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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
27 lines
655 B
C
27 lines
655 B
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <tactility/bindings/bindings.h>
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#include <tactility/bindings/gpio.h>
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#include <tactility/drivers/esp32_gpio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GPIO_ACTIVE_HIGH GPIO_FLAG_ACTIVE_HIGH
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#define GPIO_ACTIVE_LOW GPIO_FLAG_ACTIVE_LOW
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#define GPIO_DIRECTION_INPUT GPIO_FLAG_DIRECTION_INPUT
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#define GPIO_DIRECTION_OUTPUT GPIO_FLAG_DIRECTION_OUTPUT
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#define GPIO_DIRECTION_INPUT_OUTPUT GPIO_FLAG_DIRECTION_INPUT_OUTPUT
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#define GPIO_PULL_UP GPIO_FLAG_PULL_UP
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#define GPIO_PULL_DOWN GPIO_FLAG_PULL_DOWN
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DEFINE_DEVICETREE(esp32_gpio, struct Esp32GpioConfig)
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#ifdef __cplusplus
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}
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#endif
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