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https://github.com/ByteWelder/Tactility.git
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Improved the docs for the 3 main Tactility projects. I also fixed some inaccuracies and bugs in certain APIs as I went through the code.
39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
#pragma once
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#include <freertos/FreeRTOS.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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typedef void* TimerHandle;
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typedef enum {
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TimerTypeOnce = 0, ///< One-shot timer.
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TimerTypePeriodic = 1 ///< Repeating timer.
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} TimerType;
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typedef enum {
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TimerThreadPriorityNormal, /**< Lower then other threads */
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TimerThreadPriorityElevated, /**< Same as other threads */
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} TimerThreadPriority;
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typedef void (*TimerCallback)(void* context);
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typedef void (*TimerPendingCallback)(void* context, uint32_t arg);
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TimerHandle tt_timer_alloc(TimerType type, TimerCallback callback, void* callbackContext);
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void tt_timer_free(TimerHandle handle);
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bool tt_timer_start(TimerHandle handle, TickType_t intervalTicks);
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bool tt_timer_restart(TimerHandle handle, TickType_t intervalTicks);
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bool tt_timer_stop(TimerHandle handle);
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bool tt_timer_is_running(TimerHandle handle);
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uint32_t tt_timer_get_expire_time(TimerHandle handle);
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bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks);
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void tt_timer_set_thread_priority(TimerHandle handle, TimerThreadPriority priority);
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#ifdef __cplusplus
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}
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#endif |