Ken Van Hoeylandt d875ade8cb
Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
2025-08-16 20:22:49 +02:00

76 lines
2.0 KiB
C++

#include "Tactility/lvgl/Keyboard.h"
#include "Tactility/Check.h"
#include "Tactility/lvgl/LvglSync.h"
#include "Tactility/service/gui/GuiService.h"
#include <Tactility/TactilityConfig.h>
#include <Tactility/service/espnow/EspNowService.h>
namespace tt::service::gui {
static void show_keyboard(lv_event_t* event) {
auto service = findService();
if (service != nullptr) {
lv_obj_t* target = lv_event_get_current_target_obj(event);
service->softwareKeyboardShow(target);
lv_obj_scroll_to_view(target, LV_ANIM_ON);
}
}
static void hide_keyboard(TT_UNUSED lv_event_t* event) {
auto service = findService();
if (service != nullptr) {
service->softwareKeyboardHide();
}
}
bool GuiService::softwareKeyboardIsEnabled() {
return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD;
}
void GuiService::softwareKeyboardShow(lv_obj_t* textarea) {
lock();
if (isStarted && keyboard != nullptr) {
lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
lv_keyboard_set_textarea(keyboard, textarea);
}
unlock();
}
void GuiService::softwareKeyboardHide() {
lock();
if (isStarted && keyboard != nullptr) {
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
}
unlock();
}
void GuiService::keyboardAddTextArea(lv_obj_t* textarea) {
lock();
if (isStarted) {
tt_check(lvgl::lock(0), "lvgl should already be locked before calling this method");
if (softwareKeyboardIsEnabled()) {
lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
}
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
lv_group_add_obj(keyboardGroup, textarea);
lvgl::software_keyboard_activate(keyboardGroup);
lvgl::unlock();
}
unlock();
}
} // namespace