mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
Implemented C thread and added test
This commit is contained in:
parent
d551e467b8
commit
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@ -1,6 +1,6 @@
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# C coding Style
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## Naming
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## Files & Folders
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### Files
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@ -8,7 +8,7 @@ Files are lower snake case.
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- Files: `^[0-9a-z_]+$`
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- Directories: `^[0-9a-z_]+$`
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Example:
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```c
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some_feature.c
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@ -22,6 +22,8 @@ Project folders include:
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- `private` for private header files
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- `include` for projects that require separate header files
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## C language
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### Macros and consts
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These are all upper snake case:
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@ -94,3 +96,35 @@ Examples:
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```c
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typedef uint32_t thread_id_t;
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```
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### Function comments
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```c
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/**
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* @brief Validates a number
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* @param[in] number the integer to validate
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* @return true if validation was succesful and there were no issues
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*/
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bool validate(int number);
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/**
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* @brief Run the action.
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* @param timeout[in] the maximum time the task should run
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* @retval ERROR_TIMEOUT when the task couldn't be completed on time
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* @retval ERROR_NONE when the task completed successfully
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*/
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error_t runAction(TickType_t timeout);
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/**
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* @brief Increase a number.
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* @param[inout] number
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*/
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void increase(int* number);
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/**
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* A function with a longer description here.
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*
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* @brief short description
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*/
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void something();
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```
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182
TactilityKernel/Include/tactility/concurrent/thread.h
Normal file
182
TactilityKernel/Include/tactility/concurrent/thread.h
Normal file
@ -0,0 +1,182 @@
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "tactility/error.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef ESP_PLATFORM
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#include <esp_log.h>
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#endif
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#include <tactility/freertos/task.h>
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#include <tactility/concurrent/mutex.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdint.h>
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typedef enum {
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THREAD_STATE_STOPPED,
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THREAD_STATE_STARTING,
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THREAD_STATE_RUNNING,
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} ThreadState;
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/** ThreadPriority */
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enum ThreadPriority {
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THREAD_PRIORITY_NONE = 0U,
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THREAD_PRIORITY_IDLE = 1U,
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THREAD_PRIORITY_LOWER = 2U,
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THREAD_PRIORITY_LOW = 3U,
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THREAD_PRIORITY_NORMAL = 4U,
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THREAD_PRIORITY_HIGH = 5U,
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THREAD_PRIORITY_HIGHER = 6U,
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THREAD_PRIORITY_CRITICAL = 7U
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};
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typedef int32_t (*thread_main_fn_t)(void* context);
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typedef void (*thread_state_callback_t)(ThreadState state, void* context);
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struct Thread;
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typedef struct Thread Thread;
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/**
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* @brief Creates a new thread instance with default settings.
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* @return A pointer to the created Thread instance, or NULL if allocation failed.
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*/
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Thread* thread_alloc(void);
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/**
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* @brief Creates a new thread instance with specified parameters.
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* @param[in] name The name of the thread.
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* @param[in] stack_size The size of the thread stack in bytes.
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* @param[in] function The main function to be executed by the thread.
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* @param[in] function_context A pointer to the context to be passed to the main function.
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* @param[in] affinity The CPU core affinity for the thread (e.g., tskNO_AFFINITY).
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* @return A pointer to the created Thread instance, or NULL if allocation failed.
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*/
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Thread* thread_alloc_full(
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const char* name,
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configSTACK_DEPTH_TYPE stack_size,
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thread_main_fn_t function,
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void* function_context,
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portBASE_TYPE affinity
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);
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/**
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* @brief Destroys a thread instance.
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* @param[in] thread The thread instance to destroy.
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* @note The thread must be in the STOPPED state.
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*/
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void thread_free(Thread* thread);
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/**
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* @brief Sets the name of the thread.
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* @param[in] thread The thread instance.
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* @param[in] name The new name for the thread.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_name(Thread* thread, const char* name);
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/**
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* @brief Sets the stack size for the thread.
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* @param[in] thread The thread instance.
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* @param[in] stack_size The stack size in bytes. Must be a multiple of 4.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_stack_size(Thread* thread, size_t stack_size);
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/**
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* @brief Sets the CPU core affinity for the thread.
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* @param[in] thread The thread instance.
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* @param[in] affinity The CPU core affinity.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_affinity(Thread* thread, portBASE_TYPE affinity);
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/**
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* @brief Sets the main function and context for the thread.
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* @param[in] thread The thread instance.
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* @param[in] function The main function to be executed.
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* @param[in] context A pointer to the context to be passed to the main function.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_main_function(Thread* thread, thread_main_fn_t function, void* context);
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/**
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* @brief Sets the priority for the thread.
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* @param[in] thread The thread instance.
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* @param[in] priority The thread priority.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_priority(Thread* thread, enum ThreadPriority priority);
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/**
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* @brief Sets a callback to be invoked when the thread state changes.
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* @param[in] thread The thread instance.
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* @param[in] callback The callback function.
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* @param[in] context A pointer to the context to be passed to the callback function.
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* @note Can only be called when the thread is in the STOPPED state.
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*/
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void thread_set_state_callback(Thread* thread, thread_state_callback_t callback, void* context);
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/**
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* @brief Gets the current state of the thread.
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* @param[in] thread The thread instance.
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* @return The current ThreadState.
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*/
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ThreadState thread_get_state(Thread* thread);
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/**
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* @brief Starts the thread execution.
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* @param[in] thread The thread instance.
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* @note The thread must be in the STOPPED state and have a main function set.
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* @retval ERROR_NONE when the thread was started
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* @retval ERROR_UNDEFINED when the thread failed to start
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*/
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error_t thread_start(Thread* thread);
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/**
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* @brief Waits for the thread to finish execution.
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* @param[in] thread The thread instance.
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* @param[in] timeout The maximum time to wait in ticks.
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* @param[in] poll_interval The interval between status checks in ticks.
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* @retval ERROR_NONE when the thread was stopped
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* @retval ERROR_TIMEOUT when the thread was not stopped because the timeout has passed
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* @note Cannot be called from the thread being joined.
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*/
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error_t thread_join(Thread* thread, TickType_t timeout, TickType_t poll_interval);
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/**
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* @brief Gets the FreeRTOS task handle associated with the thread.
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* @param[in] thread The thread instance.
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* @return The TaskHandle_t, or NULL if the thread is not running.
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*/
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TaskHandle_t thread_get_task_handle(Thread* thread);
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/**
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* @brief Gets the return code from the thread's main function.
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* @param[in] thread The thread instance.
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* @return The return code of the thread's main function.
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* @note The thread must be in the STOPPED state.
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*/
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int32_t thread_get_return_code(Thread* thread);
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/**
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* @brief Gets the minimum remaining stack space for the thread since it started.
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* @param[in] thread The thread instance.
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* @return The minimum remaining stack space in bytes.
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* @note The thread must be in the RUNNING state.
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*/
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uint32_t thread_get_stack_space(Thread* thread);
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/**
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* @brief Gets the current thread instance.
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* @return A pointer to the current Thread instance, or NULL if not called from a thread created by this module.
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*/
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Thread* thread_get_current(void);
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#ifdef __cplusplus
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}
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#endif
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258
TactilityKernel/Source/concurrent/thread.cpp
Normal file
258
TactilityKernel/Source/concurrent/thread.cpp
Normal file
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#include <tactility/concurrent/thread.h>
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#include <tactility/concurrent/mutex.h>
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#include <tactility/check.h>
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#include <tactility/delay.h>
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#include <tactility/log.h>
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#include <tactility/time.h>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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static const size_t LOCAL_STORAGE_SELF_POINTER_INDEX = 0;
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static const char* TAG = LOG_TAG("Thread");
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struct Thread {
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TaskHandle_t taskHandle = nullptr;
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ThreadState state = THREAD_STATE_STOPPED;
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thread_main_fn_t mainFunction = nullptr;
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void* mainFunctionContext = nullptr;
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int32_t callbackResult = 0;
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thread_state_callback_t stateCallback = nullptr;
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void* stateCallbackContext = nullptr;
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std::string name = "unnamed";
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enum ThreadPriority priority = THREAD_PRIORITY_NORMAL;
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struct Mutex mutex = { 0 };
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configSTACK_DEPTH_TYPE stackSize = 4096;
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portBASE_TYPE affinity = -1;
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Thread() {
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mutex_construct(&mutex);
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}
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~Thread() {
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mutex_destruct(&mutex);
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}
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void lock() { mutex_lock(&mutex); }
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void unlock() { mutex_unlock(&mutex); }
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};
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static void thread_set_state_internal(Thread* thread, ThreadState newState) {
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thread->lock();
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thread->state = newState;
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if (thread->stateCallback) {
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thread->stateCallback(thread->state, thread->stateCallbackContext);
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}
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thread->unlock();
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}
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static void thread_main_body(void* context) {
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check(context != nullptr);
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auto* thread = static_cast<Thread*>(context);
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// Save Thread instance pointer to task local storage
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check(pvTaskGetThreadLocalStoragePointer(nullptr, LOCAL_STORAGE_SELF_POINTER_INDEX) == nullptr);
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vTaskSetThreadLocalStoragePointer(nullptr, LOCAL_STORAGE_SELF_POINTER_INDEX, thread);
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LOG_I(TAG, "Starting %s", thread->name.c_str());
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check(thread->state == THREAD_STATE_STARTING);
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thread_set_state_internal(thread, THREAD_STATE_RUNNING);
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thread->callbackResult = thread->mainFunction(thread->mainFunctionContext);
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check(thread->state == THREAD_STATE_RUNNING);
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thread_set_state_internal(thread, THREAD_STATE_STOPPED);
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LOG_I(TAG, "Stopped %s", thread->name.c_str());
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vTaskSetThreadLocalStoragePointer(nullptr, LOCAL_STORAGE_SELF_POINTER_INDEX, nullptr);
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thread->taskHandle = nullptr;
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vTaskDelete(nullptr);
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}
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extern "C" {
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Thread* thread_alloc(void) {
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auto* thread = new(std::nothrow) Thread();
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if (thread == nullptr) {
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return nullptr;
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}
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return thread;
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}
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Thread* thread_alloc_full(
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const char* name,
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configSTACK_DEPTH_TYPE stack_size,
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thread_main_fn_t function,
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void* function_context,
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portBASE_TYPE affinity
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) {
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auto* thread = new(std::nothrow) Thread();
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if (thread != nullptr) {
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thread_set_name(thread, name);
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thread_set_stack_size(thread, stack_size);
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thread_set_main_function(thread, function, function_context);
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thread_set_affinity(thread, affinity);
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}
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return thread;
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}
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void thread_free(Thread* thread) {
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check(thread);
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check(thread->state == THREAD_STATE_STOPPED);
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check(thread->taskHandle == nullptr);
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delete thread;
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}
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void thread_set_name(Thread* thread, const char* name) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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thread->name = name;
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thread->unlock();
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}
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void thread_set_stack_size(Thread* thread, size_t stack_size) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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check(stack_size % 4 == 0);
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thread->stackSize = stack_size;
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thread->unlock();
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}
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void thread_set_affinity(Thread* thread, portBASE_TYPE affinity) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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thread->affinity = affinity;
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thread->unlock();
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}
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void thread_set_main_function(Thread* thread, thread_main_fn_t function, void* context) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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thread->mainFunction = function;
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thread->mainFunctionContext = context;
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thread->unlock();
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}
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void thread_set_priority(Thread* thread, enum ThreadPriority priority) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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thread->priority = priority;
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thread->unlock();
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}
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void thread_set_state_callback(Thread* thread, thread_state_callback_t callback, void* context) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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thread->stateCallback = callback;
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thread->stateCallbackContext = context;
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thread->unlock();
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}
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ThreadState thread_get_state(Thread* thread) {
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check(xPortInIsrContext() == pdFALSE);
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thread->lock();
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ThreadState state = thread->state;
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thread->unlock();
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return state;
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}
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error_t thread_start(Thread* thread) {
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thread->lock();
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check(thread->mainFunction != nullptr);
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check(thread->state == THREAD_STATE_STOPPED);
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check(thread->stackSize);
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thread->unlock();
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thread_set_state_internal(thread, THREAD_STATE_STARTING);
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thread->lock();
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uint32_t stack_depth = thread->stackSize / sizeof(StackType_t);
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enum ThreadPriority priority = thread->priority;
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portBASE_TYPE affinity = thread->affinity;
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thread->unlock();
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BaseType_t result;
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if (affinity != -1) {
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#ifdef ESP_PLATFORM
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result = xTaskCreatePinnedToCore(
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thread_main_body,
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thread->name.c_str(),
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stack_depth,
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thread,
|
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(UBaseType_t)priority,
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&thread->taskHandle,
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affinity
|
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);
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#else
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result = xTaskCreate(
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thread_main_body,
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thread->name.c_str(),
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stack_depth,
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thread,
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(UBaseType_t)priority,
|
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&thread->taskHandle
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);
|
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#endif
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} else {
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result = xTaskCreate(
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thread_main_body,
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thread->name.c_str(),
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stack_depth,
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thread,
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(UBaseType_t)priority,
|
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&thread->taskHandle
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);
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}
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|
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return (result == pdPASS) ? ERROR_NONE : ERROR_UNDEFINED;
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}
|
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|
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error_t thread_join(Thread* thread, TickType_t timeout, TickType_t poll_interval) {
|
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check(thread_get_current() != thread);
|
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|
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TickType_t start_ticks = get_ticks();
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while (thread_get_task_handle(thread)) {
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delay_ticks(poll_interval);
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if (get_ticks() - start_ticks > timeout) {
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return ERROR_TIMEOUT;
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}
|
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}
|
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|
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return ERROR_NONE;
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}
|
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|
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TaskHandle_t thread_get_task_handle(Thread* thread) {
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thread->lock();
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auto* handle = thread->taskHandle;
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thread->unlock();
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return handle;
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}
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int32_t thread_get_return_code(Thread* thread) {
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thread->lock();
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check(thread->state == THREAD_STATE_STOPPED);
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auto result = thread->callbackResult;
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thread->unlock();
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return result;
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}
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uint32_t thread_get_stack_space(Thread* thread) {
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if (xPortInIsrContext() == pdTRUE) {
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return 0;
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}
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thread->lock();
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assert(thread->state == THREAD_STATE_RUNNING);
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auto result = uxTaskGetStackHighWaterMark(thread->taskHandle) * sizeof(StackType_t);
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thread->unlock();
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return result;
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}
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Thread* thread_get_current(void) {
|
||||
check(xPortInIsrContext() == pdFALSE);
|
||||
return (Thread*)pvTaskGetThreadLocalStoragePointer(nullptr, LOCAL_STORAGE_SELF_POINTER_INDEX);
|
||||
}
|
||||
|
||||
}
|
||||
112
Tests/TactilityKernel/ThreadTest.cpp
Normal file
112
Tests/TactilityKernel/ThreadTest.cpp
Normal file
@ -0,0 +1,112 @@
|
||||
#include "doctest.h"
|
||||
#include "tactility/delay.h"
|
||||
|
||||
#include <tactility/concurrent/thread.h>
|
||||
|
||||
TEST_CASE("when a thread is started then its callback should be called") {
|
||||
bool has_called = false;
|
||||
auto* thread = thread_alloc_full(
|
||||
"immediate return task",
|
||||
4096,
|
||||
[](void* context) {
|
||||
auto* has_called_ptr = static_cast<bool*>(context);
|
||||
*has_called_ptr = true;
|
||||
return 0;
|
||||
},
|
||||
&has_called,
|
||||
-1
|
||||
);
|
||||
|
||||
CHECK(!has_called);
|
||||
CHECK_EQ(thread_start(thread), ERROR_NONE);
|
||||
CHECK_EQ(thread_join(thread, 2, 1), ERROR_NONE);
|
||||
thread_free(thread);
|
||||
CHECK(has_called);
|
||||
}
|
||||
|
||||
TEST_CASE("a thread can be started and stopped") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_full(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
[](void* context) {
|
||||
auto* interrupted_ptr = static_cast<bool*>(context);
|
||||
while (!*interrupted_ptr) {
|
||||
delay_millis(1);
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
&interrupted,
|
||||
-1
|
||||
);
|
||||
|
||||
CHECK(thread);
|
||||
CHECK_EQ(thread_start(thread), ERROR_NONE);
|
||||
interrupted = true;
|
||||
CHECK_EQ(thread_join(thread, 2, 1), ERROR_NONE);
|
||||
thread_free(thread);
|
||||
}
|
||||
|
||||
TEST_CASE("thread id should only be set at when thread is started") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_full(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
[](void* context) {
|
||||
auto* interrupted_ptr = static_cast<bool*>(context);
|
||||
while (!*interrupted_ptr) {
|
||||
delay_millis(1);
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
&interrupted,
|
||||
-1
|
||||
);
|
||||
CHECK_EQ(thread_get_task_handle(thread), nullptr);
|
||||
CHECK_EQ(thread_start(thread), ERROR_NONE);
|
||||
CHECK_NE(thread_get_task_handle(thread), nullptr);
|
||||
interrupted = true;
|
||||
CHECK_EQ(thread_join(thread, 2, 1), ERROR_NONE);
|
||||
CHECK_EQ(thread_get_task_handle(thread), nullptr);
|
||||
thread_free(thread);
|
||||
}
|
||||
|
||||
TEST_CASE("thread state should be correct") {
|
||||
bool interrupted = false;
|
||||
auto* thread = thread_alloc_full(
|
||||
"interruptable thread",
|
||||
4096,
|
||||
[](void* context) {
|
||||
auto* interrupted_ptr = static_cast<bool*>(context);
|
||||
while (!*interrupted_ptr) {
|
||||
delay_millis(1);
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
&interrupted,
|
||||
-1
|
||||
|
||||
);
|
||||
CHECK_EQ(thread_get_state(thread), THREAD_STATE_STOPPED);
|
||||
thread_start(thread);
|
||||
auto state = thread_get_state(thread);
|
||||
CHECK((state == THREAD_STATE_STARTING || state == THREAD_STATE_RUNNING));
|
||||
interrupted = true;
|
||||
CHECK_EQ(thread_join(thread, 10, 1), ERROR_NONE);
|
||||
CHECK_EQ(thread_get_state(thread), THREAD_STATE_STOPPED);
|
||||
thread_free(thread);
|
||||
}
|
||||
|
||||
TEST_CASE("thread id should only be set at when thread is started") {
|
||||
auto* thread = thread_alloc_full(
|
||||
"return code",
|
||||
4096,
|
||||
[](void* context) { return 123; },
|
||||
nullptr,
|
||||
-1
|
||||
);
|
||||
CHECK_EQ(thread_start(thread), ERROR_NONE);
|
||||
CHECK_EQ(thread_join(thread, 1, 1), ERROR_NONE);
|
||||
CHECK_EQ(thread_get_return_code(thread), 123);
|
||||
thread_free(thread);
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user