mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 10:53:17 +00:00
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
35 lines
1000 B
C++
35 lines
1000 B
C++
#pragma once
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#include "SdlTouch.h"
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#include <Tactility/hal/display/DisplayDevice.h>
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/** Hack: variable comes from LvglTask.cpp */
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extern lv_disp_t* displayHandle;
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class SdlDisplay final : public tt::hal::display::DisplayDevice {
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public:
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std::string getName() const override { return "SDL Display"; }
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std::string getDescription() const override { return ""; }
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bool start() override {
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return displayHandle != nullptr;
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}
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bool stop() override { tt_crash("Not supported"); }
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bool supportsLvgl() const override { return true; }
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bool startLvgl() override { return true; }
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bool stopLvgl() override { tt_crash("Not supported"); }
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std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable getTouchDevice() override { return std::make_shared<SdlTouch>(); }
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lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
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};
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std::shared_ptr<tt::hal::display::DisplayDevice> createDisplay() {
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return std::make_shared<SdlDisplay>();
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}
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