11 Commits

Author SHA1 Message Date
Ken Van Hoeylandt
7ea8c346b0
Various improvements (#673)
Graphics & rendering

- Implement `binfont-module` to generate bitmap fonts on the device itself
- Remove lodepng support from LVGL library and create `Modules/lodepng-module` to make the feature re-usable in non-LVGL apps too. Add binding functions for LVGL support.
- Implement large icons for boot screen (Tactility and USB logos)
- Remove unused asset files in `Data/`

Boot

- Split up `Tactility.cpp` and its `run()` function into various `Init*.cpp` files.
- Re-implement `Boot.cpp` app as non-LVGL app
- Boot app now has a `BootSequence.cpp` for the init code.
- LVGL is now started when the Boot app finishes
- Move more init logic into Boot app

BLE

- Don't allocate scan result buffers unless BLE is on
- Allocate scan results in external memory if possible

UX & UI

- USB Settings app: remove border from the button container
2026-10-04 18:09:21 +02:00
Ken Van Hoeylandt
2b6b4b5167
UX improvements: AppList, Settings, non-touch devices (#671)
- Implement double size icon assets in `lvgl-module`
- `AppList` and `Settings` app now show a paginated grid of icons
- T-Lora Pager gets a larger font to improve readability (14 -> 16 pixels)
- Improve default widget selection in several apps (`PowerOff`, `AlertDialog`, `AppList`, `Settings`, `Boot`)
- USB HID LVGL device is now only created when necessary. And the code is called in a safer way.
- Renamed “Region & Language” to “Locale.”
- The terminal toolbar is shown only when pointer input is available.
2026-10-04 01:07:23 +02:00
Ken Van Hoeylandt
db48dfe812
Fixes and improvements (#620)
- Standardized keyboard input using Unicode-based key codes across supported devices and the simulator. Keyboards don't emit `LV_KEY_*` anymore.
- Refactored lilygo encoder driver into a reusable GPIO rotary encoder driver (see `Drivers/gpio-encoder-module/`). Added more features to the config file.
- Improved LVGL keyboard device management, including duplicate prevention and reliable reconnects.
- LVGL file mutex now registers with lvgl start/stop
- Improved LVGL startup/shutdown stability and memory allocation reliability.
- Increased simulator LVGL memory capacity and improved USB device-class handling.
2026-08-23 17:21:16 +02:00
Ken Van Hoeylandt
e6e1dcd0ca
Software keyboard refactored (#594)
Removed software keyboard in Tactility subproject (GuiService, Lvgl.cpp) and re-implemented it in TactilityKernel.
2026-07-28 00:04:09 +02:00
Shadowtrance
08eac48e64
Fix Tab5 Display Issues (#579)
And add PPA rotation to lvgl_display
2026-07-22 23:58:34 +02:00
Ken Van Hoeylandt
90afba647e
Update properties parsing for app manifest and device manifest files (#544) 2026-07-03 00:29:01 +02:00
Ken Van Hoeylandt
d860ba1f34
Tab5 audio, I2C improvements, UiDensity moved to lvgl-module and cleanup (#506)
- UiDensity moved to lvgl-module
- Deleted tt_hal and tt_hal_gpio (breaks apps, but will fix those right after merging)
- Added I2C 8 bit register operations
- Added device.properties to simulator
- Improved Tab5 hardware init, implement audio
- Add README.md to kernel
2026-02-15 19:45:12 +01:00
Ken Van Hoeylandt
9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00
Ken Van Hoeylandt
72c9b2b113
Add custom icon fonts to lvgl-module (#499)
* **New Features**
  * Added Material Design symbol fonts and LVGL font aliases for launcher, status bar, and shared UI icons.

* **Style**
  * Migrated app icons across the UI to the new symbol font system.
  * Updated launcher button sizing, font styling, recoloring and icon text color for consistency.
  * Default text/icon font macros set for consistent sizing across the UI.

* **Documentation**
  * Updated third‑party notices to include Material Design Icons links.
2026-02-13 20:27:08 +01:00
Ken Van Hoeylandt
a935410f82
Kernel and buildscript improvements (#477)
* **New Features**
  * Centralized module management with global symbol resolution
  * Level-aware logging with colored prefixes and millisecond timestamps

* **Breaking Changes**
  * ModuleParent hierarchy and getModuleParent() removed
  * Logging API and adapter model replaced; LogLevel-driven log_generic signature changed

* **Improvements**
  * Unified, simplified module registration across build targets
  * Tests updated to reflect new module lifecycle and global symbol resolution
2026-02-03 08:35:29 +01:00
Ken Van Hoeylandt
9f721e6655
Refactor LVGL code into kernel module (#472)
* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
2026-02-01 22:57:45 +01:00