Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

26 lines
435 B
C++

// SPDX-License-Identifier: Apache-2.0
#include <tactility/module.h>
extern "C" {
static error_t start() {
/* NO-OP for now */
return ERROR_NONE;
}
static error_t stop() {
/* NO-OP for now */
return ERROR_NONE;
}
// The name must be exactly "platform_module"
struct Module platform_module = {
.name = "platform-posix",
.start = start,
.stop = stop,
.symbols = nullptr,
.internal = nullptr
};
}