- External apps can opt into automatic cleanup when they exit, including tracked tasks, threads, files, directories, and memory.
- App-relative file paths resolve against the app’s working directory, with `.` and `..` normalized.
- The shell identifies ELF binaries that cannot be executed instead of treating them as scripts.
- Shared icon fonts now offer distinct default and large sizes, with updated icons across the interface.
- ESP32 apps can load additional ELF formats when address mirroring is enabled.
- Terminal colors render clearly on monochrome displays, and toolbar buttons have cleaner styling.
- GPS settings safely refresh their device list when their window is hidden or its widgets are destroyed.
**Fonts**
Dynamically load text and icon fonts when the device boots.
Font bitdepth depends on whether the device is an ESP32 one and whether it has external RAM available.
When no external RAM is available on ESP32, only small and medium font variants are generated; large font variants refer to the medium size ones.
Implemented Appearance settings app for changing font and font size.
**Other changes**
- Added keyboard shortcuts to delete or rename files in directory views.
- Improved app-grid tile sizing to provide more room for labels.
- Reduced the default LED strip brightness.
Graphics & rendering
- Implement `binfont-module` to generate bitmap fonts on the device itself
- Remove lodepng support from LVGL library and create `Modules/lodepng-module` to make the feature re-usable in non-LVGL apps too. Add binding functions for LVGL support.
- Implement large icons for boot screen (Tactility and USB logos)
- Remove unused asset files in `Data/`
Boot
- Split up `Tactility.cpp` and its `run()` function into various `Init*.cpp` files.
- Re-implement `Boot.cpp` app as non-LVGL app
- Boot app now has a `BootSequence.cpp` for the init code.
- LVGL is now started when the Boot app finishes
- Move more init logic into Boot app
BLE
- Don't allocate scan result buffers unless BLE is on
- Allocate scan results in external memory if possible
UX & UI
- USB Settings app: remove border from the button container
- On monochrome displays, buttons have no default-state border while retaining borders in other states.
- App grid tiles retain the theme’s focus outlines and icon colors on monochrome displays.
- Tile labels have a consistent height and continue to use dot truncation.
- On non-monochrome displays, existing button, tile outline, icon color, and focus behavior remains unchanged.
- Implement double size icon assets in `lvgl-module`
- `AppList` and `Settings` app now show a paginated grid of icons
- T-Lora Pager gets a larger font to improve readability (14 -> 16 pixels)
- Improve default widget selection in several apps (`PowerOff`, `AlertDialog`, `AppList`, `Settings`, `Boot`)
- USB HID LVGL device is now only created when necessary. And the code is called in a safer way.
- Renamed “Region & Language” to “Locale.”
- The terminal toolbar is shown only when pointer input is available.
New features:
- SDK version 7.0.0 packages include version metadata and platform-specific application settings.
- Apps gain POSIX support for file polling, terminal attributes, and standard input/output, plus additional C and POSIX functions.
- Shell commands can launch installed headless apps using their registered app settings.
- Apps can exit with a status code, and terminal clear commands support clearing from the cursor to the end, from the start through the cursor, or the entire display.
Fixes:
- SDK integration builds locate the build tool reliably and use settings for the selected platform.
- ESP32 file operations handle invalid paths and existing directories more consistently.
- Refactored shell parsing so that the callstack doesn't increase when script complexity increases.
- Improved terminal input handling: input delay from +- 100 ms to at most about 16 ms.
- Moved WiFi logic from `TactilityKernel/` to `wifi-module`
- Created commandline app to control Wi-Fi
- Update `tactility.py` to v6.1.0 so it can be executed directly
DTS modules (device modules) often have a single source file with an empty `struct Module`.
The module's yaml file now allows a `dts-only` boolean to be set, so the source file becomes optional.
`devicetree.yaml` is renamed everywhere to `module.yaml`
app-module
- Apps now have support for:
- environment variables (inherit from parent app)
- current workdir
- window size (when running in terminal)
- Add type aliases like `AppId` and `PackageId`
- Remove data duplication between ledger and app instance records: create `AppManifestSet`
- `AppManifest` usage safety improved: pass by value where needed, or use `AppId` instead of a manifest.
Terminal and shell
- Moved shell commands into coreutils-module as proper apps.
- Refine stack size for terminal and shell because apps now run with their own task and stack (including in-memory apps)
Platform
- Fix for listing root dir on ESP32: wrap posix directory functions and wire in file systems.
- Moved all platform-specific file system init code to platform subprojects
Other
- Fix for screenshot capture (issue with paths)
- Fixes for coreutils app correctness
- Memory optimizations (use more PSRAM where possible) in various locations such as app-module, shell and terminal.
- `ls` and `help` commands now use terminal width and show columns of data by default
- Created fs helpers at `TactilityKernel/include/tactility/filesystem/fs.h` (partially ported from `ShellFs`)
app-module:
- Implement `AppStartContext` to reduce amount of `app_start_` and `app_exec` functions: replace them with `app_start_with_context()`
- Add support for environment variables when starting apps
- Implement support for environment variables for apps
graphics-module:
- Add this new module
- Move font-module code into this module
- Implement pixel_buffer
apps:
- Terminal app: reduce memory usage by only buffering a single row of characters, and try to buffer in IRAM when possible. Implement new pixel_buffer.
- App List: Mark apps as favourite to pin them on top. Use touch or press "x" key.
- App List: Add toolbar button that shows alert dialog with info about using favourites
Features:
- Implemented terminal app based on BreezyBox
- Implemented shell based on BreezyBox
- Added font-module with fixed-width fonts
Improvements:
- Improved application standard-output and error-output routing, including dynamically loaded applications.
- Updated shared icons and Material Symbols mappings.
- Other improvements & fixes
USB Audio Class (UAC) output
Audio codec re-binding
Keyboard / Bluetooth HID
HID Consumer Control (media keys)
Symbol exports
Other fixes
IMU-based screen auto-rotate
See PR for details: https://github.com/TactilityProject/Tactility/pull/655
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support.
- Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
- CL-32 features added:
- Hardware revision detection
- v0.3 and v0.4 keyboard
- v0.4 power supply
- Inlined epd library (was a module) and made changes to the device definition (don't do full update after 5 small updates)
- Statusbar: add support for inverted colors
- e-paper driver improvements and warning fixes
- Implemented gpio_controller_get_level()
- Keyboard support improvements (unicode for tca drivers)
- Add server support to `http-module`
- Ensure `DevelopmentService` works on all platforms (including posix)
- Ensure the built-in web server with dashboard works on all platforms (inluding posix). It still has some issues with certain featuers, but the basics work.
- Apps can be launched directly from file paths (including Files app support)
- Added executable detection to identify unsupported or invalid binaries before launch.
- App startup is now streamlined through separate registered-app and direct-execution interfaces.
- Existing app launch points were migrated to the updated startup APIs.
- Added POSIX desktop support for SDK builds, application packaging, and integration testing.
- Added POSIX filesystem partitions and improved application path handling.
- Added simulator support for loading and running applications dynamically.
- Improved simulator task stack handling and display startup reliability.
- Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy.
- Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms)
- Standardized data paths across platforms.
- Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app)
- Fixes for app stdio
Implement file IO for applications to facilitate text input/output capturing.
Apps can now launch apps and:
- Read their stdio output
- Write to their stdio input
- Removed TactilityC, moved its symbols to existing modules and several new ones (pthread-module, c-symbols-module, cpp-symbols-module, posix-symbols-module, freertos-module).
- Removed Firmware subproject and moved main() into Tactility subproject.
- Strengthened application archive, path, version, stack-size, and device validation.
- Moved symbol resolution for elf_loader to app-esp32-module.
- Improved `struct Module` declarations and made module and symbol definitions in modules more consistent.
- Removed old http download code from Tactility subproject.
- Rename app-module's source files for consistency.
- Add missing pthread symbols.
- Kernel module symbols are now resolvable on all platforms.
- Apps can specify task stack depth and preferred memory placement in their manifests.
- App identifiers are validated against length and character requirements.
- Crash diagnostics now show the crash cause, reason, fault address, call stack, and program-counter details, with logs saved for review.
- App closing is more consistent across built-in screens. There's now a dedicated function, and the old _emit() function is made private.
- Crash diagnostics no longer display a QR code without a call stack.
- Improved memory allocation for unrestricted requests.
Event handling:
- Added unified event handling for application, system, and Wi‑Fi events.
- Updated all apps to reflect event handling changes
Wi-Fi:
- Refactored event handling from listener interface to task & event group.
- Added direct Wi‑Fi radio controls and improved event subscriptions.
- Wi‑Fi screens now refresh asynchronously and handle unavailable devices more gracefully.
- Enabled Wi‑Fi by default on in dts files, but radio on/off is still done by code. The main reason was reliable event subscription and consistent devicetree states.
- Improved Wi‑Fi shutdown cleanup and radio-state handling.
Other:
- Renamed the Kernel Display app to Display.
- Standardized keyboard input using Unicode-based key codes across supported devices and the simulator. Keyboards don't emit `LV_KEY_*` anymore.
- Refactored lilygo encoder driver into a reusable GPIO rotary encoder driver (see `Drivers/gpio-encoder-module/`). Added more features to the config file.
- Improved LVGL keyboard device management, including duplicate prevention and reliable reconnects.
- LVGL file mutex now registers with lvgl start/stop
- Improved LVGL startup/shutdown stability and memory allocation reliability.
- Increased simulator LVGL memory capacity and improved USB device-class handling.
- Moved test projects to the parent project they belong to
- Improved test stability/corectness
- Improved recursive directory deletion by safely ignoring current- and parent-directory entries.
- Update docs
- Auto-select widgets in Launcher and apps with toolbars on devices without touch.
- Improved USB HID input reliability, cleanup
- Updated PSRAM settings to improve boot stability on supported devices.
- Prevented duplicate Wi-Fi event subscriptions during screen rebuilds.
- Updated docs
- Fixes in WifiManage and WifiConnect
- Reduced main task stack size
- Moved USB HID stack size to PSRAM when available
- app_manager_find_manifest() now returns a copy instead of a pointer
- And Tab5 keyboard improvements
- Usb host keyboard improvements
- Symbols
- Requires the device.py change from CL-32 PR but that only affects visuals and not build breaking