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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
105 lines
3.1 KiB
C
105 lines
3.1 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "tactility/error.h"
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#include "tactility/freertos/timers.h"
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#include "tactility/concurrent/thread.h"
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum TimerType {
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TIMER_TYPE_ONCE = 0, // Timer triggers once after time has passed
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TIMER_TYPE_PERIODIC = 1 // Timer triggers repeatedly after time has passed
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};
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typedef void (*timer_callback_t)(void* context);
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typedef void (*timer_pending_callback_t)(void* context, uint32_t arg);
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struct Timer;
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/**
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* @brief Creates a new timer instance.
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* @param[in] type The timer type.
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* @param[in] ticks The timer period in ticks.
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* @param[in] callback The callback function.
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* @param[in] context The context to pass to the callback function.
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* @return A pointer to the created timer instance, or NULL if allocation failed.
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*/
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struct Timer* timer_alloc(enum TimerType type, TickType_t ticks, timer_callback_t callback, void* context);
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/**
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* @brief Destroys a timer instance.
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* @param[in] timer The timer instance to destroy.
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*/
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void timer_free(struct Timer* timer);
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/**
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* @brief Starts the timer.
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* @param[in] timer The timer instance.
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* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
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*/
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error_t timer_start(struct Timer* timer);
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/**
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* @brief Stops the timer.
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* @param[in] timer The timer instance.
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* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
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*/
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error_t timer_stop(struct Timer* timer);
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/**
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* @brief Set a new interval and reset the timer.
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* @param[in] timer The timer instance.
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* @param[in] interval The new timer interval in ticks.
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* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
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*/
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error_t timer_reset_with_interval(struct Timer* timer, TickType_t interval);
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/**
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* @brief Reset the timer.
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* @param[in] timer The timer instance.
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* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
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*/
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error_t timer_reset(struct Timer* timer);
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/**
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* @brief Check if the timer is running.
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* @param[in] timer The timer instance.
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* @return true when the timer is running.
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*/
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bool timer_is_running(struct Timer* timer);
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/**
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* @brief Gets the expiry time of the timer.
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* @param[in] timer The timer instance.
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* @return The expiry time in ticks.
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*/
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TickType_t timer_get_expiry_time(struct Timer* timer);
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/**
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* @brief Calls xTimerPendFunctionCall internally.
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* @param[in] timer The timer instance.
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* @param[in] callback the function to call
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* @param[in] context the first function argument
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* @param[in] arg the second function argument
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* @param[in] timeout the function timeout (must set to 0 in ISR mode)
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* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
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*/
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error_t timer_set_pending_callback(struct Timer* timer, timer_pending_callback_t callback, void* context, uint32_t arg, TickType_t timeout);
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/**
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* @brief Set callback priority (priority of the timer daemon task).
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* @param[in] timer The timer instance.
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* @param[in] priority The priority.
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*/
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void timer_set_callback_priority(struct Timer* timer, enum ThreadPriority priority);
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#ifdef __cplusplus
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}
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#endif
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