- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
- Bump version for next release
- Fix default gamma for CYD 2432S032C
- Remember gamma curve setting from Display settings app
- Add UART to Core2 (still has no voltage on Grove port, though)
- LVGL performance improvements: pin to second core and set task priority to "critical"
- Fix build warnings, including deprecations
- Removed deprecated `Thread` constructor
- Fix WaveShare S3 display: Some displays would show a white screen at 12MHz, so I'm putting it back to the
official config values.
- Replace C function pointers with C++ `std::function` in `Thread`, `Timer` and `DispatcherThread`
- Rename `SystemEvent`-related functions
- WiFi: fix auto-connect when WiFi disconnects from bad signal
- WiFi: fix auto-connect when WiFi fails to auto-connect
- WiFi: implement disconnect() when tapping connected WiFi ap in WiFi management app
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)