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https://github.com/ByteWelder/Tactility.git
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* **New Features** * Added public accessors for querying module/device start and ready state. * **Refactor** * Internal state moved to opaque internal objects; module/device/driver initializers now explicitly initialize internal pointers. * Lifecycle handling updated to construct/destruct internal state and use accessors. * **Tests** * Tests updated to use public accessors and explicit construct/destruct lifecycle calls. * **Chores** * Test build/include paths and small metadata updated.
26 lines
435 B
C++
26 lines
435 B
C++
// SPDX-License-Identifier: Apache-2.0
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#include <tactility/module.h>
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extern "C" {
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static error_t start() {
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/* NO-OP for now */
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return ERROR_NONE;
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}
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static error_t stop() {
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/* NO-OP for now */
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return ERROR_NONE;
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}
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// The name must be exactly "platform_module"
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struct Module platform_module = {
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.name = "platform-posix",
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.start = start,
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.stop = stop,
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.symbols = nullptr,
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.internal = nullptr
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};
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}
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