mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 10:53:17 +00:00
- Added `tt::hal::Device` and functions (de)register devices and search for them. - Refactored apps: `Power` and `Display` settings apps now use the device API to find devices. - Implemented the new API for all existing drivers for all devices, including the simulator. - Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers. - Added test project for headless tests and implemented tests for the new code.
30 lines
767 B
C++
30 lines
767 B
C++
#pragma once
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#include <Tactility/hal/Keyboard.h>
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#include <Tactility/TactilityCore.h>
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class SdlKeyboard final : public tt::hal::Keyboard {
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private:
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lv_indev_t* _Nullable handle = nullptr;
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public:
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std::string getName() const final { return "SDL Keyboard"; }
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std::string getDescription() const final { return "SDL keyboard device"; }
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bool start(lv_display_t* display) override {
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handle = lv_sdl_keyboard_create();
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return handle != nullptr;
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}
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bool stop() override { tt_crash("Not supported"); }
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bool isAttached() const override { return true; }
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lv_indev_t* _Nullable getLvglIndev() override { return handle; }
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};
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std::shared_ptr<tt::hal::Keyboard> createKeyboard() {
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return std::make_shared<SdlKeyboard>();
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}
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