Tactility/TactilityCore/Source/Dispatcher.cpp
2024-12-06 23:16:29 +01:00

51 lines
1.2 KiB
C++

#include "Dispatcher.h"
#include "Check.h"
namespace tt {
#define TAG "Dispatcher"
#define BACKPRESSURE_WARNING_COUNT 100
Dispatcher::Dispatcher() :
mutex(MutexTypeNormal)
{}
Dispatcher::~Dispatcher() {
// Wait for Mutex usage
mutex.acquire(TtWaitForever);
mutex.release();
}
void Dispatcher::dispatch(Callback callback, std::shared_ptr<void> context) {
auto message = std::make_shared<DispatcherMessage>(callback, std::move(context));
// Mutate
mutex.acquire(TtWaitForever);
queue.push(std::move(message));
if (queue.size() == BACKPRESSURE_WARNING_COUNT) {
TT_LOG_W(TAG, "Backpressure: You're not consuming fast enough (100 queued)");
}
mutex.release();
// Signal
eventFlag.set(1);
}
uint32_t Dispatcher::consume(uint32_t timeout_ticks) {
// Wait for signal and clear
eventFlag.wait(1, TtFlagWaitAny, timeout_ticks);
eventFlag.clear(1);
// Mutate
if (mutex.acquire(1 / portTICK_PERIOD_MS) == TtStatusOk) {
auto item = queue.front();
queue.pop();
// Don't keep lock as callback might be slow
tt_check(mutex.release() == TtStatusOk);
item->callback(item->context);
}
return true;
}
} // namespace