#include "Tactility/lvgl/Keyboard.h" #include "Tactility/Check.h" #include "Tactility/lvgl/LvglSync.h" #include "Tactility/service/gui/GuiService.h" #include #include namespace tt::service::gui { static void show_keyboard(lv_event_t* event) { auto service = findService(); if (service != nullptr) { lv_obj_t* target = lv_event_get_current_target_obj(event); service->softwareKeyboardShow(target); lv_obj_scroll_to_view(target, LV_ANIM_ON); } } static void hide_keyboard(TT_UNUSED lv_event_t* event) { auto service = findService(); if (service != nullptr) { service->softwareKeyboardHide(); } } bool GuiService::softwareKeyboardIsEnabled() { return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD; } void GuiService::softwareKeyboardShow(lv_obj_t* textarea) { lock(); if (isStarted && keyboard != nullptr) { lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN); lv_keyboard_set_textarea(keyboard, textarea); } unlock(); } void GuiService::softwareKeyboardHide() { lock(); if (isStarted && keyboard != nullptr) { lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN); } unlock(); } void GuiService::keyboardAddTextArea(lv_obj_t* textarea) { lock(); if (isStarted) { tt_check(lvgl::lock(0), "lvgl should already be locked before calling this method"); if (softwareKeyboardIsEnabled()) { lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr); lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr); lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr); // lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3) lv_group_add_obj(keyboardGroup, textarea); lvgl::software_keyboard_activate(keyboardGroup); } lvgl::unlock(); } unlock(); } } // namespace