2024-11-22 23:08:18 +01:00

111 lines
2.5 KiB
C++

#pragma once
#include "CoreTypes.h"
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/timers.h"
#else
#include "FreeRTOS.h"
#include "timers.h"
#endif
namespace tt {
class Timer {
private:
TimerHandle_t timerHandle;
public:
typedef void (*Callback)(void* context);
typedef void (*PendigCallback)(void* context, uint32_t arg);
Callback callback;
void* callbackContext;
typedef enum {
TypeOnce = 0, ///< One-shot timer.
TypePeriodic = 1 ///< Repeating timer.
} Type;
/**
* @param[in] type The timer type
* @param[in] callback The callback function
* @param callbackContext The callback context
*/
Timer(Type type, Callback callback, void* callbackContext);
~Timer();
/** Start timer
*
* @warning This is asynchronous call, real operation will happen as soon as
* timer service process this request.
*
* @param[in] ticks The interval in ticks
* @return The status.
*/
TtStatus start(uint32_t ticks);
/** Restart timer with previous timeout value
*
* @warning This is asynchronous call, real operation will happen as soon as
* timer service process this request.
*
* @param[in] ticks The interval in ticks
*
* @return The status.
*/
TtStatus restart(uint32_t ticks);
/** Stop timer
*
* @warning This is asynchronous call, real operation will happen as soon as
* timer service process this request.
*
* @return The status.
*/
TtStatus stop();
/** Is timer running
*
* @warning This cal may and will return obsolete timer state if timer
* commands are still in the queue. Please read FreeRTOS timer
* documentation first.
*
* @return true when running
*/
bool isRunning();
/** Get timer expire time
*
* @param instance The Timer instance
*
* @return expire tick
*/
uint32_t getExpireTime();
void pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg);
typedef enum {
TimerThreadPriorityNormal, /**< Lower then other threads */
TimerThreadPriorityElevated, /**< Same as other threads */
} TimerThreadPriority;
/** Set Timer thread priority
*
* @param[in] priority The priority
*/
void setThreadPriority(TimerThreadPriority priority);
};
} // namespace