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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
26 lines
502 B
C
26 lines
502 B
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct RootConfig {
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const char* model;
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};
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/**
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* Indicates whether the device's model matches the specified model.
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* @param[in] device the device to check (non-null)
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* @param[in] model the model to check against
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* @return true if the device's model matches the specified model
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*/
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bool root_is_model(const struct Device* device, const char* model);
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#ifdef __cplusplus
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}
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#endif
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