Tactility/Modules/app-esp32-module/source/app_esp32_loader_service.cpp
Ken Van Hoeylandt ba59437f44 Fixes
2026-08-08 18:28:52 +02:00

161 lines
4.1 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#ifdef ESP_PLATFORM
#include <sdkconfig.h>
#endif
#include <app/loader.h>
#include <app/location.h>
#include <tactility/error.h>
#include <tactility/check.h>
#include <tactility/filesystem/file_mutex.h>
#include <tactility/log.h>
#include <service/manager.h>
#include <esp_elf.h>
#include <esp_err.h>
#include <cstdio>
#include <new>
#include <string>
constexpr auto* TAG = "app_esp32_loader";
namespace {
/** load()-allocated state, passed back through run()/unload(). */
struct Esp32AppRuntime {
esp_elf_t elf {};
uint8_t* file_data = nullptr;
};
error_t read_file(const char* path, uint8_t** out_data, size_t* out_size) {
FileMutex mutex;
file_mutex_get(&mutex, path);
file_mutex_lock(&mutex);
FILE* file = fopen(path, "rb");
if (file == nullptr) {
LOG_E(TAG, "Failed to open %s", path);
file_mutex_unlock(&mutex);
return ERROR_NOT_FOUND;
}
fseek(file, 0, SEEK_END);
long size = ftell(file);
fseek(file, 0, SEEK_SET);
if (size <= 0) {
fclose(file);
file_mutex_unlock(&mutex);
return ERROR_RESOURCE;
}
auto* data = static_cast<uint8_t*>(malloc(static_cast<size_t>(size)));
if (data == nullptr) {
fclose(file);
file_mutex_unlock(&mutex);
return ERROR_OUT_OF_MEMORY;
}
size_t read = fread(data, 1, static_cast<size_t>(size), file);
fclose(file);
file_mutex_unlock(&mutex);
if (read != static_cast<size_t>(size)) {
free(data);
return ERROR_RESOURCE;
}
*out_data = data;
*out_size = static_cast<size_t>(size);
return ERROR_NONE;
}
// location.location can be either an app's install directory or the .elf file directly; the
// former resolves to the per-target binary at {dir}/elf/{CONFIG_IDF_TARGET}.elf.
std::string resolve_elf_path(const std::string& path) {
if (path.ends_with(".elf")) {
return path;
}
return path + "/elf/" + CONFIG_IDF_TARGET + ".elf";
}
error_t api_load(AppLocation location, AppRuntime* out_runtime) {
if (location.type != APP_LOCATION_PATH) {
LOG_E(TAG, "Out of memory");
return ERROR_NOT_SUPPORTED;
}
LOG_I(TAG, "Loading %s", static_cast<const char*>(location.location));
auto* runtime = new (std::nothrow) Esp32AppRuntime();
if (runtime == nullptr) {
LOG_E(TAG, "Out of memory");
return ERROR_OUT_OF_MEMORY;
}
auto elf_path = resolve_elf_path(static_cast<const char*>(location.location));
size_t size = 0;
error_t read_result = read_file(elf_path.c_str(), &runtime->file_data, &size);
if (read_result != ERROR_NONE) {
LOG_E(TAG, "Failed to read file");
delete runtime;
return read_result;
}
if (esp_elf_init(&runtime->elf) != ESP_OK) {
free(runtime->file_data);
delete runtime;
LOG_E(TAG, "Failed to init elf");
return ERROR_RESOURCE;
}
if (esp_elf_relocate(&runtime->elf, runtime->file_data) != 0) {
// esp_elf_relocate() already frees elf->pdata/ptext itself on a relocation failure
free(runtime->file_data);
delete runtime;
LOG_E(TAG, "Failed to map elf");
return ERROR_RESOURCE;
}
*out_runtime = runtime;
return ERROR_NONE;
}
int32_t api_run(AppRuntime runtime_ptr, uint32_t /*app_instance_id*/, int argc, char* argv[]) {
auto* runtime = static_cast<Esp32AppRuntime*>(runtime_ptr);
return esp_elf_request(&runtime->elf, 0, argc, argv);
}
void api_unload(AppRuntime runtime_ptr) {
auto* runtime = static_cast<Esp32AppRuntime*>(runtime_ptr);
esp_elf_deinit(&runtime->elf);
free(runtime->file_data);
delete runtime;
}
AppLoaderApi loader_api = {
.load = api_load,
.run = api_run,
.unload = api_unload,
};
void* create_service(const ServiceManifest*) {
return &loader_api;
}
void destroy_service(const ServiceManifest*, void*) {
}
} // namespace
ServiceManifest loader_service_manifest = {
.id = APP_LOADER_PATH_SERVICE_ID,
.create_service = create_service,
.destroy_service = destroy_service,
.on_start = nullptr,
.on_stop = nullptr,
};