (ctx == NULL) {
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return ERROR_OUT_OF_MEMORY;
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}
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ctx->device = device;
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lv_indev_t* indev = lv_indev_create();
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if (indev == NULL) {
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free(ctx);
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return ERROR_OUT_OF_MEMORY;
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}
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lv_indev_set_type(indev, LV_INDEV_TYPE_KEYPAD);
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lv_indev_set_read_cb(indev, lvgl_keyboard_read_cb);
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lv_indev_set_driver_data(indev, ctx);
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if (display != NULL) {
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lv_indev_set_display(indev, display);
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}
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*out_indev = indev;
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return ERROR_NONE;
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}
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void lvgl_keyboard_remove(lv_indev_t* indev) {
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if (indev == NULL) {
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return;
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}
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LvglKeyboardCtx* ctx = (struct LvglKeyboardCtx*)lv_indev_get_driver_data(indev);
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lv_indev_delete(indev);
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free(ctx);
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}
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void lvgl_keyboard_enable(lv_indev_t* indev) {
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check(keyboard_group != nullptr);
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lv_indev_set_group(indev, keyboard_group);
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}
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void lvgl_keyboard_disable(lv_indev_t* indev) {
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lv_indev_set_group(indev, nullptr);
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}
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bool lvgl_hardware_keyboard_is_available() {
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Device* keyboard_device;
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if (device_get_first_active_by_type(&KEYBOARD_TYPE, &keyboard_device) != ERROR_NONE) {
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return false;
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}
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device_put(keyboard_device);
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return true;
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}
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void lvgl_hardware_keyboard_add_custom(lv_indev_t* indev) {
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LvglKeyboardCtx* ctx = static_cast<struct LvglKeyboardCtx*>(malloc(sizeof(struct LvglKeyboardCtx)));
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if (ctx == nullptr) {
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return;
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}
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ctx->device = nullptr;
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lv_indev_set_driver_data(indev, ctx);
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lvgl_keyboard_enable(indev);
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}
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void lvgl_hardware_keyboard_remove_custom(lv_indev_t* indev) {
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lvgl_keyboard_disable(indev);
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auto* data = lv_indev_get_driver_data(indev);
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lv_indev_set_driver_data(indev, nullptr);
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free(data); // LvglKeyboardCtx*
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}
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static void textarea_show_keyboard(lv_event_t* event) {
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lv_obj_t* target = lv_event_get_current_target_obj(event);
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if (last_software_keyboard.object != nullptr) {
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lvgl_software_keyboard_show(&last_software_keyboard, target);
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lv_obj_scroll_to_view(target, LV_ANIM_ON);
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}
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}
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static void textarea_hide_keyboard(lv_event_t* event) {
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if (last_software_keyboard.object != nullptr) {
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lvgl_software_keyboard_hide(&last_software_keyboard);
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}
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}
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void lvgl_software_keyboard_construct(LvglSoftwareKeyboard* keyboard, lv_obj_t* parent) {
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keyboard->object = lv_keyboard_create(parent);
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lv_obj_add_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
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last_software_keyboard = *keyboard;
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}
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void lvgl_software_keyboard_destruct(LvglSoftwareKeyboard* keyboard) {
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check(keyboard->object);
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lv_obj_delete(keyboard->object);
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keyboard->object = nullptr;
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last_software_keyboard = *keyboard;
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}
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void lvgl_software_keyboard_show(LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea) {
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assert(keyboard->object != nullptr);
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lv_obj_clear_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
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lv_keyboard_set_textarea(keyboard->object, textarea);
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}
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||||
|
||||
void lvgl_software_keyboard_hide(LvglSoftwareKeyboard* keyboard) {
|
||||
assert(keyboard->object != nullptr);
|
||||
lv_obj_add_flag(keyboard->object, LV_OBJ_FLAG_HIDDEN);
|
||||
}
|
||||
|
||||
bool lvgl_software_keyboard_is_enabled() {
|
||||
return !lvgl_hardware_keyboard_is_available();
|
||||
}
|
||||
|
||||
LvglSoftwareKeyboard* lvgl_software_keyboard_get_last() {
|
||||
return &last_software_keyboard;
|
||||
}
|
||||
|
||||
void lvgl_keyboard_add_textarea(LvglSoftwareKeyboard* keyboard, lv_obj_t* textarea) {
|
||||
if (lvgl_software_keyboard_is_enabled()) {
|
||||
lv_obj_add_event_cb(textarea, textarea_show_keyboard, LV_EVENT_FOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, textarea_hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, textarea_hide_keyboard, LV_EVENT_READY, nullptr);
|
||||
|
||||
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
|
||||
lv_group_add_obj(keyboard_group, textarea);
|
||||
|
||||
lvgl_software_keyboard_activate(keyboard);
|
||||
}
|
||||
}
|
||||
|
||||
void lvgl_software_keyboard_activate(LvglSoftwareKeyboard* keyboard) {
|
||||
auto* indev = lv_indev_get_next(nullptr);
|
||||
check(keyboard_group);
|
||||
while (indev) {
|
||||
if (lv_indev_get_type(indev) == LV_INDEV_TYPE_KEYPAD) {
|
||||
lv_indev_set_group(indev, keyboard_group);
|
||||
}
|
||||
indev = lv_indev_get_next(indev);
|
||||
}
|
||||
}
|
||||
|
||||
void lvgl_software_keyboard_deactivate(LvglSoftwareKeyboard* keyboard) {
|
||||
auto* indev = lv_indev_get_next(nullptr);
|
||||
while (indev) {
|
||||
if (lv_indev_get_type(indev) == LV_INDEV_TYPE_KEYPAD) {
|
||||
lv_indev_set_group(indev, nullptr);
|
||||
}
|
||||
indev = lv_indev_get_next(indev);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <lvgl.h>
|
||||
|
||||
namespace tt::lvgl {
|
||||
|
||||
/**
|
||||
* Show the on-screen keyboard.
|
||||
* @param[in] textarea the textarea to focus the input for
|
||||
*/
|
||||
void software_keyboard_show(lv_obj_t* textarea);
|
||||
|
||||
/**
|
||||
* Hide the on-screen keyboard.
|
||||
* Has no effect when the keyboard is not visible.
|
||||
*/
|
||||
void software_keyboard_hide();
|
||||
|
||||
/**
|
||||
* The on-screen keyboard is only shown when both of these conditions are true:
|
||||
* - there is no hardware keyboard
|
||||
* - TT_CONFIG_FORCE_ONSCREEN_KEYBOARD is set to true in tactility_config.h
|
||||
* @return if we should show a on-screen keyboard for text input inside our apps
|
||||
*/
|
||||
bool software_keyboard_is_enabled();
|
||||
|
||||
/**
|
||||
* Activate the keypad for a widget group.
|
||||
* @param group
|
||||
*/
|
||||
void software_keyboard_activate(lv_group_t* group);
|
||||
|
||||
/**
|
||||
* Deactivate the keypad for the current widget group (if any).
|
||||
* You don't have to call this after calling _activate() because widget
|
||||
* cleanup automatically removes itself from the group it belongs to.
|
||||
*/
|
||||
void software_keyboard_deactivate();
|
||||
|
||||
/**
|
||||
* @return true if LVGL is configured with a keypad
|
||||
*/
|
||||
bool hardware_keyboard_is_available();
|
||||
|
||||
/**
|
||||
* Set the keypad.
|
||||
* @param device the keypad device
|
||||
*/
|
||||
void hardware_keyboard_set_indev(lv_indev_t* device);
|
||||
|
||||
}
|
||||
@ -10,7 +10,7 @@
|
||||
|
||||
#include <tactility/concurrent/dispatcher.h>
|
||||
|
||||
#include <lvgl.h>
|
||||
#include <lvgl/devices/keyboard.h>
|
||||
|
||||
namespace tt::service::gui {
|
||||
|
||||
@ -47,8 +47,7 @@ class GuiService final : public Service {
|
||||
// App-specific
|
||||
std::shared_ptr<app::AppInstance> appToRender = nullptr;
|
||||
|
||||
lv_obj_t* keyboard = nullptr;
|
||||
lv_group_t* keyboardGroup = nullptr;
|
||||
LvglSoftwareKeyboard software_keyboard = {};
|
||||
|
||||
bool isStarted = false;
|
||||
|
||||
@ -92,6 +91,8 @@ public:
|
||||
*/
|
||||
void softwareKeyboardHide();
|
||||
|
||||
void keyboardAddTextArea(lv_obj_t* textarea);
|
||||
|
||||
/**
|
||||
* The on-screen keyboard is only shown when both of these conditions are true:
|
||||
* - there is no hardware keyboard
|
||||
@ -99,15 +100,6 @@ public:
|
||||
* @return if we should show a on-screen keyboard for text input inside our apps
|
||||
*/
|
||||
bool softwareKeyboardIsEnabled();
|
||||
|
||||
/**
|
||||
* Glue code for the on-screen keyboard and the hardware keyboard:
|
||||
* - Attach automatic hide/show parameters for the on-screen keyboard.
|
||||
* - Registers the textarea to the default lv_group_t for hardware keyboards.
|
||||
* @param[in] textarea
|
||||
*/
|
||||
void keyboardAddTextArea(lv_obj_t* textarea);
|
||||
|
||||
};
|
||||
|
||||
std::shared_ptr<GuiService> findService();
|
||||
|
||||
@ -10,7 +10,6 @@
|
||||
|
||||
#include <Tactility/Assets.h>
|
||||
#include <Tactility/Tactility.h>
|
||||
#include <Tactility/lvgl/Keyboard.h>
|
||||
|
||||
#include <tactility/log.h>
|
||||
|
||||
@ -22,6 +21,7 @@
|
||||
#include <freertos/FreeRTOS.h>
|
||||
#include <freertos/queue.h>
|
||||
|
||||
#include <lvgl/devices/keyboard.h>
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
#include <algorithm>
|
||||
@ -470,11 +470,12 @@ static void hidHostSubscribeNext(HidHostCtx& ctx) {
|
||||
getMainDispatcher().dispatch([] {
|
||||
if (!hid_host_ctx || hid_host_ctx->kbIndev != nullptr) return;
|
||||
if (!lvgl_try_lock(1000)) { LOG_W(TAG, "LVGL lock failed for kb indev"); return; }
|
||||
|
||||
auto* kb = lv_indev_create();
|
||||
lv_indev_set_type(kb, LV_INDEV_TYPE_KEYPAD);
|
||||
lv_indev_set_read_cb(kb, hidHostKeyboardReadCb);
|
||||
hid_host_ctx->kbIndev = kb;
|
||||
lvgl::hardware_keyboard_set_indev(kb);
|
||||
lvgl_hardware_keyboard_add_custom(kb);
|
||||
lvgl_unlock();
|
||||
LOG_I(TAG, "Keyboard indev registered");
|
||||
});
|
||||
@ -707,7 +708,7 @@ static int hidHostGapCb(struct ble_gap_event* event, void* /*arg*/) {
|
||||
return;
|
||||
}
|
||||
if (saved_kb) {
|
||||
lvgl::hardware_keyboard_set_indev(nullptr);
|
||||
lvgl_hardware_keyboard_remove_custom(saved_kb);
|
||||
lv_indev_delete(saved_kb);
|
||||
}
|
||||
if (saved_mouse) lv_indev_delete(saved_mouse);
|
||||
|
||||
@ -1,73 +0,0 @@
|
||||
#include "Tactility/lvgl/Keyboard.h"
|
||||
#include "Tactility/service/gui/GuiService.h"
|
||||
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/drivers/keyboard.h>
|
||||
|
||||
namespace tt::lvgl {
|
||||
|
||||
static lv_indev_t* keyboard_device = nullptr;
|
||||
static lv_group_t* pending_keyboard_group = nullptr;
|
||||
|
||||
void software_keyboard_show(lv_obj_t* textarea) {
|
||||
auto gui_service = service::gui::findService();
|
||||
if (gui_service != nullptr) {
|
||||
gui_service->softwareKeyboardShow(textarea);
|
||||
}
|
||||
}
|
||||
|
||||
void software_keyboard_hide() {
|
||||
auto gui_service = service::gui::findService();
|
||||
if (gui_service != nullptr) {
|
||||
gui_service->softwareKeyboardHide();
|
||||
}
|
||||
}
|
||||
|
||||
bool software_keyboard_is_enabled() {
|
||||
auto gui_service = service::gui::findService();
|
||||
if (gui_service != nullptr) {
|
||||
return gui_service->softwareKeyboardIsEnabled();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void software_keyboard_activate(lv_group_t* group) {
|
||||
pending_keyboard_group = group;
|
||||
if (keyboard_device != nullptr) {
|
||||
lv_indev_set_group(keyboard_device, group);
|
||||
}
|
||||
}
|
||||
|
||||
void software_keyboard_deactivate() {
|
||||
pending_keyboard_group = nullptr;
|
||||
if (keyboard_device != nullptr) {
|
||||
lv_indev_set_group(keyboard_device, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
bool hardware_keyboard_is_available() {
|
||||
if (keyboard_device != nullptr) {
|
||||
return true;
|
||||
}
|
||||
bool has_kernel_keyboard = false;
|
||||
device_for_each_of_type(&KEYBOARD_TYPE, &has_kernel_keyboard, [](Device* device, void* context) {
|
||||
if (device_is_ready(device)) {
|
||||
*static_cast<bool*>(context) = true;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
return has_kernel_keyboard;
|
||||
}
|
||||
|
||||
void hardware_keyboard_set_indev(lv_indev_t* device) {
|
||||
keyboard_device = device;
|
||||
// If an app already activated a keyboard group while no hardware keyboard was
|
||||
// connected, apply the pending group now that the device is available.
|
||||
if (device != nullptr && pending_keyboard_group != nullptr) {
|
||||
lv_indev_set_group(device, pending_keyboard_group);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@ -3,7 +3,6 @@
|
||||
#ifdef ESP_PLATFORM
|
||||
|
||||
#include <Tactility/Assets.h>
|
||||
#include <Tactility/lvgl/Keyboard.h>
|
||||
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/drivers/usb_host_hid.h>
|
||||
@ -15,6 +14,7 @@
|
||||
#include <freertos/semphr.h>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <lvgl/devices/keyboard.h>
|
||||
|
||||
#include <atomic>
|
||||
|
||||
@ -171,6 +171,7 @@ static void usbHidInputTask(void* arg) {
|
||||
lv_indev_set_read_cb(ctx->kb_indev, keyboard_read_cb);
|
||||
lv_indev_set_user_data(ctx->kb_indev, ctx);
|
||||
lv_indev_set_group(ctx->kb_indev, lv_group_get_default());
|
||||
lvgl_hardware_keyboard_add_custom(ctx->kb_indev);
|
||||
|
||||
lvgl_unlock();
|
||||
|
||||
@ -230,13 +231,15 @@ static void usbHidInputTask(void* arg) {
|
||||
}
|
||||
case USB_HID_EVENT_KEYBOARD_CONNECTED:
|
||||
if (ctx->kb_indev && lvgl_try_lock(pdMS_TO_TICKS(200))) {
|
||||
hardware_keyboard_set_indev(ctx->kb_indev);
|
||||
lvgl_keyboard_enable(ctx->kb_indev);
|
||||
lvgl_unlock();
|
||||
}
|
||||
break;
|
||||
case USB_HID_EVENT_KEYBOARD_DISCONNECTED:
|
||||
if (lvgl_try_lock(pdMS_TO_TICKS(200))) {
|
||||
hardware_keyboard_set_indev(nullptr);
|
||||
if (ctx->kb_indev) {
|
||||
lvgl_keyboard_disable(ctx->kb_indev);
|
||||
}
|
||||
lvgl_unlock();
|
||||
}
|
||||
break;
|
||||
@ -263,7 +266,7 @@ static void usbHidInputTask(void* arg) {
|
||||
if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
|
||||
if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
|
||||
if (ctx->kb_indev) {
|
||||
hardware_keyboard_set_indev(nullptr);
|
||||
lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
|
||||
lv_indev_delete(ctx->kb_indev);
|
||||
ctx->kb_indev = nullptr;
|
||||
}
|
||||
@ -347,7 +350,7 @@ void stopUsbHidInput() {
|
||||
if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
|
||||
if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
|
||||
if (ctx->kb_indev) {
|
||||
hardware_keyboard_set_indev(nullptr);
|
||||
lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
|
||||
lv_indev_delete(ctx->kb_indev);
|
||||
ctx->kb_indev = nullptr;
|
||||
}
|
||||
|
||||
@ -1,10 +1,7 @@
|
||||
#ifdef ESP_PLATFORM
|
||||
|
||||
#include <lvgl.h>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
#include <Tactility/service/gui/GuiService.h>
|
||||
#include <lvgl/devices/keyboard.h>
|
||||
|
||||
extern "C" {
|
||||
|
||||
@ -17,9 +14,9 @@ lv_obj_t* __wrap_lv_textarea_create(lv_obj_t* parent) {
|
||||
lv_obj_set_style_pad_all(textarea, 2, LV_STATE_DEFAULT);
|
||||
}
|
||||
|
||||
auto gui_service = tt::service::gui::findService();
|
||||
if (gui_service != nullptr) {
|
||||
gui_service->keyboardAddTextArea(textarea);
|
||||
auto* software_keyboard = lvgl_software_keyboard_get_last();
|
||||
if (software_keyboard != nullptr) {
|
||||
lvgl_keyboard_add_textarea(software_keyboard, textarea);
|
||||
}
|
||||
|
||||
if (lv_display_get_color_format(lv_obj_get_display(parent)) == LV_COLOR_FORMAT_L8) {
|
||||
|
||||
@ -1,4 +1,7 @@
|
||||
#include <Tactility/service/gui/GuiService.h>
|
||||
|
||||
#include "lvgl/devices/keyboard.h"
|
||||
|
||||
#include <Tactility/LogMessages.h>
|
||||
#include <Tactility/Tactility.h>
|
||||
#include <Tactility/app/AppInstance.h>
|
||||
@ -113,7 +116,6 @@ int32_t GuiService::guiMain() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
service->keyboardGroup = lv_group_create();
|
||||
lv_obj_set_style_border_width(screen_root, 0, LV_STATE_DEFAULT);
|
||||
lv_obj_set_style_pad_all(screen_root, 0, LV_STATE_DEFAULT);
|
||||
|
||||
@ -157,11 +159,12 @@ lv_obj_t* GuiService::createAppViews(lv_obj_t* parent) {
|
||||
lv_obj_set_style_border_width(child_container, 0, LV_STATE_DEFAULT);
|
||||
lv_obj_set_flex_grow(child_container, 1);
|
||||
|
||||
if (softwareKeyboardIsEnabled()) {
|
||||
keyboard = lv_keyboard_create(parent);
|
||||
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
if (lvgl_software_keyboard_is_enabled()) {
|
||||
lvgl_software_keyboard_construct(&software_keyboard, parent);
|
||||
} else {
|
||||
keyboard = nullptr;
|
||||
software_keyboard = {
|
||||
nullptr
|
||||
};
|
||||
}
|
||||
|
||||
return child_container;
|
||||
@ -281,9 +284,8 @@ void GuiService::onStop(ServiceContext& service) {
|
||||
thread->join();
|
||||
|
||||
lvgl_lock();
|
||||
if (keyboardGroup != nullptr) {
|
||||
lv_group_delete(keyboardGroup);
|
||||
keyboardGroup = nullptr;
|
||||
if (software_keyboard.object != nullptr) {
|
||||
lvgl_software_keyboard_destruct(&software_keyboard);
|
||||
}
|
||||
|
||||
auto* default_group = lv_group_get_default();
|
||||
|
||||
@ -1,76 +0,0 @@
|
||||
#include <Tactility/lvgl/Keyboard.h>
|
||||
#include <Tactility/service/gui/GuiService.h>
|
||||
#include <Tactility/TactilityConfig.h>
|
||||
#include <Tactility/service/espnow/EspNowService.h>
|
||||
|
||||
#include <tactility/check.h>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
namespace tt::service::gui {
|
||||
|
||||
static void show_keyboard(lv_event_t* event) {
|
||||
auto service = findService();
|
||||
if (service != nullptr) {
|
||||
lv_obj_t* target = lv_event_get_current_target_obj(event);
|
||||
service->softwareKeyboardShow(target);
|
||||
lv_obj_scroll_to_view(target, LV_ANIM_ON);
|
||||
}
|
||||
}
|
||||
|
||||
static void hide_keyboard(lv_event_t* event) {
|
||||
auto service = findService();
|
||||
if (service != nullptr) {
|
||||
service->softwareKeyboardHide();
|
||||
}
|
||||
}
|
||||
|
||||
bool GuiService::softwareKeyboardIsEnabled() {
|
||||
return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD;
|
||||
}
|
||||
|
||||
void GuiService::softwareKeyboardShow(lv_obj_t* textarea) {
|
||||
lock();
|
||||
|
||||
if (isStarted && keyboard != nullptr) {
|
||||
lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
lv_keyboard_set_textarea(keyboard, textarea);
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
void GuiService::softwareKeyboardHide() {
|
||||
lock();
|
||||
|
||||
if (isStarted && keyboard != nullptr) {
|
||||
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
void GuiService::keyboardAddTextArea(lv_obj_t* textarea) {
|
||||
lock();
|
||||
|
||||
if (isStarted) {
|
||||
check(lvgl_try_lock(0), "lvgl should already be locked before calling this method");
|
||||
|
||||
if (softwareKeyboardIsEnabled()) {
|
||||
lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
|
||||
|
||||
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
|
||||
lv_group_add_obj(keyboardGroup, textarea);
|
||||
|
||||
lvgl::software_keyboard_activate(keyboardGroup);
|
||||
}
|
||||
|
||||
lvgl_unlock();
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
@ -9,10 +9,10 @@
|
||||
#include <Tactility/service/ServiceRegistration.h>
|
||||
#include <Tactility/settings/KeyboardSettings.h>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/drivers/backlight.h>
|
||||
#include <tactility/drivers/keyboard.h>
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
namespace tt::service::keyboardidle {
|
||||
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/drivers/keyboard.h>
|
||||
#include <tactility/error.h>
|
||||
#include <tactility/device.h>
|
||||
|
||||
#define KEYBOARD_DRIVER_API(driver) ((struct KeyboardApi*)driver->api)
|
||||
|
||||
|
||||
@ -9,9 +9,9 @@
|
||||
#include <tactility/drivers/audio_stream.h>
|
||||
#include <tactility/drivers/backlight.h>
|
||||
#include <tactility/drivers/bluetooth.h>
|
||||
#include <tactility/drivers/bluetooth_serial.h>
|
||||
#include <tactility/drivers/bluetooth_midi.h>
|
||||
#include <tactility/drivers/bluetooth_hid_device.h>
|
||||
#include <tactility/drivers/bluetooth_midi.h>
|
||||
#include <tactility/drivers/bluetooth_serial.h>
|
||||
#include <tactility/drivers/camera.h>
|
||||
#include <tactility/drivers/display.h>
|
||||
#include <tactility/drivers/gpio_controller.h>
|
||||
@ -35,14 +35,14 @@
|
||||
#include <tactility/drivers/usb_host_msc.h>
|
||||
#include <tactility/drivers/wifi.h>
|
||||
#include <tactility/error.h>
|
||||
#include <tactility/filesystem/file_system.h>
|
||||
#include <tactility/filesystem/file_mutex.h>
|
||||
#include <tactility/filesystem/file_system.h>
|
||||
#include <tactility/memory.h>
|
||||
#include <tactility/module.h>
|
||||
#include <tactility/wifi_auto_scan.h>
|
||||
#include <tactility/service/service_instance.h>
|
||||
#include <tactility/service/service_manager.h>
|
||||
#include <tactility/service/service_paths.h>
|
||||
#include <tactility/wifi_auto_scan.h>
|
||||
|
||||
#ifndef ESP_PLATFORM
|
||||
#include <tactility/log.h>
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user