mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
- Added `AppHub` app - Added `AppHubDetails` app - Added `cJSON` dependency - Renamed `AppSim` module to `FirmwareSim` - Added extra `tt::app::alertdialg::start()` - Renamed `addApp()`, `removeApp()`, `findAppById()` and `getApps()` to `addAppManifest()`, `removeAppManifest()`, `findAppManifestById()` and `getAppManifests()` - Added `tt::lvgl::toolbar_clear_actions()` - Added `tt::network::EspHttpClient` as a thread-safe wrapper around `esp_http_client` - Added `tt::network::http::download()` to download files - Added `tt::network::ntp::isSynced()` - When time is synced, the timestamp is stored in NVS flash. On boot, it is restored. This helps SSL connections when doing a quick reset: when WiFi reconnects, the user doesn't have to wait for NTP sync before SSL works. - Added `tt::json::Reader` as a `cJSON` wrapper - Added `int64_t` support for `Preferences` - Added `int64_t` support for `Bundle` - Added dependencies: `cJSON`, `esp-tls` - When time is synced via NTP, disable time sync. - Added docs to 'tt::file::` functions - Added `tt::string::join()` that works with `std::vector<const char*>` - Fixed `tt::file::getLastPathSegment()` for the scenario when a path was passed with only a single segment - Set `CONFIG_ESP_MAIN_TASK_STACK_SIZE=5120` (from about 3k) for all boards - Set `CONFIG_MBEDTLS_SSL_PROTO_TLS1_3=y` for all boards
114 lines
3.1 KiB
C++
114 lines
3.1 KiB
C++
#include "Tactility/Bundle.h"
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namespace tt {
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bool Bundle::getBool(const std::string& key) const {
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return this->entries.find(key)->second.value_bool;
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}
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int32_t Bundle::getInt32(const std::string& key) const {
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return this->entries.find(key)->second.value_int32;
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}
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int64_t Bundle::getInt64(const std::string& key) const {
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return this->entries.find(key)->second.value_int64;
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}
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std::string Bundle::getString(const std::string& key) const {
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return this->entries.find(key)->second.value_string;
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}
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bool Bundle::hasBool(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::Bool;
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}
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bool Bundle::hasInt32(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::Int32;
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}
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bool Bundle::hasInt64(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::Int64;
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}
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bool Bundle::hasString(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::String;
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}
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bool Bundle::optBool(const std::string& key, bool& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::Bool) {
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out = entry->second.value_bool;
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return true;
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} else {
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return false;
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}
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}
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bool Bundle::optInt32(const std::string& key, int32_t& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::Int32) {
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out = entry->second.value_int32;
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return true;
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} else {
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return false;
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}
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}
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bool Bundle::optInt64(const std::string& key, int64_t& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::Int64) {
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out = entry->second.value_int32;
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return true;
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} else {
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return false;
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}
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}
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bool Bundle::optString(const std::string& key, std::string& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::String) {
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out = entry->second.value_string;
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return true;
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} else {
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return false;
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}
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}
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void Bundle::putBool(const std::string& key, bool value) {
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this->entries[key] = {
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.type = Type::Bool,
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.value_bool = value,
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.value_string = ""
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};
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}
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void Bundle::putInt32(const std::string& key, int32_t value) {
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this->entries[key] = {
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.type = Type::Int32,
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.value_int32 = value,
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.value_string = ""
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};
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}
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void Bundle::putInt64(const std::string& key, int64_t value) {
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this->entries[key] = {
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.type = Type::Int64,
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.value_int64 = value,
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.value_string = ""
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};
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}
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void Bundle::putString(const std::string& key, const std::string& value) {
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this->entries[key] = {
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.type = Type::String,
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.value_bool = false,
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.value_string = value
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};
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}
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} // namespace
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