Tactility/App/Source/Main.cpp
Ken Van Hoeylandt d875ade8cb
Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
2025-08-16 20:22:49 +02:00

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C++

#include "Boards.h"
#include <Tactility/Tactility.h>
#ifdef ESP_PLATFORM
#include "tt_init.h"
#endif
extern const tt::app::AppManifest hello_world_app;
extern "C" {
void app_main() {
static const tt::Configuration config = {
/**
* Auto-select a board based on the ./sdkconfig.board.* file
* that you copied to ./sdkconfig before you opened this project.
*/
.hardware = TT_BOARD_HARDWARE,
.apps = {
// &hello_world_app,
}
};
#ifdef ESP_PLATFORM
tt_init_tactility_c(); // ELF bindings for side-loading on ESP32
#endif
tt::run(config);
}
} // extern