Ken Van Hoeylandt 2a2558b29a
Remove old HAL components and refactored GPS-related code (#583)
- Added generic GPS/GNSS support with device detection, configuration, and persistent settings.
- Improved device and module lifecycle management.
- Added flexible filesystem locking support for displays and storage.
- Improved display-idle and keyboard backlight handling.
- Updated architecture, driver, module, testing, and licensing documentation.
- Removed old HAL device and related code.
2026-07-25 17:20:17 +02:00

161 lines
5.0 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#include "sdl_display.h"
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/display.h>
#include <tactility/log.h>
#include <tactility/module.h>
#include <SDL2/SDL.h>
#include <cstdlib>
constexpr auto* TAG = "SdlDisplay";
#define GET_CONFIG(device) (static_cast<const SdlDisplayConfig*>((device)->config))
struct SdlDisplayInternal {
SDL_Window* window;
SDL_Renderer* renderer;
SDL_Texture* texture;
};
// region Driver lifecycle
static error_t start(Device* device) {
const auto* config = GET_CONFIG(device);
auto* internal = static_cast<SdlDisplayInternal*>(malloc(sizeof(SdlDisplayInternal)));
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
LOG_E(TAG, "SDL_InitSubSystem failed: %s", SDL_GetError());
free(internal);
return ERROR_RESOURCE;
}
internal->window = SDL_CreateWindow(
"Tactility",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
config->horizontal_resolution, config->vertical_resolution,
SDL_WINDOW_SHOWN
);
internal->renderer = internal->window != nullptr
? SDL_CreateRenderer(internal->window, -1, SDL_RENDERER_ACCELERATED)
: nullptr;
internal->texture = internal->renderer != nullptr
? SDL_CreateTexture(internal->renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING,
config->horizontal_resolution, config->vertical_resolution)
: nullptr;
if (internal->window == nullptr || internal->renderer == nullptr || internal->texture == nullptr) {
LOG_E(TAG, "Failed to create SDL window: %s", SDL_GetError());
if (internal->texture != nullptr) SDL_DestroyTexture(internal->texture);
if (internal->renderer != nullptr) SDL_DestroyRenderer(internal->renderer);
if (internal->window != nullptr) SDL_DestroyWindow(internal->window);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
free(internal);
return ERROR_RESOURCE;
}
device_set_driver_data(device, internal);
return ERROR_NONE;
}
static error_t stop(Device* device) {
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
SDL_DestroyTexture(internal->texture);
SDL_DestroyRenderer(internal->renderer);
SDL_DestroyWindow(internal->window);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
free(internal);
device_set_driver_data(device, nullptr);
return ERROR_NONE;
}
// endregion
// region DisplayApi
static error_t sdl_display_reset(Device*) { return ERROR_NONE; }
static error_t sdl_display_init(Device*) { return ERROR_NONE; }
static error_t sdl_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
SDL_Rect rect = { x_start, y_start, x_end - x_start, y_end - y_start };
// RGB565 = 2 bytes/pixel.
if (SDL_UpdateTexture(internal->texture, &rect, color_data, (x_end - x_start) * 2) != 0) {
return ERROR_RESOURCE;
}
SDL_RenderClear(internal->renderer);
SDL_RenderCopy(internal->renderer, internal->texture, nullptr, nullptr);
SDL_RenderPresent(internal->renderer);
return ERROR_NONE;
}
static enum DisplayColorFormat sdl_display_get_color_format(Device*) {
return DISPLAY_COLOR_FORMAT_RGB565;
}
static uint16_t sdl_display_get_resolution_x(Device* device) {
return GET_CONFIG(device)->horizontal_resolution;
}
static uint16_t sdl_display_get_resolution_y(Device* device) {
return GET_CONFIG(device)->vertical_resolution;
}
static void sdl_display_get_frame_buffer(Device*, uint8_t, void** out_buffer) {
*out_buffer = nullptr;
}
static uint8_t sdl_display_get_frame_buffer_count(Device*) {
return 0;
}
// endregion
static const DisplayApi sdl_display_api = {
.capabilities = 0,
.reset = sdl_display_reset,
.init = sdl_display_init,
.draw_bitmap = sdl_display_draw_bitmap,
.mirror = nullptr,
.swap_xy = nullptr,
.get_swap_xy = nullptr,
.get_mirror_x = nullptr,
.get_mirror_y = nullptr,
.set_gap = nullptr,
.get_gap_x = nullptr,
.get_gap_y = nullptr,
.invert_color = nullptr,
.disp_on_off = nullptr,
.disp_sleep = nullptr,
.get_color_format = sdl_display_get_color_format,
.get_resolution_x = sdl_display_get_resolution_x,
.get_resolution_y = sdl_display_get_resolution_y,
.get_frame_buffer = sdl_display_get_frame_buffer,
.get_frame_buffer_count = sdl_display_get_frame_buffer_count,
.get_backlight = nullptr,
.has_capability = nullptr,
};
extern Module simulator_module;
Driver sdl_display_driver = {
.name = "sdl-display",
.compatible = (const char*[]) { "tactility,sdl-display", nullptr },
.start_device = start,
.stop_device = stop,
.api = &sdl_display_api,
.device_type = &DISPLAY_TYPE,
.owner = &simulator_module,
.internal = nullptr
};