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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
22 lines
615 B
C++
22 lines
615 B
C++
// SPDX-License-Identifier: Apache-2.0
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#include <tactility/error_esp32.h>
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error_t esp_err_to_error(esp_err_t error) {
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switch (error) {
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case ESP_OK:
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return ERROR_NONE;
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case ESP_ERR_INVALID_ARG:
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return ERROR_INVALID_ARGUMENT;
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case ESP_ERR_INVALID_STATE:
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return ERROR_INVALID_STATE;
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case ESP_ERR_TIMEOUT:
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return ERROR_TIMEOUT;
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case ESP_ERR_NO_MEM:
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return ERROR_OUT_OF_MEMORY;
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case ESP_ERR_NOT_SUPPORTED:
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return ERROR_NOT_SUPPORTED;
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default:
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return ERROR_UNDEFINED;
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}
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}
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