Ken Van Hoeylandt b565d56029
Implement support for ESP32 C6 and P4 SOCs (#421)
- Implement generic ESP32 devices
- Updated GitHub Actions to first build the SDKs. These are now based on the generic device implementations and the build act as a filter before compiling the dozens of other devices. It should save on resources when boards fail to compile.
- Adapted code to C6 and P4 differences, heavily borrowed from from https://github.com/ByteWelder/Tactility/pull/394 written by @marciogranzotto, with some changes of my own
- Updated `device.py` to make the `[display]` section optional
2025-11-24 19:28:07 +01:00

95 lines
2.6 KiB
C++

#if defined(ESP_PLATFORM) && defined(CONFIG_IDF_TARGET_ARCH_XTENSA)
#include "Tactility/kernel/PanicHandler.h"
#include <esp_debug_helpers.h>
#include <esp_attr.h>
#include <esp_memory_utils.h>
#include <esp_cpu.h>
#include <esp_cpu_utils.h>
#include <xtensa/xtruntime.h>
extern "C" {
/**
* This static variable survives a crash reboot.
* It is reset by the Boot app.
*/
static RTC_NOINIT_ATTR CrashData crashData;
void __real_esp_panic_handler(void* info);
void __wrap_esp_panic_handler(void* info) {
esp_backtrace_frame_t frame = {
.pc = 0,
.sp = 0,
.next_pc = 0,
.exc_frame = nullptr
};
crashData.callstackLength = 0;
esp_backtrace_get_start(&frame.pc, &frame.sp, &frame.next_pc);
crashData.callstack[0].pc = frame.pc;
#if CRASH_DATA_INCLUDES_SP
crashData.callstack[0].sp = frame.sp;
#endif
crashData.callstackLength++;
uint32_t processed_pc = esp_cpu_process_stack_pc(frame.pc);
bool pc_is_valid = esp_ptr_executable((void *)processed_pc);
/* Ignore the first corrupted PC in case of InstrFetchProhibited on Xtensa */
if (frame.exc_frame && ((XtExcFrame *)frame.exc_frame)->exccause == EXCCAUSE_INSTR_PROHIBITED) {
pc_is_valid = true;
}
crashData.callstackCorrupted = !(esp_stack_ptr_is_sane(frame.sp) && pc_is_valid);
while (
frame.next_pc != 0 &&
!crashData.callstackCorrupted
&& crashData.callstackLength < CRASH_DATA_CALLSTACK_LIMIT
) {
if (esp_backtrace_get_next_frame(&frame)) {
// Validate the current frame
uint32_t processed_frame_pc = esp_cpu_process_stack_pc(frame.pc);
bool frame_pc_is_valid = esp_ptr_executable((void *)processed_frame_pc);
if (!esp_stack_ptr_is_sane(frame.sp) || !frame_pc_is_valid) {
crashData.callstackCorrupted = true;
break;
}
crashData.callstack[crashData.callstackLength].pc = frame.pc;
#if CRASH_DATA_INCLUDES_SP
crashData.callstack[crashData.callstackLength].sp = frame.sp;
#endif
crashData.callstackLength++;
} else {
crashData.callstackCorrupted = true;
break;
}
}
// TODO: Handle corrupted logic
__real_esp_panic_handler(info);
}
}
const CrashData& getRtcCrashData() { return crashData; }
#elif defined(ESP_PLATFORM)
// Stub implementation for RISC-V and other architectures
// TODO: Implement crash data collection for RISC-V using frame pointer or EH frame
#include <Tactility/kernel/PanicHandler.h>
static CrashData emptyCrashData = {};
const CrashData& getRtcCrashData() { return emptyCrashData; }
#endif