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- Implement ST7305 driver at `Drivers/st7305-module` - Rename `cl32` device project to `cl32-v02-v03` and removed v0.4 drivers - Implement CL-32 v0.4 device as `cl32-v04`: display, keyboard, backlight/frontlight driver and power supply - Remove `TT_LAUNCHER_APP_ID` (it was always the same setting) - Remove `TT_LVGL_STATUSBAR_COLORS_INVERTED` (unused since recent changes) - Wi-Fi only refreshes once, so users can navigate with the keyboard through the results, without constently resetting focus/selection. After initial scan, manual scans can be requested via the toolbar. - Themes: material and material_mono theme don't show post-selection border animation anymore. It looks weird on monochrome devices and it doesn't add anything on other devices either. - Made `merge.sh` executable - backlight driver API change: min/max brightness functions are now optional, defaults to [0, 255]
TactilityKernel
TactilityKernel is the core component of the Tactility project, providing a hardware abstraction layer (HAL) and essential kernel services for embedded systems.
Features
- Device and Driver Model: A flexible system for managing hardware devices and their corresponding drivers.
- Peripheral Support: Standard interfaces for common peripherals:
- GPIO (General Purpose Input/Output)
- I2C (Inter-Integrated Circuit)
- I2S (Inter-IC Sound)
- SPI (Serial Peripheral Interface)
- UART (Universal Asynchronous Receiver-Transmitter)
- Concurrency Primitives: Built-in support for multi-threaded environments, including:
- Threads and Dispatchers
- Mutexes and Recursive Mutexes
- Event Groups
- Timers
- Module System: Support for loadable modules that can export symbols and provide runtime-extensible functionality.
- Device Tree Integration: Utilizes a devicetree-like system for hardware configuration and initialization.
- Cross-Platform: Designed to run on both embedded platforms (such as ESP32) and desktop environments (Linux) for simulation and testing.