2024-11-26 18:30:54 +01:00

19 lines
343 B
C++

#include "lvgl_i.h"
#include "display_i.h"
#include "touch_i.h"
#include "lvgl/LvglSync.h"
bool ws3t_init_lvgl() {
tt::lvgl::syncSet(&ws3t_display_lock, &ws3t_display_unlock);
lv_display_t* display = ws3t_display_create();
if (display == nullptr) {
return false;
}
ws3t_touch_init(display);
return true;
}