Ken Van Hoeylandt 0f8380e8fe
Merge develop into main (#313)
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
2025-09-01 23:07:00 +02:00
2025-09-01 23:07:00 +02:00
2025-08-31 20:31:31 +02:00
2025-09-01 23:07:00 +02:00
2025-05-06 19:52:55 +02:00
2025-09-01 23:07:00 +02:00
2025-09-01 23:07:00 +02:00
2025-09-01 23:07:00 +02:00
2025-02-08 23:10:31 +01:00
2025-01-24 22:49:29 +01:00
2025-08-28 21:50:29 +02:00
2024-11-04 21:19:24 +01:00
2025-08-02 12:28:28 +02:00
2025-06-15 13:28:09 +02:00

Overview

Tactility is an operating system that focuses on the ESP32 microcontroller family.

See https://tactility.one for more information.

photo of devices running Tactility  screenshot of launcher app

You can run built-in apps or start them from an SD card. It's easy to manage system settings:

screenshot off app list app  screenshot of settings app

License

GNU General Public License Version 3

Description
Tactility Working Copy
Readme 44 MiB
Languages
C++ 52.3%
C 40.4%
Assembly 4.6%
CMake 1.6%
Python 0.7%
Other 0.4%