Version 1.4.3C.
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@ -100,12 +100,10 @@
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#define MENU_PIN 26
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#define MENU_PIN 26
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#define BACK_PIN 25
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#define BACK_PIN 25
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#define DOWN_PIN 4
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#define DOWN_PIN 4
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#define MENU_BTN_MASK GPIO_SEL_26
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#define MENU_MASK GPIO_SEL_26
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#define BACK_BTN_MASK GPIO_SEL_25
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#define BACK_MASK GPIO_SEL_25
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#define UP_BTN_MASK GPIO_SEL_32
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#define DOWN_MASK GPIO_SEL_4
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#define DOWN_BTN_MASK GPIO_SEL_4
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#define ACC_INT_MASK GPIO_SEL_14
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#define ACC_INT_MASK GPIO_SEL_14
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#define BTN_PIN_MASK MENU_BTN_MASK|BACK_BTN_MASK|UP_BTN_MASK|DOWN_BTN_MASK
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//SetCPU defines.
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//SetCPU defines.
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#define CPUMAX 65280
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#define CPUMAX 65280
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@ -126,6 +126,8 @@ RTC_DATA_ATTR String WatchyStatus; // Used for the indicator in the bottom le
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RTC_DATA_ATTR int BasicWatchStyles;
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RTC_DATA_ATTR int BasicWatchStyles;
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RTC_DATA_ATTR bool DefaultWatchStyles; // States that the original 2 Watch Styles are to be added.
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RTC_DATA_ATTR bool DefaultWatchStyles; // States that the original 2 Watch Styles are to be added.
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RTC_DATA_ATTR uint8_t UP_PIN; // Used to catch the different pin allocation for the up button.
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RTC_DATA_ATTR uint8_t UP_PIN; // Used to catch the different pin allocation for the up button.
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RTC_DATA_ATTR uint64_t UP_MASK;
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RTC_DATA_ATTR uint64_t BTN_MASK;
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RTC_DATA_ATTR struct TimeData final {
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RTC_DATA_ATTR struct TimeData final {
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time_t UTC_RAW; // Copy of the UTC on init.
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time_t UTC_RAW; // Copy of the UTC on init.
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@ -335,7 +337,9 @@ void WatchyGSR::init(String datetime){
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Battery.MinLevel = SRTC.getRTCBattery();
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Battery.MinLevel = SRTC.getRTCBattery();
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Battery.LowLevel = SRTC.getRTCBattery(true);
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Battery.LowLevel = SRTC.getRTCBattery(true);
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UP_PIN = 32;
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UP_PIN = 32;
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if (SRTC.getType() == PCF8563) UP_PIN = 34;
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UP_MASK = GPIO_SEL_32;
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if (SRTC.getType() == PCF8563) { UP_PIN = 34; UP_MASK = GPIO_SEL_34; }
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BTN_MASK = MENU_MASK|BACK_MASK|UP_MASK|DOWN_MASK;
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initZeros();
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initZeros();
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setupDefaults();
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setupDefaults();
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Rebooted=true;
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Rebooted=true;
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@ -1276,7 +1280,7 @@ void WatchyGSR::deepSleep(){
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if (Options.NeedsSaving) RecordSettings();
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if (Options.NeedsSaving) RecordSettings();
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DisplaySleep();
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DisplaySleep();
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for(I = 0; I < 40; I++) { pinMode(I, INPUT); }
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for(I = 0; I < 40; I++) { pinMode(I, INPUT); }
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esp_sleep_enable_ext1_wakeup((B ? SBMA.WakeMask() : 0) | BTN_PIN_MASK, ESP_EXT1_WAKEUP_ANY_HIGH); //enable deep sleep wake on button press ... |ACC_INT_MASK
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esp_sleep_enable_ext1_wakeup((B ? SBMA.WakeMask() : 0) | BTN_MASK, ESP_EXT1_WAKEUP_ANY_HIGH); //enable deep sleep wake on button press ... |ACC_INT_MASK
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esp_sleep_enable_ext0_wakeup(RTC_INT_PIN, 0); //enable deep sleep wake on RTC interrupt
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esp_sleep_enable_ext0_wakeup(RTC_INT_PIN, 0); //enable deep sleep wake on RTC interrupt
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if (DM) SRTC.atMinuteWake(N % 60, WatchTime.Local.Hour, D);
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if (DM) SRTC.atMinuteWake(N % 60, WatchTime.Local.Hour, D);
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else SRTC.nextMinuteWake();
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else SRTC.nextMinuteWake();
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@ -1632,7 +1636,7 @@ void WatchyGSR::handleButtonPress(uint8_t Pressed){
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}else if ((TimerDown.MaxMins + TimerDown.MaxHours) > 0){
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}else if ((TimerDown.MaxMins + TimerDown.MaxHours) > 0){
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TimerDown.Mins = TimerDown.MaxMins;
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TimerDown.Mins = TimerDown.MaxMins;
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TimerDown.Hours = TimerDown.MaxHours;
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TimerDown.Hours = TimerDown.MaxHours;
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TimerDown.LastUTC = WatchTime.UTC_RAW - WatchTime.UTC.Second;
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TimerDown.LastUTC = WatchTime.UTC_RAW - WatchTime.UTC.Second; // +++ Fix this to watch it under a minute and stay in Active Mode until it finishes.
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TimerDown.Active = true;
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TimerDown.Active = true;
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DoHaptic = true;
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DoHaptic = true;
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UpdateDisp = true; // Quick Update.
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UpdateDisp = true; // Quick Update.
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@ -2661,10 +2665,10 @@ IRAM_ATTR uint8_t WatchyGSR::getButtonPins(){
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}
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}
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uint8_t WatchyGSR::getButtonMaskToID(uint64_t HW){
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uint8_t WatchyGSR::getButtonMaskToID(uint64_t HW){
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if (HW & MENU_BTN_MASK) return Options.Lefty ? 4 : getSwapped(1); // Menu Button [SW1]
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if (HW & MENU_MASK) return Options.Lefty ? 4 : getSwapped(1); // Menu Button [SW1]
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else if (HW & BACK_BTN_MASK) return Options.Lefty ? 3 : getSwapped(2); // Back Button [SW2]
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else if (HW & BACK_MASK) return Options.Lefty ? 3 : getSwapped(2); // Back Button [SW2]
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else if (HW & UP_BTN_MASK) return Options.Lefty ? getSwapped(2) : 3; // Up Button [SW3]
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else if (HW & UP_MASK) return Options.Lefty ? getSwapped(2) : 3; // Up Button [SW3]
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else if (HW & DOWN_BTN_MASK) return Options.Lefty ? getSwapped(1) : 4; // Down Button [SW4]
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else if (HW & DOWN_MASK) return Options.Lefty ? getSwapped(1) : 4; // Down Button [SW4]
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else if (SBMA.didBMAWakeUp(HW)) { // Acccelerometer.
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else if (SBMA.didBMAWakeUp(HW)) { // Acccelerometer.
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if (SBMA.isDoubleClick()) return 5; // Double Tap.
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if (SBMA.isDoubleClick()) return 5; // Double Tap.
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else if (SBMA.isTilt()) return 6; // Wrist Tilt.
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else if (SBMA.isTilt()) return 6; // Wrist Tilt.
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