Tactiliest/README.md
Ken Van Hoeylandt 14eb43211d
Support for Waveshare S3 Touch LCD 4.3 (#18)
* initial changes for waveshare s3 touch support

* fix lvgl locking

* fix for lvgl locking

* cleaned up dependencies

* boards now depend on tactility instead of tactility-esp

* revert deletion

* remove component

* working touch&display driver

* added waveshare to github actions

* cleanup

* fix for driver

* fix for sim build

* build fixes

* updated docs

* updated docs

* attempt new sdl2 github action

* revert

* fixes for clion/cmdline build

environment wasn't parsed properly

* temporarily disable pc sim build
2024-01-26 21:36:21 +01:00

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## Overview
Tactility is a front-end application platform for ESP32. It is mainly intended for touchscreen devices.
It provides an application framework that is based on code from the [Flipper Zero](https://github.com/flipperdevices/flipperzero-firmware/) project.
**Status: Alpha**
![Tactility shown on a Lilygo T-Deck device and on PC](docs/pics/tactility-showcase.jpg)
Tactility features:
- A hardware abstraction layer
- UI capabilities (via LVGL)
- An application platform that can run apps and services
- PC app support to speed up development for ESP32 apps
Requirements:
- ESP32 (any?) with a display that has touch capability
- [esp-idf 5.1.2](https://docs.espressif.com/projects/esp-idf/en/v5.1.2/esp32/get-started/index.html) or a newer v5.1.x
## Technologies
UI is created with [lvgl](https://github.com/lvgl/lvgl).
Any LVGL-capable device is supported.
In general, [esp_lvgl_port](https://github.com/espressif/esp-bsp/tree/master/components/esp_lvgl_port)
is the preferred solution if it supports your hardware:
Those LCD and input drivers are based on [esp_lcd](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/peripherals/lcd.html)
and [esp_lcd_touch](https://components.espressif.com/components/espressif/esp_lcd_touch).
They are generally available via the Espressif Registry: [here](https://components.espressif.com/components?q=esp_lcd)
and [here](https://components.espressif.com/components?q=esp_lcd_touch)
## Supported Hardware
### Devices
Predefined configurations are available for:
- LilyGo T-Deck (see [lilygo.cc](https://www.lilygo.cc/products/t-deck), [AliExpress](https://www.aliexpress.com/item/1005005692235592.html))
- Waveshare S3 Touch LCD 4.3 ([docs](https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-4.3))
- Yellow Board 2432S024C: a 2.4" display with capacitive touch (see AliExpress [1](https://www.aliexpress.com/item/1005005902429049.html), [2](https://www.aliexpress.com/item/1005005865107357.html))
- (more will follow)
Other configurations can be supported, but they require you to set up the drivers yourself.
## Guide
### Build environment setup
Ensure you have [esp-idf 5.1.2](https://docs.espressif.com/projects/esp-idf/en/v5.1.2/esp32/get-started/index.html) installed, then select the correct device:
Copy the `sdkconfig.board.YOUR_BOARD` into `sdkconfig`. Use `sdkconfig.defaults` if you are setting up a custom board.
### Building firmware
You can run `idf.py flash monitor`, but there are some helpers available too:
`./build.sh` - build the ESP-IDF or the PC version of Tactility (*)
`./build.sh -p /dev/ttyACM0` - optional: you can pass on extra parameters for esp-idf builds
`./run.sh` - Does `flash` and `monitor` for ESP-IDF and simply builds and starts it for PC
The build scripts will detect if ESP-IDF is available. They will adapter if you ran `${IDF_PATH}/export.sh`.
### Development
Directories explained:
- `app-esp`: The ESP32 application example
- `app-sim`: The PC/simulator application example
- `boards`: Contains ESP modules with drivers
- `tactility`: The main application platform code ([src/](./tactility/src))
- `tactility-esp`: ESP-specific application code (e.g. wifi app and service)
- `tactility-core`: Core functionality regarding threads, stdlib, etc. ([src/](./tactility-core/src))
- `libs`: Contains a mix of regular libraries and ESP modules
Until there is proper documentation, here are some pointers:
## License
[GNU General Public License Version 3](LICENSE.md)