- `DisplayDevice` improvements related `DisplayDriver`
- Replaced incorrect usage of `spiBusHandle` with `spiHostDevice` in all SPI display devices
- Disabled `DisplayDriver` support for RGB displays for now
- Updated `GraphicsDemo` project for the above changes
- TactilityC improvements:
- created `tt_hal_device_find()`
- created `tt_hal_display_*`
- created `tt_hal_touch_*`
- created `tt_lvgl_*`
- export `tt_app_*` calls
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
Implemented more consistent naming:
- Moved all HAL devices into their own namespace (and related folder)
- Post-fixed all HAL device names with "Device"
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Implemented [unPhone](https://unphone.net/) v9 board
- Updated `.clang-format` to better reflect the intended code style
- Fix SD card compatibility issues for all boards (frequency wasn't set well)
- Moved `I2cDevice` class from CoreS3 board project to TactilityHeadless project
- Tactility configuration now has default empty lists for apps and services fields
- Fix for Launcher app: we don't need padding when showing it vertically
- Fix for I2cDevice read/write calls that checked for `esp_err_t` instead of `bool`
- Fix for TinyUSB init that checked for `esp_err_t` instead of `bool`