Ken Van Hoeylandt cff0605b0a
Implement device management (#199)
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
2025-02-02 15:16:51 +01:00

25 lines
610 B
C++

#pragma once
#include <Tactility/hal/Touch.h>
#include <Tactility/TactilityCore.h>
class SdlTouch final : public tt::hal::Touch {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Pointer"; }
std::string getDescription() const final { return "SDL mouse/touch pointer device"; }
bool start(lv_display_t* display) override {
handle = lv_sdl_mouse_create();
return handle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
lv_indev_t* _Nullable getLvglIndev() override { return handle; }
};