Tactility/Firmware/CMakeLists.txt
2026-02-10 20:30:07 +01:00

69 lines
2.5 KiB
CMake

cmake_minimum_required(VERSION 3.20)
file(GLOB_RECURSE SOURCE_FILES "Source/*.c*")
# For Generate target below
if (DEFINED ENV{ESP_IDF_VERSION})
include("../Buildscripts/device.cmake")
init_tactility_globals("../sdkconfig")
get_property(TACTILITY_DEVICE_PROJECT GLOBAL PROPERTY TACTILITY_DEVICE_PROJECT)
else ()
set(TACTILITY_DEVICE_ID simulator)
set(COMPONENT_LIB FirmwareSim)
endif ()
set(DEVICETREE_LOCATION "${CMAKE_SOURCE_DIR}/Devices/${TACTILITY_DEVICE_ID}")
set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/Generated")
# Ensure the directory is built in the correct CMake build phase
# If the check is not done, then another directory is created in the root of the build folder.
if (DEFINED CMAKE_CURRENT_BINARY_DIR)
file(MAKE_DIRECTORY "${GENERATED_DIR}")
endif ()
if (DEFINED ENV{ESP_IDF_VERSION})
idf_component_register(
SRCS ${SOURCE_FILES} "${GENERATED_DIR}/devicetree.c"
REQUIRES Tactility TactilityC TactilityKernel PlatformEsp32 ${TACTILITY_DEVICE_PROJECT}
)
else ()
add_executable(FirmwareSim ${SOURCE_FILES} "${GENERATED_DIR}/devicetree.c")
target_link_libraries(FirmwareSim PRIVATE
Tactility
TactilityCore
TactilityFreeRtos
TactilityKernel
hal-device-module
lvgl-module
Simulator
PlatformPosix
SDL2::SDL2-static SDL2-static
)
endif ()
add_custom_target(AlwaysRun
COMMAND ${CMAKE_COMMAND} -E rm -f "${GENERATED_DIR}/devicetree.c"
)
add_custom_command(
OUTPUT "${GENERATED_DIR}/devicetree.c"
"${GENERATED_DIR}/devicetree.h"
COMMAND pip install lark==1.3.1 pyyaml==6.0.3
COMMAND echo python "${CMAKE_SOURCE_DIR}/Buildscripts/DevicetreeCompiler/compile.py"
"${DEVICETREE_LOCATION}" "${GENERATED_DIR}"
COMMAND python "${CMAKE_SOURCE_DIR}/Buildscripts/DevicetreeCompiler/compile.py"
"${DEVICETREE_LOCATION}" "${GENERATED_DIR}"
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
DEPENDS AlwaysRun "${DEVICETREE_LOCATION}/devicetree.yaml" # AlwaysRun ensures it always gets built
COMMENT "Generating devicetree source files..."
)
add_custom_target(Generated DEPENDS "${GENERATED_DIR}/devicetree.c")
set_source_files_properties("${GENERATED_DIR}/devicetree.c" PROPERTIES GENERATED TRUE)
set_source_files_properties("${GENERATED_DIR}/devicetree.h" PROPERTIES GENERATED TRUE)
# Update target for generated code
target_sources(${COMPONENT_LIB} PRIVATE "${GENERATED_DIR}/devicetree.c")
target_include_directories(${COMPONENT_LIB} PRIVATE "${GENERATED_DIR}")