- Implement `UiScale` in `hal::Configuration`: small screens with no touch can now opt for a more optimized experience (e.g. Cardputer, Waveshare 1.47, Waveshare 1.3", etc.) - Fix for Cardputer UART configuration and added I2C configuration - Fix for software keyboard bug in Gui - Removed deprecated fields from `hal::Configuration` - Updated the simulator devices to use the new HAL config - add `bool tt::hal::hasDevice(Device::Type)` - Cleanup of `AppList` app code - Improve `Gpio` app for small screen devices - Added various ESP32 GCC wrappers to wrap LVGL functions (with manipulations for small screen devices) - Moved `Launcher` assets to `assets/` subfolder - Optimized `Toolbar` for small screen devices - Stop showing `system/` partition in `FileBrowser` because it's read-only and not very useful. Created `config::SHOW_SYSTEM_PARTITION` to override this behaviour. - Hide apps when their required hardware isn't available (I2C, UART, PowerDevice) - Fix for `CYD-2432S032C` DPI setting
76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
#include "Tactility/lvgl/Keyboard.h"
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#include "Tactility/Check.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "Tactility/service/gui/GuiService.h"
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#include <Tactility/TactilityConfig.h>
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#include <Tactility/service/espnow/EspNowService.h>
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namespace tt::service::gui {
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static void show_keyboard(lv_event_t* event) {
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auto service = findService();
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if (service != nullptr) {
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lv_obj_t* target = lv_event_get_current_target_obj(event);
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service->softwareKeyboardShow(target);
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lv_obj_scroll_to_view(target, LV_ANIM_ON);
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}
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}
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static void hide_keyboard(TT_UNUSED lv_event_t* event) {
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auto service = findService();
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if (service != nullptr) {
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service->softwareKeyboardHide();
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}
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}
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bool GuiService::softwareKeyboardIsEnabled() {
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return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD;
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}
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void GuiService::softwareKeyboardShow(lv_obj_t* textarea) {
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lock();
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if (isStarted && keyboard != nullptr) {
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lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
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lv_keyboard_set_textarea(keyboard, textarea);
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}
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unlock();
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}
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void GuiService::softwareKeyboardHide() {
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lock();
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if (isStarted && keyboard != nullptr) {
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lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
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}
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unlock();
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}
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void GuiService::keyboardAddTextArea(lv_obj_t* textarea) {
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lock();
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if (isStarted) {
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tt_check(lvgl::lock(0), "lvgl should already be locked before calling this method");
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if (softwareKeyboardIsEnabled()) {
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lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
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lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
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lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
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// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
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lv_group_add_obj(keyboardGroup, textarea);
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lvgl::software_keyboard_activate(keyboardGroup);
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}
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lvgl::unlock();
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}
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unlock();
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}
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} // namespace
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