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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
26 lines
435 B
C++
26 lines
435 B
C++
// SPDX-License-Identifier: Apache-2.0
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#include <tactility/module.h>
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extern "C" {
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static error_t start() {
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/* NO-OP for now */
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return ERROR_NONE;
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}
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static error_t stop() {
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/* NO-OP for now */
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return ERROR_NONE;
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}
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// The name must be exactly "platform_module"
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struct Module platform_module = {
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.name = "platform-posix",
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.start = start,
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.stop = stop,
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.symbols = nullptr,
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.internal = nullptr
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};
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}
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